无编辑摘要 |
(00:55, 17 October 2020 WeirdMatter) |
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以下永久修正影响[[宗族]]的所有成员: | 以下永久修正影响[[宗族]]的所有成员: | ||
{| class="mildtable plainlist" | {| class="mildtable plainlist" | ||
! | !修正 | ||
! | !效果 | ||
! | !要求 | ||
|- | |- | ||
|{{icon|prestige positive}} 众王之族 | |{{icon|prestige positive}} 众王之族 | ||
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|} | |} | ||
== | == 永久家族修正== | ||
以下永久修正影响[[ 家族]] 的所有成员: | |||
{| class="mildtable plainlist" | {| class="mildtable plainlist" | ||
! | ! 修正 | ||
! | ! 效果 | ||
! | ! 要求 | ||
|- | |- | ||
| {{icon|outdoors positive}} | |{{icon|outdoors positive}} 巫师集会 | ||
| | | | ||
* {{icon|fertility}} {{green|+10%}} | *{{icon|fertility}} {{green|+10%}} 生育力 | ||
* {{icon|health boost}} {{green| | *{{icon|health boost}} 健康:{{green| 中等增益}} | ||
* {{icon|scheme success chance}} {{green|+10}} | *{{icon|scheme success chance}} {{green|+10}} 阴谋强度 | ||
* {{icon|scheme success chance}} {{green|+10}} | *{{icon|scheme success chance}} {{green|+10}} 阴谋抗性 | ||
| {{icon|decision}} [[Decisions#Found_Witch_Coven| | |{{icon|decision}} [[Decisions#Found_Witch_Coven| 建立巫师集会]] 决议 | ||
|} | |} | ||
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*{{icon|piety}} <section begin=PropheticVisionsPietyGain />{{green|+1}}<section end=PropheticVisionsPietyGain /> 每月虔诚 | *{{icon|piety}} <section begin="PropheticVisionsPietyGain" />{{green|+1}}<section end="PropheticVisionsPietyGain" /> 每月虔诚 | ||
*{{icon|opinion}} {{green|+10}} 神职人员好感 | *{{icon|opinion}} {{green|+10}} 神职人员好感 | ||
|{{icon|unknown}} 附身事件选择 | |{{icon|unknown}} 附身事件选择 | ||
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*{{icon|learning}} {{green|+1}} 学识 | *{{icon|learning}} {{green|+1}} 学识 | ||
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*[[File:Icon piety eastern 01.png|24px]] <section begin=StewardOfTheSacredRiverPietyGain />{{green|+5}}<section end=StewardOfTheSacredRiverPietyGain /> 每月虔诚 | *[[File:Icon piety eastern 01.png|24px]] <section begin="StewardOfTheSacredRiverPietyGain" />{{green|+5}}<section end="StewardOfTheSacredRiverPietyGain" /> 每月虔诚 | ||
*{{icon|opinion}} {{green|+10}} 同信仰神权制统治者好感度 | *{{icon|opinion}} {{green|+10}} 同信仰神权制统治者好感度 | ||
|{{icon|decision}} 成为圣河的管理者决议 | |{{icon|decision}} 成为圣河的管理者决议 | ||
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*{{icon|dread}} {{green|+30}} 自然恐怖值 | *{{icon|dread}} {{green|+30}} 自然恐怖值 | ||
*{{icon|dread}} {{green|-50%}} 恐怖值消逝 | *{{icon|dread}} {{green|-50%}} 恐怖值消逝 | ||
*{{icon|scheme success chance}} {{green|+20}} 阴谋 | *{{icon|scheme success chance}} {{green|+20}} 阴谋 抗性 | ||
*{{icon|scheme success chance}} {{green|-15}} 阴谋成功概率 | *{{icon|scheme success chance}} {{green|-15}} 阴谋成功概率 | ||
|{{icon|decision}} 成为最伟大的汗决议 | |{{icon|decision}} 成为最伟大的汗决议 | ||
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|} | |} | ||
== | == 短期修正== | ||
=== | === 来自狩猎=== | ||
以下修正可能通过 {{icon|hunt}} 召集狩猎活动来获得<ref>{{cite file|game\common\modifiers\00_activity_hunt_modifiers.txt}}</ref> 。 | |||
==== | ==== 角色修正==== | ||
{| class="mildtable plainlist sortable" | {| class="mildtable plainlist sortable" | ||
! | ! 修正 | ||
! data-sort-type=number | | ! data-sort-type="number" | 效果 | ||
! | ! 描述 | ||
! | ! 修正 ID | ||
! | ! 注释 | ||
|- id="Poacher Training" | |- id="Poacher Training" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 偷猎者训练 | ||
| | | | ||
* {{icon|prowess|}} {{green|+2}} | *{{icon|prowess|}} {{green|+2}} 勇武 | ||
| | | 该角色由偷猎者训练狩猎。 | ||
| hunt_poacher_training_modifier | |hunt_poacher_training_modifier | ||
| | | | ||
|- id="Hunting Trophy" | |- id="Hunting Trophy" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 狩猎战利品 | ||
| | | | ||
* {{icon|prestige|}} {{green|+0.5}} | *{{icon|prestige|}} {{green|+0.5}} 每月威望 | ||
| | | 一个令人印象深刻的狩猎战利品挂在该角色的大厅里,炫耀其成就。 | ||
| modifier_hunt_hunting_trophy | |modifier_hunt_hunting_trophy | ||
| | | 有另一个同名的修正。 | ||
|- id="Friend of Animals" | |- id="Friend of Animals" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 动物之友 | ||
| | | | ||
* {{icon|prestige|}} {{green|+0.25}} | *{{icon|prestige|}} {{green|+0.25}} 每月威望 | ||
* {{icon|stress loss}} {{green|+25%}} | *{{icon|stress loss}} {{green|+25%}} 压力失去 | ||
| | | 该角色有一种神奇的应对动物的能力。 | ||
| modifier_hunt_friend_of_animal | |modifier_hunt_friend_of_animal | ||
| | | | ||
|- id="Resisted Advances" | |- id="Resisted Advances" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 抵制诱惑 | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} | *{{icon|opinion}} {{green|+10}} 神职人员好感度(相同信仰) | ||
| | | 该角色抵制住了欲望的诱惑。 | ||
| modifier_hunt_resisted_advances | |modifier_hunt_resisted_advances | ||
| | | | ||
|- id="Local Guide" | |- id="Local Guide" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 当地向导 | ||
| | | | ||
* {{icon|prowess}} {{green|+2}} | *{{icon|prowess}} {{green|+2}} 勇武 | ||
| - | | - | ||
| hunt_guide_local_madman_modifier | |hunt_guide_local_madman_modifier | ||
| | | | ||
|- id="Fresh Air and Exercise" | |- id="Fresh Air and Exercise" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 新鲜空气与“操练” | ||
| | | | ||
* {{icon|health boost}} {{green|+1}} | *{{icon|health boost}} {{green|+1}} 健康 | ||
* {{icon|diplomacy}} {{green|+1}} | *{{icon|diplomacy}} {{green|+1}} 外交 | ||
| | | 该角色非常享受狩猎期间刺激的剧烈运动。 | ||
| hunt_fresh_air_and_exercise_modifier | |hunt_fresh_air_and_exercise_modifier | ||
| | | | ||
|- id="Focused Attention" | |- id="Focused Attention" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 聚精会神 | ||
| | | | ||
* {{icon|stewardship}} {{green|+2}} | *{{icon|stewardship}} {{green|+2}} 管理 | ||
* {{icon|prowess}} {{green|+1}} | *{{icon|prowess}} {{green|+1}} 勇武 | ||
| | | 该角色知道如何专注于那些刻不容缓的事情。 | ||
| hunt_focused_attention_modifier | |hunt_focused_attention_modifier | ||
| | | | ||
|- id="Hunting Trophy (dog)" | |- id="Hunting Trophy (dog)" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 狩猎战利品 | ||
| | | | ||
* {{icon|prestige}} {{green|+0.25}} | *{{icon|prestige}} {{green|+0.25}} 威望 | ||
| | | 一个令人印象深刻的狩猎战利品挂在该角色的大厅里,炫耀其成就。 | ||
| modifier_hunt_dog_trophy_modifier | |modifier_hunt_dog_trophy_modifier | ||
| | | 有另一个同名的修正。 | ||
|- id="Improved Prowess" | |- id="Improved Prowess" | ||
| {{icon|dog positive}} | |{{icon|dog positive}} 提升勇武 | ||
| | |||
*{{icon|prowess}} {{green|+1}} 勇武 | |||
|这名角色在狩猎期间展现了非凡的身手。 | |||
|modifier_hunt_dog_fighting_modifier | |||
| | | | ||
|- id="Mediator" | |- id="Mediator" | ||
| {{icon|dog positive}} | |{{icon|dog positive}} 调停人 | ||
| | |||
*{{icon|diplomacy}} {{green|+1}} 外交 | |||
|这名角色成功调停了两个人之间的冲突——有价值的一课。 | |||
|hunt_mediated_fight_modifier | |||
| | | | ||
|- id="Focused Hunting Effort" | |- id="Focused Hunting Effort" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 专注于狩猎 | ||
| | | | ||
* {{icon|prowess}} {{green|+1}} | *{{icon|prowess}} {{green|+1}} 勇武 | ||
| | | 这名角色对狩猎十分投入。 | ||
| hunt_focused_effort_modifier | |hunt_focused_effort_modifier | ||
| | | | ||
|- id="Practiced Field Surgery" | |- id="Practiced Field Surgery" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 练习现场急救 | ||
| | | | ||
* {{icon|learning}} {{green|+1}} | *{{icon|learning}} {{green|+1}} 学识 | ||
| | | 这名角色最近有机会尝试了非常前沿的医学实践。 | ||
| hunt_treated_injury_modifier | |hunt_treated_injury_modifier | ||
| | | | ||
|- id="Tasted the Belt" | |- id="Tasted the Belt" | ||
| {{icon|hunt negative}} | |{{icon|hunt negative}} 吃鞭子 | ||
| | | | ||
* {{icon|health penalty}} {{red|−0.25}} | *{{icon|health penalty}} {{red|−0.25}} 健康 | ||
* {{icon|prestige}} {{red|−0.5}} | *{{icon|prestige}} {{red|−0.5}} 每月威望 | ||
| | | 这人的屁股红彤彤。 | ||
| hunt_tasted_the_belt_modifier | |hunt_tasted_the_belt_modifier | ||
| | | | ||
|- id="Dressed Wounds" | |- id="Dressed Wounds" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 包扎伤口 | ||
| | | | ||
* {{icon|health boost}} {{green|+1.5}} | *{{icon|health boost}} {{green|+1.5}} 疾病抵抗力(健康) | ||
| | | 该角色的伤口得到了一定的处理。 | ||
| hunt_treated_wound_modifier | |hunt_treated_wound_modifier | ||
| | | | ||
|- id="Humble Honesty" | |- id="Humble Honesty" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 谦卑诚实 | ||
| | | | ||
* {{icon|opinion}} {{green|+5}} | *{{icon|opinion}} {{green|+5}} 直属封臣好感 | ||
| | | 这名角色说出了真相,哪怕对自己有损害。 | ||
| hunt_chose_truth_modifier | |hunt_chose_truth_modifier | ||
| | | | ||
|- id="Hunted Mystical Animal" | |- id="Hunted Mystical Animal" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 猎杀神秘野兽 | ||
| | | | ||
* {{icon|opinion}} {{green|+5}} | *{{icon|opinion}} {{green|+5}} 直属封臣好感 | ||
* {{icon|prestige}} {{green|+0.75}} | *{{icon|prestige}} {{green|+0.75}} 每月威望 | ||
| | | 该角色狩猎并击杀了一只神秘的白色野兽。 | ||
| hunt_mystical_animal_modifier | |hunt_mystical_animal_modifier | ||
| | | | ||
|} | |} | ||
==== | ==== 伯爵领修正==== | ||
{| class="mildtable plainlist sortable" | {| class="mildtable plainlist sortable" | ||
! | ! 修正 | ||
! data-sort-type=number | | ! data-sort-type="number" | 效果 | ||
! | ! 描述 | ||
! | ! 修正 ID | ||
|- id="Punished Poachers" | |- id="Punished Poachers" | ||
| {{icon|hunt negative}} | |{{icon|hunt negative}} 惩罚偷猎者 | ||
| | | | ||
* {{icon|gold|}} {{green|+10%}} | *{{icon|gold|}} {{green|+10%}} 伯爵领赋税 | ||
* {{icon|popular opinion}} {{red|−30}} | *{{icon|popular opinion}} {{red|−30}} 公众好感度 | ||
| | | 该省份的人民为森林里的偷猎行为承担了赔偿。 | ||
| hunt_punished_locals_modifier | |hunt_punished_locals_modifier | ||
|- id="Poaching Outrage" | |- id="Poaching Outrage" | ||
| {{icon|hunt negative}} | |{{icon|hunt negative}} 群情激愤 | ||
| | | | ||
* {{icon|popular opinion}} {{red|−30}} | *{{icon|popular opinion}} {{red|−30}} 公众好感度 | ||
| | | 该地对因为少数偷猎者的行为而遭受的待遇感到不满。 | ||
| hunt_upset_hunting_county_modifier | |hunt_upset_hunting_county_modifier | ||
|- id="Killed Local" | |- id="Killed Local" | ||
| {{icon|hunt negative}} | |{{icon|hunt negative}} 杀害当地人 | ||
| | | | ||
* {{icon|popular opinion}} {{red|−30}} | *{{icon|popular opinion}} {{red|−30}} 公众好感度 | ||
* {{icon|control}} {{green|+1}} | *{{icon|control}} {{green|+1}} 每月控制力增长 | ||
| - | | - | ||
| hunt_killed_local_madman_modifier | |hunt_killed_local_madman_modifier | ||
|- id="Listened to Local Concerns" | |- id="Listened to Local Concerns" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 听取了当地的担忧 | ||
| | | | ||
* {{icon|control}} {{green|+1}} | *{{icon|control}} {{green|+1}} 每月控制力增长 | ||
| - | | - | ||
| hunt_talked_to_madman_modifier | |hunt_talked_to_madman_modifier | ||
|- id="Peasants Denied Forest" | |- id="Peasants Denied Forest" | ||
| {{icon|hunt negative}} | |{{icon|hunt negative}} 农民不得入林 | ||
| | | | ||
* {{icon|popular opinion}} {{red|−30}} | *{{icon|popular opinion}} {{red|−30}} 公众好感度 | ||
| | | 该地的农民被剥夺了在森林里觅食的权利。 | ||
| hunt_peasants_denied_forest_modifier | |hunt_peasants_denied_forest_modifier | ||
|- id="Hunted Peasants" | |- id="Hunted Peasants" | ||
| {{icon|hunt negative}} | |{{icon|hunt negative}} 农民被狩猎 | ||
| | | | ||
* {{icon|popular opinion}} {{red|−60}} | *{{icon|popular opinion}} {{red|−60}} 公众好感度 | ||
* {{icon|development}} {{red|−10%}} | *{{icon|development}} {{red|−10%}} 发展度增长 | ||
| | | 农民们害怕在该地定居,因为这里发生了骇人听闻的事。 | ||
| hunt_peasants_hunted_modifier | |hunt_peasants_hunted_modifier | ||
|- id="Aided Peasants" | |- id="Aided Peasants" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 农民被援助 | ||
| | | | ||
* {{icon|popular opinion}} {{green|+30}} | *{{icon|popular opinion}} {{green|+30}} 公众好感度 | ||
* {{icon|development}} {{green|+10%}} | *{{icon|development}} {{green|+10%}} 发展度增长 | ||
| | | 该地最贫困的人得到了显著的慈善援助。 | ||
| hunt_aided_peasants_modifier | |hunt_aided_peasants_modifier | ||
|- id="Protected Peasants" | |- id="Protected Peasants" | ||
| {{icon|hunt positive}} | |{{icon|hunt positive}} 受保护的农民 | ||
| | | | ||
* {{icon|popular opinion}} {{green|+30}} | *{{icon|popular opinion}} {{green|+30}} 公众好感度 | ||
| | | 这个伯爵领的农民感受到了保护。 | ||
| hunt_protected_peasants_modifier | |hunt_protected_peasants_modifier | ||
|- id="Disturbed Locals" | |- id="Disturbed Locals" | ||
| {{icon|hunt negative}} | |{{icon|hunt negative}} 惊扰当地人 | ||
| | | | ||
* {{icon|popular opinion}} {{red|−15}} | *{{icon|popular opinion}} {{red|−15}} 公众好感度 | ||
| | | 当地人仅仅想要安静地生活。 | ||
| hunt_disturbed_locals_modifier | |hunt_disturbed_locals_modifier | ||
|} | |} | ||
=== | === 来自宴会=== | ||
以下修正可能通过 {{icon|feast}} 举办宴会获得来获得<ref>{{cite file|game\common\modifiers\00_activity_feast_modifiers.txt}}</ref> 。注意它们都是角色修正。 | |||
{| class="mildtable plainlist sortable" | {| class="mildtable plainlist sortable" | ||
! | ! 修正 | ||
! data-sort-type=number | | ! data-sort-type="number" | 效果 | ||
! | ! 描述 | ||
! | ! 修正 ID | ||
! Notes | !Notes | ||
|- id="Discussions of Strategy" | |- id="Discussions of Strategy" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 策略讨论 | ||
| | | | ||
* {{icon|martial}} {{green|+2}} | *{{icon|martial}} {{green|+2}} 军事 | ||
| | | 与经验丰富的将领讨论策略让该角色受益匪浅。 | ||
| feast_strategy_discussions_modifier | |feast_strategy_discussions_modifier | ||
| | | | ||
|- id="Cavalry Insight" | |- id="Cavalry Insight" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 骑兵领悟 | ||
| | | | ||
* {{icon|damage}} {{green|+15%}} | *{{icon|damage}} {{green|+15%}} 轻骑兵伤害 | ||
* {{icon|toughness}} {{green|+15%}} | *{{icon|toughness}} {{green|+15%}} 轻骑兵坚韧 | ||
| | | 制定理论策略让该角色领悟了如何更高效地运用骑兵。 | ||
| feast_cavalry_insight_modifier | |feast_cavalry_insight_modifier | ||
| | | | ||
|- id="Heavy Infantry Insight" | |- id="Heavy Infantry Insight" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 重步兵领悟 | ||
| | | | ||
* {{icon|damage}} {{green|+15%}} | *{{icon|damage}} {{green|+15%}} 重步兵伤害 | ||
* {{icon|toughness}} {{green|+15%}} | *{{icon|toughness}} {{green|+15%}} 重步兵坚韧 | ||
| | | 制定理论策略让该角色领悟了如何更高效地运用重步兵。 | ||
| | |feast_heavy_infantry_insight_modifier | ||
| | | | ||
|- id="Skirmisher Insight" | |- id="Skirmisher Insight" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 散兵领悟 | ||
| | | | ||
* {{icon|damage}} {{green|+15%}} | *{{icon|damage}} {{green|+15%}} 散兵伤害 | ||
* {{icon|toughness}} {{green|+15%}} | *{{icon|toughness}} {{green|+15%}} 散兵坚韧 | ||
| | | 制定理论策略让该角色领悟了如何更高效地运用散兵。 | ||
| feast_skirmishers_insight_modifier | |feast_skirmishers_insight_modifier | ||
| | | | ||
|- id="Archers Insight" | |- id="Archers Insight" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 弓箭手领悟 | ||
| | | | ||
* {{icon|damage}} {{green|+15%}} | *{{icon|damage}} {{green|+15%}} 弓箭手伤害 | ||
* {{icon|toughness}} {{green|+15%}} | *{{icon|toughness}} {{green|+15%}} 弓箭手坚韧 | ||
| | | 制定理论策略让该角色领悟了如何更高效地运用弓箭手。 | ||
| feast_archers_insight_modifier | |feast_archers_insight_modifier | ||
| | | | ||
|- id="Pikemen Insight" | |- id="Pikemen Insight" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 长枪兵领悟 | ||
| | | | ||
* {{icon|damage}} {{green|+15%}} | *{{icon|damage}} {{green|+15%}} 长枪兵伤害 | ||
* {{icon|toughness}} {{green|+15%}} | *{{icon|toughness}} {{green|+15%}} 长枪兵坚韧 | ||
| | | 制定理论策略让该角色领悟了如何更高效地运用长枪兵。 | ||
| feast_pikemen_insight_modifier | |feast_pikemen_insight_modifier | ||
| | | | ||
|- id="Better Safe Than Sorry" | |- id="Better Safe Than Sorry" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 小心驶得万年船 | ||
| | | | ||
* {{icon|advantage}} {{green|+10}} | *{{icon|advantage}} {{green|+10}} 防御方优势 | ||
| | | 该角色喜欢分析形势并确保其对所有可能发生的事情都做好准备。 | ||
| feast_better_safe_than_sorry_modifier | |feast_better_safe_than_sorry_modifier | ||
| There is [[#Better (overly) Safe Than Sorry|another modifier]] with the same name. | |There is [[#Better (overly) Safe Than Sorry|another modifier]] with the same name. | ||
|- id="Better (overly) Safe Than Sorry" | |- id="Better (overly) Safe Than Sorry" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 小心驶得万年船 | ||
| | | | ||
* {{icon|advantage}} {{green|+10}} | *{{icon|advantage}} {{green|+10}} 防御方优势 | ||
* {{icon|scheme success chance}} {{green|+10}} | *{{icon|scheme success chance}} {{green|+10}} 阴谋抗性 | ||
| ' | | 该角色喜欢分析形势并确保其对所有可能发生的事情都做好准备。是的,''' 所有''' 可能。 | ||
| feast_overly_safe_rather_than_sorry_modifier | |feast_overly_safe_rather_than_sorry_modifier | ||
| There is [[#Better Safe Than Sorry|another modifier]] with the same name. | |There is [[#Better Safe Than Sorry|another modifier]] with the same name. | ||
|- id="Silenced a Disruptive Guest" | |- id="Silenced a Disruptive Guest" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 使喧闹的客人平静 | ||
| | | | ||
* {{icon|prestige}} {{green|+1}} | *{{icon|prestige}} {{green|+1}} 每月威望 | ||
| - | | - | ||
| feast_silenced_a_disruptive_guest | |feast_silenced_a_disruptive_guest | ||
| | | | ||
|- id="Bad Reaction to Food" | |- id="Bad Reaction to Food" | ||
| {{icon|feast negative}} | |{{icon|feast negative}} 对食物的不良反应 | ||
| | | | ||
* {{icon|health penalty}} {{red|−1}} | *{{icon|health penalty}} {{red|−1}} 健康 | ||
| - | | - | ||
| feast_bad_reaction_to_food | |feast_bad_reaction_to_food | ||
| | | | ||
|- id="Had Good Fight" | |- id="Had Good Fight" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 殴了个爽 | ||
| | | | ||
* {{icon|stress loss}} {{green|+25%}} | *{{icon|stress loss}} {{green|+25%}} 压力失去 | ||
| - | | - | ||
| feast_had_good_fight_modifier | |feast_had_good_fight_modifier | ||
| | | | ||
|- id="Loyal Servantry" | |- id="Loyal Servantry" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 忠诚的仆人 | ||
| | | | ||
* {{icon|scheme success chance}} {{green|+20%}} | *{{icon|scheme success chance}} {{green|+20%}} 阴谋抗性 | ||
| - | | - | ||
| feast_loyal_servantry_modifier | |feast_loyal_servantry_modifier | ||
| | | | ||
|- id="Courteous Guest" | |- id="Courteous Guest" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 谦恭的来宾 | ||
| | | | ||
* {{icon|diplomacy}} {{green|+1}} | *{{icon|diplomacy}} {{green|+1}} 外交 | ||
* {{icon|opinion}} {{green|+5}} | *{{icon|opinion}} {{green|+5}} 领主好感度 | ||
* {{icon|opinion}} {{green|+5}} | *{{icon|opinion}} {{green|+5}} 直属封臣好感 | ||
| | | 该角色不论身处何地,都对东道主极为殷勤、体贴。 | ||
| i_am_corteous_guest_modifier | |i_am_corteous_guest_modifier | ||
| | | | ||
|- id="Higher Standards of Courtesy" | |- id="Higher Standards of Courtesy" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 较高的礼节标准 | ||
| | | | ||
* {{icon|prestige}} {{green|+1}} | *{{icon|prestige}} {{green|+1}} 每月威望 | ||
| | | 贵族应该在一些事上凸显礼节。 | ||
| feast_higher_standards_modifier | |feast_higher_standards_modifier | ||
| | | | ||
|- id="Scholarly Confidence" | |- id="Scholarly Confidence" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 腹有诗书气自华 | ||
| | | | ||
* {{icon|stress gain}} {{green|−25%}} | *{{icon|stress gain}} {{green|−25%}} 压力获得 | ||
* {{icon|learning}} {{green|+1}} | *{{icon|learning}} {{green|+1}} 学识 | ||
| | | 既然这是真的,这便不是傲慢。 | ||
| feast_scholarly_confidence_modifier | |feast_scholarly_confidence_modifier | ||
| | | | ||
|- id="Gratifying Complaints" | |- id="Gratifying Complaints" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 消气的抱怨 | ||
| | | | ||
* {{icon|stress gain}} {{green|−25%}} | *{{icon|stress gain}} {{green|−25%}} 压力获得 | ||
* {{icon|stress loss}} {{green|+25%}} | *{{icon|stress loss}} {{green|+25%}} 压力失去 | ||
| | | 纵使事情只是出了小岔子,抱怨也有很好的宣泄效果。 | ||
| feast_gratifying_complaints_modifier | |feast_gratifying_complaints_modifier | ||
| | | | ||
|- id="Life Reaffirmed" | |- id="Life Reaffirmed" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 重燃热情 | ||
| | | | ||
* {{icon|stress gain}} {{green|−50%}} | *{{icon|stress gain}} {{green|−50%}} 压力获得 | ||
* {{icon|health boost}} {{green|+0.5}} | *{{icon|health boost}} {{green|+0.5}} 健康 | ||
| | | 在宴会上与一份美食的邂逅重新点燃了该角色对生活的热情。 | ||
| feast_life_reaffirmed_modifier | |feast_life_reaffirmed_modifier | ||
| | | | ||
|- id="Reinvigorating Friendship" | |- id="Reinvigorating Friendship" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 重燃友谊 | ||
| | | | ||
* {{icon|health boost}} {{green|+1}} | *{{icon|health boost}} {{green|+1}} 健康 | ||
| | | 和真心关怀自己的人们相处,生命才有价值。 | ||
| feast_reinvigorated_by_friend_modifier | |feast_reinvigorated_by_friend_modifier | ||
| | | | ||
|- id="Practiced Secrecy" | |- id="Practiced Secrecy" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 偷食禁果 | ||
| | | | ||
* {{icon|intrigue}} {{green|+2}} | *{{icon|intrigue}} {{green|+2}} 谋略 | ||
* {{icon|health boost}} {{green|+0.25}} | *{{icon|health boost}} {{green|+0.25}} 健康 | ||
| | | 有些火需要包在纸里,这是一项技术活。 | ||
| feast_practiced_secrecy_modifier | |feast_practiced_secrecy_modifier | ||
| | | | ||
|- id="Capable of Restraint" | |- id="Capable of Restraint" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 克己 | ||
| | | | ||
* {{icon|diplomacy}} {{green|+1}} | *{{icon|diplomacy}} {{green|+1}} 外交 | ||
* {{icon|learning}} {{green|+1}} | *{{icon|learning}} {{green|+1}} 学识 | ||
| | | 何时放纵,何时忍耐,知晓这个十分重要。 | ||
| feast_showed_great_restraint_modifier | |feast_showed_great_restraint_modifier | ||
| | | | ||
|- id="Feast Ruined by Rival" | |- id="Feast Ruined by Rival" | ||
| {{icon|feast negative}} | |{{icon|feast negative}} 仇敌毁了宴会 | ||
| | | | ||
* {{icon|stress gain}} {{red|+20%}} | *{{icon|stress gain}} {{red|+20%}} 压力获得 | ||
* {{icon|health penalty}} {{red|−0.25}} | *{{icon|health penalty}} {{red|−0.25}} 健康 | ||
| ' | | 要是没有''' 某人''' ,世界就会更加美好。 | ||
| feast_bad_form_with_rival_modifier | |feast_bad_form_with_rival_modifier | ||
| | | | ||
|- id="Had Interesting Conversation" | |- id="Had Interesting Conversation" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 交谈甚欢 | ||
| | | | ||
* {{icon|diplomacy}} {{green|+1}} | *{{icon|diplomacy}} {{green|+1}} 外交 | ||
* {{icon|learning}} {{green|+1}} | *{{icon|learning}} {{green|+1}} 学识 | ||
| | | 有趣的话题能展开了一番益处良多的交谈,令人心神舒畅。 | ||
| feast_had_interesting_conversation_modifier | |feast_had_interesting_conversation_modifier | ||
| | | | ||
|- id="Fought Thirst" | |- id="Fought Thirst" | ||
| {{icon|drink positive}} | |{{icon|drink positive}} 饮品管饱 | ||
| | | | ||
* {{icon|prestige}} {{green|+0.5}} | *{{icon|prestige}} {{green|+0.5}} 每月威望 | ||
| | | 让你的宾客们开怀畅饮,这可是东道主的职责! | ||
| feast_bought_more_drink_modifier | |feast_bought_more_drink_modifier | ||
| | | | ||
|- id="Ate Exquisite Food" | |- id="Ate Exquisite Food" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 品尝精致菜肴 | ||
| | | | ||
* {{icon|health boost}} {{green|+1}} | *{{icon|health boost}} {{green|+1}} 健康 | ||
| | | 吃到精致的菜品,身与心都一番满足! | ||
| feast_good_food_modifier | |feast_good_food_modifier | ||
| | | | ||
|- id="Household Efforts" | |- id="Household Efforts" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 家务之劳 | ||
| | | | ||
* {{icon|opinion}} {{green|+5}} | *{{icon|opinion}} {{green|+5}} 直属封臣好感 | ||
* {{icon|opinion}} {{green|+10}} | *{{icon|opinion}} {{green|+10}} 廷臣与宾客好感 | ||
| | | 掌管该角色家务的主人在协调宾客和宫廷关系上做出了精彩的贡献。 | ||
| feast_household_efforts_modifier | |feast_household_efforts_modifier | ||
| | | | ||
|- id="Raucous Entertainment" | |- id="Raucous Entertainment" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 开心一刻 | ||
| | | | ||
* {{icon|stress gain}} {{green|−20%}} | *{{icon|stress gain}} {{green|−20%}} 压力获得 | ||
* {{icon|health boost}} {{green|+0.5}} | *{{icon|health boost}} {{green|+0.5}} 健康 | ||
| | | 笑话能够延年益寿,嗯,只要你不是笑话本身。 | ||
| feast_raucous_entertainment_modifier | |feast_raucous_entertainment_modifier | ||
| | | | ||
|- id="Suspicious of Food" | |- id="Suspicious of Food" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 对食物生疑 | ||
| | | | ||
* {{icon|intrigue}} {{green|+1}} | *{{icon|intrigue}} {{green|+1}} 谋略 | ||
* {{icon|scheme success chance}} {{green|+30%}} | *{{icon|scheme success chance}} {{green|+30%}} 阴谋抗性 | ||
| | | 就算过了火,也要再三检查所有食物是不是烹调妥当。 | ||
| feast_suspicious_of_food_modifier | |feast_suspicious_of_food_modifier | ||
| | | | ||
|- id="Public Display of Ruthlessness" | |- id="Public Display of Ruthlessness" | ||
| {{icon|feast positive}} | |{{icon|feast positive}} 公开表现残忍行为 | ||
| | | | ||
<!-- Transclusion used by Dread page. --> | <!-- Transclusion used by Dread page. --> | ||
* {{icon|dread}} <section begin=PublicDisplayOfRuthlessnessDreadGain />{{green|+25%}}<section end=PublicDisplayOfRuthlessnessDreadGain /> | *{{icon|dread}} <section begin="PublicDisplayOfRuthlessnessDreadGain" />{{green|+25%}}<section end="PublicDisplayOfRuthlessnessDreadGain" /> | ||
* {{icon|dread}} {{green|−50%}} Dread decay | *{{icon|dread}} {{green|−50%}} Dread decay | ||
| ''Showing a cold heart and a will of steel in front of others, this character has left an impression.'' | |''Showing a cold heart and a will of steel in front of others, this character has left an impression.'' | ||
| feast_display_of_ruthlessness_modifier | |feast_display_of_ruthlessness_modifier | ||
| | | | ||
|- id="Bird-based Exercise" | |- id="Bird-based Exercise" | ||
| {{icon|feast positive}} Bird-based Exercise | |{{icon|feast positive}} Bird-based Exercise | ||
| | | | ||
* {{icon|learning}} {{green|+1}} Learning | *{{icon|learning}} {{green|+1}} Learning | ||
* {{icon|health boost}} {{green|+1}} Health | *{{icon|health boost}} {{green|+1}} Health | ||
| ''This character has invented an interesting new way of practicing endurance.'' | |''This character has invented an interesting new way of practicing endurance.'' | ||
| feast_bird_based_exercise_modifier | |feast_bird_based_exercise_modifier | ||
| | | | ||
|- id="Lively Feast" | |- id="Lively Feast" | ||
| {{icon|feast positive}} Lively Feast | |{{icon|feast positive}} Lively Feast | ||
| | | | ||
* {{icon|stress gain}} {{green|−25%}} Stress gain | *{{icon|stress gain}} {{green|−25%}} Stress gain | ||
* {{icon|damage}} {{green|+10%}} Light cavalry damage | *{{icon|damage}} {{green|+10%}} Light cavalry damage | ||
* {{icon|damage}} {{green|+10%}} Heavy cavalry damage | *{{icon|damage}} {{green|+10%}} Heavy cavalry damage | ||
| ''The feast doesn't truly start until the livestock joins the table.'' | |''The feast doesn't truly start until the livestock joins the table.'' | ||
| feast_livestock_at_feast_modifier | |feast_livestock_at_feast_modifier | ||
| | | | ||
|- id="Blew off Steam" | |- id="Blew off Steam" | ||
| {{icon|feast positive}} Blew off Steam | |{{icon|feast positive}} Blew off Steam | ||
| | | | ||
* {{icon|diplomacy}} {{green|+1}} Diplomacy | *{{icon|diplomacy}} {{green|+1}} Diplomacy | ||
* {{icon|health boost}} {{green|+0.5}} Health | *{{icon|health boost}} {{green|+0.5}} Health | ||
| ''This character hasn't been this rested and invigorated in a long time!'' | |''This character hasn't been this rested and invigorated in a long time!'' | ||
| feast_blew_off_steam_modifier | |feast_blew_off_steam_modifier | ||
| | | | ||
|- id="Hearty Diet" | |- id="Hearty Diet" | ||
| {{icon|drink positive}} Hearty Diet | |{{icon|drink positive}} Hearty Diet | ||
| | | | ||
* {{icon|health boost}} {{green|+1}} Health | *{{icon|health boost}} {{green|+1}} Health | ||
| ''A sound meal can mend the gravest illness.'' | |''A sound meal can mend the gravest illness.'' | ||
| feast_hearty_diet_modifier | |feast_hearty_diet_modifier | ||
| | | | ||
|- id="Obsessed With Garum" | |- id="Obsessed With Garum" | ||
| {{icon|drink positive}} Obsessed With Garum | |{{icon|drink positive}} Obsessed With Garum | ||
| | | | ||
* {{icon|stress gain}} {{green|−20%}} Stress gain | *{{icon|stress gain}} {{green|−20%}} Stress gain | ||
* {{icon|health boost}} {{green|+0.5}} Health | *{{icon|health boost}} {{green|+0.5}} Health | ||
| ''It goes with everything!'' | |''It goes with everything!'' | ||
| feast_obsessed_with_garum_modifier | |feast_obsessed_with_garum_modifier | ||
| | | | ||
|} | |} | ||
=== From pilgrimage === | ===From pilgrimage=== | ||
The following modifiers may be gained through the {{icon|pilgrimage}} [[Go on a Pilgrimage]] or [[Undertake the Hajj]] activities.<ref>{{cite file|game\common\modifiers\00_activity_pilgrimage_modifiers.txt}}</ref> Note that they are all character modifiers. | The following modifiers may be gained through the {{icon|pilgrimage}} [[Go on a Pilgrimage]] or [[Undertake the Hajj]] activities.<ref>{{cite file|game\common\modifiers\00_activity_pilgrimage_modifiers.txt}}</ref> Note that they are all character modifiers. | ||
{| class="mildtable plainlist sortable" | {| class="mildtable plainlist sortable" | ||
! Name | !Name | ||
! data-sort-type=number | Effects | ! data-sort-type="number" |Effects | ||
! Description | !Description | ||
! Modifier ID | !Modifier ID | ||
! Notes | !Notes | ||
|- id="Sympathy to Heathens" | |- id="Sympathy to Heathens" | ||
| {{icon|learning positive}} Sympathy to Heathens | |{{icon|learning positive}} Sympathy to Heathens | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} Different faith opinion | *{{icon|opinion}} {{green|+10}} Different faith opinion | ||
* {{icon|opinion}} {{green|+10}} Opinion of different faiths | *{{icon|opinion}} {{green|+10}} Opinion of different faiths | ||
* {{icon|gold}} {{green|+10%}} Domain taxes (different faith) | *{{icon|gold}} {{green|+10%}} Domain taxes (different faith) | ||
| - | | - | ||
| pilgrimage_sympathetic_towards_faiths_modifier | |pilgrimage_sympathetic_towards_faiths_modifier | ||
| | | | ||
|- id="Disdain for Heathens" | |- id="Disdain for Heathens" | ||
| {{icon|martial positive}} Disdain for Heathens | |{{icon|martial positive}} Disdain for Heathens | ||
| | | | ||
* {{icon|opinion}} {{red|−5}} Different faith opinion | *{{icon|opinion}} {{red|−5}} Different faith opinion | ||
* {{icon|opinion}} {{red|−5}} Opinion of different faiths | *{{icon|opinion}} {{red|−5}} Opinion of different faiths | ||
* {{icon|levy}} {{green|+20%}} Levy reinforcement rate (same faith) | *{{icon|levy}} {{green|+20%}} Levy reinforcement rate (same faith) | ||
| - | | - | ||
| pilgrimage_disdainful_towards_faiths_modifier | |pilgrimage_disdainful_towards_faiths_modifier | ||
| | | | ||
|- id="Foreign Guards" | |- id="Foreign Guards" | ||
| {{icon|prowess positive}} Foreign Guards | |{{icon|prowess positive}} Foreign Guards | ||
| | | | ||
* {{icon|prowess}} {{green|+2}} Prowess | *{{icon|prowess}} {{green|+2}} Prowess | ||
* {{icon|levy}} {{green|+5%}} Levy size | *{{icon|levy}} {{green|+5%}} Levy size | ||
| ''This character has hired foreign personal guards from distant lands'' | |''This character has hired foreign personal guards from distant lands'' | ||
| pilgrimage_foreign_guards_modifier | |pilgrimage_foreign_guards_modifier | ||
| | | | ||
|- id="Divine Protection" | |- id="Divine Protection" | ||
| {{icon|letter positive}} Divine Protection | |{{icon|letter positive}} Divine Protection | ||
| | | | ||
<!-- Transclusion used by Piety page. --> | <!-- Transclusion used by Piety page. --> | ||
* {{icon|piety}} <section begin=DivineProtectionPietyGainPct />{{green|+5%}}<section end=DivineProtectionPietyGainPct /> Monthly piety | *{{icon|piety}} <section begin="DivineProtectionPietyGainPct" />{{green|+5%}}<section end="DivineProtectionPietyGainPct" /> Monthly piety | ||
* {{icon|diplomacy}} {{green|+1}} Diplomacy per level of devotion | *{{icon|diplomacy}} {{green|+1}} Diplomacy per level of devotion | ||
* {{icon|intrigue}} {{red|−1}} Intrigue per level of devotion | *{{icon|intrigue}} {{red|−1}} Intrigue per level of devotion | ||
| ''This character has safely traveled with almost no protection through foreign lands'' | |''This character has safely traveled with almost no protection through foreign lands'' | ||
| pilgrimage_divine_protection_modifier | |pilgrimage_divine_protection_modifier | ||
| | | | ||
|- id="Varied Pilgrimage Companions" | |- id="Varied Pilgrimage Companions" | ||
| {{icon|social positive}} Varied Pilgrimage Companions | |{{icon|social positive}} Varied Pilgrimage Companions | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} Different culture opinion | *{{icon|opinion}} {{green|+10}} Different culture opinion | ||
* {{icon|opinion}} {{green|+10}} Opinion of different cultures | *{{icon|opinion}} {{green|+10}} Opinion of different cultures | ||
| ''This character has traveled with a wide range of different people'' | |''This character has traveled with a wide range of different people'' | ||
| new_pilgrimage_companions_modifier | |new_pilgrimage_companions_modifier | ||
| | | | ||
|- id="Got Lost" | |- id="Got Lost" | ||
| {{icon|health negative}} Got Lost | |{{icon|health negative}} Got Lost | ||
| | | | ||
* {{icon|health penalty}} {{red|−1}} Health | *{{icon|health penalty}} {{red|−1}} Health | ||
| ''This character got completely lost on a pilgrimage'' | |''This character got completely lost on a pilgrimage'' | ||
| pilgrimage_completely_lost_modifier | |pilgrimage_completely_lost_modifier | ||
| | | | ||
|- id="Dedicated Pilgrim" | |- id="Dedicated Pilgrim" | ||
| {{icon|learning positive}} Dedicated Pilgrim | |{{icon|learning positive}} Dedicated Pilgrim | ||
| | | | ||
<!-- Transclusion used by Piety page. --> | <!-- Transclusion used by Piety page. --> | ||
* {{icon|piety}} <section begin=DedicatedPilgrimPietyGainPct />{{green|+10%}}<section end=DedicatedPilgrimPietyGainPct /> Monthly piety | *{{icon|piety}} <section begin="DedicatedPilgrimPietyGainPct" />{{green|+10%}}<section end="DedicatedPilgrimPietyGainPct" /> Monthly piety | ||
| - | | - | ||
| dedicated_to_pilgrimage_modifier | |dedicated_to_pilgrimage_modifier | ||
| | | | ||
|- id="Theatrical Pilgrimage" | |- id="Theatrical Pilgrimage" | ||
| {{icon|social positive}} Theatrical Pilgrimage | |{{icon|social positive}} Theatrical Pilgrimage | ||
| | | | ||
* {{icon|opinion}} {{green|+15}} Theocratic ruler opinion (same faith) | *{{icon|opinion}} {{green|+15}} Theocratic ruler opinion (same faith) | ||
| ''This character has made sure that everyone knows how pious their pilgrimage was'' | |''This character has made sure that everyone knows how pious their pilgrimage was'' | ||
| showy_about_pilgrimage_modifier | |showy_about_pilgrimage_modifier | ||
| | | | ||
|- id="Worldly Pilgrimage" | |- id="Worldly Pilgrimage" | ||
| {{icon|diplomacy positive}} Worldly Pilgrimage | |{{icon|diplomacy positive}} Worldly Pilgrimage | ||
| | | | ||
* {{icon|diplomacy}} {{green|+2}} Diplomacy | *{{icon|diplomacy}} {{green|+2}} Diplomacy | ||
| ''A pilgrimage has taught this character much about the world'' | |''A pilgrimage has taught this character much about the world'' | ||
| pilgrimage_worldly_modifier | |pilgrimage_worldly_modifier | ||
| | | | ||
|- id="Determined Pilgrim" | |- id="Determined Pilgrim" | ||
| {{icon|prowess positive}} Determined Pilgrim | |{{icon|prowess positive}} Determined Pilgrim | ||
| | | | ||
<!-- Transclusion used by Piety page. --> | <!-- Transclusion used by Piety page. --> | ||
* {{icon|piety}} <section begin=DeterminedPilgrimPietyGainPct />{{green|+2.5%}}<noinclude> Monthly piety</noinclude> per knight | *{{icon|piety}} <section begin="DeterminedPilgrimPietyGainPct" />{{green|+2.5%}}<noinclude> Monthly piety</noinclude> per knight | ||
| ''This character has been on a Pilgrimage while following the Armed Pilgrimages tenet.'' | |''This character has been on a Pilgrimage while following the Armed Pilgrimages tenet.'' | ||
| pilgrimage_armed_pilgrimages_modifier | |pilgrimage_armed_pilgrimages_modifier | ||
| Requires faith to have [[Armed Pilgrimages]] tenet. | |Requires faith to have [[Armed Pilgrimages]] tenet. | ||
|- id="Poverty's Journey" | |- id="Poverty's Journey" | ||
| {{icon|martial positive}} Poverty's Journey | |{{icon|martial positive}} Poverty's Journey | ||
| | | | ||
* {{icon|gold}} {{green|−33%}} Holy order hire cost | *{{icon|gold}} {{green|−33%}} Holy order hire cost | ||
| ''This character has been on a Pilgrimage while following the Mendicant Preachers tenet.'' | |''This character has been on a Pilgrimage while following the Mendicant Preachers tenet.'' | ||
| pilgrimage_mendicant_preachers_modifier | |pilgrimage_mendicant_preachers_modifier | ||
| Requires faith to have [[Mendicant Preachers]] tenet. | |Requires faith to have [[Mendicant Preachers]] tenet. | ||
|- id="The Seats of Bishops" | |- id="The Seats of Bishops" | ||
| {{icon|social positive}} The Seats of Bishops | |{{icon|social positive}} The Seats of Bishops | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} Clergy opinion | *{{icon|opinion}} {{green|+10}} Clergy opinion | ||
| ''This character has been on a Pilgrimage while following the Ecclesiarchy tenet.'' | |''This character has been on a Pilgrimage while following the Ecclesiarchy tenet.'' | ||
| pilgrimage_pentarchy_modifier | |pilgrimage_pentarchy_modifier | ||
| Requires faith to have [[Ecclesiarchy]] tenet. | |Requires faith to have [[Ecclesiarchy]] tenet. | ||
|- id="Display of Submission" | |- id="Display of Submission" | ||
| {{icon|social positive}} Display of Submission | |{{icon|social positive}} Display of Submission | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} Same faith opinion | *{{icon|opinion}} {{green|+10}} Same faith opinion | ||
| ''This character has been on a Pilgrimage while following the Struggle and Submission tenet.'' | |''This character has been on a Pilgrimage while following the Struggle and Submission tenet.'' | ||
| pilgrimage_struggle_submission_modifier | |pilgrimage_struggle_submission_modifier | ||
| Requires faith to have [[Struggle and Submission]] tenet. | |Requires faith to have [[Struggle and Submission]] tenet. | ||
|- id="In the Footsteps of My Forebears" | |- id="In the Footsteps of My Forebears" | ||
| {{icon|family positive}} In the Footsteps of My Forebears | |{{icon|family positive}} In the Footsteps of My Forebears | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} Close relative opinion | *{{icon|opinion}} {{green|+10}} Close relative opinion | ||
| ''This character has been on a Pilgrimage while following the Ancestor Worship tenet.'' | |''This character has been on a Pilgrimage while following the Ancestor Worship tenet.'' | ||
| pilgrimage_ancestor_worship_modifier | |pilgrimage_ancestor_worship_modifier | ||
| Requires faith to have [[Ancestor Worship]] tenet. | |Requires faith to have [[Ancestor Worship]] tenet. | ||
|- id="Halq" | |- id="Halq" | ||
| {{icon|letter positive}} Halq | |{{icon|letter positive}} Halq | ||
| | | | ||
* {{icon|opinion}} {{green|+10}} Same faith opinion | *{{icon|opinion}} {{green|+10}} Same faith opinion | ||
* {{icon|opinion}} {{red|−10}} Attraction opinion | *{{icon|opinion}} {{red|−10}} Attraction opinion | ||
<!-- Transclusion used by Piety page. --> | <!-- Transclusion used by Piety page. --> | ||
* {{icon|piety}} <section begin=HalqPietyGain />{{green|+5}}<section end=HalqPietyGain /> Monthly piety | *{{icon|piety}} <section begin="HalqPietyGain" />{{green|+5}}<section end="HalqPietyGain" /> Monthly piety | ||
| ''This character's head has been shaved clean, a sign of their recent completion of the Hajj.'' | |''This character's head has been shaved clean, a sign of their recent completion of the Hajj.'' | ||
| hajj_halq_modifier | |hajj_halq_modifier | ||
| Only possible on Hajj. Limited to certain genders based on the faith's View on Gender doctrine: | |Only possible on Hajj. Limited to certain genders based on the faith's View on Gender doctrine: | ||
:* {{icon|Equal}}:男女平等 | |||
:* {{icon|Male Dominated}}:男性主导 | :*{{icon|Equal}}:男女平等 | ||
:* {{icon|Female Dominated}}:女性主导 | :*{{icon|Male Dominated}}:男性主导 | ||
:*{{icon|Female Dominated}}:女性主导 | |||
|- id="Met Mystic on Pilgrimage" | |- id="Met Mystic on Pilgrimage" | ||
| {{icon|learning positive}} Met Mystic on Pilgrimage | |{{icon|learning positive}} Met Mystic on Pilgrimage | ||
| | | | ||
* {{icon|learning}} {{green|+1}} Learning | *{{icon|learning}} {{green|+1}} Learning | ||
| - | | - | ||
| pilgrimage_religious_reflections_modifier | |pilgrimage_religious_reflections_modifier | ||
| | | | ||
|- id="Restful Traveler" | |- id="Restful Traveler" | ||
| {{icon|health positive}} Restful Traveler | |{{icon|health positive}} Restful Traveler | ||
| | |||
*{{icon|health boost}} {{green|+0.25}} Health | |||
*{{icon|stress gain}} {{green|−20%}} Stress gain | |||
|''This character takes it very easy when journeying.'' | |||
|pilgrimage_rest_and_good_health_modifier | |||
| | | | ||
|} | |} | ||
第863行: | 第864行: | ||
*宠物会毁坏封臣的财产,带来以下选项: | *宠物会毁坏封臣的财产,带来以下选项: | ||
**支付封臣和损失适量随机数量的{{icon|Gold}} 金钱 | **支付封臣和损失适量随机数量的{{icon|Gold}} 金钱 | ||
**封臣失去 {{red|-20}} {{icon|Opinion}} 好感 | **封臣失去 {{red|-20}} {{icon|Opinion}} 好感 | ||
*如果存在一个针对角色的阴谋,宠物有很小的概率会揭露它 | *如果存在一个针对角色的阴谋,宠物有很小的概率会揭露它 | ||
*如果角色有两个宠物修正,可能会触发一个 {{green|-20}} {{icon|stress loss}} 压力的事件 | *如果角色有两个宠物修正,可能会触发一个 {{green|-20}} {{icon|stress loss}} 压力的事件 | ||
第872行: | 第873行: | ||
**10%的几率它们相处得很好,角色 {{green|-10}} {{icon|stress loss}} 压力 | **10%的几率它们相处得很好,角色 {{green|-10}} {{icon|stress loss}} 压力 | ||
== Unused modifiers == | ==Unused modifiers== | ||
The modifiers below may not be obtained through decision or event, or any decisions or events that use them are unused, and no historical characters possess them at game start. | The modifiers below may not be obtained through decision or event, or any decisions or events that use them are unused, and no historical characters possess them at game start. | ||
=== County modifiers === | ===County modifiers=== | ||
The following modifiers are related to the false conversion mechanic.<ref>{{cite file|game\common\modifiers\00_religion_modifiers.txt}}</ref><ref>{{cite file|game\events\religion_events\false_conversion_events.txt}}</ref> | The following modifiers are related to the false conversion mechanic.<ref>{{cite file|game\common\modifiers\00_religion_modifiers.txt}}</ref><ref>{{cite file|game\events\religion_events\false_conversion_events.txt}}</ref> | ||
{| class="mildtable plainlist sortable" | {| class="mildtable plainlist sortable" | ||
! Name | !Name | ||
! data-sort-type=number | Effects | ! data-sort-type="number" |Effects | ||
! Description | !Description | ||
! Modifier ID | !Modifier ID | ||
! Notes | !Notes | ||
|- id="Suspected False Converts" | |- id="Suspected False Converts" | ||
| {{icon|opinion negative}} Suspected False Converts | |{{icon|opinion negative}} Suspected False Converts | ||
| | | | ||
* {{icon|popular opinion}} {{red|−5}} Popular opinion | *{{icon|popular opinion}} {{red|−5}} Popular opinion | ||
| ''Many communities in this county are thought to still practice their old faith in secret.'' | |''Many communities in this county are thought to still practice their old faith in secret.'' | ||
| false_convert_modifier | |false_convert_modifier | ||
| | | | ||
|- id="Relieved Crypto-Religionists" | |- id="Relieved Crypto-Religionists" | ||
| {{icon|opinion positive}} Relieved Crypto-Religionists | |{{icon|opinion positive}} Relieved Crypto-Religionists | ||
| | | | ||
* {{icon|popular opinion}} {{green|+30}} Popular opinion | *{{icon|popular opinion}} {{green|+30}} Popular opinion | ||
| ''The populace here are thankful for permission to practice their faith in the open once more.'' | |''The populace here are thankful for permission to practice their faith in the open once more.'' | ||
| relieved_cryptos_modifier | |relieved_cryptos_modifier | ||
| | | | ||
|} | |} | ||
== | ==参考资料== | ||
<references /> | <references /> | ||
{{Mechanics navbox}} | {{Mechanics navbox}} | ||
[[en:Modifiers]] | [[en:Modifiers]] |
2020年10月17日 (六) 22:02的版本
修正是(Modifiers)是各种增益或惩罚,附加到宗族、家族、角色或伯爵领上。修正可以是暂时或者永久持续的,永久修正总是给予正面效果。
永久宗族修正
以下永久修正影响宗族的所有成员:
修正 | 效果 | 要求 |
---|---|---|
众王之族 |
|
众王之族决议 |
强大的血脉 |
|
加强血脉决议 |
永久家族修正
以下永久修正影响家族的所有成员:
修正 | 效果 | 要求 |
---|---|---|
巫师集会 |
|
建立巫师集会决议 |
永久省份修正
以下永久修正影响省份内的所有男爵领:
修正 | 效果 | 要求 |
---|---|---|
官方通行税 |
|
建立巴克特里亚霸权决议 |
符石 |
|
立起符石决议 |
永久角色修正
以下永久修正影响某一角色:
修正 | 效果 | 要求 |
---|---|---|
殉道者的复仇者 |
|
为图尔战役复仇决议 |
信仰守护者 |
|
季耶瓦斯的守护者,罗得的守护者或乌戈的守护者决议 |
展示服从 |
|
斗争与顺服核心教义
|
庙堂之友 | 彗星事件 角色 合群,面目狰狞且 蟄居 | |
大方地对待雇佣兵 |
|
军事生活方式事件选择 |
骑士团训练 |
|
孩子自骑士团返回 |
皇帝代理 |
|
卡诺萨的玛蒂尔达 |
养育了许多孩子 |
|
生育至少4次后,每次生育有10%概率 |
先知神视 |
|
附身事件选择 |
为雇佣兵所尊敬 |
|
军事生活方式事件选择 |
受人敬重的专家 |
|
军事生活方式事件选择 |
圣河的管理者 | 成为圣河的管理者决议 | |
最伟大的汗 |
|
成为最伟大的汗决议 |
无服饰 |
|
精神错乱事件选择
|
短期修正
来自狩猎
以下修正可能通过 召集狩猎活动来获得[1]。
角色修正
修正 | 效果 | 描述 | 修正 ID | 注释 |
---|---|---|---|---|
偷猎者训练 |
|
该角色由偷猎者训练狩猎。 | hunt_poacher_training_modifier | |
狩猎战利品 |
|
一个令人印象深刻的狩猎战利品挂在该角色的大厅里,炫耀其成就。 | modifier_hunt_hunting_trophy | 有另一个同名的修正。 |
动物之友 |
|
该角色有一种神奇的应对动物的能力。 | modifier_hunt_friend_of_animal | |
抵制诱惑 |
|
该角色抵制住了欲望的诱惑。 | modifier_hunt_resisted_advances | |
当地向导 |
|
- | hunt_guide_local_madman_modifier | |
新鲜空气与“操练” |
|
该角色非常享受狩猎期间刺激的剧烈运动。 | hunt_fresh_air_and_exercise_modifier | |
聚精会神 |
|
该角色知道如何专注于那些刻不容缓的事情。 | hunt_focused_attention_modifier | |
狩猎战利品 |
|
一个令人印象深刻的狩猎战利品挂在该角色的大厅里,炫耀其成就。 | modifier_hunt_dog_trophy_modifier | 有另一个同名的修正。 |
提升勇武 |
|
这名角色在狩猎期间展现了非凡的身手。 | modifier_hunt_dog_fighting_modifier | |
调停人 |
|
这名角色成功调停了两个人之间的冲突——有价值的一课。 | hunt_mediated_fight_modifier | |
专注于狩猎 |
|
这名角色对狩猎十分投入。 | hunt_focused_effort_modifier | |
练习现场急救 |
|
这名角色最近有机会尝试了非常前沿的医学实践。 | hunt_treated_injury_modifier | |
吃鞭子 |
|
这人的屁股红彤彤。 | hunt_tasted_the_belt_modifier | |
包扎伤口 |
|
该角色的伤口得到了一定的处理。 | hunt_treated_wound_modifier | |
谦卑诚实 |
|
这名角色说出了真相,哪怕对自己有损害。 | hunt_chose_truth_modifier | |
猎杀神秘野兽 |
|
该角色狩猎并击杀了一只神秘的白色野兽。 | hunt_mystical_animal_modifier |
伯爵领修正
修正 | 效果 | 描述 | 修正 ID |
---|---|---|---|
惩罚偷猎者 |
|
该省份的人民为森林里的偷猎行为承担了赔偿。 | hunt_punished_locals_modifier |
群情激愤 |
|
该地对因为少数偷猎者的行为而遭受的待遇感到不满。 | hunt_upset_hunting_county_modifier |
杀害当地人 |
|
- | hunt_killed_local_madman_modifier |
听取了当地的担忧 |
|
- | hunt_talked_to_madman_modifier |
农民不得入林 |
|
该地的农民被剥夺了在森林里觅食的权利。 | hunt_peasants_denied_forest_modifier |
农民被狩猎 |
|
农民们害怕在该地定居,因为这里发生了骇人听闻的事。 | hunt_peasants_hunted_modifier |
农民被援助 |
|
该地最贫困的人得到了显著的慈善援助。 | hunt_aided_peasants_modifier |
受保护的农民 |
|
这个伯爵领的农民感受到了保护。 | hunt_protected_peasants_modifier |
惊扰当地人 |
|
当地人仅仅想要安静地生活。 | hunt_disturbed_locals_modifier |
来自宴会
以下修正可能通过 举办宴会获得来获得[2]。注意它们都是角色修正。
修正 | 效果 | 描述 | 修正 ID | Notes |
---|---|---|---|---|
策略讨论 |
|
与经验丰富的将领讨论策略让该角色受益匪浅。 | feast_strategy_discussions_modifier | |
骑兵领悟 |
|
制定理论策略让该角色领悟了如何更高效地运用骑兵。 | feast_cavalry_insight_modifier | |
重步兵领悟 |
|
制定理论策略让该角色领悟了如何更高效地运用重步兵。 | feast_heavy_infantry_insight_modifier | |
散兵领悟 |
|
制定理论策略让该角色领悟了如何更高效地运用散兵。 | feast_skirmishers_insight_modifier | |
弓箭手领悟 |
|
制定理论策略让该角色领悟了如何更高效地运用弓箭手。 | feast_archers_insight_modifier | |
长枪兵领悟 |
|
制定理论策略让该角色领悟了如何更高效地运用长枪兵。 | feast_pikemen_insight_modifier | |
小心驶得万年船 |
|
该角色喜欢分析形势并确保其对所有可能发生的事情都做好准备。 | feast_better_safe_than_sorry_modifier | There is another modifier with the same name. |
小心驶得万年船 |
|
该角色喜欢分析形势并确保其对所有可能发生的事情都做好准备。是的,所有可能。 | feast_overly_safe_rather_than_sorry_modifier | There is another modifier with the same name. |
使喧闹的客人平静 |
|
- | feast_silenced_a_disruptive_guest | |
对食物的不良反应 |
|
- | feast_bad_reaction_to_food | |
殴了个爽 |
|
- | feast_had_good_fight_modifier | |
忠诚的仆人 |
|
- | feast_loyal_servantry_modifier | |
谦恭的来宾 |
|
该角色不论身处何地,都对东道主极为殷勤、体贴。 | i_am_corteous_guest_modifier | |
较高的礼节标准 |
|
贵族应该在一些事上凸显礼节。 | feast_higher_standards_modifier | |
腹有诗书气自华 |
|
既然这是真的,这便不是傲慢。 | feast_scholarly_confidence_modifier | |
消气的抱怨 |
|
纵使事情只是出了小岔子,抱怨也有很好的宣泄效果。 | feast_gratifying_complaints_modifier | |
重燃热情 |
|
在宴会上与一份美食的邂逅重新点燃了该角色对生活的热情。 | feast_life_reaffirmed_modifier | |
重燃友谊 |
|
和真心关怀自己的人们相处,生命才有价值。 | feast_reinvigorated_by_friend_modifier | |
偷食禁果 |
|
有些火需要包在纸里,这是一项技术活。 | feast_practiced_secrecy_modifier | |
克己 |
|
何时放纵,何时忍耐,知晓这个十分重要。 | feast_showed_great_restraint_modifier | |
仇敌毁了宴会 |
|
要是没有某人,世界就会更加美好。 | feast_bad_form_with_rival_modifier | |
交谈甚欢 |
|
有趣的话题能展开了一番益处良多的交谈,令人心神舒畅。 | feast_had_interesting_conversation_modifier | |
饮品管饱 |
|
让你的宾客们开怀畅饮,这可是东道主的职责! | feast_bought_more_drink_modifier | |
品尝精致菜肴 |
|
吃到精致的菜品,身与心都一番满足! | feast_good_food_modifier | |
家务之劳 |
|
掌管该角色家务的主人在协调宾客和宫廷关系上做出了精彩的贡献。 | feast_household_efforts_modifier | |
开心一刻 |
|
笑话能够延年益寿,嗯,只要你不是笑话本身。 | feast_raucous_entertainment_modifier | |
对食物生疑 |
|
就算过了火,也要再三检查所有食物是不是烹调妥当。 | feast_suspicious_of_food_modifier | |
公开表现残忍行为 |
|
Showing a cold heart and a will of steel in front of others, this character has left an impression. | feast_display_of_ruthlessness_modifier | |
Bird-based Exercise |
|
This character has invented an interesting new way of practicing endurance. | feast_bird_based_exercise_modifier | |
Lively Feast |
|
The feast doesn't truly start until the livestock joins the table. | feast_livestock_at_feast_modifier | |
Blew off Steam |
|
This character hasn't been this rested and invigorated in a long time! | feast_blew_off_steam_modifier | |
Hearty Diet |
|
A sound meal can mend the gravest illness. | feast_hearty_diet_modifier | |
Obsessed With Garum |
|
It goes with everything! | feast_obsessed_with_garum_modifier |
From pilgrimage
The following modifiers may be gained through the Go on a Pilgrimage or Undertake the Hajj activities.[3] Note that they are all character modifiers.
Name | Effects | Description | Modifier ID | Notes |
---|---|---|---|---|
Sympathy to Heathens |
|
- | pilgrimage_sympathetic_towards_faiths_modifier | |
Disdain for Heathens |
|
- | pilgrimage_disdainful_towards_faiths_modifier | |
Foreign Guards |
|
This character has hired foreign personal guards from distant lands | pilgrimage_foreign_guards_modifier | |
Divine Protection |
|
This character has safely traveled with almost no protection through foreign lands | pilgrimage_divine_protection_modifier | |
Varied Pilgrimage Companions |
|
This character has traveled with a wide range of different people | new_pilgrimage_companions_modifier | |
Got Lost |
|
This character got completely lost on a pilgrimage | pilgrimage_completely_lost_modifier | |
Dedicated Pilgrim |
|
- | dedicated_to_pilgrimage_modifier | |
Theatrical Pilgrimage |
|
This character has made sure that everyone knows how pious their pilgrimage was | showy_about_pilgrimage_modifier | |
Worldly Pilgrimage |
|
A pilgrimage has taught this character much about the world | pilgrimage_worldly_modifier | |
Determined Pilgrim |
|
This character has been on a Pilgrimage while following the Armed Pilgrimages tenet. | pilgrimage_armed_pilgrimages_modifier | Requires faith to have Armed Pilgrimages tenet. |
Poverty's Journey |
|
This character has been on a Pilgrimage while following the Mendicant Preachers tenet. | pilgrimage_mendicant_preachers_modifier | Requires faith to have Mendicant Preachers tenet. |
The Seats of Bishops |
|
This character has been on a Pilgrimage while following the Ecclesiarchy tenet. | pilgrimage_pentarchy_modifier | Requires faith to have Ecclesiarchy tenet. |
Display of Submission |
|
This character has been on a Pilgrimage while following the Struggle and Submission tenet. | pilgrimage_struggle_submission_modifier | Requires faith to have Struggle and Submission tenet. |
In the Footsteps of My Forebears |
|
This character has been on a Pilgrimage while following the Ancestor Worship tenet. | pilgrimage_ancestor_worship_modifier | Requires faith to have Ancestor Worship tenet. |
Halq |
|
This character's head has been shaved clean, a sign of their recent completion of the Hajj. | hajj_halq_modifier | Only possible on Hajj. Limited to certain genders based on the faith's View on Gender doctrine:
|
Met Mystic on Pilgrimage |
|
- | pilgrimage_religious_reflections_modifier | |
Restful Traveler |
|
This character takes it very easy when journeying. | pilgrimage_rest_and_good_health_modifier |
宠物
宠物是一种角色修正,持续时间在11到16年之间,如果一个角色在宠物之前死亡,它可以被继承。 两个宠物修正都会解锁一个 决议来宠爱它们,并且当一个针对他或她的谋杀计划被执行时,有 33% 的隐藏几率来拯救这个角色。有两种宠物修正:
两种宠物修正可以通过两种方式获得。在获得修正后的一天,角色将可以选择输入宠物的名字。
- 在任何时候,角色都可以从配偶、朋友、情人或封臣那里得到一只宠物,并可以选择养它或以少量随机的 金钱卖掉它。
- 在童年期间,角色可能会遇到一个宠物,并且可以选择保留它和获得修正。 此外,如果角色有 虐待狂的特质,可以杀死宠物获得 +1 学识。
当角色有宠物修正时,会发生以下事件:
- 一个封臣与宠物玩耍并获得 +20 好感
- 宠物带来了 2 金钱
- 宠物给予一个临时的 健康增益
- 宠物会毁坏封臣的财产,带来以下选项:
- 支付封臣和损失适量随机数量的 金钱
- 封臣失去 -20 好感
- 如果存在一个针对角色的阴谋,宠物有很小的概率会揭露它
- 如果角色有两个宠物修正,可能会触发一个 -20 压力的事件
- 如果角色有两个宠物修正,两个宠物可能会打架。两周内将发生以下情况:
- 30%的几率造成宠物狗死亡
- 45%的几率造成宠物猫死亡
- 15%的几率造成两个宠物都死亡
- 10%的几率它们相处得很好,角色 -10 压力
Unused modifiers
The modifiers below may not be obtained through decision or event, or any decisions or events that use them are unused, and no historical characters possess them at game start.
County modifiers
The following modifiers are related to the false conversion mechanic.[4][5]
Name | Effects | Description | Modifier ID | Notes |
---|---|---|---|---|
Suspected False Converts |
|
Many communities in this county are thought to still practice their old faith in secret. | false_convert_modifier | |
Relieved Crypto-Religionists |
|
The populace here are thankful for permission to practice their faith in the open once more. | relieved_cryptos_modifier |