决议:修订间差异

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Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the {{iconify|Incapable}} trait. Decisions are not shown unless the character meets one of the more specific requirements.
Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the {{iconify|Incapable}} trait. Decisions are not shown unless the character meets one of the more specific requirements.


== 重要决议 ==
==重要决议==
{{SVersion|1.0}}
{{SVersion|1.0}}
 重要决议在世界上留下一个永久的痕迹,并通知所有可能受到影响的统治者。
 重要决议在世界上留下一个永久的痕迹,并通知所有可能受到影响的统治者。
{| class="mildtable"
{| class="mildtable"
! 决议
!决议
! 影响
!影响
! 花费
!花费
! 要求
!要求
|-
|-
| 建立一个新王国
|建立一个新王国
|
* {{icon|kingdom}} 创建一个王国头衔
*{{icon|kingdom}} 创建一个王国头衔
* [[File:De jure cb.png|24px]] 所有持有的公爵头衔成为新王国法理的一部分
*[[File:De jure cb.png|24px]] 所有持有的公爵头衔成为新王国法理的一部分
| {{icon|gold}} 300金币<br>{{icon|prestige}} 500威望<br>{{icon|piety}} 200虔诚
|{{icon|gold}} 300金币<br>{{icon|prestige}} 500威望<br>{{icon|piety}} 200虔诚
|
* {{icon|yes}} 成年人
*{{icon|yes}} 成年人
* {{icon|yes}} 独立
*{{icon|yes}} 独立
* {{icon|yes}} 和平
*{{icon|yes}} 和平
* {{icon|yes}} 至少30块领地或者三个公爵头衔
*{{icon|yes}} 至少30块领地或者三个公爵头衔
* [[File:Icon prestige 03.png|24px]] 威望等级至少“威名赫赫”
*[[File:Icon prestige 03.png|24px]] 威望等级至少“威名赫赫”
* [[File:Rules.png|24px]] 游戏规则自建王国已启用
*[[File:Rules.png|24px]] 游戏规则自建王国已启用
|-
|-
| 建立一个新帝国
|建立一个新帝国
|
* {{icon|empire}} 创建一个帝国头衔
*{{icon|empire}} 创建一个帝国头衔
* [[File:De jure cb.png|24px]] 所有持有的王国头衔成为新帝国法理的一部分
*[[File:De jure cb.png|24px]] 所有持有的王国头衔成为新帝国法理的一部分
| {{icon|gold}} 1200 金币<br>{{icon|prestige}} 2000 威望<br>{{icon|piety}} 600 虔诚
|{{icon|gold}} 1200 金币<br>{{icon|prestige}} 2000 威望<br>{{icon|piety}} 600 虔诚
|
* {{icon|yes}} 成年人
*{{icon|yes}} 成年人
* {{icon|yes}} 独立
*{{icon|yes}} 独立
* {{icon|yes}} 和平
*{{icon|yes}} 和平
* {{icon|yes}} 至少120块领地 或者 三个王国头衔及80块领地
*{{icon|yes}} 至少120块领地 或者 三个王国头衔及80块领地
* [[File:Icon prestige 04.png|24px]] 威望等级至少“高贵之人”
*[[File:Icon prestige 04.png|24px]] 威望等级至少“高贵之人”
* [[File:Rules.png|24px]] 游戏规则自建王国已启用
*[[File:Rules.png|24px]] 游戏规则自建王国已启用
|-
|-
| 采用特殊的继承方式
|采用特殊的继承方式
|
* {{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture
*{{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture
* {{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years
*{{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years
| {{icon|prestige}} 300 Prestige
|{{icon|prestige}} 300 Prestige
|
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture
*{{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture
* {{icon|no}} Year is 1100 or above
*{{icon|no}} Year is 1100 or above
|-
|-
| Challenge the Ruler
|Challenge the Ruler
|
* If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years
*If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years
* If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame
*If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame
* Defeated character gets the [[File:Trait wounded 1.png|24px]] Wounded trait
*Defeated character gets the [[File:Trait wounded 1.png|24px]] Wounded trait
** If they already have the [[File:Trait wounded 1.png|24px]] Wounded trait, they get the [[File:Trait wounded 2.png|24px]] Severely Injured trait
**If they already have the [[File:Trait wounded 1.png|24px]] Wounded trait, they get the [[File:Trait wounded 2.png|24px]] Severely Injured trait
** If they already have the [[File:Trait wounded 2.png|24px]] Severely Injured trait, they get the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait
**If they already have the [[File:Trait wounded 2.png|24px]] Severely Injured trait, they get the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait
** If they already have the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait, they are killed
**If they already have the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait, they are killed
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Tribal government
*{{icon|yes}} Tribal government
* {{icon|vassal}} Vassal
*{{icon|vassal}} Vassal
* [[File:Default cb.png|24px]] Claim on the Liege's title
*[[File:Default cb.png|24px]] Claim on the Liege's title
* [[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine
*[[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine
* {{icon|yes}} Liege is adult
*{{icon|yes}} Liege is adult
* {{icon|warning}} Can only be tried once every 10 years
*{{icon|warning}} Can only be tried once every 10 years
|-
|-
| 创建宗族支系
|创建宗族支系
|
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|yes}} Creates a Cadet Branch of the current House
*{{icon|yes}} Creates a Cadet Branch of the current House
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|no}} Tribal government
*{{icon|no}} Tribal government
* {{icon|no}} House head
*{{icon|no}} House head
* {{icon|no}} Third or closer in succession for one of the house head's titles
*{{icon|no}} Third or closer in succession for one of the house head's titles
* {{icon|no}} Court chaplain if faith has the Theocratic doctrine
*{{icon|no}} Court chaplain if faith has the Theocratic doctrine
|-
|-
| Consecrate Bloodline
| 祝圣血脉
|
* {{icon|renown}} {{green|+500}} Renown
*{{icon|renown}} {{green|+500}} Renown
* {{icon|fervor}} {{green|+25%}} Fervor
*{{icon|fervor}} {{green|+25%}} Fervor
* [[File:Trait paragon.png|24px]] Gain the Paragon trait if not Head of Faith
*[[File:Trait paragon.png|24px]] Gain the Paragon trait if not Head of Faith
* [[File:Trait paragon.png|24px]] Gain the The Savior trait if Head of Faith
*[[File:Trait paragon.png|24px]] Gain the The Savior trait if Head of Faith
| {{icon|piety}} 2500 Piety
|{{icon|piety}} 2500 Piety
|
* {{icon|yes}} At least 3 titles above County
*{{icon|yes}} At least 3 titles above County
* {{icon|yes}} Faith is Organized
*{{icon|yes}} Faith is Organized
* {{icon|yes}} Control a holy site
*{{icon|yes}} Control a holy site
* [[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion
*[[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion
* {{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists
*{{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists
* {{icon|warning}} Can only be done once per faith
*{{icon|warning}} Can only be done once per faith
* {{icon|no}} [[File:Trait content.png|24px]] Content trait
*{{icon|no}} [[File:Trait content.png|24px]] Content trait
* {{icon|no}} [[File:Trait humble.png|24px]] Humble trait
*{{icon|no}} [[File:Trait humble.png|24px]] Humble trait
|-
|-
| Found Witch Coven
| 建立女巫集会
|
* [[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier
*[[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier
* [[File:Trait witch.png|24px]] All children educated by a character with the Witch trait gain it
*[[File:Trait witch.png|24px]] All children educated by a character with the Witch trait gain it
* [[File:Trait witch.png|24px]] All characters with the Witch trait are more successful when converting others to witchcraft
*[[File:Trait witch.png|24px]] All characters with the Witch trait are more successful when converting others to witchcraft
| None
|None
|
* {{icon|yes}} House Head
*{{icon|yes}} House Head
* [[File:Trait witch.png|24px]] Witch trait or secret
*[[File:Trait witch.png|24px]] Witch trait or secret
* [[File:Trait witch.png|24px]] Player Heir has the Witch trait or secret known by you
*[[File:Trait witch.png|24px]] Player Heir has the Witch trait or secret known by you
* [[File:Trait witch.png|24px]] At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you
*[[File:Trait witch.png|24px]] At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you
|-
|-
| Adopt Feudal Ways through Liege
|Adopt Feudal Ways through Liege
|
* {{icon|yes}} Government becomes Feudal
*{{icon|yes}} Government becomes Feudal
* {{icon|yes}} Government of Tribal vassals becomes Feudal
*{{icon|yes}} Government of Tribal vassals becomes Feudal
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings
| {{icon|prestige}} 150 Prestige
|{{icon|prestige}} 150 Prestige
|
* {{icon|yes}} Tribal government
*{{icon|yes}} Tribal government
* {{icon|yes}} Faith is Organized
*{{icon|yes}} Faith is Organized
* {{icon|yes}} Liege with Feudal government
*{{icon|yes}} Liege with Feudal government
* {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
*{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
|-
|-
| Adopt Clan Ways through Liege
|Adopt Clan Ways through Liege
|
* {{icon|yes}} Government becomes Clan
*{{icon|yes}} Government becomes Clan
* {{icon|yes}} Government of Tribal vassals becomes Clan
*{{icon|yes}} Government of Tribal vassals becomes Clan
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings
| {{icon|prestige}} 150 Prestige
|{{icon|prestige}} 150 Prestige
|
* {{icon|yes}} Tribal government
*{{icon|yes}} Tribal government
* {{icon|yes}} Faith is Organized
*{{icon|yes}} Faith is Organized
* {{icon|yes}} Liege with Clan government
*{{icon|yes}} Liege with Clan government
* {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
*{{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
|-
|-
| Adopt Feudal Ways
|Adopt Feudal Ways
|
* {{icon|yes}} Government becomes Feudal
*{{icon|yes}} Government becomes Feudal
* {{icon|yes}} Government of Tribal vassals becomes Feudal
*{{icon|yes}} Government of Tribal vassals becomes Feudal
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings
| {{icon|prestige}} 200 Prestige
|{{icon|prestige}} 200 Prestige
|
* {{icon|yes}} Tribal government
*{{icon|yes}} Tribal government
* {{icon|yes}} Faith is Organized
*{{icon|yes}} Faith is Organized
* {{icon|innovation}} All Tribal Era innovations
*{{icon|innovation}} All Tribal Era innovations
* {{icon|development}} 5 or more Development in the realm capital
*{{icon|development}} 5 or more Development in the realm capital
* [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
*[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
* [[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
*[[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
* {{icon|no}} Liege with Feudal or Clan government
*{{icon|no}} Liege with Feudal or Clan government
* {{icon|no}} Islam religion
*{{icon|no}} Islam religion
|-
|-
| Adopt Clan Ways
|Adopt Clan Ways
|
* {{icon|yes}} Government becomes Clan
*{{icon|yes}} Government becomes Clan
* {{icon|yes}} Government of Tribal vassals becomes Clan
*{{icon|yes}} Government of Tribal vassals becomes Clan
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
*[[File:Holding castle.png|24px]] All tribal holdings become castle holdings
| {{icon|prestige}} 200 Prestige
|{{icon|prestige}} 200 Prestige
|
* {{icon|yes}} Tribal government
*{{icon|yes}} Tribal government
* {{icon|yes}} Faith is Organized
*{{icon|yes}} Faith is Organized
* {{icon|innovation}} All Tribal Era innovations
*{{icon|innovation}} All Tribal Era innovations
* {{icon|development}} 5 or more Development in the realm capital
*{{icon|development}} 5 or more Development in the realm capital
* [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
*[[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
* [[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
*[[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
* {{icon|no}} Liege with Feudal or Clan government
*{{icon|no}} Liege with Feudal or Clan government
* {{icon|yes}} Islam religion
*{{icon|yes}} Islam religion
|-
|-
| Found Holy Order
|Found Holy Order
|
* {{icon|yes}} Become the Patron of a newly created Holy Order
*{{icon|yes}} Become the Patron of a newly created Holy Order
| {{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety
|{{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} At least one Castle or City holding except the realm capital
*{{icon|yes}} At least one Castle or City holding except the realm capital
* {{icon|opinion}} At least 60 Opinion with the head of faith if one exists
*{{icon|opinion}} At least 60 Opinion with the head of faith if one exists
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|no}} Patron of a holy order
*{{icon|no}} Patron of a holy order
|-
|-
| Take Stewardship of the Sacred River
|Take Stewardship of the Sacred River
|
* [[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion
*[[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion
* [[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier
*[[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier
** {{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them
**{{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them
* {{icon|yes}} Gain ''the Lord of the Ganges'' nickname
*{{icon|yes}} Gain ''the Lord of the Ganges'' nickname
| [[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold
|[[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Title rank is at least duke
*{{icon|yes}} Title rank is at least duke
* {{icon|yes}} Control the region of Ganges Plain
*{{icon|yes}} Control the region of Ganges Plain
* {{icon|yes}} Realm capital is in the region of Ganges Plain
*{{icon|yes}} Realm capital is in the region of Ganges Plain
* [[File:Religion shaivism.png|24px]] Hinduism religion
*[[File:Religion shaivism.png|24px]] Hinduism religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* [[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful
*[[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful
|-
|-
| Accuse the Krstjani of Heresy
|Accuse the Krstjani of Heresy
|
* If the head of faith refuses lose {{red|-30}} {{iconify|Opinion}} with them and cannot take the decision for 30 years
*If the head of faith refuses lose {{red|-30}} {{iconify|Opinion}} with them and cannot take the decision for 30 years
* If the head of faith agrees gain {{green|+30}} {{iconify|Opinion}} with them and the Krstjani loses the [[File:Doctrine ecumenical christian.png|24px]] Ecumenism doctrine
*If the head of faith agrees gain {{green|+30}} {{iconify|Opinion}} with them and the Krstjani loses the [[File:Doctrine ecumenical christian.png|24px]] Ecumenism doctrine
** The head of faith always agrees if the character has a {{iconify|Strong Hook}} on them
**The head of faith always agrees if the character has a {{iconify|Strong Hook}} on them
| {{icon|piety}} 250 Piety
|{{icon|piety}} 250 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Title tier is at least duke
*{{icon|yes}} Title tier is at least duke
* {{icon|yes}} Feudal or Clan government
*{{icon|yes}} Feudal or Clan government
* {{icon|yes}} Faith has a head of faith
*{{icon|yes}} Faith has a head of faith
* [[File:Doctrine ecumenical christian.png|24px]] Character's faith has the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Character's faith has the Ecumenism doctrine
* [[File:Doctrine ecumenical christian.png|24px]] Krstjani faith has the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Krstjani faith has the Ecumenism doctrine
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* [[File:Religion bosnian church.png|24px]] A neighbor Duke of at least 8 Realm Size practices Krstjani
*[[File:Religion bosnian church.png|24px]] A neighbor Duke of at least 8 Realm Size practices Krstjani
* {{icon|no}}{{iconify|Excommunicated}} trait
*{{icon|no}}{{iconify|Excommunicated}} trait
|-
|-
| Establish Ecumenical Patriarchate
|Establish Ecumenical Patriarchate
|
* {{icon|piety}} {{green|+250}} Piety
*{{icon|piety}} {{green|+250}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
*{{icon|fervor}} {{green|+15%}} Fervor
* {{icon|fervor}} {{green|-30%}} Iconoclasm Fervor
*{{icon|fervor}} {{green|-30%}} Iconoclasm Fervor
* [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith gains the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith gains the Ecumenism doctrine
* [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith loses the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith loses the Ecumenism doctrine
* {{icon|piety}} The Ecumenical Patriarchate replaces the Iconoclast Patriarchate
*{{icon|piety}} The Ecumenical Patriarchate replaces the Iconoclast Patriarchate
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|county}} Own the County of Constantinople title
*{{icon|county}} Own the County of Constantinople title
* {{icon|piety}} 1500 Piety
*{{icon|piety}} 1500 Piety
* [[File:Religion orthodox.png|24px]] Orthodoxy Faith
*[[File:Religion orthodox.png|24px]] Orthodoxy Faith
* {{icon|no}} Ecumenical Patriarchate
*{{icon|no}} Ecumenical Patriarchate
|-
|-
| Establish Iconoclast Patriarchate
|Establish Iconoclast Patriarchate
|
* {{icon|piety}} {{green|+250}} Piety
*{{icon|piety}} {{green|+250}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
*{{icon|fervor}} {{green|+15%}} Fervor
* {{icon|fervor}} {{green|-30%}} Orthodoxy Fervor
*{{icon|fervor}} {{green|-30%}} Orthodoxy Fervor
* [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith gains the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith gains the Ecumenism doctrine
* [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith loses the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith loses the Ecumenism doctrine
* {{icon|piety}} The Iconoclast Patriarchate replaces the Ecumenical Patriarchate
*{{icon|piety}} The Iconoclast Patriarchate replaces the Ecumenical Patriarchate
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|county}} Own the County of Constantinople title
*{{icon|county}} Own the County of Constantinople title
* {{icon|piety}} 1500 Piety
*{{icon|piety}} 1500 Piety
* [[File:Religion christianity iconoclasm.png|24px]] Iconoclasm Faith
*[[File:Religion christianity iconoclasm.png|24px]] Iconoclasm Faith
* {{icon|no}} Iconoclast Patriarchate
*{{icon|no}} Iconoclast Patriarchate
|-
|-
| Restore the Faith High Priesthood
|Restore the Faith High Priesthood
|
* {{icon|prestige}} {{green|+300}} Prestige
*{{icon|prestige}} {{green|+300}} Prestige
* {{icon|piety}} {{green|+250}} Piety
*{{icon|piety}} {{green|+250}} Piety
* {{icon|fervor}} {{green|+10%}} Fervor
*{{icon|fervor}} {{green|+10%}} Fervor
* {{icon|vassal}} A random character becomes head of faith and vassal
*{{icon|vassal}} A random character becomes head of faith and vassal
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Control at least 3 holy sites
*{{icon|yes}} Control at least 3 holy sites
* {{icon|piety}} 1000 Piety
*{{icon|piety}} 1000 Piety
* {{icon|yes}} One of the following:
*{{icon|yes}} One of the following:
** [[File:Religion kabarism.png|24px]] Judaism religion
**[[File:Religion kabarism.png|24px]] Judaism religion
** [[File:Religion zoroastrian.png|24px]] Zoroastrianism religion
**[[File:Religion zoroastrian.png|24px]] Zoroastrianism religion
|-
|-
| Dismantle the Papacy
|Dismantle the Papacy
|
* {{icon|piety}} {{green|+500}} Piety
*{{icon|piety}} {{green|+500}} Piety
* {{icon|fervor}} {{green|+50%}} Fervor
*{{icon|fervor}} {{green|+50%}} Fervor
* {{icon|fervor}} {{green|-100%}} Catholicism fervor
*{{icon|fervor}} {{green|-100%}} Catholicism fervor
* [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith loses the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Catholicism faith loses the Ecumenism doctrine
* {{icon|yes}} The former pope converts to the character's faith
*{{icon|yes}} The former pope converts to the character's faith
* {{icon|warning}} Destroy the Papacy title
*{{icon|warning}} Destroy the Papacy title
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Control the region of Italia
*{{icon|yes}} Control the region of Italia
* {{icon|yes}} Realm capital is in the region of Africa, Europe or Middle-East
*{{icon|yes}} Realm capital is in the region of Africa, Europe or Middle-East
* {{icon|yes}} One of the following faiths
*{{icon|yes}} One of the following faiths
** [[File:Religion germanic.png|24px]] Ásatrú
**[[File:Religion germanic.png|24px]] Ásatrú
** [[File:Religion sunni.png|24px]] Ash'arism
**[[File:Religion sunni.png|24px]] Ash'arism
** [[File:Religion hellenic.png|24px]] Hellenism
**[[File:Religion hellenic.png|24px]] Hellenism
** [[File:Religion slavic.png|24px]] Slovianska Pravda
**[[File:Religion slavic.png|24px]] Slovianska Pravda
** [[File:Religion baltic.png|24px]] Vidilism
**[[File:Religion baltic.png|24px]] Vidilism
* {{icon|no}} The pope is landed
*{{icon|no}} The pope is landed
|-
|-
| Restore the Papacy
|Restore the Papacy
|
* {{icon|piety}} {{green|+250}} Piety
*{{icon|piety}} {{green|+250}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
*{{icon|fervor}} {{green|+15%}} Fervor
* [[File:Religious councillor job.png|24px]] The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles
*[[File:Religious councillor job.png|24px]] The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles
* [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith gains the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Catholicism faith gains the Ecumenism doctrine
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* [[File:Religion catholicism.png|24px]] Catholicism faith
*[[File:Religion catholicism.png|24px]] Catholicism faith
* {{icon|piety}} 3000 Piety
*{{icon|piety}} 3000 Piety
* {{icon|county}} Own the County of Roma title
*{{icon|county}} Own the County of Roma title
* {{icon|yes}} Control Ancora, Latinum, Romagna and Spoleto
*{{icon|yes}} Control Ancora, Latinum, Romagna and Spoleto
|-
|-
| Faith Cannibalism
|Faith Cannibalism
|
* {{icon|piety}} {{green|-50%}} Piety cost to reform or create a faith with the Ritual cannibalism tenet
*{{icon|piety}} {{green|-50%}} Piety cost to reform or create a faith with the Ritual cannibalism tenet
* [[File:Trait cannibal.png|24px]] All close family members gain the Cannibal trait
*[[File:Trait cannibal.png|24px]] All close family members gain the Cannibal trait
* [[File:Trait cannibal.png|24px]] All intimidated vassals gain the Cannibal trait
*[[File:Trait cannibal.png|24px]] All intimidated vassals gain the Cannibal trait
* {{icon|yes}} Gain ''the Devourer'' nickname
*{{icon|yes}} Gain ''the Devourer'' nickname
| {{icon|piety}} 250 Piety
|{{icon|piety}} 250 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* [[File:Trait cannibal.png|24px]] Cannibal trait
*[[File:Trait cannibal.png|24px]] Cannibal trait
* [[File:Trait cannibal.png|24px]] Court chaplain has the Cannibal trait
*[[File:Trait cannibal.png|24px]] Court chaplain has the Cannibal trait
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|opinion}} {{green|+40}} Opinion with head of faith if one exists
*{{icon|opinion}} {{green|+40}} Opinion with head of faith if one exists
* {{icon|no}} Faith has the Ritual Cannibalism tenet
*{{icon|no}} Faith has the Ritual Cannibalism tenet
|-
|-
| Found University
|Found University
|
* [[File:Building university.png|24px]] Creates a University building on a historical site
*[[File:Building university.png|24px]] Creates a University building on a historical site
* {{icon|yes}} Gain ''the Scholar'' nickname
*{{icon|yes}} Gain ''the Scholar'' nickname
| {{icon|prestige}} 150 Prestige
|{{icon|prestige}} 150 Prestige
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|development}} At least 40 Development in a historical university site
*{{icon|development}} At least 40 Development in a historical university site
|-
|-
| Embrace English Culture
|Embrace English Culture
|
* {{icon|prestige}} {{green|+150}} Prestige
*{{icon|prestige}} {{green|+150}} Prestige
* {{icon|culture}} Change culture to English
*{{icon|culture}} Change culture to English
* {{icon|culture}} Family Members change culture to English
*{{icon|culture}} Family Members change culture to English
* {{icon|culture}} Every owned county de jure in Kingdom of England has a 40% chance to change culture to English
*{{icon|culture}} Every owned county de jure in Kingdom of England has a 40% chance to change culture to English
* {{icon|innovation}} English culture gains several Norman and Anglo-Saxon culture innovations
*{{icon|innovation}} English culture gains several Norman and Anglo-Saxon culture innovations
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|kingdom}} Own the Kingdom of England title
*{{icon|kingdom}} Own the Kingdom of England title
* {{icon|yes}} Realm capital is in Kingdom of England
*{{icon|yes}} Realm capital is in Kingdom of England
* {{icon|culture}} Frankish culture group
*{{icon|culture}} Frankish culture group
|-
|-
| Embrace Outremer Culture
|Embrace Outremer Culture
|
* {{icon|culture}} Change culture to Outremer
*{{icon|culture}} Change culture to Outremer
* {{icon|culture}} Courtiers of the same Dynasty change culture to Outremer
*{{icon|culture}} Courtiers of the same Dynasty change culture to Outremer
* {{icon|culture}} Realm Capital changes culture to Outremer
*{{icon|culture}} Realm Capital changes culture to Outremer
* {{icon|culture}} Domain counties in the region of Middle-East culture to Outremer
*{{icon|culture}} Domain counties in the region of Middle-East culture to Outremer
| None
|None
|
* {{icon|culture}} Frankish culture group
*{{icon|culture}} Frankish culture group
* {{icon|piety}} Character or liege follows a Christian faith
*{{icon|piety}} Character or liege follows a Christian faith
* {{icon|decision}} Form the Outremer Empire decision
*{{icon|decision}} Form the Outremer Empire decision
* {{icon|yes}} Realm capital is in the region of Africa, Middle-East or Persia
*{{icon|yes}} Realm capital is in the region of Africa, Middle-East or Persia
* {{icon|yes}} One of the following:
*{{icon|yes}} One of the following:
** {{icon|empire}} Own the Empire on Outremer title
**{{icon|empire}} Own the Empire on Outremer title
** {{icon|empire}} Liege owns the Empire on Outremer title
**{{icon|empire}} Liege owns the Empire on Outremer title
** {{icon|culture}} Liege belongs to the Outremer culture
**{{icon|culture}} Liege belongs to the Outremer culture
** [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
**[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|no}}{{icon|culture}} Roman culture
*{{icon|no}}{{icon|culture}} Roman culture
|-
|-
| Reclaim Constantinople
|Reclaim Constantinople
|
* [[File:Realm capital.png|24px]] Barony of Constantinople becomes realm capital
*[[File:Realm capital.png|24px]] Barony of Constantinople becomes realm capital
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|empire}} Own the Byzantine Empire title
*{{icon|empire}} Own the Byzantine Empire title
* {{icon|county}} Own or is liege of County of Constantinople
*{{icon|county}} Own or is liege of County of Constantinople
|-
|-
| Reclaim Rome
|Reclaim Rome
|
* [[File:Realm capital.png|24px]] Barony of Rome becomes realm capital
*[[File:Realm capital.png|24px]] Barony of Rome becomes realm capital
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|empire}} Own the Roman Empire title
*{{icon|empire}} Own the Roman Empire title
* {{icon|county}} Own or is liege of County of Rome
*{{icon|county}} Own or is liege of County of Rome
|-
|-
| Repay Loan
|Repay Loan
|
* {{icon|yes}} Removes all negative effects associated with holy order loans
*{{icon|yes}} Removes all negative effects associated with holy order loans
| {{icon|gold}} Scaled Gold
|{{icon|gold}} Scaled Gold
|
* {{icon|decision}} Borrow Gold from Holy Order decision
*{{icon|decision}} Borrow Gold from Holy Order decision
|-
|-
| Escape from Prison
|Escape from Prison
|
* {{icon|unknown}} {{green|50%}} chance to escape prison
*{{icon|unknown}} {{green|50%}} chance to escape prison
* {{icon|unknown}} {{red|50%}} chance to gain {{red|-20}} {{iconify|Opinion}} with the jailer and {{icon|health penalty}} {{red|Moderate Health Penalty}} for 5 years
*{{icon|unknown}} {{red|50%}} chance to gain {{red|-20}} {{iconify|Opinion}} with the jailer and {{icon|health penalty}} {{red|Moderate Health Penalty}} for 5 years
** Chance is increased to {{red|66%}} if the character has the [[File:Trait craven.png|24px]] Craven, [[File:Trait physique bad 1.png|24px]] Delicate or [[File:Trait weak.png|24px]] Weak traits
**Chance is increased to {{red|66%}} if the character has the [[File:Trait craven.png|24px]] Craven, [[File:Trait physique bad 1.png|24px]] Delicate or [[File:Trait weak.png|24px]] Weak traits
** Chance is increased to {{red|75%}} if the character has the [[File:Trait physique bad 2.png|24px]] Frail or [[File:Trait physique bad 3.png|24px]] Feeble trait
**Chance is increased to {{red|75%}} if the character has the [[File:Trait physique bad 2.png|24px]] Frail or [[File:Trait physique bad 3.png|24px]] Feeble trait
| None
|None
|
* {{icon|yes}} At least 10 years old
*{{icon|yes}} At least 10 years old
* {{icon|crime}} Imprisoned
*{{icon|crime}} Imprisoned
* {{icon|warning}} Can only be tried once every 5 years
*{{icon|warning}} Can only be tried once every 5 years
|}
|}


=== Unique decisions ===
===Unique decisions===
{{SVersion|1.0}}
{{SVersion|1.0}}
The following major decisions can only be taken once per game, regardless of character.
The following major decisions can only be taken once per game, regardless of character.
{| class="mildtable"
{| class="mildtable"
! Decision
!Decision
! Effect
!Effect
! Cost
!Cost
! Requirements
!Requirements
|-
|-
| Avenge the Battle of Tours
|Avenge the Battle of Tours
|
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|prestige}} {{green|+750}} Prestige
* [[File:Icon piety islam 01.png|24px]] {{green|+500}} Piety
*[[File:Icon piety islam 01.png|24px]] {{green|+500}} Piety
* {{icon|fervor}} {{green|+25%}} Fervor
*{{icon|fervor}} {{green|+25%}} Fervor
* {{icon|fervor}} {{green|-25%}} Catholicism faith fervor
*{{icon|fervor}} {{green|-25%}} Catholicism faith fervor
* {{icon|unknown}} {{green|33%}} chance for each vassal or county in Western Europe to convert to the character's faith
*{{icon|unknown}} {{green|33%}} chance for each vassal or county in Western Europe to convert to the character's faith
* {{icon|yes}} Gain ''the Avenger'' nickname
*{{icon|yes}} Gain ''the Avenger'' nickname
| None
|None
|
* [[File:Icon piety islam 01.png|24px]] Islam relgion
*[[File:Icon piety islam 01.png|24px]] Islam relgion
* {{icon|yes}} Control the regions of Iberia and Southern Francia
*{{icon|yes}} Control the regions of Iberia and Southern Francia
* {{icon|yes}} Realm capital is near the regions of Iberia and Southern Francia
*{{icon|yes}} Realm capital is near the regions of Iberia and Southern Francia
|-
|-
| Become the Saoshyant
|Become the Saoshyant
|
* {{icon|fervor}} {{green|+15%}} Fervor
*{{icon|fervor}} {{green|+15%}} Fervor
* [[File:Trait saoshyant.png|24px]] Gain the Saoshyant trait
*[[File:Trait saoshyant.png|24px]] Gain the Saoshyant trait
* [[File:Trait saoshyant descendant.png|24px]] Descendants gain the Saoshyant Descendant trait
*[[File:Trait saoshyant descendant.png|24px]] Descendants gain the Saoshyant Descendant trait
* {{icon|unknown}} {{green|35%}} chance for each courtier to convert to the character's faith
*{{icon|unknown}} {{green|35%}} chance for each courtier to convert to the character's faith
* [[File:Modifier prestige positive.png|24px]] Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects:
*[[File:Modifier prestige positive.png|24px]] Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects:
** {{icon|renown}} {{green|+1}} Monthly Renown
**{{icon|renown}} {{green|+1}} Monthly Renown
** {{icon|prestige}} {{green|+0.5}} Monthly Prestige
**{{icon|prestige}} {{green|+0.5}} Monthly Prestige
** [[File:Icon piety eastern 01.png|24px]] {{green|+0.5}} Monthly Piety
**[[File:Icon piety eastern 01.png|24px]] {{green|+0.5}} Monthly Piety
* {{icon|yes}} Gain ''the Saoshyant'' nickname
*{{icon|yes}} Gain ''the Saoshyant'' nickname
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|empire}} Own the Persian Empire title and all its de jure territory
*{{icon|empire}} Own the Persian Empire title and all its de jure territory
* [[File:Religion urartuism.png|24px]] Zoroastrianism religion
*[[File:Religion urartuism.png|24px]] Zoroastrianism religion
* [[File:Icon piety eastern 04.png|24px]] Level of Devotion is at least Paragon of Virtue
*[[File:Icon piety eastern 04.png|24px]] Level of Devotion is at least Paragon of Virtue
|-
|-
| Build a Glass Monument
|Build a Glass Monument
|
* [[File:Building generic house.png|24px]] Creates a Glass Monument building in the realm capital
*[[File:Building generic house.png|24px]] Creates a Glass Monument building in the realm capital
* {{icon|yes}} Gain ''the Man of Glass'' nickname
*{{icon|yes}} Gain ''the Man of Glass'' nickname
| {{icon|prestige}} 150 Prestige<br>{{icon|gold}} Scaled Gold
|{{icon|prestige}} 150 Prestige<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* [[File:Trait lunatic.png|24px]] Lunatic trait event
*[[File:Trait lunatic.png|24px]] Lunatic trait event
* [[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
*[[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
|-
|-
| Dismantle German Pretenders
|Dismantle German Pretenders
|
* [[File:Default cb.png|24px]] Start a war against the Holy Roman Empire to conquer it
*[[File:Default cb.png|24px]] Start a war against the Holy Roman Empire to conquer it
| {{icon|prestige}} 10000 Prestige
|{{icon|prestige}} 10000 Prestige
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|empire}} Own the Byzantine Empire or Roman Empire title
*{{icon|empire}} Own the Byzantine Empire or Roman Empire title
* {{icon|yes}} Another character owns the Holy Roman Empire title
*{{icon|yes}} Another character owns the Holy Roman Empire title
* {{icon|yes}} Control the region of Italia
*{{icon|yes}} Control the region of Italia
* {{icon|yes}} Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine
*{{icon|yes}} Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine
* [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
*[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|culture}} Greek, Italian or Roman culture
*{{icon|culture}} Greek, Italian or Roman culture
|-
|-
| Dismantle Greek Pretenders
|Dismantle Greek Pretenders
|
* [[File:Default cb.png|24px]] Start a war against the Byzantine Empire to conquer it
*[[File:Default cb.png|24px]] Start a war against the Byzantine Empire to conquer it
| {{icon|prestige}} 10000 Prestige
|{{icon|prestige}} 10000 Prestige
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|empire}} Own the Holy Roman Empire title
*{{icon|empire}} Own the Holy Roman Empire title
* {{icon|yes}} Another character owns the Byzantine Empire title
*{{icon|yes}} Another character owns the Byzantine Empire title
* {{icon|yes}} Control the region of Italia
*{{icon|yes}} Control the region of Italia
* {{icon|yes}} Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus
*{{icon|yes}} Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus
* [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
*[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|culture}} One of the following cultures:
*{{icon|culture}} One of the following cultures:
** {{icon|culture}} Any culture in the Central Germanic group
**{{icon|culture}} Any culture in the Central Germanic group
** {{icon|culture}} Frankish, French or Italian
**{{icon|culture}} Frankish, French or Italian
|-
|-
| Dynasty of Many Crowns
|Dynasty of Many Crowns
|
* {{icon|renown}} {{green|+75}} Renown
*{{icon|renown}} {{green|+75}} Renown
* [[File:Modifier prestige positive.png|24px]] Dynasty gains the Dynasty of Many Crowns permanent modifier, giving:
*[[File:Modifier prestige positive.png|24px]] Dynasty gains the Dynasty of Many Crowns permanent modifier, giving:
** {{icon|stewardship}} {{green|+2}} Stewardship
**{{icon|stewardship}} {{green|+2}} Stewardship
** {{icon|prestige}} {{green|+20%}} Monthly Prestige
**{{icon|prestige}} {{green|+20%}} Monthly Prestige
** {{icon|levies}} {{green|+10%}} Levy Size
**{{icon|levies}} {{green|+10%}} Levy Size
** {{icon|opinion}} {{green|+5}} Direct Vassal Opinion
**{{icon|opinion}} {{green|+5}} Direct Vassal Opinion
|
|
* {{icon|yes}} 10 Dynasty members are independent kings or emperors
*{{icon|yes}} 10 Dynasty members are independent kings or emperors
|-
|-
| Empower the Sicilian Parliament
|Empower the Sicilian Parliament
|
* {{icon|law}} Gain the next level of Crown Authority Law
*{{icon|law}} Gain the next level of Crown Authority Law
* [[File:Modifier county development positive.png|24px]] De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving:
*[[File:Modifier county development positive.png|24px]] De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving:
** {{icon|time}} {{green|-5%}} Building Construction Time
**{{icon|time}} {{green|-5%}} Building Construction Time
** {{icon|gold}} {{green|-5%}} Building Construction Gold Cost
**{{icon|gold}} {{green|-5%}} Building Construction Gold Cost
** {{icon|development}} {{green|+10%}} Monthly Development
**{{icon|development}} {{green|+10%}} Monthly Development
| {{icon|gold}} 1500 Gold
|{{icon|gold}} 1500 Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Feudal government
*{{icon|yes}} Feudal government
* {{icon|learning}} At least 10 Learning
*{{icon|learning}} At least 10 Learning
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|culture}} Central Germanic, Iberian or Latin culture group
*{{icon|culture}} Central Germanic, Iberian or Latin culture group
* {{icon|kingdom}} Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title
*{{icon|kingdom}} Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title
* {{icon|yes}} Control Duchy of Capua or Duchy of Sicily
*{{icon|yes}} Control Duchy of Capua or Duchy of Sicily
* {{icon|yes}} Realm capital is in the Duchy of Capua or Duchy of Sicily
*{{icon|yes}} Realm capital is in the Duchy of Capua or Duchy of Sicily
* {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
*{{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
|-
|-
| Establish Norman Culture
|Establish Norman Culture
|
* {{icon|culture}} Change culture to Norman
*{{icon|culture}} Change culture to Norman
* {{icon|culture}} Norse and French culture characters in the Northern France region change culture to Norman
*{{icon|culture}} Norse and French culture characters in the Northern France region change culture to Norman
* {{icon|innovation}} Culture gains all innovation discovered by the Norse and French cultures
*{{icon|innovation}} Culture gains all innovation discovered by the Norse and French cultures
* {{icon|yes}} Duchy of Neustria is renamed Duchy of Normandy
*{{icon|yes}} Duchy of Neustria is renamed Duchy of Normandy
| None
|None
|
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Own and fully control the Duchy of Neustria
*{{icon|yes}} Own and fully control the Duchy of Neustria
* {{icon|culture}} Norse culture
*{{icon|culture}} Norse culture
* {{icon|culture}} At least one county de jure part of Duchy of Neustria has French culture
*{{icon|culture}} At least one county de jure part of Duchy of Neustria has French culture
* {{icon|no}}{{icon|culture}} Norman culture doesn't exist
*{{icon|no}}{{icon|culture}} Norman culture doesn't exist
|-
|-
| Inspire Opus Francigenum
|Inspire Opus Francigenum
|
* {{icon|law}} Gain the next level of Crown Authority Law
*{{icon|law}} Gain the next level of Crown Authority Law
* [[File:Modifier county development positive.png|24px]] Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects:
*[[File:Modifier county development positive.png|24px]] Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects:
** {{icon|time}} {{green|-10%}} Building Construction Time
**{{icon|time}} {{green|-10%}} Building Construction Time
** {{icon|gold}} {{green|-10%}} Building Construction Gold Cost
**{{icon|gold}} {{green|-10%}} Building Construction Gold Cost
** {{icon|prestige}} {{green|-10%}} Building Construction Prestige Cost
**{{icon|prestige}} {{green|-10%}} Building Construction Prestige Cost
** {{icon|development}} {{green|+10%}} Monthly Development
**{{icon|development}} {{green|+10%}} Monthly Development
| {{icon|prestige}} 3000 Prestige<br>{{icon|gold}} 500 Gold
|{{icon|prestige}} 3000 Prestige<br>{{icon|gold}} 500 Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Feudal government
*{{icon|yes}} Feudal government
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|learning}} At least 10 Learning
*{{icon|learning}} At least 10 Learning
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|innovation}} Knighthood, Royal Prerogative and Windmills innovations
*{{icon|innovation}} Knighthood, Royal Prerogative and Windmills innovations
* {{icon|yes}} Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title
*{{icon|yes}} Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title
* {{icon|yes}} Control one of the following:
*{{icon|yes}} Control one of the following:
** {{icon|yes}} Duchy of Orleans and Duchy of Valois
**{{icon|yes}} Duchy of Orleans and Duchy of Valois
** {{icon|yes}} Duchy of Provence and Duchy of Toulouse
**{{icon|yes}} Duchy of Provence and Duchy of Toulouse
* {{icon|culture}} Latin culture group
*{{icon|culture}} Latin culture group
* {{icon|no}}{{icon|culture}} Italian culture
*{{icon|no}}{{icon|culture}} Italian culture
* {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
*{{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
|-
|-
| Mend the Great Schism
|Mend the Great Schism
|
* {{icon|fervor}} {{green|+25%}} Fervor
*{{icon|fervor}} {{green|+25%}} Fervor
* {{icon|fervor}} {{green|-25%}} Fervor for all other Christian faiths
*{{icon|fervor}} {{green|-25%}} Fervor for all other Christian faiths
* [[File:Doctrine ecumenical christian.png|24px]] Your faith gains Ecumenism if it did not already have it.
*[[File:Doctrine ecumenical christian.png|24px]] Your faith gains Ecumenism if it did not already have it.
* [[File:Doctrine ecumenical christian.png|24px]] All other Christian faiths lose the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] All other Christian faiths lose the Ecumenism doctrine
* {{icon|unknown}} {{green|80%}} chance for each character of a different Christian faith to convert to the character's faith
*{{icon|unknown}} {{green|80%}} chance for each character of a different Christian faith to convert to the character's faith
** All characters with the [[File:Trait cynical.png|24px]] Cynical trait will convert and all characters with the [[File:Trait zealous.png|24px]] Zealous that will refuse
**All characters with the [[File:Trait cynical.png|24px]] Cynical trait will convert and all characters with the [[File:Trait zealous.png|24px]] Zealous that will refuse
* {{icon|yes}} Gain ''the Ecumenist'' nickname
*{{icon|yes}} Gain ''the Ecumenist'' nickname
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Title rank is emperor
*{{icon|yes}} Title rank is emperor
* {{icon|piety}} Christian religion
*{{icon|piety}} Christian religion
* [[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion
*[[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion
* {{icon|yes}} Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma
*{{icon|yes}} Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma
|-
|-
| Prepare to Cross the Carpathians
|Prepare to Cross the Carpathians
|
* [[File:Default cb.png|24px]] Gain the Migrate to Pannonia casus belli
*[[File:Default cb.png|24px]] Gain the Migrate to Pannonia casus belli
| {{icon|prestige}} 1000 Prestige
|{{icon|prestige}} 1000 Prestige
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Tribal government
*{{icon|yes}} Tribal government
* {{icon|yes}} Year is 911 or above
*{{icon|yes}} Year is 911 or above
* {{icon|culture}} Mogyër culture
*{{icon|culture}} Mogyër culture
* {{icon|culture}} Liege is Mogyër if not independent
*{{icon|culture}} Liege is Mogyër if not independent
* {{icon|no}} Owns 12 or more county titles de jure in Kingdom of Pannonia
*{{icon|no}} Owns 12 or more county titles de jure in Kingdom of Pannonia
* {{icon|no}} Title rank is emperor
*{{icon|no}} Title rank is emperor
* {{icon|no}}[[File:Rules.png|24px]] ''Immediate'' Hungarian Migration game rule
*{{icon|no}}[[File:Rules.png|24px]] ''Immediate'' Hungarian Migration game rule
|-
|-
| Promote Christian Settlements
|Promote Christian Settlements
|
* {{icon|culture}} Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian
*{{icon|culture}} Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian
* {{icon|development}} Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5
*{{icon|development}} Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5
* {{icon|piety}} Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith
*{{icon|piety}} Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith
* [[File:Modifier horse positive.png|24px]] Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years:
*[[File:Modifier horse positive.png|24px]] Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years:
** {{icon|development}} {{green|+10%}} Monthly Development
**{{icon|development}} {{green|+10%}} Monthly Development
** {{icon|time}} {{green|-10%}} Building Construction Time
**{{icon|time}} {{green|-10%}} Building Construction Time
** {{icon|opinion}} {{red|-10}} Popular Opinion
**{{icon|opinion}} {{red|-10}} Popular Opinion
| {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 500 Piety
|{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 500 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|culture}} Magyar culture group
*{{icon|culture}} Magyar culture group
* {{icon|culture}} Realm capital has a Magyar culture
*{{icon|culture}} Realm capital has a Magyar culture
* [[File:Doctrine ecumenical christian.png|24px]] Faith has the Ecumenism doctrine
*[[File:Doctrine ecumenical christian.png|24px]] Faith has the Ecumenism doctrine
* {{icon|piety}} At least 2 neighbor independent rulers are Christian
*{{icon|piety}} At least 2 neighbor independent rulers are Christian
* {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
*{{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
* {{icon|no}} ''Revive Táltoism''
*{{icon|no}} ''Revive Táltoism''
|-
|-
| Revive Táltoism
|Revive Táltoism
|
* [[File:Religion pagan magyar.png|24px]] Convert to Táltoism
*[[File:Religion pagan magyar.png|24px]] Convert to Táltoism
* [[File:Religion pagan magyar.png|24px]] Close family and vassals may convert
*[[File:Religion pagan magyar.png|24px]] Close family and vassals may convert
| {{icon|piety}} 2000 Piety
|{{icon|piety}} 2000 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Feudal government
*{{icon|yes}} Feudal government
* {{icon|piety}} Christian religion
*{{icon|piety}} Christian religion
* {{icon|culture}} Magyar culture group
*{{icon|culture}} Magyar culture group
* {{icon|culture}} Realm capital has a Magyar culture
*{{icon|culture}} Realm capital has a Magyar culture
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|innovation}} Early Medieval era
*{{icon|innovation}} Early Medieval era
* {{icon|innovation}} Royal Prerogative innovation
*{{icon|innovation}} Royal Prerogative innovation
* {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
*{{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
* {{icon|no}} Did not ''Promote Christian Settlements''
*{{icon|no}} Did not ''Promote Christian Settlements''
|-
|-
| Reclaim Britannia
|Reclaim Britannia
|
* [[File:Modifier county opinion positive.png|24px]] All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects:
*[[File:Modifier county opinion positive.png|24px]] All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects:
** [[File:Task promote culture.png|24px]] {{green|+1000}} Promote Celtic Culture Speed
**[[File:Task promote culture.png|24px]] {{green|+1000}} Promote Celtic Culture Speed
* {{icon|yes}} Gain ''the Tuatha Dé Danann'' nickname
*{{icon|yes}} Gain ''the Tuatha Dé Danann'' nickname
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|culture}} Brythonic or Goidelic culture group
*{{icon|culture}} Brythonic or Goidelic culture group
* {{icon|culture}} All powerful vassals belong to Brythonic or Goidelic
*{{icon|culture}} All powerful vassals belong to Brythonic or Goidelic
* {{icon|yes}} Control the region of Britannia
*{{icon|yes}} Control the region of Britannia
|-
|-
| Request Claim on Ireland
|Request Claim on Ireland
|
* [[File:Default cb.png|24px]] Gain the Laudably Conquer County casus belli for 100 years
*[[File:Default cb.png|24px]] Gain the Laudably Conquer County casus belli for 100 years
| {{icon|gold}} 1000 Gold<br>{{icon|piety}} 2000 Piety
|{{icon|gold}} 1000 Gold<br>{{icon|piety}} 2000 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Feudal government
*{{icon|yes}} Feudal government
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|culture}} Frankish, North Germanic or West Germanic culture group
*{{icon|culture}} Frankish, North Germanic or West Germanic culture group
* [[File:Religion catholicism.png|24px]] Catholicism faith
*[[File:Religion catholicism.png|24px]] Catholicism faith
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|opinion}} {{green|+80}} Opinion with the pope
*{{icon|opinion}} {{green|+80}} Opinion with the pope
* {{icon|yes}} Control Deira, Essex, Lancester and Mercia
*{{icon|yes}} Control Deira, Essex, Lancester and Mercia
* {{icon|no}} Control the region of Ireland
*{{icon|no}} Control the region of Ireland
|-
|-
| Restore Carolingian Borders
|Restore Carolingian Borders
|
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|law}} Gain the Primogeniture Law
*{{icon|law}} Gain the Primogeniture Law
* {{icon|innovation}} Culture gains the Heraldry and Knighthood innovations
*{{icon|innovation}} Culture gains the Heraldry and Knighthood innovations
* {{icon|opinion}} {{red|-50}} Opinion with the owner of the Holy Roman Empire title
*{{icon|opinion}} {{red|-50}} Opinion with the owner of the Holy Roman Empire title
* {{icon|yes}} Gain ''the Great'' nickname
*{{icon|yes}} Gain ''the Great'' nickname
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|empire}} Own the Empire of Francia title
*{{icon|empire}} Own the Empire of Francia title
* {{icon|yes}} Realm capital is in the region of Western Europe
*{{icon|yes}} Realm capital is in the region of Western Europe
* {{icon|yes}} The Holy Roman Empire title is owned by another character
*{{icon|yes}} The Holy Roman Empire title is owned by another character
* {{icon|yes}} Control the western half of Europe
*{{icon|yes}} Control the western half of Europe
* {{icon|culture}} French culture
*{{icon|culture}} French culture
* {{icon|piety}} Christian religion
*{{icon|piety}} Christian religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
|-
|-
| Restore the Ash'ari Caliphate
|Restore the Ash'ari Caliphate
|
* [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety
*[[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
*{{icon|fervor}} {{green|+15%}} Fervor
* {{icon|yes}} Gain the Sunni Caliphate title
*{{icon|yes}} Gain the Sunni Caliphate title
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Control the County of Mecca
*{{icon|yes}} Control the County of Mecca
* {{icon|yes}} Control Hashimid, Oultrejourdain, Palestine and Shammar
*{{icon|yes}} Control Hashimid, Oultrejourdain, Palestine and Shammar
* [[File:Religion sunni.png|24px]] Ash'arism faith
*[[File:Religion sunni.png|24px]] Ash'arism faith
* [[File:Icon piety islam 01.png|24px]] 3000 Piety
*[[File:Icon piety islam 01.png|24px]] 3000 Piety
* {{icon|decision}} Form the Outremer Empire decision
*{{icon|decision}} Form the Outremer Empire decision
|-
|-
| Strengthen Bloodline
|Strengthen Bloodline
|
* [[File:Modifier health positive.png|24px]] Dynasty gains the Strong Blood permanent modifier
*[[File:Modifier health positive.png|24px]] Dynasty gains the Strong Blood permanent modifier
| None
|None
|
* {{icon|yes}} Dynasty Head
*{{icon|yes}} Dynasty Head
* {{icon|no}} Negative congenital traits
*{{icon|no}} Negative congenital traits
* {{icon|yes}} One of the following traits
*{{icon|yes}} One of the following traits
** [[File:Trait beauty good 3.png|24px]] Beautiful
**[[File:Trait beauty good 3.png|24px]] Beautiful
** [[File:Trait intellect good 3.png|24px]] Genius
**[[File:Trait intellect good 3.png|24px]] Genius
** [[File:Trait physique good 3.png|24px]] Herculean
**[[File:Trait physique good 3.png|24px]] Herculean
* {{icon|yes}} One positive manifestation of each of the congential traits above
*{{icon|yes}} One positive manifestation of each of the congential traits above
|-
|-
| Unite Africa
|Unite Africa
|
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|piety}} {{green|+500}} Piety
*{{icon|piety}} {{green|+500}} Piety
* {{icon|fervor}} {{green|+25%}} Fervor
*{{icon|fervor}} {{green|+25%}} Fervor
* {{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith
*{{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith
* {{icon|yes}} Gain ''the Unifier of Africa'' nickname
*{{icon|yes}} Gain ''the Unifier of Africa'' nickname
| None
|None
|
* {{icon|yes}} Control the region of Africa
*{{icon|yes}} Control the region of Africa
* {{icon|yes}} Realm capital is in the region of Africa
*{{icon|yes}} Realm capital is in the region of Africa
* {{icon|culture}} Any African culture group
*{{icon|culture}} Any African culture group
|}
|}


==== Realm founding decisions ====
====Realm founding decisions====
{{SVersion|1.0}}
{{SVersion|1.0}}
The following unique decisions will result in the creation of a powerful new realm.
The following unique decisions will result in the creation of a powerful new realm.
{| class="mildtable"
{| class="mildtable"
! Decision
!Decision
! Effect
!Effect
! Cost
!Cost
! Requirements
!Requirements
|-
|-
| Become Chakravrati
|Become Chakravrati
|
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|prestige}} {{green|+2}} Levels of Fame
*{{icon|prestige}} {{green|+2}} Levels of Fame
* {{icon|fervor}} {{green|+50%}} Fervor
*{{icon|fervor}} {{green|+50%}} Fervor
* [[File:Icon piety eastern 01.png|24px]] {{green|-50%}} Holy War Piety Cost
*[[File:Icon piety eastern 01.png|24px]] {{green|-50%}} Holy War Piety Cost
* [[File:Trait chakravarti.png|24px]] Gain the Chakravrati trait
*[[File:Trait chakravarti.png|24px]] Gain the Chakravrati trait
* {{icon|empire}} Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India
*{{icon|empire}} Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India
* {{icon|empire}} Gain the Empire of India title
*{{icon|empire}} Gain the Empire of India title
* {{icon|yes}} Faith gains the Rightful Rulers of the World special doctrine
*{{icon|yes}} Faith gains the Rightful Rulers of the World special doctrine
* {{icon|unknown}} {{green|50%}} chance for each vassal to convert to the character's faith
*{{icon|unknown}} {{green|50%}} chance for each vassal to convert to the character's faith
| [[File:Icon piety eastern 01.png|24px]] 500 Piety<br>{{icon|gold}} Scaled Gold
|[[File:Icon piety eastern 01.png|24px]] 500 Piety<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* [[File:Icon piety eastern 05.png|24px]] Religious Icon Level of Devotion
*[[File:Icon piety eastern 05.png|24px]] Religious Icon Level of Devotion
* {{icon|yes}} Realm capital is in the region of India
*{{icon|yes}} Realm capital is in the region of India
* {{icon|yes}} Control Deccan Empire, Empire of Rajastan and The Bengal Empire
*{{icon|yes}} Control Deccan Empire, Empire of Rajastan and The Bengal Empire
* {{icon|yes}} One of the following religions
*{{icon|yes}} One of the following religions
** [[File:Religion lamaism buddhism.png|24px]] Buddhism
**[[File:Religion lamaism buddhism.png|24px]] Buddhism
** [[File:Religion shaivism.png|24px]] Hinduism
**[[File:Religion shaivism.png|24px]] Hinduism
** [[File:Religion jainism.png|24px]] Jainism
**[[File:Religion jainism.png|24px]] Jainism
|-
|-
| Become Greatest of Khans
|Become Greatest of Khans
|
* {{icon|empire}} Gain the Mongol Empire title
*{{icon|empire}} Gain the Mongol Empire title
* {{icon|law}} Mongol Empire gains High Partition title succession law
*{{icon|law}} Mongol Empire gains High Partition title succession law
* [[File:Trait greatest of khans.png|24px]] Gain the Greatest of Khans trait
*[[File:Trait greatest of khans.png|24px]] Gain the Greatest of Khans trait
* [[File:Modifier horse positive.png|24px]] Gain the The Great Khan permanent modifier
*[[File:Modifier horse positive.png|24px]] Gain the The Great Khan permanent modifier
* [[File:Default cb.png|24px]] Gain the Mongol Invasion of Kingdom casus belli
*[[File:Default cb.png|24px]] Gain the Mongol Invasion of Kingdom casus belli
* [[File:Icon prestige 05.png|24px]] Level of Fame becomes The Living Legend if not already
*[[File:Icon prestige 05.png|24px]] Level of Fame becomes The Living Legend if not already
* [[File:Unit horse archers.png|24px]] Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following:
*[[File:Unit horse archers.png|24px]] Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following:
** {{icon|levies}} {{green|+500}} Levies for each held duchy title
**{{icon|levies}} {{green|+500}} Levies for each held duchy title
** {{icon|levies}} {{green|+1000}} Levies for each held kingdom title
**{{icon|levies}} {{green|+1000}} Levies for each held kingdom title
** {{icon|levies}} {{green|+2000}} Levies for each held empire title
**{{icon|levies}} {{green|+2000}} Levies for each held empire title
| {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
|{{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Tribal government
*{{icon|yes}} Tribal government
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} At least 25 realm size
*{{icon|yes}} At least 25 realm size
* {{icon|yes}} Realm capital is in the Steppe region
*{{icon|yes}} Realm capital is in the Steppe region
* [[File:Religion tengri.png|24px]] Tengriism faith
*[[File:Religion tengri.png|24px]] Tengriism faith
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|culture}} Mongolic culture group
*{{icon|culture}} Mongolic culture group
|-
|-
| Establish Bactrian Supremacy
|Establish Bactrian Supremacy
|
* {{icon|empire}} Gain the Empire of Bactria title
*{{icon|empire}} Gain the Empire of Bactria title
* [[File:Modifier county development positive.png|24px]] County of Balkh gains the Royal Tolls permanent modifier
*[[File:Modifier county development positive.png|24px]] County of Balkh gains the Royal Tolls permanent modifier
| {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
|{{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Feudal government
*{{icon|yes}} Feudal government
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Realm capital is in the region of Bactria
*{{icon|yes}} Realm capital is in the region of Bactria
* {{icon|yes}} Control the region of Bactria
*{{icon|yes}} Control the region of Bactria
* {{icon|culture}} Afghan culture
*{{icon|culture}} Afghan culture
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|yes}} One of the following religions
*{{icon|yes}} One of the following religions
** [[File:Religion lamaism buddhism.png|24px]] Buddhism
**[[File:Religion lamaism buddhism.png|24px]] Buddhism
** [[File:Religion urartuism.png|24px]] Zoroastrianism
**[[File:Religion urartuism.png|24px]] Zoroastrianism
|-
|-
| Form the Outremer Empire
|Form the Outremer Empire
|
* {{icon|prestige}} {{green|+150}} Prestige
*{{icon|prestige}} {{green|+150}} Prestige
* {{icon|piety}} {{green|+100}} Piety
*{{icon|piety}} {{green|+100}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
*{{icon|fervor}} {{green|+15%}} Fervor
* {{icon|fervor}} {{green|-25%}} Ash'arism faith fervor
*{{icon|fervor}} {{green|-25%}} Ash'arism faith fervor
* {{icon|empire}} Gain the Empire of Outremer title
*{{icon|empire}} Gain the Empire of Outremer title
* [[File:De jure cb.png|24px]] Kingdom of Arabia becomes de jure part of Empire of Outremer
*[[File:De jure cb.png|24px]] Kingdom of Arabia becomes de jure part of Empire of Outremer
* [[File:De jure cb.png|24px]] Kingdom of Jerusalem becomes de jure part of Empire of Outremer
*[[File:De jure cb.png|24px]] Kingdom of Jerusalem becomes de jure part of Empire of Outremer
* [[File:De jure cb.png|24px]] Kingdom of Mesopotamia becomes de jure part of Empire of Outremer
*[[File:De jure cb.png|24px]] Kingdom of Mesopotamia becomes de jure part of Empire of Outremer
* [[File:De jure cb.png|24px]] Kingdom of Syria becomes de jure part of Empire of Outremer
*[[File:De jure cb.png|24px]] Kingdom of Syria becomes de jure part of Empire of Outremer
* [[File:De jure cb.png|24px]] Kingdom of Egypt becomes de jure part of Empire of Outremer if owned
*[[File:De jure cb.png|24px]] Kingdom of Egypt becomes de jure part of Empire of Outremer if owned
* [[File:De jure cb.png|24px]] Kingdom of Israel becomes de jure part of Empire of Outremer if owned
*[[File:De jure cb.png|24px]] Kingdom of Israel becomes de jure part of Empire of Outremer if owned
* {{icon|culture}} Change culture to Outremer
*{{icon|culture}} Change culture to Outremer
* {{icon|culture}} County of Jerusalem changes culture to Outremer
*{{icon|culture}} County of Jerusalem changes culture to Outremer
* {{icon|innovation}} Culture gains the Men-at-Arms innovation
*{{icon|innovation}} Culture gains the Men-at-Arms innovation
* {{icon|warning}} Destroy the Sunni Caliphate title
*{{icon|warning}} Destroy the Sunni Caliphate title
* [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each owned county to change faith to Catholicism
*[[File:Religion catholicism.png|24px]] {{green|35%}} chance for each owned county to change faith to Catholicism
* [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each Muslim vassal to change faith to Catholicism
*[[File:Religion catholicism.png|24px]] {{green|35%}} chance for each Muslim vassal to change faith to Catholicism
* {{icon|culture}} {{green|50%}} chance for each vassal in the same culture group to change culture to Outremer
*{{icon|culture}} {{green|50%}} chance for each vassal in the same culture group to change culture to Outremer
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
*{{icon|yes}} Title rank is king or emperor
* [[File:Religion catholicism.png|24px]] Catholicism faith
*[[File:Religion catholicism.png|24px]] Catholicism faith
* [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
*[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|yes}} Control the region of Outremer
*{{icon|yes}} Control the region of Outremer
* {{icon|yes}} Realm capital is in the region of Outremer
*{{icon|yes}} Realm capital is in the region of Outremer
* {{icon|yes}} Crusades are available
*{{icon|yes}} Crusades are available
|-
|-
| Form the Sultanate of Rum
|Form the Sultanate of Rum
|
* {{icon|prestige}} {{green|+150}} Prestige
*{{icon|prestige}} {{green|+150}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Rum title
*{{icon|kingdom}} Gain the Kingdom of Rum title
* {{icon|vassal}} If vassal become independent and the former liege gains the following:
*{{icon|vassal}} If vassal become independent and the former liege gains the following:
** {{icon|unpressed claim}} Unpressed claim on the Kingdom of Rum title
**{{icon|unpressed claim}} Unpressed claim on the Kingdom of Rum title
** {{icon|opinion}} {{red|-100}} Opinion for 50 years
**{{icon|opinion}} {{red|-100}} Opinion for 50 years
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Control the region of Asia Minor
*{{icon|yes}} Control the region of Asia Minor
* {{icon|yes}} Realm capital is in the regions of Asia Minor or Persia
*{{icon|yes}} Realm capital is in the regions of Asia Minor or Persia
* [[File:Icon piety islam 01.png|24px]] Islam religion
*[[File:Icon piety islam 01.png|24px]] Islam religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* [[File:Icon piety islam 03.png|24px]] Level of Devotion is at least Devoted Servant
*[[File:Icon piety islam 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|yes}} One of the following:
*{{icon|yes}} One of the following:
** {{icon|yes}} Independent
**{{icon|yes}} Independent
** [[File:Icon piety islam 01.png|24px]] Liege follows Islam religion
**[[File:Icon piety islam 01.png|24px]] Liege follows Islam religion
* {{icon|no}} Title rank is emperor
*{{icon|no}} Title rank is emperor
* {{icon|no}}{{icon|culture}} Greek culture
*{{icon|no}}{{icon|culture}} Greek culture
|-
|-
| Found Portugal
|Found Portugal
|
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Portugal title
*{{icon|kingdom}} Gain the Kingdom of Portugal title
* [[File:De jure cb.png|24px]] Duchy of Algarve becomes de jure part of Kingdom of Portugal
*[[File:De jure cb.png|24px]] Duchy of Algarve becomes de jure part of Kingdom of Portugal
* [[File:De jure cb.png|24px]] Duchy of Beja becomes de jure part of Kingdom of Portugal
*[[File:De jure cb.png|24px]] Duchy of Beja becomes de jure part of Kingdom of Portugal
* [[File:De jure cb.png|24px]] Duchy of Coimbra becomes de jure part of Kingdom of Portugal
*[[File:De jure cb.png|24px]] Duchy of Coimbra becomes de jure part of Kingdom of Portugal
* [[File:De jure cb.png|24px]] Duchy of Portucale becomes de jure part of Kingdom of Portugal
*[[File:De jure cb.png|24px]] Duchy of Portucale becomes de jure part of Kingdom of Portugal
* {{icon|culture}} All Iberian culture group characters and counties adopt Portuguese culture
*{{icon|culture}} All Iberian culture group characters and counties adopt Portuguese culture
* {{icon|innovation}} Culture gains a random Civic and Military Innovation
*{{icon|innovation}} Culture gains a random Civic and Military Innovation
* {{icon|yes}} Gain ''the Great'' nickname
*{{icon|yes}} Gain ''the Great'' nickname
| {{icon|gold}} 300 Gold
|{{icon|gold}} 300 Gold
|
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Control Algarve, Beja, Coimbra and Portucale
*{{icon|yes}} Control Algarve, Beja, Coimbra and Portucale
* {{icon|culture}} Iberian culture group
*{{icon|culture}} Iberian culture group
|-
|-
| Found the Kingdom of Aragon
|Found the Kingdom of Aragon
|
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Aragon title
*{{icon|kingdom}} Gain the Kingdom of Aragon title
* [[File:De jure cb.png|24px]] Duchy of Aragon becomes de jure part of Kingdom of Aragon
*[[File:De jure cb.png|24px]] Duchy of Aragon becomes de jure part of Kingdom of Aragon
* [[File:De jure cb.png|24px]] Duchy of Barcelona becomes de jure part of Kingdom of Aragon
*[[File:De jure cb.png|24px]] Duchy of Barcelona becomes de jure part of Kingdom of Aragon
| {{icon|gold}} 200 Gold
|{{icon|gold}} 200 Gold
|
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Control the Duchy of Aragon and Duchy of Barcelona
*{{icon|yes}} Control the Duchy of Aragon and Duchy of Barcelona
* {{icon|yes}} Title rank is count or duke
*{{icon|yes}} Title rank is count or duke
|-
|-
| Found the Kingdom of Bosnia
|Found the Kingdom of Bosnia
|
* {{icon|kingdom}} Gain the Kingdom of Bosnia title
*{{icon|kingdom}} Gain the Kingdom of Bosnia title
* [[File:De jure cb.png|24px]] Duchy of Bosnia becomes de jure part of Kingdom of Bosnia
*[[File:De jure cb.png|24px]] Duchy of Bosnia becomes de jure part of Kingdom of Bosnia
* [[File:De jure cb.png|24px]] Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia
*[[File:De jure cb.png|24px]] Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia
| {{icon|gold}} 300 Gold<br>{{icon|prestige}} 200 Prestige
|{{icon|gold}} 300 Gold<br>{{icon|prestige}} 200 Prestige
|
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Control Bosnia and Zachlumia
*{{icon|yes}} Control Bosnia and Zachlumia
* {{icon|yes}} Capital is within Bosnia or Zachlumia
*{{icon|yes}} Capital is within Bosnia or Zachlumia
* {{icon|yes}} Feudal or Clan government
*{{icon|yes}} Feudal or Clan government
* {{icon|yes}} Title rank is count or duke
*{{icon|yes}} Title rank is count or duke
* [[File:Icon dynasty prestige 02.png|24px]] Level of Splendor is at least Reputable
*[[File:Icon dynasty prestige 02.png|24px]] Level of Splendor is at least Reputable
* {{icon|culture}} Bosnian, Croatian or Serbian culture
*{{icon|culture}} Bosnian, Croatian or Serbian culture
* {{icon|no}} Tribal era
*{{icon|no}} Tribal era
|-
|-
| Restore Israel
|Restore Israel
|
* {{icon|prestige}} {{green|+150}} Prestige
*{{icon|prestige}} {{green|+150}} Prestige
* {{icon|piety}} {{green|+100}} Piety
*{{icon|piety}} {{green|+100}} Piety
* {{icon|fervor}} {{green|+25%}} Fervor
*{{icon|fervor}} {{green|+25%}} Fervor
* {{icon|kingdom}} Kingdom of Jerusalem title is replaced by Kingdom of Israel
*{{icon|kingdom}} Kingdom of Jerusalem title is replaced by Kingdom of Israel
* {{icon|kingdom}} Gain the Kingdom of Israel title
*{{icon|kingdom}} Gain the Kingdom of Israel title
* {{icon|unknown}} {{green|33%}} chance for each owned county to gain the character's faith and culture
*{{icon|unknown}} {{green|33%}} chance for each owned county to gain the character's faith and culture
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* [[File:Religion kabarism.png|24px]] Judaism religion
*[[File:Religion kabarism.png|24px]] Judaism religion
* [[File:Religion kabarism.png|24px]] County of Jerusalem shares the character's faith
*[[File:Religion kabarism.png|24px]] County of Jerusalem shares the character's faith
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
*[[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|yes}} Control Oultrejourdain, Palestine and Urdunn
*{{icon|yes}} Control Oultrejourdain, Palestine and Urdunn
|-
|-
| Restore the Danelaw
|Restore the Danelaw
|
* {{icon|kingdom}} Kingdom of England title is replaced by Kingdom of the Danelaw
*{{icon|kingdom}} Kingdom of England title is replaced by Kingdom of the Danelaw
* {{icon|kingdom}} Gain the Kingdom of the Danelaw title
*{{icon|kingdom}} Gain the Kingdom of the Danelaw title
* {{icon|law}} Kingdom of the Danelaw gains Scandinavian Elective title succession law
*{{icon|law}} Kingdom of the Danelaw gains Scandinavian Elective title succession law
* {{icon|yes}} Gain ''the Dane'' nickname
*{{icon|yes}} Gain ''the Dane'' nickname
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Control Deira, East Anglia, East Seaxe, Lancester and Mercia
*{{icon|yes}} Control Deira, East Anglia, East Seaxe, Lancester and Mercia
* {{icon|culture}} North Germanic culture group
*{{icon|culture}} North Germanic culture group
|-
|-
| Restore the Kingdom of Cornwall
|Restore the Kingdom of Cornwall
|
* {{icon|kingdom}} Gain the Kingdom of Cornwall title
*{{icon|kingdom}} Gain the Kingdom of Cornwall title
* [[File:De jure cb.png|24px]] Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned
*[[File:De jure cb.png|24px]] Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned
* [[File:De jure cb.png|24px]] Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned
*[[File:De jure cb.png|24px]] Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned
| {{icon|gold}} 300 Gold
|{{icon|gold}} 300 Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Feudal or Clan government
*{{icon|yes}} Feudal or Clan government
* {{icon|yes}} Title rank is count or duke
*{{icon|yes}} Title rank is count or duke
* {{icon|yes}} Owns Duchy of Cornwall and all its counties
*{{icon|yes}} Owns Duchy of Cornwall and all its counties
* {{icon|culture}} Brythonic culture group
*{{icon|culture}} Brythonic culture group
* {{icon|culture}} At least one barony has Brythonic culture group
*{{icon|culture}} At least one barony has Brythonic culture group
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
|-
|-
| Restore the Holy Roman Empire
|Restore the Holy Roman Empire
|
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|prestige}} {{green|+500}} Fame
*{{icon|prestige}} {{green|+500}} Fame
* {{icon|opinion}} {{green|+30}} Opinion with current direct vassals for 30 years
*{{icon|opinion}} {{green|+30}} Opinion with current direct vassals for 30 years
* {{icon|empire}} Gain the Holy Roman Empire title
*{{icon|empire}} Gain the Holy Roman Empire title
* {{icon|law}} Holy Roman Empire gains High Partition title succession law
*{{icon|law}} Holy Roman Empire gains High Partition title succession law
* [[File:De jure cb.png|24px]] Completely controlled kingdoms become de jure part of Holy Roman Empire
*[[File:De jure cb.png|24px]] Completely controlled kingdoms become de jure part of Holy Roman Empire
* {{icon|warning}} Destroy the Kingdom of East Francia title
*{{icon|warning}} Destroy the Kingdom of East Francia title
* {{icon|yes}} Gain ''the Great'' nickname
*{{icon|yes}} Gain ''the Great'' nickname
| {{icon|gold}} 500 Gold<br>{{icon|piety}} 200 Gold
|{{icon|gold}} 500 Gold<br>{{icon|piety}} 200 Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Feudal or Clan government
*{{icon|yes}} Feudal or Clan government
* {{icon|yes}} Title rank is king
*{{icon|yes}} Title rank is king
* {{icon|yes}} At least 140 realm size
*{{icon|yes}} At least 140 realm size
* {{icon|kingdom}} Owns the Kingdom of East Francia title
*{{icon|kingdom}} Owns the Kingdom of East Francia title
* {{icon|kingdom}} Own at least 3 kingdom titles
*{{icon|kingdom}} Own at least 3 kingdom titles
* [[File:Religion catholicism.png|24px]] Catholicism faith
*[[File:Religion catholicism.png|24px]] Catholicism faith
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|yes}} One of the following
*{{icon|yes}} One of the following
** {{icon|opinion}} {{green|+60}} Opinion with the pope
**{{icon|opinion}} {{green|+60}} Opinion with the pope
** {{icon|weak hook}} A hook on the pope
**{{icon|weak hook}} A hook on the pope
* {{icon|no}} Owner of the Byzantine Empire title follows follows the Catholicism faith
*{{icon|no}} Owner of the Byzantine Empire title follows follows the Catholicism faith
* {{icon|no}}{{iconify|Excommunicated}} trait
*{{icon|no}}{{iconify|Excommunicated}} trait
|-
|-
| Restore the Roman Empire
|Restore the Roman Empire
|
* {{icon|empire}} Replace all held empire titles with Roman Empire
*{{icon|empire}} Replace all held empire titles with Roman Empire
* [[File:Default cb.png|24px]] Gain the Restore Imperial Province casus belli
*[[File:Default cb.png|24px]] Gain the Restore Imperial Province casus belli
* [[File:Trait augustus.png|24px]] Gain the Augustus trait
*[[File:Trait augustus.png|24px]] Gain the Augustus trait
* {{icon|yes}} Gain ''the Glorious'' nickname
*{{icon|yes}} Gain ''the Glorious'' nickname
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Feudal or Clan government
*{{icon|yes}} Feudal or Clan government
* {{icon|yes}} Control the territory of the Roman Empire
*{{icon|yes}} Control the territory of the Roman Empire
* {{icon|empire}} Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title
*{{icon|empire}} Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title
* [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
*[[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|yes}} Religion is one of the following:
*{{icon|yes}} Religion is one of the following:
** {{icon|piety}} Christian
**{{icon|piety}} Christian
** [[File:Religion hellenic.png|24px]] Greco-Roman
**[[File:Religion hellenic.png|24px]] Greco-Roman
|-
|-
| Revive Greater Armenia
|Revive Greater Armenia
|
* {{icon|empire}} Gain the Empire of Greater Armenia title
*{{icon|empire}} Gain the Empire of Greater Armenia title
* [[File:De jure cb.png|24px]] All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia
*[[File:De jure cb.png|24px]] All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia
| {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 1000 Piety
|{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 1000 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Feudal or Clan government
*{{icon|yes}} Feudal or Clan government
* {{icon|yes}} Title rank is king
*{{icon|yes}} Title rank is king
* {{icon|yes}} Control the region of Armenia
*{{icon|yes}} Control the region of Armenia
* {{icon|yes}} One of the following
*{{icon|yes}} One of the following
** {{icon|culture}} Armenian culture
**{{icon|culture}} Armenian culture
** [[File:Religion christianity armenian.png|24px]] Apostolic faith
**[[File:Religion christianity armenian.png|24px]] Apostolic faith
|-
|-
| Form Archduchy of Austria
|Form Archduchy of Austria
|
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|kingdom}} Gain the Archduchy of Austria title
*{{icon|kingdom}} Gain the Archduchy of Austria title
* {{icon|law}} Gain the Primogeniture Law
*{{icon|law}} Gain the Primogeniture Law
* [[File:De jure cb.png|24px]] Duchy of Austria becomes de jure part of Archduchy of Austria
*[[File:De jure cb.png|24px]] Duchy of Austria becomes de jure part of Archduchy of Austria
* [[File:De jure cb.png|24px]] Duchy of Carinthia becomes de jure part of Archduchy of Austria
*[[File:De jure cb.png|24px]] Duchy of Carinthia becomes de jure part of Archduchy of Austria
* [[File:De jure cb.png|24px]] Duchy of Salzburg becomes de jure part of Archduchy of Austria
*[[File:De jure cb.png|24px]] Duchy of Salzburg becomes de jure part of Archduchy of Austria
* [[File:De jure cb.png|24px]] Duchy of Steyermark becomes de jure part of Archduchy of Austria
*[[File:De jure cb.png|24px]] Duchy of Steyermark becomes de jure part of Archduchy of Austria
| {{icon|gold}} 1000 Gold
|{{icon|gold}} 1000 Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Control Austria, Carinthia, Salzburg and Steyermark
*{{icon|yes}} Control Austria, Carinthia, Salzburg and Steyermark
* {{icon|vassal}} Liege owns the Holy Roman Empire title
*{{icon|vassal}} Liege owns the Holy Roman Empire title
* {{icon|piety}} Christian religion
*{{icon|piety}} Christian religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
|-
|-
| Form the Swiss Confederation
|Form the Swiss Confederation
|
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|prestige}} {{green|+350}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Switzerland title
*{{icon|kingdom}} Gain the Kingdom of Switzerland title
* [[File:De jure cb.png|24px]] Duchy of Currezia becomes de jure part of Kingdom of Switzerland
*[[File:De jure cb.png|24px]] Duchy of Currezia becomes de jure part of Kingdom of Switzerland
* [[File:De jure cb.png|24px]] Duchy of Savoy becomes de jure part of Kingdom of Switzerland
*[[File:De jure cb.png|24px]] Duchy of Savoy becomes de jure part of Kingdom of Switzerland
* [[File:De jure cb.png|24px]] Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland
*[[File:De jure cb.png|24px]] Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal
*{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal
| {{icon|gold}} 500 Gold
|{{icon|gold}} 500 Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Control Currezia, Savoy and Upper Burgundy
*{{icon|yes}} Control Currezia, Savoy and Upper Burgundy
* {{icon|vassal}} Liege owns the Holy Roman Empire title
*{{icon|vassal}} Liege owns the Holy Roman Empire title
* {{icon|piety}} Christian religion
*{{icon|piety}} Christian religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|culture}} One of the following cultures:
*{{icon|culture}} One of the following cultures:
** {{icon|culture}} Any culture in the Central Germanic group
**{{icon|culture}} Any culture in the Central Germanic group
** {{icon|culture}} Frankish, Italian, Lombard or Occitan
**{{icon|culture}} Frankish, Italian, Lombard or Occitan
|-
|-
| Unify the Burgundies
|Unify the Burgundies
|
* {{icon|prestige}} {{green|+150}} Prestige
*{{icon|prestige}} {{green|+150}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Burgundy title
*{{icon|kingdom}} Gain the Kingdom of Burgundy title
* {{icon|culture}} Change culture to Occitan if not already
*{{icon|culture}} Change culture to Occitan if not already
* {{icon|innovation}} Culture discovers the Bailiffs, Burhs and Guilds innovations
*{{icon|innovation}} Culture discovers the Bailiffs, Burhs and Guilds innovations
* {{icon|vassal}} Become independent
*{{icon|vassal}} Become independent
* {{icon|unpressed claim}} Former liege gains an unpressed claim on the Kingdom of Rum title
*{{icon|unpressed claim}} Former liege gains an unpressed claim on the Kingdom of Rum title
* {{icon|opinion}} {{red|-100}} Opinion with the former liege gains for 50 years
*{{icon|opinion}} {{red|-100}} Opinion with the former liege gains for 50 years
| {{icon|gold}} 1000 Gold
|{{icon|gold}} 1000 Gold
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Realm capital is in the region of Burgundy
*{{icon|yes}} Realm capital is in the region of Burgundy
* {{icon|yes}} Control the region of Burgundy
*{{icon|yes}} Control the region of Burgundy
* {{icon|culture}} French or Occitan culture
*{{icon|culture}} French or Occitan culture
* {{icon|vassal}} Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title
*{{icon|vassal}} Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
*[[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
|-
|-
| Unify Italy
|Unify Italy
|
* {{icon|prestige}} {{green|+350}} Prestige
*{{icon|prestige}} {{green|+350}} Prestige
* [[File:De jure cb.png|24px]] Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia
*[[File:De jure cb.png|24px]] Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia
* {{icon|culture}} Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations
*{{icon|culture}} Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|empire}} Own the Empire of Italia title
*{{icon|empire}} Own the Empire of Italia title
* {{icon|yes}} Control the regions of Italia and Illyricum
*{{icon|yes}} Control the regions of Italia and Illyricum
* {{icon|yes}} Realm Capital is in the region of Italia
*{{icon|yes}} Realm Capital is in the region of Italia
* {{icon|culture}} Italian culture
*{{icon|culture}} Italian culture
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
*[[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|no}}{{icon|decision}} Restore Carolingian Borders decision
*{{icon|no}}{{icon|decision}} Restore Carolingian Borders decision
|-
|-
| Unite the Slavs
|Unite the Slavs
|
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|innovation}} Culture gains up to 3 Innovations from other Slavic cultures
*{{icon|innovation}} Culture gains up to 3 Innovations from other Slavic cultures
* {{icon|empire}} Gain the Empire of Slavia title
*{{icon|empire}} Gain the Empire of Slavia title
* [[File:De jure cb.png|24px]] All owned Slavic kingdom titles become de jure part of Empire of Slavia
*[[File:De jure cb.png|24px]] All owned Slavic kingdom titles become de jure part of Empire of Slavia
* {{icon|yes}} Gain ''the Bogatyr'' nickname if male
*{{icon|yes}} Gain ''the Bogatyr'' nickname if male
* {{icon|yes}} Gain ''the Polyanitsa'' nickname if female
*{{icon|yes}} Gain ''the Polyanitsa'' nickname if female
| {{icon|gold}} 600 Gold
|{{icon|gold}} 600 Gold
|
* {{icon|culture}} East Slavic, West Slavic or South Slavic culture group
*{{icon|culture}} East Slavic, West Slavic or South Slavic culture group
* {{icon|yes}} Control the region of Slavia
*{{icon|yes}} Control the region of Slavia
|-
|-
| Unite the South Slavs
|Unite the South Slavs
|
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|innovation}} Culture gains a random Civic and Military Innovation
*{{icon|innovation}} Culture gains a random Civic and Military Innovation
* {{icon|kingdom}} All owned South Slavic kingdom titles are merged under the primary title
*{{icon|kingdom}} All owned South Slavic kingdom titles are merged under the primary title
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
*{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
| None
|None
|
* {{icon|culture}} South Slavic culture group
*{{icon|culture}} South Slavic culture group
* {{icon|yes}} Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia
*{{icon|yes}} Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia
* {{icon|yes}} Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor
*{{icon|yes}} Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor
|-
|-
| Unite the West Slavs
|Unite the West Slavs
|
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|innovation}} Culture gains a random Civic and Military Innovation
*{{icon|innovation}} Culture gains a random Civic and Military Innovation
* {{icon|kingdom}} All owned West Slavic kingdom titles are merged under the primary title
*{{icon|kingdom}} All owned West Slavic kingdom titles are merged under the primary title
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
*{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
| None
|None
|
* {{icon|culture}} West Slavic culture group
*{{icon|culture}} West Slavic culture group
* {{icon|yes}} Control Boemia, Great Moravia, Poland and Pomerania
*{{icon|yes}} Control Boemia, Great Moravia, Poland and Pomerania
* {{icon|yes}} Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor
*{{icon|yes}} Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor
|-
|-
| Unite the Spanish Thrones
|Unite the Spanish Thrones
|
* {{icon|prestige}} {{green|+750}} Prestige
*{{icon|prestige}} {{green|+750}} Prestige
* {{icon|kingdom}} All owned Spanish kingdom titles are merged under the primary title
*{{icon|kingdom}} All owned Spanish kingdom titles are merged under the primary title
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
*{{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
| None
|None
|
* {{icon|culture}} Iberian culture group
*{{icon|culture}} Iberian culture group
* {{icon|yes}} Control Castille, Léon and Galicia
*{{icon|yes}} Control Castille, Léon and Galicia
* {{icon|yes}} Primary title is Castille, Léon, Galicia or Portugal unless emperor
*{{icon|yes}} Primary title is Castille, Léon, Galicia or Portugal unless emperor
* {{icon|yes}} Year is 1000 or above
*{{icon|yes}} Year is 1000 or above
|}
|}


== Minor decisions ==
== 小型决议==
{{SVersion|1.0}}
{{SVersion|1.0}}
The following decisions have a cooldown and do not affect the world at large.
The following decisions have a cooldown and do not affect the world at large.
{| class="mildtable"
{| class="mildtable"
! Decision
!Decision
! Effect
!Effect
! Cost
!Cost
! Requirements
!Requirements
! Cooldown
!Cooldown
|-
|-
| Search for Physician
| 寻找宫廷医生
|
* {{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks:
*{{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks:
** A character with 5-10 {{iconify|Learning}}
**A character with 5-10 {{iconify|Learning}}
** A character with 10-15 {{iconify|Learning}}
**A character with 10-15 {{iconify|Learning}}
** A character with 1-15 {{iconify|Learning}} and the [[File:Trait mystic 1.png|24px]] Wise Man or [[File:Trait mystic 2.png|24px]] Mystic trait if they're in the capital county
**A character with 1-15 {{iconify|Learning}} and the [[File:Trait mystic 1.png|24px]] Wise Man or [[File:Trait mystic 2.png|24px]] Mystic trait if they're in the capital county
** A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}}
**A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}}
| None
|None
|
* None
*None
| {{icon|time}} 1 year
|{{icon|time}} 1 year
|-
|-
| Invite Knights
| 邀请骑士
|
* [[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine
*[[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine
* [[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine
*[[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine
* [[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine
*[[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine
| {{icon|prestige}} 150 Prestige
|{{icon|prestige}} 150 Prestige
|
* None
*None
| {{icon|time}} 10 years
|{{icon|time}} 10 years
|-
|-
| Invite Claimants
| 邀请宣称者
|
* {{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years
*{{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years
| {{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor
|{{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor
|
* {{icon|yes}} Title rank is at least duke
*{{icon|yes}} Title rank is at least duke
| {{icon|time}} 10 years
|{{icon|time}} 10 years
|-
|-
| Convert to Local Culture
| 转变成本地文化
|
* {{icon|culture}} Adopts the culture of the realm capital
*{{icon|culture}} Adopts the culture of the realm capital
* {{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture
*{{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture
| {{icon|prestige}} 300 Prestige
|{{icon|prestige}} 300 Prestige
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|culture}} Realm capital has a different culture
*{{icon|culture}} Realm capital has a different culture
| {{icon|time}} Lifetime
|{{icon|time}} Lifetime
|-
|-
| Borrow Gold from Holy Order
|Borrow Gold from Holy Order
|
* {{icon|gold}} Gain scaled Gold
*{{icon|gold}} Gain scaled Gold
* {{icon|warning}} The holy order will make demands if the loan is not repaid
*{{icon|warning}} The holy order will make demands if the loan is not repaid
* {{icon|warning}} If the character dies the loan is inherited
*{{icon|warning}} If the character dies the loan is inherited
| {{icon|piety}} 50 Piety
|{{icon|piety}} 50 Piety
|
* {{icon|yes}} Any holy order with the same faith and enough gold
*{{icon|yes}} Any holy order with the same faith and enough gold
* {{icon|yes}} No active loan
*{{icon|yes}} No active loan
| {{icon|time}} 15 years
|{{icon|time}} 15 years
|-
|-
| Revoke Holy Order Lease
|Revoke Holy Order Lease
|
* {{icon|warning}} Take a barony title from the holy order
*{{icon|warning}} Take a barony title from the holy order
* {{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster
*{{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster
* {{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists
*{{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists
| {{icon|piety}} 500 Piety
|{{icon|piety}} 500 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} At peace
*{{icon|yes}} At peace
* {{icon|yes}} Own the de jure county of a holy order barony
*{{icon|yes}} Own the de jure county of a holy order barony
| None
|None
|-
|-
| Submit to the Great Khan
|Submit to the Great Khan
|
* {{icon|vassal}} Become a vassal of the Mongol Empire
*{{icon|vassal}} Become a vassal of the Mongol Empire
* [[File:War outcome white peace.png|24px]] All offensive wars end in white peace
*[[File:War outcome white peace.png|24px]] All offensive wars end in white peace
| None
|None
|
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|yes}} Mongol Empire borders the realm
*{{icon|yes}} Mongol Empire borders the realm
* {{icon|no}} Title rank is emperor
*{{icon|no}} Title rank is emperor
| None
|None
|-
|-
| Return Roma
| 归还罗马
|
* {{icon|yes}} The pope gains the County of Roma title
*{{icon|yes}} The pope gains the County of Roma title
* {{icon|piety}} {{green|+250}} Piety
*{{icon|piety}} {{green|+250}} Piety
* {{icon|opinion}} {{green|+20}} Opinion with the pope
*{{icon|opinion}} {{green|+20}} Opinion with the pope
* {{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait
*{{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait
* {{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait
*{{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait
| None
|None
|
* {{icon|yes}} Independent
*{{icon|yes}} Independent
* {{icon|county}} Own the County of Roma title
*{{icon|county}} Own the County of Roma title
* [[File:Religion catholicism.png|24px]] Catholicism faith
*[[File:Religion catholicism.png|24px]] Catholicism faith
| None
|None
|-
|-
| Raise a Runestone
|Raise a Runestone
|
* [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety
*[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety
* {{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith
*{{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith
* [[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier
*[[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier
| None
|None
|
* [[File:Religion germanic.png|24px]] Ásatrú faith
*[[File:Religion germanic.png|24px]] Ásatrú faith
* [[File:Death natural.png|24px]] Dead ancestor
*[[File:Death natural.png|24px]] Dead ancestor
| None
|None
|-
|-
| Determine Bhakti
|Determine Bhakti
|
* {{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses:
*{{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses:
** {{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}}
**{{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}}
** {{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience
**{{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience
** {{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage
**{{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage
** {{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety
**{{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety
* {{icon|unknown}} If faith is or originates from Shaivism choose or replace one of the following permanent bonuses:
*{{icon|unknown}} If faith is or originates from Shaivism choose or replace one of the following permanent bonuses:
** {{green|25%}} {{iconify|Fertility}} Gain, {{green|+10}}  {{icon|opinion}} Attraction Opinion and {{green|+10}}  {{icon|opinion}} Close Relative Opinion. 
**{{green|25%}} {{iconify|Fertility}} Gain, {{green|+10}}  {{icon|opinion}} Attraction Opinion and {{green|+10}}  {{icon|opinion}} Close Relative Opinion.
** {{green|+4}}  {{iconify|Prowess}} and {{green|+3}} {{icon|advantage}} Attacker Advantage
**{{green|+4}}  {{iconify|Prowess}} and {{green|+3}} {{icon|advantage}} Attacker Advantage
** {{green|+20}}  {{icon|opinion}} Spouse Opinion, {{green|+10}}  {{icon|opinion}} Dynasty Opinion and {{green|+10}}  {{icon|opinion}} Close Relative Opinion. 
**{{green|+20}}  {{icon|opinion}} Spouse Opinion, {{green|+10}}  {{icon|opinion}} Dynasty Opinion and {{green|+10}}  {{icon|opinion}} Close Relative Opinion.
** {{green|20%}}  [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience Gain and {{green|+10}}  {{icon|opinion}} Clergy Opinion. 
**{{green|20%}}  [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience Gain and {{green|+10}}  {{icon|opinion}} Clergy Opinion.
* {{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses:
*{{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses:
** {{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion
**{{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion
** {{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}}
**{{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}}
** {{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}}
**{{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}}
** {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage
**{{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage
| [[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity
|[[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity
|
* {{icon|yes}} Faith has the Bhakti tenet
*{{icon|yes}} Faith has the Bhakti tenet
| None
|None
|-
|-
| Divine the Stars
|Divine the Stars
|
* {{icon|unknown}} Gain a random modifier for 10 years:
*{{icon|unknown}} Gain a random modifier for 10 years:
** {{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}}
**{{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}}
** {{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}}
**{{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}}
** {{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}}
**{{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}}
** {{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}}
**{{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}}
** {{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}}
**{{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}}
| None
|None
|
* {{icon|yes}} Faith has the Astrology tenet
*{{icon|yes}} Faith has the Astrology tenet
| None
|None
|-
|-
| Give your Ancestor a Sky Burial
|Give your Ancestor a Sky Burial
|
* [[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety
*[[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety
* {{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet
*{{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet
| None
|None
|
* {{icon|yes}} Faith has the Sky Burials tenet
*{{icon|yes}} Faith has the Sky Burials tenet
* [[File:Death natural.png|24px]] Dead ancestor
*[[File:Death natural.png|24px]] Dead ancestor
| None
|None
|-
|-
| Initiate Consolamentum
|Initiate Consolamentum
|
* [[File:Death natural.png|24px]] Character dies
*[[File:Death natural.png|24px]] Character dies
* {{icon|piety}} {{green|+1}} Level of Devotion
*{{icon|piety}} {{green|+1}} Level of Devotion
| None
|None
|
* {{icon|yes}} Faith has the Consolamentum tenet
*{{icon|yes}} Faith has the Consolamentum tenet
* {{icon|yes}} One of the following
*{{icon|yes}} One of the following
** {{icon|yes}} 60 years old
**{{icon|yes}} 60 years old
** {{icon|health penalty}} Health is Near Death or Dying
**{{icon|health penalty}} Health is Near Death or Dying
** {{iconify|Incapable}} trait
**{{iconify|Incapable}} trait
| None
|None
|-
|-
| Seek Aid of the Spirits
|Seek Aid of the Spirits
|
* {{icon|unknown}} Choose an offering
*{{icon|unknown}} Choose an offering
** A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait cynical.png|24px]] Cynical or [[File:Trait greedy.png|24px]] Greedy traits
**A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait cynical.png|24px]] Cynical or [[File:Trait greedy.png|24px]] Greedy traits
** No offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait generous.png|24px]] Generous or [[File:Trait humble.png|24px]] Humble traits
**No offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait generous.png|24px]] Generous or [[File:Trait humble.png|24px]] Humble traits
* {{icon|unknown}} Gain one of the following:
*{{icon|unknown}} Gain one of the following:
** [[File:Trait shrewd.png|24px]] Shrewd trait
**[[File:Trait shrewd.png|24px]] Shrewd trait
** [[File:Trait strong.png|24px]] Strong trait
**[[File:Trait strong.png|24px]] Strong trait
** [[File:Trait possessed.png|24px]] Possessed trait
**[[File:Trait possessed.png|24px]] Possessed trait
** [[File:Trait impotent.png|24px]] Impotent trait
**[[File:Trait impotent.png|24px]] Impotent trait
** [[File:Trait infirm.png|24px]] Infirm trait
**[[File:Trait infirm.png|24px]] Infirm trait
** {{iconify|Ill}} trait
**{{iconify|Ill}} trait
** {{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years
**{{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years
** {{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years
**{{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years
** {{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years
**{{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years
** {{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years
**{{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years
** {{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years
**{{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years
** Lose [[File:Trait dull.png|24px]] Dull trait
**Lose [[File:Trait dull.png|24px]] Dull trait
** Lose [[File:Trait weak.png|24px]] Weak trait
**Lose [[File:Trait weak.png|24px]] Weak trait
| None
|None
|
* {{icon|yes}} Faith has the Adorcism tenet
*{{icon|yes}} Faith has the Adorcism tenet
* [[File:Religious councillor job.png|24px]] Court Chaplain
*[[File:Religious councillor job.png|24px]] Court Chaplain
* {{icon|no}}[[File:Trait possessed.png|24px]] Possessed trait
*{{icon|no}}[[File:Trait possessed.png|24px]] Possessed trait
| {{icon|time}} 5 years
|{{icon|time}} 5 years
|-
|-
| Take Vow of Poverty
|Take Vow of Poverty
|
* [[File:Modifier piety positive.png|24px]] Vow of Poverty
*[[File:Modifier piety positive.png|24px]] Vow of Poverty
** {{icon|opinion}} {{green|+5}} Clergy Opinion
**{{icon|opinion}} {{green|+5}} Clergy Opinion
** {{icon|piety}} {{green|+2}} Monthly Piety
**{{icon|piety}} {{green|+2}} Monthly Piety
** {{icon|gold}} {{red|-20%}} Monthly Income
**{{icon|gold}} {{red|-20%}} Monthly Income
* {{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait
*{{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait
* {{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait
*{{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait
| None
|None
|
* {{icon|yes}} Faith has the Vows of Poverty tenet
*{{icon|yes}} Faith has the Vows of Poverty tenet
| None
|None
|-
|-
| Renounce Vow of Poverty
|Renounce Vow of Poverty
|
* [[File:Modifier piety positive.png|24px]] Lose Vow of Poverty
*[[File:Modifier piety positive.png|24px]] Lose Vow of Poverty
* {{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait
*{{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait
* {{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait
*{{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
| {{icon|piety}} 100 Piety
|{{icon|piety}} 100 Piety
|
* {{icon|yes}} Faith has the Vows of Poverty tenet
*{{icon|yes}} Faith has the Vows of Poverty tenet
| None
|None
|-
|-
| Commission Epic
|Commission Epic
|
* {{icon|unknown}} Choose who shall write the epic:
*{{icon|unknown}} Choose who shall write the epic:
** Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait
**Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait
* {{icon|unknown}} Choose a theme:
*{{icon|unknown}} Choose a theme:
** Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete
**Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete
** Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete
**Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete
** Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete
**Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete
* {{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular
*{{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular
* {{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional
*{{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional
| {{icon|gold}} Depends on monthly income
|{{icon|gold}} Depends on monthly income
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* [[File:Diplomacy lifestyle.png|24px]] Writing History perk
*[[File:Diplomacy lifestyle.png|24px]] Writing History perk
| {{icon|time}} 10 years
|{{icon|time}} 10 years
|-
|-
| Extort Subjects
|Extort Subjects
|
* {{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days
*{{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* [[File:Stewardship lifestyle.png|24px]] It is MY Domain perk
*[[File:Stewardship lifestyle.png|24px]] It is MY Domain perk
| {{icon|time}} 2 years
|{{icon|time}} 2 years
|-
|-
| Sell Minor Titles
|Sell Minor Titles
|
* {{icon|gold}} Scaled Gold
*{{icon|gold}} Scaled Gold
* {{icon|unknown}} One of the following happens in 5 days:
*{{icon|unknown}} One of the following happens in 5 days:
** Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal
**Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal
** Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes
**Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes
** Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal
**Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal
** Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}}
**Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}}
** Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}}
**Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}}
** Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal
**Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal
| {{icon|prestige}} 150 Prestige
|{{icon|prestige}} 150 Prestige
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* [[File:Stewardship lifestyle.png|24px]] At Any Cost perk
*[[File:Stewardship lifestyle.png|24px]] At Any Cost perk
| {{icon|time}} 5 years
|{{icon|time}} 5 years
|-
|-
| Embrace Celibacy
|Embrace Celibacy
|
* [[File:Trait celibate.png|24px]] Gain the Celibate trait
*[[File:Trait celibate.png|24px]] Gain the Celibate trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait
*{{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait
| None
|None
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* [[File:Learning lifestyle.png|24px]] Restraint perk
*[[File:Learning lifestyle.png|24px]] Restraint perk
* {{icon|no}}[[File:Trait seducer.png|24px]] Seducer trait
*{{icon|no}}[[File:Trait seducer.png|24px]] Seducer trait
* {{icon|no}}[[File:Trait reveler 1.png|24px]] Eager Reveler trait
*{{icon|no}}[[File:Trait reveler 1.png|24px]] Eager Reveler trait
* {{icon|no}}[[File:Trait reveler 2.png|24px]] Famous Reveler trait
*{{icon|no}}[[File:Trait reveler 2.png|24px]] Famous Reveler trait
* {{icon|no}}[[File:Trait reveler 3.png|24px]] Legendary Reveler trait
*{{icon|no}}[[File:Trait reveler 3.png|24px]] Legendary Reveler trait
| {{icon|time}} 1 year
|{{icon|time}} 1 year
|-
|-
| Abandon Celibacy
|Abandon Celibacy
|
* [[File:Trait celibate.png|24px]] Lose the Celibate trait
*[[File:Trait celibate.png|24px]] Lose the Celibate trait
* {{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait
*{{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait
| None
|None
|
* [[File:Learning lifestyle.png|24px]] Restraint perk
*[[File:Learning lifestyle.png|24px]] Restraint perk
* [[File:Trait celibate.png|24px]] Celibate trait
*[[File:Trait celibate.png|24px]] Celibate trait
| {{icon|time}} 1 year
|{{icon|time}} 1 year
|-
|-
| Hold Mystical Communion
|Hold Mystical Communion
|
* [[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience
*[[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience
* [[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects:
*[[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects:
** {{icon|martial}} {{green|+1}} Martial
**{{icon|martial}} {{green|+1}} Martial
** {{icon|learning}} {{green|+1}} Learning
**{{icon|learning}} {{green|+1}} Learning
** {{icon|stress gain}} {{green|-25%}} Stress Gain
**{{icon|stress gain}} {{green|-25%}} Stress Gain
** {{icon|stress loss}} {{green|+25%}} Stress Loss
**{{icon|stress loss}} {{green|+25%}} Stress Loss
* {{icon|unknown}} '''50%''' change to gain one of the following in 3 days:
*{{icon|unknown}} '''50%''' change to gain one of the following in 3 days:
** {{icon|opinion}} {{red|-20}} Opinion with the court chaplain
**{{icon|opinion}} {{red|-20}} Opinion with the court chaplain
** {{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait
**{{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait
** {{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion
**{{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion
** {{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait
**{{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait
** {{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait
**{{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait
** {{icon|ill}} Ill trait
**{{icon|ill}} Ill trait
** {{icon|ill}} Ill trait removed
**{{icon|ill}} Ill trait removed
| {{icon|piety}} 100 Piety
|{{icon|piety}} 100 Piety
|
* {{icon|yes}} Adult
*{{icon|yes}} Adult
* {{icon|yes}} One of the following
*{{icon|yes}} One of the following
** [[File:Trait mystic 1.png|24px]] Wise Man trait
**[[File:Trait mystic 1.png|24px]] Wise Man trait
** [[File:Trait mystic 2.png|24px]] Mystic trait
**[[File:Trait mystic 2.png|24px]] Mystic trait
** [[File:Trait mystic 3.png|24px]] Miracle Worker trait
**[[File:Trait mystic 3.png|24px]] Miracle Worker trait
| {{icon|time}} 5 years
|{{icon|time}} 5 years
|-
|-
| Pet Cat
|Pet Cat
|
* {{icon|stress loss}} {{green|-10}} Stress
*{{icon|stress loss}} {{green|-10}} Stress
| None
|None
|
* [[File:Modifier cat positive.png|24px]] Pet cat
*[[File:Modifier cat positive.png|24px]] Pet cat
| {{icon|time}} 5 years
|{{icon|time}} 5 years
|-
|-
| Pet Dog
|Pet Dog
|
* {{icon|unknown}} One of the following happens:
*{{icon|unknown}} One of the following happens:
** 98% character gains {{green|-10}} {{iconify|Stress}}
**98% character gains {{green|-10}} {{iconify|Stress}}
** 1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder
**1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder
** 1% character is injured
**1% character is injured
| None
|None
|
* [[File:Modifier dog positive.png|24px]] Pet dog
*[[File:Modifier dog positive.png|24px]] Pet dog
| {{icon|time}} 5 years
|{{icon|time}} 5 years
|-
|-
| Attempt Suicide
|Attempt Suicide
|
* {{icon|piety}} {{red|-1}} Level of Devotion
*{{icon|piety}} {{red|-1}} Level of Devotion
* {{icon|unknown}} '''50%''' chance the following happen
*{{icon|unknown}} '''50%''' chance the following happen
** [[File:Death natural.png|24px]] Character dies
**[[File:Death natural.png|24px]] Character dies
** {{icon|renown}} {{red|-1}} Level of Splendor
**{{icon|renown}} {{red|-1}} Level of Splendor
** {{icon|opinion}} {{red|-30}} Opinion with all vassals
**{{icon|opinion}} {{red|-30}} Opinion with all vassals
| None
|None
|
* {{icon|no}} Faith has the Consolamentum tenet
*{{icon|no}} Faith has the Consolamentum tenet
* {{icon|warning}} One of the following
*{{icon|warning}} One of the following
** [[File:Trait cancer.png|24px]] Cancer trait
**[[File:Trait cancer.png|24px]] Cancer trait
** [[File:Trait depressed.png|24px]] Depressed trait
**[[File:Trait depressed.png|24px]] Depressed trait
** [[File:Trait great pox.png|24px]] Great Pox trait
**[[File:Trait great pox.png|24px]] Great Pox trait
** {{iconify|Incapable}} trait
**{{iconify|Incapable}} trait
** [[File:Trait leper.png|24px]] Leper trait
**[[File:Trait leper.png|24px]] Leper trait
** [[File:Trait lunatic.png|24px]] Lunatic trait
**[[File:Trait lunatic.png|24px]] Lunatic trait
** [[File:Stress level 3.png|24px]] Stress Level 3
**[[File:Stress level 3.png|24px]] Stress Level 3
** [[File:Death natural.png|24px]] Best Friend, Soulmate or Child with high Opinion died
**[[File:Death natural.png|24px]] Best Friend, Soulmate or Child with high Opinion died
| {{icon|time}} 5 years
|{{icon|time}} 5 years
|}
|}


=== Activities ===
===Activities===
{{SVersion|1.0}}
{{SVersion|1.0}}
Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army.
Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army.
{| class="mildtable"
{| class="mildtable"
! Activity
!Activity
! Immediate effects
!Immediate effects
! Cost
!Cost
! Additional rquirements
!Additional rquirements
! Cooldown
!Cooldown
|-
|-
| [[File:Activity hunt.png]] Call Hunt
|[[File:Activity hunt.png]] Call Hunt
|
* {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait
*{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait
* {{icon|stress loss}} Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait.
*{{icon|stress loss}} Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait.
* {{icon|stress gain}} Additional stress gain if character have Compassionate or Craven trait.
*{{icon|stress gain}} Additional stress gain if character have Compassionate or Craven trait.
* {{icon|unknown}} Can trigger events with courtiers, vassals and guests
*{{icon|unknown}} Can trigger events with courtiers, vassals and guests
| {{icon|gold}} Depends of primary title tier divide by 1.5
|{{icon|gold}} Depends of primary title tier divide by 1.5
| None
|None
| {{icon|time}} 5 years
|{{icon|time}} 5 years
|-
|-
| [[File:Activity feast.png]] Host Feast
|[[File:Activity feast.png]] Host Feast
|
* [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet
*[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet
* [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet
*[[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet
* {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait
*{{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait
* {{icon|stress loss}} Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait.
*{{icon|stress loss}} Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait.
* {{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets
*{{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets
| {{icon|gold}} Depends of primary title tier
|{{icon|gold}} Depends of primary title tier
| None
|None
| {{icon|time}} 5 years
|{{icon|time}} 5 years
|-
|-
| [[File:Activity meditation.png]] Meditate in Seclusion
|[[File:Activity meditation.png]] Meditate in Seclusion
|
* {{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have:
*{{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have:
** If meditating at the castle lose {{green|-10}} {{iconify|Stress}}
**If meditating at the castle lose {{green|-10}} {{iconify|Stress}}
** If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait
**If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait
* [[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects:
*[[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects:
** {{icon|diplomacy}} {{red|-1}} Diplomacy
**{{icon|diplomacy}} {{red|-1}} Diplomacy
** {{icon|martial}} {{red|-1}} Martial
**{{icon|martial}} {{red|-1}} Martial
** {{icon|stewardship}} {{red|-1}} Stewardship
**{{icon|stewardship}} {{red|-1}} Stewardship
** {{icon|intrigue}} {{red|-1}} Intrigue
**{{icon|intrigue}} {{red|-1}} Intrigue
* {{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations
*{{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations
| None
|None
| {{icon|yes}} Faith has one of the following tenets:
|{{icon|yes}} Faith has one of the following tenets:
* Asceticism
 
* Inner Journey
*Asceticism
| {{icon|time}} 3 years
*Inner Journey
|{{icon|time}} 3 years
|-
|-
| [[File:Activity pilgrimage.png]] Go on a Pilgrimage
|[[File:Activity pilgrimage.png]] Go on a Pilgrimage
|
* {{icon|unknown}} Choose a destination
*{{icon|unknown}} Choose a destination
* {{icon|unknown}} Can trigger various events
*{{icon|unknown}} Can trigger various events
* [[File:Trait mystic.png|24px]] {{green|50%}} Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet
*[[File:Trait mystic.png|24px]] {{green|50%}} Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet
* [[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving:
*[[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving:
** {{icon|piety}} {{green|+2%}} Monthly Piety per Knight
**{{icon|piety}} {{green|+2%}} Monthly Piety per Knight
* [[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving:
*[[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving:
** {{icon|opinion}} {{green|+10}} Close Family Opinion
**{{icon|opinion}} {{green|+10}} Close Family Opinion
* [[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving:
*[[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving:
** {{icon|gold}} {{green|-33%}} Holy Order Hire Cost
**{{icon|gold}} {{green|-33%}} Holy Order Hire Cost
* [[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving:
*[[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving:
** {{icon|opinion}} {{green|+10}} Clergy Opinion
**{{icon|opinion}} {{green|+10}} Clergy Opinion
* [[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving:
*[[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving:
** {{icon|opinion}} {{green|+10}} Same Faith Opinion
**{{icon|opinion}} {{green|+10}} Same Faith Opinion
* {{icon|ill}} {{red|Character may die if they're ill}}
*{{icon|ill}} {{red|Character may die if they're ill}}
| {{icon|gold}} Depends of distance to destination
|{{icon|gold}} Depends of distance to destination
| {{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith
|{{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith
| {{icon|time}} 15 years
|{{icon|time}} 15 years
|-
|-
| [[File:Activity pilgrimage.png]] Undertake the Hajj
|[[File:Activity pilgrimage.png]] Undertake the Hajj
|
* [[File:Trait pilgrim.png|24px]] Gain the Hajjaj Trait
*[[File:Trait pilgrim.png|24px]] Gain the Hajjaj Trait
* [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby
*[[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby
* [[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away
*[[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away
* [[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far
*[[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far
* [[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far
*[[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far
* [[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet
*[[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet
* [[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects:
*[[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects:
** [[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety
**[[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety
** {{icon|opinion}} {{green|+5}} Same Faith Opinion
**{{icon|opinion}} {{green|+5}} Same Faith Opinion
** {{icon|opinion}} {{red|-10}} Attraction Opinion
**{{icon|opinion}} {{red|-10}} Attraction Opinion
* {{icon|ill}} {{red|Character may die if they're ill}}
*{{icon|ill}} {{red|Character may die if they're ill}}
| {{icon|gold}} Depends of distance to Mecca
|{{icon|gold}} Depends of distance to Mecca
| [[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith
|[[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith
| {{icon|time}} 15 years
|{{icon|time}} 15 years
|-
|-
| [[File:Activity witch ritual.png]] Host Grant Rite
|[[File:Activity witch ritual.png]] Host Grant Rite
|
* {{icon|unknown}} 7 days after starting the activity choose what to perform:
*{{icon|unknown}} 7 days after starting the activity choose what to perform:
** Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant
**Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant
** Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}}
**Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}}
* [[File:Trait witch.png|24px]] Can trigger events with characters with the Witch trait
*[[File:Trait witch.png|24px]] Can trigger events with characters with the Witch trait
| {{icon|gold}} 50 Gold
|{{icon|gold}} 50 Gold
| [[File:Trait witch.png|24px]] Witch trait<br>[[File:Modifier outdoors positive.png|24px]] Witch Coven house modifier
|[[File:Trait witch.png|24px]] Witch trait<br>[[File:Modifier outdoors positive.png|24px]] Witch Coven house modifier
| {{icon|time}} 10 years
|{{icon|time}} 10 years
|}
|}


=== Coping actions ===
===Coping actions===
{{SVersion|1.0}}
{{SVersion|1.0}}
Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements.
Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements.
{| class="mildtable"
{| class="mildtable"
! Decision
!Decision
! Stress
!Stress
! Cost
!Cost
! Required trait
!Required trait
! width=35% | Description
! width="35%" |Description
|-
|-
| Confess
|Confess
| {{green|-20}}
|{{green|-20}}
|
* {{icon|warning}} Expose a secret if the character has any
*{{icon|warning}} Expose a secret if the character has any
* [[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects:
*[[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects:
** {{icon|opinion}} {{red|-5}} General Opinion
**{{icon|opinion}} {{red|-5}} General Opinion
| [[File:Trait contrite.png|24px]] Contrite
|[[File:Trait contrite.png|24px]] Contrite
| ''Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.''
|''Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.''
|-
|-
| Consume Hashish Cakes
|Consume Hashish Cakes
| {{green|-20}}
|{{green|-20}}
|
* [[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects:
*[[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects:
** {{icon|stewardship}} {{red|-1}} Stewardship
**{{icon|stewardship}} {{red|-1}} Stewardship
** {{icon|learning}} {{red|-2}} Learning
**{{icon|learning}} {{red|-2}} Learning
| [[File:Trait hashishiyah.png|24px]] Hashishiyah
|[[File:Trait hashishiyah.png|24px]] Hashishiyah
| ''Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!''
|''Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!''
|-
|-
| Donate to Charity
|Donate to Charity
| {{green|-20}}
|{{green|-20}}
|
* {{icon|gold}} Scaled gold
*{{icon|gold}} Scaled gold
| [[File:Trait improvident.png|24px]] Improvident
|[[File:Trait improvident.png|24px]] Improvident
| ''There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.''
|''There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.''
|-
|-
| Flagellate
|Flagellate
| {{green|-40}}
|{{green|-40}}
|
* [[File:Trait wounded 1.png|24px]] Gain the Wounded trait
*[[File:Trait wounded 1.png|24px]] Gain the Wounded trait
** If already [[File:Trait wounded 1.png|24px]] Wounded, gain the [[File:Trait wounded 2.png|24px]] Severely Injured trait
**If already [[File:Trait wounded 1.png|24px]] Wounded, gain the [[File:Trait wounded 2.png|24px]] Severely Injured trait
** If already [[File:Trait wounded 2.png|24px]] Severely Injured, gain the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait
**If already [[File:Trait wounded 2.png|24px]] Severely Injured, gain the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait
** If already [[File:Trait wounded 3.png|24px]] Brutally Mangled, character dies
**If already [[File:Trait wounded 3.png|24px]] Brutally Mangled, character dies
| [[File:Trait flagellant.png|24px]] Flagellant
|[[File:Trait flagellant.png|24px]] Flagellant
| ''Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.''
|''Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.''
|-
|-
| Indulge in Drink
|Indulge in Drink
| {{green|-20}}
|{{green|-20}}
|
* {{icon|prestige}} {{red|-150}} Prestige
*{{icon|prestige}} {{red|-150}} Prestige
| [[File:Trait drunkard.png|24px]] Drunkard
|[[File:Trait drunkard.png|24px]] Drunkard
| ''The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!''
|''The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!''
|-
|-
| Indulge in Food
|Indulge in Food
| {{green|-20}}
|{{green|-20}}
|
* {{icon|gold}} Scaled gold
*{{icon|gold}} Scaled gold
| [[File:Trait comfort eater.png|24px]] Comfort Eater
|[[File:Trait comfort eater.png|24px]] Comfort Eater
| ''When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.''
|''When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.''
|-
|-
| Lash Out
|Lash Out
| {{green|-20}}
|{{green|-20}}
|
* [[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects:
*[[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects:
** {{icon|opinion}} {{red|-10}} Direct Vassal Opinion
**{{icon|opinion}} {{red|-10}} Direct Vassal Opinion
* {{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal
*{{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal
** Friend vassals will only be insulted if the character has no other vassals
**Friend vassals will only be insulted if the character has no other vassals
| [[File:Trait irritable.png|24px]] Irritable
|[[File:Trait irritable.png|24px]] Irritable
| ''To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.''
|''To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.''
|-
|-
| Seclude Yourself
|Seclude Yourself
| {{green|-20}}
|{{green|-20}}
|
* {{icon|prestige}} {{red|-150}} Prestige
*{{icon|prestige}} {{red|-150}} Prestige
| [[File:Trait reclusive.png|24px]] Reclusive
|[[File:Trait reclusive.png|24px]] Reclusive
| ''To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.''
|''To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.''
|-
|-
| Shun Food
|Shun Food
| {{green|-20}}
|{{green|-20}}
|
* [[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects:
*[[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects:
** {{icon|prowess}} {{red|-1}} Prowess
**{{icon|prowess}} {{red|-1}} Prowess
** {{icon|health penalty}} {{red|Moderate Health Penalty}}
**{{icon|health penalty}} {{red|Moderate Health Penalty}}
| [[File:Trait inappetetic.png|24px]] Inappetetic
|[[File:Trait inappetetic.png|24px]] Inappetetic
| ''I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.''
|''I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.''
|-
|-
| Talk to Confidant
|Talk to Confidant
| {{green|-20}}
|{{green|-20}}
|
* {{icon|opinion}} {{red|-10}} Opinion with all courtiers except one
*{{icon|opinion}} {{red|-10}} Opinion with all courtiers except one
| [[File:Trait confider.png|24px]] Confider
|[[File:Trait confider.png|24px]] Confider
| ''To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!''
|''To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!''
|-
|-
| Visit a Brothel
|Visit a Brothel
| {{green|-40}}
|{{green|-40}}
|
* {{icon|gold}} Scaled gold
*{{icon|gold}} Scaled gold
* [[File:Trait lovers pox.png|24px]] {{red|20%}} chance to gain the Lover's Pox trait
*[[File:Trait lovers pox.png|24px]] {{red|20%}} chance to gain the Lover's Pox trait
* [[File:Trait great pox.png|24px]] {{red|5%}} chance to gain the Great Pox trait
*[[File:Trait great pox.png|24px]] {{red|5%}} chance to gain the Great Pox trait
* {{icon|warning}} {{red|5%}} chance to be suspected of adultery
*{{icon|warning}} {{red|5%}} chance to be suspected of adultery
| [[File:Trait rakish.png|24px]] Rakish
|[[File:Trait rakish.png|24px]] Rakish
| ''Nothing relieves the mind like some carnal relief.''
|''Nothing relieves the mind like some carnal relief.''
|-
|-
| Visit the Market
|Visit the Market
| {{green|-20}}
|{{green|-20}}
|
* {{icon|gold}} Scaled gold
*{{icon|gold}} Scaled gold
| [[File:Trait profligate.png|24px]] Profligate
|[[File:Trait profligate.png|24px]] Profligate
| ''Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!''
|''Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!''
|-
|-
| Work Off Some Stress
|Work Off Some Stress
| {{green|-20}}
|{{green|-20}}
|
* [[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects:
*[[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects:
** {{icon|opinion}} {{red|-5}} General Opinion
**{{icon|opinion}} {{red|-5}} General Opinion
| [[File:Trait athletic.png|24px]] Athletic
|[[File:Trait athletic.png|24px]] Athletic
| ''Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.''
|''Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.''
|-
|-
| Write Thoughts Down
|Write Thoughts Down
| {{green|-20}}
|{{green|-20}}
|
* [[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects:
*[[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects:
** {{icon|diplomacy}} {{red|-2}} Diplomacy
**{{icon|diplomacy}} {{red|-2}} Diplomacy
| [[File:Trait journaller.png|24px]] Journaller
|[[File:Trait journaller.png|24px]] Journaller
| ''I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!''
|''I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!''
|}
|}
[[en:Decisions]]
[[en:Decisions]]

2020年9月13日 (日) 18:53的版本

Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the  Incapable trait. Decisions are not shown unless the character meets one of the more specific requirements.

重要决议

重要决议在世界上留下一个永久的痕迹,并通知所有可能受到影响的统治者。

决议 影响 花费 要求
建立一个新王国
  • 创建一个王国头衔
  • De jure cb.png 所有持有的公爵头衔成为新王国法理的一部分
300金币
500威望
200虔诚
  • Yes 成年人
  • Yes 独立
  • Yes 和平
  • Yes 至少30块领地或者三个公爵头衔
  • Icon prestige 03.png 威望等级至少“威名赫赫”
  • Rules.png 游戏规则自建王国已启用
建立一个新帝国
  • 创建一个帝国头衔
  • De jure cb.png 所有持有的王国头衔成为新帝国法理的一部分
1200 金币
2000 威望
600 虔诚
  • Yes 成年人
  • Yes 独立
  • Yes 和平
  • Yes 至少120块领地 或者 三个王国头衔及80块领地
  • Icon prestige 04.png 威望等级至少“高贵之人”
  • Rules.png 游戏规则自建王国已启用
采用特殊的继承方式
  • Changes the title succession of the primary title to the one specific to the character's culture
  • +30 Opinion with vassals of the same culture for 30 years
300 Prestige
  • Yes Title rank is king or emperor
  • Goidelic or North Germanic culture group or Anglo-Saxon culture
  • No Year is 1100 or above
Challenge the Ruler
  • If victorious take the claimed title and lose -50  Opinion with the former liege for 12 years
  • If defeated lose -30  Opinion with the former liege for 12 years and a Level of Fame
  • Defeated character gets the Trait wounded 1.png Wounded trait
    • If they already have the Trait wounded 1.png Wounded trait, they get the Trait wounded 2.png Severely Injured trait
    • If they already have the Trait wounded 2.png Severely Injured trait, they get the Trait wounded 3.png Brutally Mangled trait
    • If they already have the Trait wounded 3.png Brutally Mangled trait, they are killed
None
  • Yes Adult
  • Yes Tribal government
  • Vassal
  • Default cb.png Claim on the Liege's title
  • Doctrine gender equal.png Characters have the same gender or faith has the Equal doctrine
  • Yes Liege is adult
  • Can only be tried once every 10 years
创建宗族支系
  • +350 Prestige
  • Yes Creates a Cadet Branch of the current House
None
  • Yes Adult
  • No Tribal government
  • No House head
  • No Third or closer in succession for one of the house head's titles
  • No Court chaplain if faith has the Theocratic doctrine
祝圣血脉
  • +500 Renown
  • +25% Fervor
  • Trait paragon.png Gain the Paragon trait if not Head of Faith
  • Trait paragon.png Gain the The Savior trait if Head of Faith
2500 Piety
  • Yes At least 3 titles above County
  • Yes Faith is Organized
  • Yes Control a holy site
  • Icon piety christian 05.png Religious Icon Level of Devotion
  • +75 Opinion with head of faith if one exists
  • Can only be done once per faith
  • No Trait content.png Content trait
  • No Trait humble.png Humble trait
建立女巫集会
  • Modifier outdoors positive.png House gains the Witch Coven permanent modifier
  • Trait witch.png All children educated by a character with the Witch trait gain it
  • Trait witch.png All characters with the Witch trait are more successful when converting others to witchcraft
None
  • Yes House Head
  • Trait witch.png Witch trait or secret
  • Trait witch.png Player Heir has the Witch trait or secret known by you
  • Trait witch.png At least 60% of House members, but no less than 4 for smaller Houses, have the Witch trait or secret known by you
Adopt Feudal Ways through Liege
  • Yes Government becomes Feudal
  • Yes Government of Tribal vassals becomes Feudal
  • Holding castle.png All tribal holdings become castle holdings
150 Prestige
  • Yes Tribal government
  • Yes Faith is Organized
  • Yes Liege with Feudal government
  • NoTribal authority 0.png Disparate Tribes Authority law
Adopt Clan Ways through Liege
  • Yes Government becomes Clan
  • Yes Government of Tribal vassals becomes Clan
  • Holding castle.png All tribal holdings become castle holdings
150 Prestige
  • Yes Tribal government
  • Yes Faith is Organized
  • Yes Liege with Clan government
  • NoTribal authority 0.png Disparate Tribes Authority law
Adopt Feudal Ways
  • Yes Government becomes Feudal
  • Yes Government of Tribal vassals becomes Feudal
  • Holding castle.png All tribal holdings become castle holdings
200 Prestige
  • Yes Tribal government
  • Yes Faith is Organized
  • All Tribal Era innovations
  • 5 or more Development in the realm capital
  • Tribal authority 3.png Absolute Tribal Authority law
  • Icon prestige 02.png Level of Fame is at least Distinguished
  • No Liege with Feudal or Clan government
  • No Islam religion
Adopt Clan Ways
  • Yes Government becomes Clan
  • Yes Government of Tribal vassals becomes Clan
  • Holding castle.png All tribal holdings become castle holdings
200 Prestige
  • Yes Tribal government
  • Yes Faith is Organized
  • All Tribal Era innovations
  • 5 or more Development in the realm capital
  • Tribal authority 3.png Absolute Tribal Authority law
  • Icon prestige 02.png Level of Fame is at least Distinguished
  • No Liege with Feudal or Clan government
  • Yes Islam religion
Found Holy Order
  • Yes Become the Patron of a newly created Holy Order
500 Gold
1000 Piety
  • Yes Adult
  • Yes At peace
  • Yes Title rank is king or emperor
  • Yes At least one Castle or City holding except the realm capital
  • At least 60 Opinion with the head of faith if one exists
  • Icon piety christian 03.png Level of Devotion is at least Devoted Servant
  • No Patron of a holy order
Take Stewardship of the Sacred River
  • Icon piety eastern 01.png +1 Level of Devotion
  • Modifier learning positive.png Gain the Steward of the Sacred River modifier
    • If another character has the Steward of the Sacred River modifier it is removed and gain -40  Opinion with them
  • Yes Gain the Lord of the Ganges nickname
Icon piety eastern 01.png 350 Piety
Scaled Gold
  • Yes Adult
  • Yes Title rank is at least duke
  • Yes Control the region of Ganges Plain
  • Yes Realm capital is in the region of Ganges Plain
  • Religion shaivism.png Hinduism religion
  • Icon prestige 03.png Level of Fame is at least Illustrious
  • Icon piety eastern 01.png Level of Devotion is at least Dutiful
Accuse the Krstjani of Heresy
  • If the head of faith refuses lose -30  Opinion with them and cannot take the decision for 30 years
  • If the head of faith agrees gain +30  Opinion with them and the Krstjani loses the Doctrine ecumenical christian.png Ecumenism doctrine
    • The head of faith always agrees if the character has a  Strong Hook on them
250 Piety
  • Yes Adult
  • Yes Independent
  • Yes Title tier is at least duke
  • Yes Feudal or Clan government
  • Yes Faith has a head of faith
  • Doctrine ecumenical christian.png Character's faith has the Ecumenism doctrine
  • Doctrine ecumenical christian.png Krstjani faith has the Ecumenism doctrine
  • Icon piety christian 03.png Level of Devotion is at least Devoted Servant
  • Religion bosnian church.png A neighbor Duke of at least 8 Realm Size practices Krstjani
  • No Excommunicated trait
Establish Ecumenical Patriarchate
  • +250 Piety
  • +15% Fervor
  • -30% Iconoclasm Fervor
  • Doctrine ecumenical christian.png Orthodoxy faith gains the Ecumenism doctrine
  • Doctrine ecumenical christian.png Iconoclasm faith loses the Ecumenism doctrine
  • The Ecumenical Patriarchate replaces the Iconoclast Patriarchate
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Own the County of Constantinople title
  • 1500 Piety
  • Religion orthodox.png Orthodoxy Faith
  • No Ecumenical Patriarchate
Establish Iconoclast Patriarchate
  • +250 Piety
  • +15% Fervor
  • -30% Orthodoxy Fervor
  • Doctrine ecumenical christian.png Iconoclasm faith gains the Ecumenism doctrine
  • Doctrine ecumenical christian.png Orthodoxy faith loses the Ecumenism doctrine
  • The Iconoclast Patriarchate replaces the Ecumenical Patriarchate
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Own the County of Constantinople title
  • 1500 Piety
  • Religion christianity iconoclasm.png Iconoclasm Faith
  • No Iconoclast Patriarchate
Restore the Faith High Priesthood
  • +300 Prestige
  • +250 Piety
  • +10% Fervor
  • A random character becomes head of faith and vassal
None
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Yes Control at least 3 holy sites
  • 1000 Piety
  • Yes One of the following:
    • Religion kabarism.png Judaism religion
    • Religion zoroastrian.png Zoroastrianism religion
Dismantle the Papacy
  • +500 Piety
  • +50% Fervor
  • -100% Catholicism fervor
  • Doctrine ecumenical christian.png Catholicism faith loses the Ecumenism doctrine
  • Yes The former pope converts to the character's faith
  • Destroy the Papacy title
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Yes Control the region of Italia
  • Yes Realm capital is in the region of Africa, Europe or Middle-East
  • Yes One of the following faiths
    • Religion germanic.png Ásatrú
    • Religion sunni.png Ash'arism
    • Religion hellenic.png Hellenism
    • Religion slavic.png Slovianska Pravda
    • Religion baltic.png Vidilism
  • No The pope is landed
Restore the Papacy
  • +250 Piety
  • +15% Fervor
  • Religious councillor job.png The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles
  • Doctrine ecumenical christian.png Catholicism faith gains the Ecumenism doctrine
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Religion catholicism.png Catholicism faith
  • 3000 Piety
  • Own the County of Roma title
  • Yes Control Ancora, Latinum, Romagna and Spoleto
Faith Cannibalism
  • -50% Piety cost to reform or create a faith with the Ritual cannibalism tenet
  • Trait cannibal.png All close family members gain the Cannibal trait
  • Trait cannibal.png All intimidated vassals gain the Cannibal trait
  • Yes Gain the Devourer nickname
250 Piety
  • Yes Adult
  • Trait cannibal.png Cannibal trait
  • Trait cannibal.png Court chaplain has the Cannibal trait
  • Icon piety christian 03.png Level of Devotion is at least Devoted Servant
  • +40 Opinion with head of faith if one exists
  • No Faith has the Ritual Cannibalism tenet
Found University
  • Building university.png Creates a University building on a historical site
  • Yes Gain the Scholar nickname
150 Prestige
  • Yes Adult
  • Yes Title rank is king or emperor
  • Icon prestige 04.png Level of Fame is at least Exalted Among Men
  • At least 40 Development in a historical university site
Embrace English Culture
  • +150 Prestige
  • Change culture to English
  • Family Members change culture to English
  • Every owned county de jure in Kingdom of England has a 40% chance to change culture to English
  • English culture gains several Norman and Anglo-Saxon culture innovations
None
  • Yes Adult
  • Own the Kingdom of England title
  • Yes Realm capital is in Kingdom of England
  • Frankish culture group
Embrace Outremer Culture
  • Change culture to Outremer
  • Courtiers of the same Dynasty change culture to Outremer
  • Realm Capital changes culture to Outremer
  • Domain counties in the region of Middle-East culture to Outremer
None
  • Frankish culture group
  • Character or liege follows a Christian faith
  • Form the Outremer Empire decision
  • Yes Realm capital is in the region of Africa, Middle-East or Persia
  • Yes One of the following:
    • Own the Empire on Outremer title
    • Liege owns the Empire on Outremer title
    • Liege belongs to the Outremer culture
    • Icon prestige 04.png Level of Fame is at least Exalted Among Men
  • No Roman culture
Reclaim Constantinople
  • Realm capital.png Barony of Constantinople becomes realm capital
None
  • Yes Adult
  • Own the Byzantine Empire title
  • Own or is liege of County of Constantinople
Reclaim Rome
  • Realm capital.png Barony of Rome becomes realm capital
None
  • Yes Adult
  • Own the Roman Empire title
  • Own or is liege of County of Rome
Repay Loan
  • Yes Removes all negative effects associated with holy order loans
Scaled Gold
  • Borrow Gold from Holy Order decision
Escape from Prison
  • 50% chance to escape prison
  • 50% chance to gain -20  Opinion with the jailer and Moderate Health Penalty for 5 years
    • Chance is increased to 66% if the character has the Trait craven.png Craven, Trait physique bad 1.png Delicate or Trait weak.png Weak traits
    • Chance is increased to 75% if the character has the Trait physique bad 2.png Frail or Trait physique bad 3.png Feeble trait
None
  • Yes At least 10 years old
  • Imprisoned
  • Can only be tried once every 5 years

Unique decisions

The following major decisions can only be taken once per game, regardless of character.

Decision Effect Cost Requirements
Avenge the Battle of Tours
  • +750 Prestige
  • Icon piety islam 01.png +500 Piety
  • +25% Fervor
  • -25% Catholicism faith fervor
  • 33% chance for each vassal or county in Western Europe to convert to the character's faith
  • Yes Gain the Avenger nickname
None
  • Icon piety islam 01.png Islam relgion
  • Yes Control the regions of Iberia and Southern Francia
  • Yes Realm capital is near the regions of Iberia and Southern Francia
Become the Saoshyant
  • +15% Fervor
  • Trait saoshyant.png Gain the Saoshyant trait
  • Trait saoshyant descendant.png Descendants gain the Saoshyant Descendant trait
  • 35% chance for each courtier to convert to the character's faith
  • Modifier prestige positive.png Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects:
    • +1 Monthly Renown
    • +0.5 Monthly Prestige
    • Icon piety eastern 01.png +0.5 Monthly Piety
  • Yes Gain the Saoshyant nickname
None
  • Yes Adult
  • Yes At peace
  • Own the Persian Empire title and all its de jure territory
  • Religion urartuism.png Zoroastrianism religion
  • Icon piety eastern 04.png Level of Devotion is at least Paragon of Virtue
Build a Glass Monument
  • Building generic house.png Creates a Glass Monument building in the realm capital
  • Yes Gain the Man of Glass nickname
150 Prestige
Scaled Gold
  • Yes Adult
  • Trait lunatic.png Lunatic trait event
  • Icon prestige 02.png Level of Fame is at least Distinguished
Dismantle German Pretenders
  • Default cb.png Start a war against the Holy Roman Empire to conquer it
10000 Prestige
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Own the Byzantine Empire or Roman Empire title
  • Yes Another character owns the Holy Roman Empire title
  • Yes Control the region of Italia
  • Yes Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine
  • Icon prestige 05.png The Living Legend Level of Fame
  • Greek, Italian or Roman culture
Dismantle Greek Pretenders
  • Default cb.png Start a war against the Byzantine Empire to conquer it
10000 Prestige
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Own the Holy Roman Empire title
  • Yes Another character owns the Byzantine Empire title
  • Yes Control the region of Italia
  • Yes Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus
  • Icon prestige 05.png The Living Legend Level of Fame
  • One of the following cultures:
    • Any culture in the Central Germanic group
    • Frankish, French or Italian
Dynasty of Many Crowns
  • +75 Renown
  • Modifier prestige positive.png Dynasty gains the Dynasty of Many Crowns permanent modifier, giving:
    • +2 Stewardship
    • +20% Monthly Prestige
    • +10% Levy Size
    • +5 Direct Vassal Opinion
  • Yes 10 Dynasty members are independent kings or emperors
Empower the Sicilian Parliament
  • Gain the next level of Crown Authority Law
  • Modifier county development positive.png De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving:
    • -5% Building Construction Time
    • -5% Building Construction Gold Cost
    • +10% Monthly Development
1500 Gold
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Yes Feudal government
  • At least 10 Learning
  • Icon prestige 03.png Level of Fame is at least Illustrious
  • Central Germanic, Iberian or Latin culture group
  • Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title
  • Yes Control Duchy of Capua or Duchy of Sicily
  • Yes Realm capital is in the Duchy of Capua or Duchy of Sicily
  • NoCrown authority 0.png Autonomous Vassals Law
Establish Norman Culture
  • Change culture to Norman
  • Norse and French culture characters in the Northern France region change culture to Norman
  • Culture gains all innovation discovered by the Norse and French cultures
  • Yes Duchy of Neustria is renamed Duchy of Normandy
None
  • Yes At peace
  • Yes Own and fully control the Duchy of Neustria
  • Norse culture
  • At least one county de jure part of Duchy of Neustria has French culture
  • No Norman culture doesn't exist
Inspire Opus Francigenum
  • Gain the next level of Crown Authority Law
  • Modifier county development positive.png Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects:
    • -10% Building Construction Time
    • -10% Building Construction Gold Cost
    • -10% Building Construction Prestige Cost
    • +10% Monthly Development
3000 Prestige
500 Gold
  • Yes Adult
  • Yes At peace
  • Yes Feudal government
  • Yes Title rank is king or emperor
  • At least 10 Learning
  • Icon prestige 04.png Level of Fame is at least Exalted Among Men
  • Knighthood, Royal Prerogative and Windmills innovations
  • Yes Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title
  • Yes Control one of the following:
    • Yes Duchy of Orleans and Duchy of Valois
    • Yes Duchy of Provence and Duchy of Toulouse
  • Latin culture group
  • No Italian culture
  • NoCrown authority 0.png Autonomous Vassals Law
Mend the Great Schism
  • +25% Fervor
  • -25% Fervor for all other Christian faiths
  • Doctrine ecumenical christian.png Your faith gains Ecumenism if it did not already have it.
  • Doctrine ecumenical christian.png All other Christian faiths lose the Ecumenism doctrine
  • 80% chance for each character of a different Christian faith to convert to the character's faith
    • All characters with the Trait cynical.png Cynical trait will convert and all characters with the Trait zealous.png Zealous that will refuse
  • Yes Gain the Ecumenist nickname
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is emperor
  • Christian religion
  • Icon piety christian 05.png Religious Icon Level of Devotion
  • Yes Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma
Prepare to Cross the Carpathians
  • Default cb.png Gain the Migrate to Pannonia casus belli
1000 Prestige
  • Yes Adult
  • Yes At peace
  • Yes Tribal government
  • Yes Year is 911 or above
  • Mogyër culture
  • Liege is Mogyër if not independent
  • No Owns 12 or more county titles de jure in Kingdom of Pannonia
  • No Title rank is emperor
  • NoRules.png Immediate Hungarian Migration game rule
Promote Christian Settlements
  • Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian
  • Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5
  • Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith
  • Modifier horse positive.png Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years:
    • +10% Monthly Development
    • -10% Building Construction Time
    • -10 Popular Opinion
2000 Prestige
500 Piety
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Magyar culture group
  • Realm capital has a Magyar culture
  • Doctrine ecumenical christian.png Faith has the Ecumenism doctrine
  • At least 2 neighbor independent rulers are Christian
  • Yes Owns Kingdom of Hungary or Empire of Carpathia
  • No Revive Táltoism
Revive Táltoism
  • Religion pagan magyar.png Convert to Táltoism
  • Religion pagan magyar.png Close family and vassals may convert
2000 Piety
  • Yes Adult
  • Yes At peace
  • Yes Feudal government
  • Christian religion
  • Magyar culture group
  • Realm capital has a Magyar culture
  • Icon piety christian 03.png Level of Devotion is at least Devoted Servant
  • Early Medieval era
  • Royal Prerogative innovation
  • Yes Owns Kingdom of Hungary or Empire of Carpathia
  • No Did not Promote Christian Settlements
Reclaim Britannia
  • Modifier county opinion positive.png All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects:
    • Task promote culture.png +1000 Promote Celtic Culture Speed
  • Yes Gain the Tuatha Dé Danann nickname
None
  • Yes Adult
  • Yes At peace
  • Brythonic or Goidelic culture group
  • All powerful vassals belong to Brythonic or Goidelic
  • Yes Control the region of Britannia
Request Claim on Ireland
  • Default cb.png Gain the Laudably Conquer County casus belli for 100 years
1000 Gold
2000 Piety
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Yes Feudal government
  • Yes Title rank is king or emperor
  • Frankish, North Germanic or West Germanic culture group
  • Religion catholicism.png Catholicism faith
  • Icon piety christian 03.png Level of Devotion is at least Devoted Servant
  • +80 Opinion with the pope
  • Yes Control Deira, Essex, Lancester and Mercia
  • No Control the region of Ireland
Restore Carolingian Borders
  • +350 Prestige
  • Gain the Primogeniture Law
  • Culture gains the Heraldry and Knighthood innovations
  • -50 Opinion with the owner of the Holy Roman Empire title
  • Yes Gain the Great nickname
None
  • Yes Adult
  • Yes At peace
  • Own the Empire of Francia title
  • Yes Realm capital is in the region of Western Europe
  • Yes The Holy Roman Empire title is owned by another character
  • Yes Control the western half of Europe
  • French culture
  • Christian religion
  • Icon prestige 03.png Level of Fame is at least Illustrious
Restore the Ash'ari Caliphate
  • Icon piety islam 01.png +250 Piety
  • +15% Fervor
  • Yes Gain the Sunni Caliphate title
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Yes Control the County of Mecca
  • Yes Control Hashimid, Oultrejourdain, Palestine and Shammar
  • Religion sunni.png Ash'arism faith
  • Icon piety islam 01.png 3000 Piety
  • Form the Outremer Empire decision
Strengthen Bloodline
  • Modifier health positive.png Dynasty gains the Strong Blood permanent modifier
None
  • Yes Dynasty Head
  • No Negative congenital traits
  • Yes One of the following traits
    • Trait beauty good 3.png Beautiful
    • Trait intellect good 3.png Genius
    • Trait physique good 3.png Herculean
  • Yes One positive manifestation of each of the congential traits above
Unite Africa
  • +750 Prestige
  • +500 Piety
  • +25% Fervor
  • 33% chance for each vassal or county in Africa to convert to the character's faith
  • Yes Gain the Unifier of Africa nickname
None
  • Yes Control the region of Africa
  • Yes Realm capital is in the region of Africa
  • Any African culture group

Realm founding decisions

The following unique decisions will result in the creation of a powerful new realm.

Decision Effect Cost Requirements
Become Chakravrati
  • +750 Prestige
  • +2 Levels of Fame
  • +50% Fervor
  • Icon piety eastern 01.png -50% Holy War Piety Cost
  • Trait chakravarti.png Gain the Chakravrati trait
  • Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India
  • Gain the Empire of India title
  • Yes Faith gains the Rightful Rulers of the World special doctrine
  • 50% chance for each vassal to convert to the character's faith
Icon piety eastern 01.png 500 Piety
Scaled Gold
  • Yes Adult
  • Yes Independent
  • Icon piety eastern 05.png Religious Icon Level of Devotion
  • Yes Realm capital is in the region of India
  • Yes Control Deccan Empire, Empire of Rajastan and The Bengal Empire
  • Yes One of the following religions
    • Religion lamaism buddhism.png Buddhism
    • Religion shaivism.png Hinduism
    • Religion jainism.png Jainism
Become Greatest of Khans
  • Gain the Mongol Empire title
  • Mongol Empire gains High Partition title succession law
  • Trait greatest of khans.png Gain the Greatest of Khans trait
  • Modifier horse positive.png Gain the The Great Khan permanent modifier
  • Default cb.png Gain the Mongol Invasion of Kingdom casus belli
  • Icon prestige 05.png Level of Fame becomes The Living Legend if not already
  • Unit horse archers.png Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following:
    • +500 Levies for each held duchy title
    • +1000 Levies for each held kingdom title
    • +2000 Levies for each held empire title
350 Prestige
Scaled Gold
  • Yes Adult
  • Yes Independent
  • Yes Tribal government
  • Yes Title rank is king or emperor
  • Yes At least 25 realm size
  • Yes Realm capital is in the Steppe region
  • Religion tengri.png Tengriism faith
  • Icon prestige 04.png Level of Fame is at least Exalted Among Men
  • Mongolic culture group
Establish Bactrian Supremacy
  • Gain the Empire of Bactria title
  • Modifier county development positive.png County of Balkh gains the Royal Tolls permanent modifier
350 Prestige
Scaled Gold
  • Yes Adult
  • Yes Independent
  • Yes Feudal government
  • Yes Title rank is king or emperor
  • Yes Realm capital is in the region of Bactria
  • Yes Control the region of Bactria
  • Afghan culture
  • Icon prestige 03.png Level of Fame is at least Illustrious
  • Yes One of the following religions
    • Religion lamaism buddhism.png Buddhism
    • Religion urartuism.png Zoroastrianism
Form the Outremer Empire
  • +150 Prestige
  • +100 Piety
  • +15% Fervor
  • -25% Ash'arism faith fervor
  • Gain the Empire of Outremer title
  • De jure cb.png Kingdom of Arabia becomes de jure part of Empire of Outremer
  • De jure cb.png Kingdom of Jerusalem becomes de jure part of Empire of Outremer
  • De jure cb.png Kingdom of Mesopotamia becomes de jure part of Empire of Outremer
  • De jure cb.png Kingdom of Syria becomes de jure part of Empire of Outremer
  • De jure cb.png Kingdom of Egypt becomes de jure part of Empire of Outremer if owned
  • De jure cb.png Kingdom of Israel becomes de jure part of Empire of Outremer if owned
  • Change culture to Outremer
  • County of Jerusalem changes culture to Outremer
  • Culture gains the Men-at-Arms innovation
  • Destroy the Sunni Caliphate title
  • Religion catholicism.png 35% chance for each owned county to change faith to Catholicism
  • Religion catholicism.png 35% chance for each Muslim vassal to change faith to Catholicism
  • 50% chance for each vassal in the same culture group to change culture to Outremer
None
  • Yes Adult
  • Yes Independent
  • Yes Title rank is king or emperor
  • Religion catholicism.png Catholicism faith
  • Icon prestige 05.png The Living Legend Level of Fame
  • Yes Control the region of Outremer
  • Yes Realm capital is in the region of Outremer
  • Yes Crusades are available
Form the Sultanate of Rum
  • +150 Prestige
  • Gain the Kingdom of Rum title
  • If vassal become independent and the former liege gains the following:
    • Unpressed claim on the Kingdom of Rum title
    • -100 Opinion for 50 years
None
  • Yes Adult
  • Yes At peace
  • Yes Control the region of Asia Minor
  • Yes Realm capital is in the regions of Asia Minor or Persia
  • Icon piety islam 01.png Islam religion
  • Icon prestige 03.png Level of Fame is at least Illustrious
  • Icon piety islam 03.png Level of Devotion is at least Devoted Servant
  • Yes One of the following:
    • Yes Independent
    • Icon piety islam 01.png Liege follows Islam religion
  • No Title rank is emperor
  • No Greek culture
Found Portugal
  • +350 Prestige
  • Gain the Kingdom of Portugal title
  • De jure cb.png Duchy of Algarve becomes de jure part of Kingdom of Portugal
  • De jure cb.png Duchy of Beja becomes de jure part of Kingdom of Portugal
  • De jure cb.png Duchy of Coimbra becomes de jure part of Kingdom of Portugal
  • De jure cb.png Duchy of Portucale becomes de jure part of Kingdom of Portugal
  • All Iberian culture group characters and counties adopt Portuguese culture
  • Culture gains a random Civic and Military Innovation
  • Yes Gain the Great nickname
300 Gold
  • Yes Independent
  • Yes Control Algarve, Beja, Coimbra and Portucale
  • Iberian culture group
Found the Kingdom of Aragon
  • +350 Prestige
  • Gain the Kingdom of Aragon title
  • De jure cb.png Duchy of Aragon becomes de jure part of Kingdom of Aragon
  • De jure cb.png Duchy of Barcelona becomes de jure part of Kingdom of Aragon
200 Gold
  • Yes Independent
  • Yes Control the Duchy of Aragon and Duchy of Barcelona
  • Yes Title rank is count or duke
Found the Kingdom of Bosnia
  • Gain the Kingdom of Bosnia title
  • De jure cb.png Duchy of Bosnia becomes de jure part of Kingdom of Bosnia
  • De jure cb.png Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia
300 Gold
200 Prestige
  • Yes Independent
  • Yes Control Bosnia and Zachlumia
  • Yes Capital is within Bosnia or Zachlumia
  • Yes Feudal or Clan government
  • Yes Title rank is count or duke
  • Icon dynasty prestige 02.png Level of Splendor is at least Reputable
  • Bosnian, Croatian or Serbian culture
  • No Tribal era
Restore Israel
  • +150 Prestige
  • +100 Piety
  • +25% Fervor
  • Kingdom of Jerusalem title is replaced by Kingdom of Israel
  • Gain the Kingdom of Israel title
  • 33% chance for each owned county to gain the character's faith and culture
None
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Religion kabarism.png Judaism religion
  • Religion kabarism.png County of Jerusalem shares the character's faith
  • Icon prestige 03.png Level of Fame is at least Illustrious
  • Icon piety christian 03.png Level of Devotion is at least Devoted Servant
  • Yes Control Oultrejourdain, Palestine and Urdunn
Restore the Danelaw
  • Kingdom of England title is replaced by Kingdom of the Danelaw
  • Gain the Kingdom of the Danelaw title
  • Kingdom of the Danelaw gains Scandinavian Elective title succession law
  • Yes Gain the Dane nickname
None
  • Yes Adult
  • Yes At peace
  • Yes Control Deira, East Anglia, East Seaxe, Lancester and Mercia
  • North Germanic culture group
Restore the Kingdom of Cornwall
  • Gain the Kingdom of Cornwall title
  • De jure cb.png Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned
  • De jure cb.png Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned
300 Gold
  • Yes Adult
  • Yes Independent
  • Yes Feudal or Clan government
  • Yes Title rank is count or duke
  • Yes Owns Duchy of Cornwall and all its counties
  • Brythonic culture group
  • At least one barony has Brythonic culture group
  • Icon prestige 04.png Level of Fame is at least Exalted Among Men
Restore the Holy Roman Empire
  • +750 Prestige
  • +500 Fame
  • +30 Opinion with current direct vassals for 30 years
  • Gain the Holy Roman Empire title
  • Holy Roman Empire gains High Partition title succession law
  • De jure cb.png Completely controlled kingdoms become de jure part of Holy Roman Empire
  • Destroy the Kingdom of East Francia title
  • Yes Gain the Great nickname
500 Gold
200 Gold
  • Yes Adult
  • Yes Independent
  • Yes Feudal or Clan government
  • Yes Title rank is king
  • Yes At least 140 realm size
  • Owns the Kingdom of East Francia title
  • Own at least 3 kingdom titles
  • Religion catholicism.png Catholicism faith
  • Icon prestige 03.png Level of Fame is at least Illustrious
  • Yes One of the following
    • +60 Opinion with the pope
    • A hook on the pope
  • No Owner of the Byzantine Empire title follows follows the Catholicism faith
  • No Excommunicated trait
Restore the Roman Empire
  • Replace all held empire titles with Roman Empire
  • Default cb.png Gain the Restore Imperial Province casus belli
  • Trait augustus.png Gain the Augustus trait
  • Yes Gain the Glorious nickname
None
  • Yes Adult
  • Yes Feudal or Clan government
  • Yes Control the territory of the Roman Empire
  • Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title
  • Icon prestige 05.png The Living Legend Level of Fame
  • Yes Religion is one of the following:
    • Christian
    • Religion hellenic.png Greco-Roman
Revive Greater Armenia
  • Gain the Empire of Greater Armenia title
  • De jure cb.png All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia
2000 Prestige
1000 Piety
  • Yes Adult
  • Yes Independent
  • Yes Feudal or Clan government
  • Yes Title rank is king
  • Yes Control the region of Armenia
  • Yes One of the following
    • Armenian culture
    • Religion christianity armenian.png Apostolic faith
Form Archduchy of Austria
  • +350 Prestige
  • Gain the Archduchy of Austria title
  • Gain the Primogeniture Law
  • De jure cb.png Duchy of Austria becomes de jure part of Archduchy of Austria
  • De jure cb.png Duchy of Carinthia becomes de jure part of Archduchy of Austria
  • De jure cb.png Duchy of Salzburg becomes de jure part of Archduchy of Austria
  • De jure cb.png Duchy of Steyermark becomes de jure part of Archduchy of Austria
1000 Gold
  • Yes Adult
  • Yes At peace
  • Yes Control Austria, Carinthia, Salzburg and Steyermark
  • Liege owns the Holy Roman Empire title
  • Christian religion
  • Icon prestige 03.png Level of Fame is at least Illustrious
Form the Swiss Confederation
  • +350 Prestige
  • Gain the Kingdom of Switzerland title
  • De jure cb.png Duchy of Currezia becomes de jure part of Kingdom of Switzerland
  • De jure cb.png Duchy of Savoy becomes de jure part of Kingdom of Switzerland
  • De jure cb.png Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland
  • Gain the next level of Crown Authority Law if government is Feudal
500 Gold
  • Yes Adult
  • Yes At peace
  • Yes Control Currezia, Savoy and Upper Burgundy
  • Liege owns the Holy Roman Empire title
  • Christian religion
  • Icon prestige 03.png Level of Fame is at least Illustrious
  • One of the following cultures:
    • Any culture in the Central Germanic group
    • Frankish, Italian, Lombard or Occitan
Unify the Burgundies
  • +150 Prestige
  • Gain the Kingdom of Burgundy title
  • Change culture to Occitan if not already
  • Culture discovers the Bailiffs, Burhs and Guilds innovations
  • Become independent
  • Former liege gains an unpressed claim on the Kingdom of Rum title
  • -100 Opinion with the former liege gains for 50 years
1000 Gold
  • Yes Adult
  • Yes At peace
  • Yes Realm capital is in the region of Burgundy
  • Yes Control the region of Burgundy
  • French or Occitan culture
  • Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title
  • Icon prestige 03.png Level of Fame is at least Illustrious
Unify Italy
  • +350 Prestige
  • De jure cb.png Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia
  • Culture discovers the Guilds, Men-at-Arms, and Pike Columns innovations
None
  • Yes Adult
  • Yes Independent
  • Yes At peace
  • Own the Empire of Italia title
  • Yes Control the regions of Italia and Illyricum
  • Yes Realm Capital is in the region of Italia
  • Italian culture
  • Icon prestige 04.png Level of Fame is at least Exalted Among Men
  • No Restore Carolingian Borders decision
Unite the Slavs
  • +750 Prestige
  • Culture gains up to 3 Innovations from other Slavic cultures
  • Gain the Empire of Slavia title
  • De jure cb.png All owned Slavic kingdom titles become de jure part of Empire of Slavia
  • Yes Gain the Bogatyr nickname if male
  • Yes Gain the Polyanitsa nickname if female
600 Gold
  • East Slavic, West Slavic or South Slavic culture group
  • Yes Control the region of Slavia
Unite the South Slavs
  • +750 Prestige
  • Culture gains a random Civic and Military Innovation
  • All owned South Slavic kingdom titles are merged under the primary title
  • Gain the next level of Crown Authority Law if government is Feudal or Clan
None
  • South Slavic culture group
  • Yes Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia
  • Yes Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor
Unite the West Slavs
  • +750 Prestige
  • Culture gains a random Civic and Military Innovation
  • All owned West Slavic kingdom titles are merged under the primary title
  • Gain the next level of Crown Authority Law if government is Feudal or Clan
None
  • West Slavic culture group
  • Yes Control Boemia, Great Moravia, Poland and Pomerania
  • Yes Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor
Unite the Spanish Thrones
  • +750 Prestige
  • All owned Spanish kingdom titles are merged under the primary title
  • Gain the next level of Crown Authority Law if government is Feudal or Clan
None
  • Iberian culture group
  • Yes Control Castille, Léon and Galicia
  • Yes Primary title is Castille, Léon, Galicia or Portugal unless emperor
  • Yes Year is 1000 or above

小型决议

The following decisions have a cooldown and do not affect the world at large.

Decision Effect Cost Requirements Cooldown
寻找宫廷医生
  • Gain the option to hire one of the following Court Physicians within two weeks:
    • A character with 5-10  Learning
    • A character with 10-15  Learning
    • A character with 1-15  Learning and the Trait mystic 1.png Wise Man or Trait mystic 2.png Mystic trait if they're in the capital county
    • A character with 15  Learning if the character taking the decision has at least 15  Learning
None
  • None
1 year
邀请骑士
  • Doctrine gender male dominated.png 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine
  • Doctrine gender equal.png 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine
  • Doctrine gender female dominated.png 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine
150 Prestige
  • None
10 years
邀请宣称者
  • Yes 3 characters with relevant claims will arrive as guests within the next 5 years
150 Prestige if Count
350 Prestige if Duke
750 Prestige if King
1500 Prestige if Emperor
  • Yes Title rank is at least duke
10 years
转变成本地文化
  • Adopts the culture of the realm capital
  • 20% chance for each vassal to convert to the character's culture
300 Prestige
  • Yes Adult
  • Yes At peace
  • Realm capital has a different culture
Lifetime
Borrow Gold from Holy Order
  • Gain scaled Gold
  • The holy order will make demands if the loan is not repaid
  • If the character dies the loan is inherited
50 Piety
  • Yes Any holy order with the same faith and enough gold
  • Yes No active loan
15 years
Revoke Holy Order Lease
  • Take a barony title from the holy order
  • -40 Opinion with the holy order grandmaster
  • -20 Opinion with the head of faith if one exists
500 Piety
  • Yes Adult
  • Yes At peace
  • Yes Own the de jure county of a holy order barony
None
Submit to the Great Khan
  • Become a vassal of the Mongol Empire
  • War outcome white peace.png All offensive wars end in white peace
None
  • Yes Independent
  • Yes Mongol Empire borders the realm
  • No Title rank is emperor
None
归还罗马
  • Yes The pope gains the County of Roma title
  • +250 Piety
  • +20 Opinion with the pope
  • +10 Stress if character has the Ambitious trait
  • +30 Stress if character has the Cynical trait
None
  • Yes Independent
  • Own the County of Roma title
  • Religion catholicism.png Catholicism faith
None
Raise a Runestone
  • Icon piety pagan 01.png +100 Piety
  • +10 Opinion with vassals of the same faith
  • Modifier social positive.png Capital county gains the Runestone permanent modifier
None
  • Religion germanic.png Ásatrú faith
  • Death natural.png Dead ancestor
None
Determine Bhakti
  • If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses:
    • -33%  Stress Gain and Medium Health Boost
    • +10% Domain Taxes from same faith and +20% Stewardship lifestyle.png Monthly Stewardship Lifestyle Experience
    • +2  Martial and +3 Controlled Territory Defender Advantage
    • +2  Learning and +20% Icon piety eastern 01.png Monthly Piety
  • If faith is or originates from Shaivism choose or replace one of the following permanent bonuses:
    • 25%  Fertility Gain, +10 Attraction Opinion and +10 Close Relative Opinion.
    • +4  Prowess and +3 Attacker Advantage
    • +20 Spouse Opinion, +10 Dynasty Opinion and +10 Close Relative Opinion.
    • 20% Focus invalid.png Monthly Lifestyle Experience Gain and +10 Clergy Opinion.
  • If faith is or originates from Smartism choose or replace one of the following permanent bonuses:
    • +2  Stewardship, +5% Domain Taxes and -10 Attraction Opinion
    • +2  Diplomacy and +2  Learning
    • +10 Vassal Opinion and Small Health Boost
    • +10 Dynasty Opinion and +2 Faith Hostility Advantage
Icon piety eastern 01.png 100 Piety if no patron deity
Icon piety eastern 01.png 500 Piety if any patron deity
  • Yes Faith has the Bhakti tenet
None
Divine the Stars
  • Gain a random modifier for 10 years:
    • +2  Diplomacy, +25% Diplomacy lifestyle.png Monthly Diplomacy Lifestyle Experience and -2  Martial
    • +2  Martial, +25% Martial lifestyle.png Monthly Martial Lifestyle Experience and -2  Learning
    • +2  Stewardship, +25% Stewardship lifestyle.png Monthly Stewardship Lifestyle Experience and -2  Intrigue
    • +2  Intrigue, +25% Intrigue lifestyle.png Monthly Intrigue Lifestyle Experience and -2  Diplomacy
    • +2  Learning, +25% Learning lifestyle.png Monthly Learning Lifestyle Experience and -2  Stewardship
None
  • Yes Faith has the Astrology tenet
None
Give your Ancestor a Sky Burial
  • Icon piety pagan 01.png +250 Piety
  • +20 Opinion with vassals whose faiths have the same tenet
None
  • Yes Faith has the Sky Burials tenet
  • Death natural.png Dead ancestor
None
Initiate Consolamentum
  • Death natural.png Character dies
  • +1 Level of Devotion
None
  • Yes Faith has the Consolamentum tenet
  • Yes One of the following
    • Yes 60 years old
    • Health is Near Death or Dying
    •  Incapable trait
None
Seek Aid of the Spirits
  • Choose an offering
    • A large offering gives +40  Stress if the character has the Trait cynical.png Cynical or Trait greedy.png Greedy traits
    • No offering gives +40  Stress if the character has the Trait generous.png Generous or Trait humble.png Humble traits
  • Gain one of the following:
    • Trait shrewd.png Shrewd trait
    • Trait strong.png Strong trait
    • Trait possessed.png Possessed trait
    • Trait impotent.png Impotent trait
    • Trait infirm.png Infirm trait
    •  Ill trait
    • +3  Stewardship and +25%  Fertility for 20 years
    • +3  Intrigue and +25%  Dread Gain for 20 years
    • +3  Learning and -25%  Stress Gain for 20 years
    • +3  Martial and +4  Prowess for 20 years
    • +3  Diplomacy and Small Health Boost for 20 years
    • Lose Trait dull.png Dull trait
    • Lose Trait weak.png Weak trait
None
  • Yes Faith has the Adorcism tenet
  • Religious councillor job.png Court Chaplain
  • NoTrait possessed.png Possessed trait
5 years
Take Vow of Poverty
  • Modifier piety positive.png Vow of Poverty
    • +5 Clergy Opinion
    • +2 Monthly Piety
    • -20% Monthly Income
  • +10 Stress if the character has the Ambitious trait
  • +35 Stress if the character has the Cynical trait
  • +60 Stress if the character has the Greedy trait
None
  • Yes Faith has the Vows of Poverty tenet
None
Renounce Vow of Poverty
  • Modifier piety positive.png Lose Vow of Poverty
  • +10 Stress if the character has the Humble trait
  • +35 Stress if the character has the Zealous trait
  • +60 Stress if the character has the Generous trait
100 Piety
  • Yes Faith has the Vows of Poverty tenet
None
Commission Epic
  • Choose who shall write the epic:
    • Choosing the storyteller will give +30  Stress if the character has the Greedy trait
  • Choose a theme:
    • Focusing on the character will grant 150  Prestige and 50  Renown when the poem is complete
    • Focusing on family will grant 75  Prestige and 75  Renown when the poem is complete
    • Focusing on truth will grant 150  Prestige and 250  Piety when the poem is complete
  • +2 Monthly Prestige for 10 years if the epic is regular
  • +5 Monthly Prestige for 10 years if the epic is exceptional
Depends on monthly income
  • Yes Adult
  • Diplomacy lifestyle.png Writing History perk
10 years
Extort Subjects
  • Two events to gain gold in exchange for penalties will take place within the next 5 days
  • +60 Stress if the character has the Generous trait
None
  • Yes Adult
  • Stewardship lifestyle.png It is MY Domain perk
2 years
Sell Minor Titles
  • Scaled Gold
  • One of the following happens in 5 days:
    • Gain random  Gold,  Prestige and a  Weak Hook on a vassal
    • Gain random  Gold and reduce a powerful vassal's feudal taxes
    • Lose random  Prestige and 30  Opinion with a vassal
    • Choose to gain random  Gold or random  Prestige
    • Choose to gain random  Gold or random  Renown
    • Choose to lose random  Prestige or 30  Opinion with a powerful vassal
150 Prestige
  • Yes Adult
  • Stewardship lifestyle.png At Any Cost perk
5 years
Embrace Celibacy
  • Trait celibate.png Gain the Celibate trait
  • +60 Stress if the character has the Lustful trait
None
  • Yes Adult
  • Learning lifestyle.png Restraint perk
  • NoTrait seducer.png Seducer trait
  • NoTrait reveler 1.png Eager Reveler trait
  • NoTrait reveler 2.png Famous Reveler trait
  • NoTrait reveler 3.png Legendary Reveler trait
1 year
Abandon Celibacy
  • Trait celibate.png Lose the Celibate trait
  • -35 Stress if the character has the Lustful trait
None
  • Learning lifestyle.png Restraint perk
  • Trait celibate.png Celibate trait
1 year
Hold Mystical Communion
  • Learning lifestyle.png +300 Learning Lifestyle Experience
  • Modifier stress positive.png Gain the Divine Guidance modifier for 5 years, giving the following effects:
    • +1 Martial
    • +1 Learning
    • -25% Stress Gain
    • +25% Stress Loss
  • 50% change to gain one of the following in 3 days:
    • -20 Opinion with the court chaplain
    • -20 Opinion with a vassal with the Zealous trait
    • -30 Opinion with the head of faith and -1 level of devotion
    • +30 Opinion with a vassal with the Zealous trait
    • +30 Opinion with a vassal, councilor or family member with a required trait
    • Ill trait
    • Ill trait removed
100 Piety
  • Yes Adult
  • Yes One of the following
    • Trait mystic 1.png Wise Man trait
    • Trait mystic 2.png Mystic trait
    • Trait mystic 3.png Miracle Worker trait
5 years
Pet Cat
  • -10 Stress
None
  • Modifier cat positive.png Pet cat
5 years
Pet Dog
  • One of the following happens:
    • 98% character gains -10  Stress
    • 1% choice between an  Unpressed Claim on a random neighbor title or +20  Opinion with the title holder
    • 1% character is injured
None
  • Modifier dog positive.png Pet dog
5 years
Attempt Suicide
  • -1 Level of Devotion
  • 50% chance the following happen
    • Death natural.png Character dies
    • -1 Level of Splendor
    • -30 Opinion with all vassals
None
  • No Faith has the Consolamentum tenet
  • One of the following
    • Trait cancer.png Cancer trait
    • Trait depressed.png Depressed trait
    • Trait great pox.png Great Pox trait
    •  Incapable trait
    • Trait leper.png Leper trait
    • Trait lunatic.png Lunatic trait
    • Stress level 3.png Stress Level 3
    • Death natural.png Best Friend, Soulmate or Child with high Opinion died
5 years

Activities

Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army.

Activity Immediate effects Cost Additional rquirements Cooldown
Activity hunt.png Call Hunt
  • -30 Stress if the character doesn't have the Lazy trait
  • Additional stress lost if character have Diligent, Athletic, Sadistic, Brave or Hunter trait.
  • Additional stress gain if character have Compassionate or Craven trait.
  • Can trigger events with courtiers, vassals and guests
Depends of primary title tier divide by 1.5 None 5 years
Activity feast.png Host Feast
  • Icon piety pagan 01.png +100 Piety if faith has the Hedonistic tenet
  • Icon piety pagan 01.png +100 Piety if faith has the Ritual Celebrations tenet
  • -30 Stress if the character doesn't have the Shy trait
  • Additional Stress lost if character have Gluttonous, Gregarious, Drunkard, Comfort Eater, Greedy or Reveler trait.
  • Can trigger events with courtiers, vassals, family, liege and personal scheme targets
Depends of primary title tier None 5 years
Activity meditation.png Meditate in Seclusion
  • Choose a place to meditate based on what terrain controlled baronies have:
    • If meditating at the castle lose -10  Stress
    • If meditating outside the castle can lose or gain random  Stress, gain  Learning or lose a negative trait
  • Modifier learning negative.png Gain the Meditating in Seclusion modifier for 6 months, giving the following effects:
    • -1 Diplomacy
    • -1 Martial
    • -1 Stewardship
    • -1 Intrigue
  • Each meditation increases the chance of a successful outcome for further meditations
None Yes Faith has one of the following tenets:
  • Asceticism
  • Inner Journey
3 years
Activity pilgrimage.png Go on a Pilgrimage
  • Choose a destination
  • Can trigger various events
  • Trait mystic.png 50% Chance to gain or upgrade a Mystic trait if faith has the Esotericism tenet
  • Modifier prowess positive.png Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving:
    • +2% Monthly Piety per Knight
  • Modifier family positive.png Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving:
    • +10 Close Family Opinion
  • Modifier martial positive.png Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving:
    • -33% Holy Order Hire Cost
  • Modifier social positive.png Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving:
    • +10 Clergy Opinion
  • Modifier social positive.png Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving:
    • +10 Same Faith Opinion
  • Character may die if they're ill
Depends of distance to destination NoReligion christianity lollard.png Lollardy faith
NoReligion christianity paulicanism.png Paulicianism faith
NoReligion christianity waldensian.png Waldensianism faith
15 years
Activity pilgrimage.png Undertake the Hajj
  • Trait pilgrim.png Gain the Hajjaj Trait
  • Icon piety islam 01.png +250 Piety if Mecca is nearby
  • Icon piety islam 01.png +375 Piety if Mecca is some distance away
  • Icon piety islam 01.png +625 Piety if Mecca is far
  • Icon piety islam 01.png +875 Piety if Mecca is very far
  • Modifier social positive.png Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet
  • Modifier letter positive.png Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects:
    • Icon piety islam 01.png +5 Monthly Piety
    • +5 Same Faith Opinion
    • -10 Attraction Opinion
  • Character may die if they're ill
Depends of distance to Mecca Icon piety islam 01.png Islam religion
NoReligion alevi.png Alevism faith
NoReligion islam druze.png Druze faith
15 years
Activity witch ritual.png Host Grant Rite
  • 7 days after starting the activity choose what to perform:
    • Being successful grants +20  Opinion with every participant
    • Being unsuccessful grants -15  Opinion with every participant and +20  Stress
  • Trait witch.png Can trigger events with characters with the Witch trait
50 Gold Trait witch.png Witch trait
Modifier outdoors positive.png Witch Coven house modifier
10 years

Coping actions

Coping actions are decisions available to characters with a coping mechanism trait and reduce  Stress at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements.

Decision Stress Cost Required trait Description
Confess -20
  • Expose a secret if the character has any
  • Modifier social negative.png Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects:
    • -5 General Opinion
Trait contrite.png Contrite Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.
Consume Hashish Cakes -20
  • Modifier stress negative.png Gain the Hashish Stupor modifier for 2 years, giving the following effects:
    • -1 Stewardship
    • -2 Learning
Trait hashishiyah.png Hashishiyah Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!
Donate to Charity -20
  • Scaled gold
Trait improvident.png Improvident There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.
Flagellate -40
  • Trait wounded 1.png Gain the Wounded trait
    • If already Trait wounded 1.png Wounded, gain the Trait wounded 2.png Severely Injured trait
    • If already Trait wounded 2.png Severely Injured, gain the Trait wounded 3.png Brutally Mangled trait
    • If already Trait wounded 3.png Brutally Mangled, character dies
Trait flagellant.png Flagellant Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.
Indulge in Drink -20
  • -150 Prestige
Trait drunkard.png Drunkard The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!
Indulge in Food -20
  • Scaled gold
Trait comfort eater.png Comfort Eater When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.
Lash Out -20
  • Modifier stress negative.png 50% Chance to gain the Lashing Out modifier for 1 year, giving the following effects:
    • -10 Direct Vassal Opinion
  • 50% Chance to lose -40 Opinion with a vassal
    • Friend vassals will only be insulted if the character has no other vassals
Trait irritable.png Irritable To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.
Seclude Yourself -20
  • -150 Prestige
Trait reclusive.png Reclusive To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.
Shun Food -20
  • Modifier food negative.png Gain the Famished modifier for 3 years, giving the following effects:
    • -1 Prowess
    • Moderate Health Penalty
Trait inappetetic.png Inappetetic I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.
Talk to Confidant -20
  • -10 Opinion with all courtiers except one
Trait confider.png Confider To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!
Visit a Brothel -40
  • Scaled gold
  • Trait lovers pox.png 20% chance to gain the Lover's Pox trait
  • Trait great pox.png 5% chance to gain the Great Pox trait
  • 5% chance to be suspected of adultery
Trait rakish.png Rakish Nothing relieves the mind like some carnal relief.
Visit the Market -20
  • Scaled gold
Trait profligate.png Profligate Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!
Work Off Some Stress -20
  • Modifier social negative.png Gain the Sweaty Stench modifier for 1 year, giving the following effects:
    • -5 General Opinion
Trait athletic.png Athletic Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.
Write Thoughts Down -20
  • Modifier social negative.png Gain the Occupied Writing modifier for 1 year, giving the following effects:
    • -2 Diplomacy
Trait journaller.png Journaller I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!