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在[[十字军之王 III]]中,可以修改游戏地图。这包括编辑陆地、海洋、河流和省份。关于修改头衔,请见[[头衔模组制作]]。 | 在[[十字军之王 III]]中,可以修改游戏地图。这包括编辑陆地、海洋、河流和省份。关于修改头衔,请见[[头衔模组制作]]。 | ||
== | == Getting Started == | ||
这样打开地图编辑器 | 这样打开地图编辑器: | ||
* Navigate to the Steam Library, right-click on CK3 and open properties. | * Navigate to the Steam Library, right-click on CK3 and open properties. | ||
* Under the General tab, and within the "LAUNCH OPTIONS" section type -mapeditor in the specified field. | * Under the General tab, and within the "LAUNCH OPTIONS" section type -mapeditor in the specified field. | ||
* Simply open CK3. Do this with a map that functions before you try to use anything you've created. You can import new assets later from within the editor. | * Simply open CK3. Do this with a map that functions before you try to use anything you've created. You can import new assets later from within the editor. | ||
== 高度地图 == | == 高度地图 == | ||
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=== 像素完美 === | === 像素完美 === | ||
[[File:River validity.png|thumb|right]] 每个河流像素必须与不超过2个其他河流像素正交相邻,分流和流入必须与不超过3个其他河流像素相邻。两个像素宽的河流 | [[File:River validity.png|thumb|right]] 每个河流像素必须与不超过2个其他河流像素正交相邻,分流和流入必须与不超过3个其他河流像素相邻。两个像素宽的河流''''将导致崩溃'', 仅用对角线像素连接的河流将无法渲染。 | ||
=== 绘制程序 === | === 绘制程序 === | ||
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Note that the modification will take effect immediately in the game. | Note that the modification will take effect immediately in the game. | ||
== 地图定位器 == | == 地图定位器 == |