内阁

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临冬城的猫讨论 | 贡献2020年9月7日 (一) 23:18的版本

内阁是由6位封臣或廷臣组成的团体,这些角色可帮助领主统治其领域。每个内阁成员同时可以执行一项任务。如果内阁成员同时还是指挥官,则在执行任务时不能领导军队。如果角色具有 Incapable无能特征,则不能任命其为内阁成员。内阁成员的职位主要技能获得 +5%的生活方式经验。

内阁成员执行任务时,每年都会触发与其相关的一个事件。如果议员的技能高于8,则可能发生正面事件;如果议员的技能低于15,则可能发生负面事件。

配偶职位只能由无领地的配偶填补。如果信仰具有一夫多妻制婚姻类型,则主要配偶将担任该职位。

只有在领主的信仰具有可剥夺神职人员任命教义情况下,才能更改宫廷祭司。神权制信条的宗教拥有领地祭司而不是宫廷祭司。领地祭司租赁领主领地中所有神庙,并从同一信仰的所有封臣收取部分税收和征召兵。领地祭司和封臣一样向领主缴纳税收和征兆兵,但如果他们对领主持有负面 Opinion态度,他们将拒绝缴纳。

职位 主属性 任务 效果 可能的正面事件 可能的负面事件
配偶
Spouse job.png
所有 Unknown.png 协助统治者 统治者获取该内阁成员的 33% 全属性
  • +75 威望
  • +10 恐怖值
  • 10年内 +2 优势
  • 10年内 +10% 征兆兵数量
  • 10年内 -20% 雇佣兵花费
  • 5年内 -25% 兵士维护费
  • +20 宗族成员好感
  • +30 宗教领袖好感
  • 两个孩子终止宿仇
  • 玩家继承人与另一个孩子成为朋友
  • 获取廷臣的牵制
Diplomacy.png 宫廷政治 统治者获取该内阁成员的 66% 外交能力
Martial.png 骑士训成 统治者获取该内阁成员的 66% 军事能力
Stewardship.png 管理直辖领地 统治者获取该内阁成员的 66% 管理能力
Intrigue.png 宫廷谋略 统治者获取该内阁成员的 66% 密谋能力
Learning.png 赞助文化产业 统治者获取该内阁成员的 66% 学识能力
宫廷司祭
Religious councillor job.png
 Learning学识 Task religious relations.png 宗教关系
  • 每点学识 +0.05 虔诚
  • 每点学识 +0.5 宗教统治者好感
  • 5年内神权封臣好感 +30
  • -50 虔诚
  • 5年内神权封臣好感 -30
Task conversion.png 改变伯爵领信仰 在进度达到100%时将伯爵领改为领主信仰
  • 5年内伯爵领发展度每月增长 +5%
  • 5年内伯爵领征兆兵规模 +25%
  • 5年内伯爵领公众好感度 +30
  • 5年内伯爵领公众好感度 -30
Task fabricate claim.png 伪造伯爵领宣称 在进度达到100%时获取一个弱宣称
  • 20% 几率获取该公爵领宣称
  • -100 虔诚
  • 5年内该头衔持有者好感 -30
  • 5年内一个强力封臣好感 -20
  • 5年内直属封臣好感 -10
Chancellor
Chancellor job.png
 Diplomacy Task foreign affairs.png Foreign Affairs
  • +0.05 Prestige per Councilor Skill
  • +0.5 Independent Ruler Opinion per Councilor Skill
  • Truce.png Ends a Truce against another ruler
  • +30 Opinion with a neighbor for 5 years
  • -30 Opinion with a neighbor for 5 years
  • Neighbor gains an Unpressed Claim
  • Truce.png Ends an enemy Truce
Task domestic affairs.png Domestic Affairs +0.5 Direct Vassal Opinion per Councilor Skill
  • +30 Opinion with a Powerful Vassal for 5 years
  • A Feudal Contract raises Feudal Taxes
  • Truce.png Option to end a Vassal war
  • Option to give a vassal Partition Law
  • -150 Prestige
  • -30 Opinion with a Powerful Vassal for 5 years
  • A Feudal Contract lowers Feudal Taxes
Task integrate title.png Integrate Title Yes At 100 progress the targeted Title becomes de jure part of the Primary Title
  • Task integrate title.png +15% Task Progress
  • Option to gain County Development or Prestige
Task integrate title.png -15% Task Progress
Steward
Steward job.png
 Stewardship Task collect taxes.png Collect Taxes +0.5% Domain Taxes per Councilor Skill  Gold based on current monthly income County corruption.png County Corruption for 5 years
Task develop county.png Increase Development in County
  • -1% Building and Holding Construction Time per Councilor Skill
  • +0.2 Monthly Development Growth per Councilor Skill
  • At 100% increase Development by 1
  • +20 County Control
  • +10% County Holding Taxes for 10 years
  • -20 County Control
  • +20 County Building Construction Time
  • -40 County Popular Opinion for 5 years
Task promote culture.png Promote Culture At 100% County changes Culture to the liege's
  • +10% County Holding Taxes for 5 years
  • +25% County Levy Size for 5 years
  • +40 County Popular Opinion for 5 years
  • -40 County Popular Opinion for 5 years
Marshal
Marshal job.png
 Martial Task organize levies.png Organize Levies
  • +5% Levy Size, Garrison Size and Reinforcement Rate
  • +1% Levy Size, Garrison Size and Reinforcement Rate per Councillor Skill
  • +5% County Holding Taxes for 5 years
  • County corruption.png No County Corruption for 5 years
  • -5% Levy Size for 5 years
  • -10% County Holding Taxes for 5 years
  • Modifier county development negative.png Thieves Guild County Corruption for 5 years
Task train commanders.png Train Commanders
  • -0.05% Met-at-Arms Maintenance
  • -1% Met-at-Arms Maintenance per Councilor Skill
  • +0.33% Monthly chance to improve or find a Commander per Councillor Skill
  • +1 Prowess to a Commander
  • Commander gains a new Commander trait
  • Trait wounded 1.png Commander gains the Wounded trait
  • Trait maimed.png Commander gains the Maimed trait
  • Death natural.png Commander is killed
Task increase control.png Increase Control in County
  • County corruption.png +0.2% Monthly chance to remove County Corruption per Chancellor Skill
  • County corruption.png Targeted County cannot gain Corruption
  • +50 County Popular Opinion for 5 years
  • +30 Opinion with a baron for 5 years
  • -20 County Control
  • -50 County Popular Opinion for 5 years
  • -30 Opinion with a baron for 5 years
Spymaster
Spymaster job.png
 Intrigue Task disrupt schemes.png Disrupt Schemes
  • +5 Hostile Scheme Resistance
  • +0.5 Hostile Scheme Resistance per Councilor Skill
  • +10 Scheme Discovery Chance
  • +1 Scheme Discovery Chance per Councilor Skill
  • An enemy Hostile Scheme is canceled
  • Discover a Criminal secret
  • Discover a Shunned secret
  • A personal secret is revealed to a Powerful Vassal
  • A courtier's secret is revealed to a Powerful Vassal
Task support schemes.png Support Schemes
  • +10 Hostile Scheme Power
  • +1 Hostile Scheme Power per Councilor Skill
  • +5 Hostile Scheme Success Chance
  • +0.5 Hostile Scheme Success Chance per Councilor Skill
  • Discover a Criminal secret
  • Discover a Shunned secret
  • -150 Prestige
  • -100 Piety
  • A Hostile Scheme is canceled
Task find secrets.png Find Secrets +5% Chance to discover a Secret at court (if any) per Councilor Skill None
  • -15 Opinion with the target
  • Crime against the Liege