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需要在''年.月.日= { }'' 代码块中添加''liege = "x" ,''从而在特定日期改变其领主。这不会改变法理领主,只是改变控制该伯爵领的王国或公国。改变持有者也一样,需要插入''holder = id''。角色的id可以在<code>game/history/characters</code>文件夹中某一''culture.txt'' 内找到。如果插入如<code>liege = 0</code>或者<code>holder | 需要在''年.月.日= { }'' 代码块中添加''liege = "x" ,''从而在特定日期改变其领主。这不会改变法理领主,只是改变控制该伯爵领的王国或公国。改变持有者也一样,需要插入''holder = id''。角色的id可以在<code>game/history/characters</code>文件夹中某一''culture.txt'' 内找到。如果插入如<code>liege = 0</code>或者<code>holder = 0</code> ,则表明没有领主或持有者{{sup|{{red|未测试在伯爵领中添 加holder=0 的情况}}}}。<br> | ||
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If modding titles, it is advised to adjust the living dates to those of the assigned holder. For example if an newly added character is assigned as Count of Lyon his death should be identical to the date when a successor takes over the title. If forgotten the mod will keep working, but in the dynasty tree the predecessor won't be Count X of Lyon but instead X of Dynasty Y because he will have lost the title before his death.<br> | If modding titles, it is advised to adjust the living dates to those of the assigned holder. For example if an newly added character is assigned as Count of Lyon his death should be identical to the date when a successor takes over the title. If forgotten the mod will keep working, but in the dynasty tree the predecessor won't be Count X of Lyon but instead X of Dynasty Y because he will have lost the title before his death.<br> |