User:木火流派/沙盒

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另见:Royal court

每位有领地角色都有一个 Court.png 宫廷Court),由领地内的无领地臣民组成。宫廷内可能有亲族成员, 骑士情人、廷臣和宾客。

廷臣

廷臣是居住在统治者的 Court.png 宫廷里的无领地角色。他们可以被任命为内阁成员、将领 骑士或 封臣

如果廷臣没有次要头衔,每月有 2% 的概率会离开。每10点大于0的 好感 -0.1% 的离开概率,每10点低于0的 好感 +0.1% 的离开概率。

此外,还会受到以下情况的修正:

廷臣情况 离开概率
是儿童 -3%
拥有任何宣称 -1%
Trait pregnant.png 怀孕特质 -1%
和领主结婚 -0.5%
健康 -0.3%
和统治者或其他廷臣是朋友 -0.2%
和统治者或其他廷臣是情人 -0.2%
和统治者或其他廷臣是至亲 -0.2%
Trait bastard.png 私生子特质 +0.3%
和统治者是仇敌 +0.5%

宾客

宾客是在统治者 Court.png 的宫廷中停留三年的无领地角色,每月有概率离开。这段时间内他们将和 Court.png 宫廷内的其他成员互动,并且有可能参与到随机事件中。通过授予实地或次要头衔、进行勾引计谋或者支付一定的 金钱招募,能够说服他们留在领地内,成为你的廷臣。招募的支付金额基础值为10金钱,如果宾客拥有宣称、有用的特质或高能力,支付金额将增加。宾客更喜欢访问一个有明确理由支持的 Court.png 宫廷,例如统治者强大到足够索要他们的宣称,统治者或者其成年的子女未婚等。角色的廷臣越少,接待的宾客越多。

通过“邀请来宫廷”互动可以要求无领地角色访问 Court.png 宫廷。基础拒绝值为 -50,通常情况下,没有 弱牵制或者亲缘关系无法跨过这一阈值。

如果有宣称的宾客将要离开,领主会触发一个事件,可以选择一年内索取其宣称,以说服其留下。但如果一年后领主仍未使用该宾客的宣称宣战,宾客就会离开,而且不会触发事件。

Court positions

Court positions are specialized roles that can be granted to courtiers and direct vassals and grant increasingly powerful benefits but cost a monthly salary in  Gold and cannot be revoked or replaced without paying 200  Prestige. Characters who are imprisoned cannot be given court positions with the exception of Executioners.

The bonuses of a court position depend on the courtier or vassal's Aptitude. Aptitude goes through 5 levels, each level requiring 20 points of Aptitude. Family members of the same culture gain +20 Aptitude if the culture has the Family Business tradition.

Position Effects on liege Effects on position holder Base salary Category Positions Requirements Aptitude DLC
Antiquarian
  • Artifact quality.png -7% to -35% Artifact Decay Reduction
  • 0 to -80% Chance to lose Artifacts in Raids and Sieges
  • Enables the Commission Artifact decision
  • Yes Can Repair and Reforge artifacts
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
  • No Cannot have another position
0.15 Common 1
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • No Vassal candidate
  • +2.5 per  Learning (max 60)
  • +10 if  Administrator
  • +10 if  Shy
  • +30 if completed an Inspiration
Chief Eunuch
  • +2% to +32% Hostile Scheme Power
  • +2% to +32% Hostile Scheme Resistance
  • +5% to +15% Monthly Court Grandeur Change
  • 0 to +2 Court Grandeur
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
  • Powerful Agent
0.25 Special 1
  •  Kingdom or Empire title rank
  • Yes Court Eunuchs or Byzantine Traditions
  •  Eunuch candidate
  • No Vassal candidate
  • +2.5 per  Diplomacy (max 50)
  • +2.5 per  Intrigue (max 50)
  • -50 if  Blind
  • -50 if  Infirm
Chief Qadi
  • +1 Learning per Level of Devotion
  • +2% to +10% Monthly Piety
  • +10 Opinion of Liege
  • +1 Diplomacy
  • +0.5 Monthly Prestige
0.25 Special 1
  •  Kingdom or Empire title rank
  • Islam religion
  • Islam religion candidate
  •  Learning Education candidate
  • Yes View on Gender doctrine allows it
  • +2.5 per  Learning
  • +15 if  Generous
  • +15 if  Just
  • +15 if  Scholar
  • +15 if  Temperate
  • -10 if  Arbitrary
  • -10 if  Greedy
Court Gardener
  • +10 Courtier and Guest Opinion
  • +10% to +70% Development Growth in Realm Capital
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
  • No Cannot have another position
0.5 Special 1
  • Yes Culture has Garden Architects tradition
  • NoCouncil.png Councilor candidate
  • No Vassal candidate
  • +2.5 per  Stewardship (max 60)
  • +5 if  Architect
  • +10 if  Herbalist
  • +10 if  Patient
  • +20 if Trait gardener.png Gardener
Court Jester
  • 25% chance to reduce stress each year
  • +10% to +20% Monthly Court Grandeur Change
  • 0 to +2 Court Grandeur
  • -0.5 Monthly Prestige
  • -25% Hostile Scheme Power
  • -10% Hostile Scheme Success Chance
  • -5 Opinion of Liege if Lowborn
  • -20 Opinion of Liege if Noble
  • No Cannot have another position
0.25 Common 1
  •  Duchy or above title rank
  • NoCouncil.png Councilor candidate
  • No Indirect Vassal candidate
  • +2.5 per  Diplomacy
  • +10 if  Athletic
  • +10 if  Poet
  • +20 if  Gregarious
  • +20 if  Shrewd
  • +20 if  Stubborn
Court Physician
  • +10% to +25% Monthly Court Grandeur Change
  • 0 to +2 Court Grandeur
  • Tries to treat illness traits
  • +5 Opinion of Liege
  • +1 Learning
  • +0.5 Monthly Prestige
  • Powerful Agent
0.1 Common 1 No Vassal candidate
  • +1.75 per  Learning (max 50)
  • +10 if  Herbalist
  • +10 if  Mystic
  • +10 if  Novice Physician
  • +20 if  Miracle Worker
  • +20 if  Physician
  • +40 if  Renowned Physician
  • -50 if  Blind
Cup-Bearer
  • 20% Chance to prevent a Poison Murder scheme
  • +5% to +15% Monthly Court Grandeur Change
  • 0 to +2 Court Grandeur
  • +10 Opinion of Liege
  • +0.5 Monthly Prestige
  • No Cannot have another position
  • Powerful Agent
0.25 Royal 1
  •  Kingdom or Empire title rank
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • No Vassal candidate
  • +2.5 per  Diplomacy (max 50)
  • +10 if  Honest
  • +10 if  Trusting
  • -10 if  Deceitful
Garuda
  • +5% to +15% Monthly Court Grandeur Change
  • 0 to +10% Dread Gain
  • 0 to -10% Dread Decay
  • Less likely to be captured battle
  • Less likely to die in battle
  • +5 Opinion of Liege
  • +8 Prowess
  • -0.2 Monthly Prestige
0.25 Special 5
  •  Kingdom or Empire title rank
  • Yes Culture has Garuda Warriors tradition
  •  Knight candidate
  • +2 per  Prowess (max 50)
  • +2.5 per  Martial (max 50)
  • +5 if  Aspiring Blademaster
  • +15 if  Blademaster
  • +30 if  Legendary Blademaster
High Almoner
  • +1 Court Grandeur
  • +5% to +20% Monthly Piety
  • 0 to +20% Monthly Court Grandeur Change
  • +10 Opinion of Liege
  • +1 Learning
  • +0.5 Monthly Prestige
0.25 Royal 1
  •  Kingdom or Empire title rank
  • No Vassal candidate
  • +2.5 per  Learning (max 50)
  • +20 if  Compassionate
  • +20 if  Devoted
  • +20 if  Generous
  • -10 if  Avaricious
  • -10 if  Greedy
  • -10 if  Profligate
Keeper of the Swans
  • +1 Diplomacy per Level of Fame
  • 0 to +2 Court Grandeur
  • +10 Opinion of Liege
  • +0.5 Monthly Prestige
0.25 Special 1
  •  Kingdom of England title
  • Direct Vassal candidate
  • +4 per  Stewardship (max 50)
  • +5 if  Novice Hunter
  • +10 if  Hunter
  • +20 if  Master Hunter
Master of the Horse
  • +1% to +8% Knight Effectiveness
  • +5% to +20% Monthly Court Grandeur Change
  • 0 to +2 Court Grandeur
  • +10 Opinion of Liege
  • +0.5 Monthly Prestige
0.5 Royal 1
  •  Kingdom or Empire title rank
  • Direct Vassal candidate
  • +2 per  Prowess (max 50)
  • +2.5 per  Martial (max 50)
  • +10 if  Overseer
Master of the Hunt
  • +10% to +20% Monthly Court Grandeur Change
  • 0 to +2 Court Grandeur
  • Enables special Hunt Activity events
  • +10 Opinion of Liege
  • +1 Prowess
  • +0.5 Monthly Prestige
0.25 Royal 1
  •  Kingdom or Empire title rank
  • Direct Vassal candidate
  • +1.5 per  Martial (max 50)
  • +2 per  Prowess (max 50)
  • +5 if  Brave
  • +20 if  Novice Hunter
  • +30 if  Hunter
  • +40 if  Master Hunter
  • -10 if  Craven
Seneschal +0.1 to +0.5 Monthly Control Growth
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
  • No Cannot have another position
0.5 Common 1
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • No Vassal candidate
  • +2.5 per  Stewardship (max 50)
  • +20 if  Administrator
  • +20 if  Overseer
Bodyguard
  • 50% Chance to prevent an Assassination Murder scheme
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
  • No Cannot have another position
0.5 Common 2
  • Yes Gender matches Martial Custom
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • No Vassal candidate
  • +4 per  Prowess (max 50)
  • +5 if  Aspiring Blademaster
  • +5 if  Gallant
  • +10 if  Blademaster
  • +10 if  Paranoid
  • +15 if  Legendary Blademaster
  • +20 if  Brave
  • +20 if  Shieldmaiden
  • -15 if  Craven
Royal Court
Court Artificer
  • Inspiration.png 10% to 30% Yearly Chance to gain Inspiration
  • 0 to +2 Court Grandeur
  • +10 Opinion of Liege
  • +2 Monthly Prestige
  • No Cannot have another position
  • Will leave the Court if fired
0.5 Royal 3
  •  Kingdom or Empire title rank
  • Inspiration.png Inspired or completed an inspiration
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • +1 per any skill
Royal Court
Court Musician
  • +1 to +3 Court Grandeur
  • 0 to +20% Monthly Court Grandeur Change
  • +30 Opinion for 10 years from Feasts without Musical Theorists
  • +65 Opinion for 10 years from Feasts with Musical Theorists
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
  • No Cannot have another position
0.25 Royal 1
  •  Kingdom or Empire title rank
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • No Vassal candidate
  • +2.5 per  Diplomacy (max 50)
  • +10 if  Poet
  • +20 if Musical Theorists tradition
  • +30 if  Gregarious
  • -10 if  Shy
Royal Court
Court Poet
  • Inspiration.png 10% to 30% Yearly Chance to gain Inspiration
  • +1 to +3 Court Grandeur
  • 0 to +20% Monthly Court Grandeur Change
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
  • No Cannot have another position
0.25 Royal 1
  •  Kingdom or Empire title rank
  •  Poet candidate
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • No Vassal candidate
  • +1 per  Learning (max 50)
  • +2.5 per  Diplomacy (max 50)
  • +15 if  Gregarious
  • +20 if Refined Poetry tradition
Royal Court
Court Tutor
  • +4 to +20 Learn Language Scheme Power
  • Yes Enables the Have Child Study Language Interaction
  • Yes Improves Education Outcomes
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
  • No Cannot have another position
0.5 Common 1
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • No Vassal candidate
  • +2.5 per  Learning (max 50)
  • +10 if  Shrewd
  • +10 if  Patient
  • +10 if  Quick
  • +20 if  Intelligent
  • +20 if 15 points in every skill
  • +40 if  Genius
  • -10 if  Reclusive
  • -20 if  Shy
Royal Court
Cultural Emissary
  • +0.1 to +1 Monthly Prestige
  • +2 to +20 Different Culture Opinion
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
0.25 Special 1
  • Culture legacy track.png Customs dynasty legacy level 4
  • 8 Diplomacy candidate
  • +2.5 per  Diplomacy (max 50)
  • +10 per Known Language (max 100)
  • +15 if  Gregarious
  • +15 if  Just
  • +30 if  Diplomat
Royal Court
Executioner
  • Yes Can publicly execute prisoners
  • +5% to +25% Dread Gain
  • -5% to -25% Dread Decay
  • +5 Opinion of Liege
  • -0.2 Monthly Prestige
  • Existing crimes are forgiven
  • No Cannot have another position
0.25 Royal 1
  •  Kingdom or Empire title rank
  • Criminal or Imprisoned candidate
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • No Vassal candidate
  • +2 per  Prowess (max 50)
  • +2.5 per  Intrigue (max 50)
  • +20 if  Sadistic
  • +25 if  Torturer
Royal Court
Food Taster
  • 33% Chance to prevent a Poison Murder scheme
  • +1 to +3 Court Grandeur
  • 0 to -10% Enemy Hostile Scheme Success Chance
  • Can lose weight more quickly
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
  • No Cannot have another position
  • Powerful Agent
0.25 Royal 1
  •  Kingdom or Empire title rank
  • NoCouncil.png Councilor candidate
  • NoMarriage.png Spouse candidate
  • No Vassal candidate
  • +3 per  Intrigue (max 50)
  • +15 if  Comfort Eater
  • +15 if  Herbalist
  • +20 if Culinary Artists tradition
  • +25 if  Gluttonous
  • -50 if  Inappetetic
Royal Court
Lady-in-waiting
  • +10% to +20% Stress Loss
  • +1 to +10 Hostile Scheme Resistance
  • +5 Opinion of Liege
  • +1 Monthly Prestige
  • No Cannot have another position
  • Powerful Agent
0.5 Royal 2
  •  Kingdom or Empire title rank
  • Yes Female
  • Yes Female candidate
  • NoCouncil.png Councilor candidate
  • No Vassal candidate
  • +2.5 per  Diplomacy (max 50)
  • +10 if  Honest
  • +40 if  Gregarious
Royal Court
Personal Champion
  • Yes Can take the ruler's place in Trial-by-Combat duels
  • -25% to -25% Dread Decay
  • 0 to +0.4 Monthly Prestige
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
0.25 Common 1
  • Yes Gender matches Martial Custom
  • No Vassal candidate
  • +4 per  Prowess (max 50)
  • +5 if  Aspiring Blademaster
  • +15 if  Blademaster
  • +20 if  Brave
  • +20 if  Shieldmaiden
  • +30 if  Legendary Blademaster
  • -15 if  Craven
  • -50 if  Blind
  • -50 if  Maimed
  • -75 if  Infirm
Royal Court
Royal Architect -5% to -30% Building Construction Time
  • +5 Opinion of Liege
  • +0.5 Monthly Prestige
0.5 Royal 1
  •  Kingdom or Empire title rank
  • Direct Vassal candidate
  • +2.5 per  Stewardship (max 50)
  • +40 if  Architect
  • -50 if  Blind
Royal Court

囚犯

囚犯是被不情愿地被关在某人的宫廷里的角色。可以通过囚禁互动、绑架阴谋、占领地产、劫掠战斗或者决斗来获得囚犯。一位统治者可以尝试囚禁领地内的任何角色,但这会增加暴政(尤其当囚犯是贵族时),除非囚犯有罪。囚禁者可以就被囚禁的角色进行谈判放人、要求赎金、折磨或者处决的互动。被囚禁的角色将被囚禁在地牢或软禁居所中,并且囚禁者可以随时切换。默认情况下,出身卑微的角色会被囚禁在地牢中,而贵族会被软禁。

软禁影响 打入地牢影响
  • -5 外交
  • -20 自然恐怖值
  • +100% 恐怖值消逝
  • Focus invalid.png -75% 每月生活方式的经验值
  • -5 外交
  • -30 自然恐怖值
  • +100% 恐怖值消逝
  • Focus invalid.png -150% 每月生活方式的经验值
  • +50% 压力
  • -15 囚犯亲族的好感
  • 健康: 严重惩罚

此外,如果一位角色被囚禁在地牢中超过5年,他可能获得 患病或 Trait pneumonic.png 肺炎特征。

囚犯在狱中时会获得压力,如果有太多压力最终将会死亡。这将由事件stress_threshold_prison.3999导致,并且他的死亡原因将被列为“死在狱中”。

谈判放人

统治者释放囚犯时可以对其提出以下要求:

条件 接受度 好感
驱逐 -50 -20
要求改信 -20 -10
获得 牵制 -80 -20
招募 -10 -15
放弃宣称 -25 -30
誓发终身愿 -30 -10

要求赎金

统治者可以凭借囚犯要求赎金,令支付者支付 金钱或给予一个 弱牵制来换取囚犯的自由。要求赎金互动对囚犯使用,而不是对支付者使用。支付者顺序为:

  1. 囚犯自己,如果他们拥有领地
  2. 囚犯的直属领主,如果他们是廷臣
  3. 囚犯自己,如果他们无领地

支付者也可以主动向囚禁者支付赎金或者对其使用牵制来换取囚犯的自由。由领主为其支付赎金的封臣和廷臣将 +5 好感,持续1年。

赎金花费

使用 金钱支付赎金时,赎金数额取决于赎金支付者主头衔的等级以及囚犯和支付者的关系。如果配偶是支付者的第一继承人和/或至亲,只需支付配偶对应的赎金数额。无领地角色只能为自己支付赎金。如果无力支付全额赎金,价格会降至他们所拥有的金钱数额。

级别 赎金数额
统治者 / 第一继承人 配偶 至亲成员 其他
无领地 10
男爵 30 15 10 10
伯爵 50 25 15 10
公爵 100 50 25 10
国王 200 100 50 20
皇帝 500 250 125 50

如果囚禁者拥有金钱义务技能,所有的赎金费用增加到囚禁者税收收入的六倍左右(最低50金钱,最高300金钱)。

如果囚禁者拥有金钱义务技能或者囚犯拥有至少100金钱,无领地且无领主的囚犯需要支付100金钱的赎金(可以由金钱义务技能增加)。

惩罚

处决

A ruler can execute any imprisoned character. Each execution will give -20  Opinion with the victim's dynasty and -30  Opinion with the victim's friends and lovers as well as +2 Tyranny unless the prisoner is guilty of a very severe crime or follows a faith considered Hostile or Evil. There are 4 execution methods:

  • If the prisoner follows the same faith and the faith does not have the Gruesome Festivals tenet the prisoner will be beheaded. Beheading costs 25  Piety if the character is Unlanded, Baron or Count and 100  Piety if the character is Duke, King or Emperor and grants  Dread based on their realm size.
  • If the prisoner follows a different faith and the faith does not have the Gruesome Festivals tenet the prisoner will be burned at stake. Burning at stake grants  Dread based on their realm size as well as 25 piety if the faith has the  Fundamentalist doctrine.
  • If the faith has the Gruesome Festivals tenet the prisoner will be sacrificed. Sacrificing grants 17  Dread and 50  Piety if the prisoner follows the same faith and 250  Piety if it follows a different faith.
  • Characters with the  Cannibal trait can devour the prisoner. Devouring grants  Dread based on their realm size and give -35  Stress at the cost of a 20% chance to gain the  Ill trait.

折磨

折磨是一种计谋行动,可以对囚犯执行,并且有以下效果:

  • 折磨者获得 +20 恐怖值。
  • 折磨者失去 -100 虔诚,如果其信仰禁止这样做。
  • 折磨者失去 -10 压力,如果他们有 虐待狂特质。
  • 折磨者获得 +10 压力,如果他们有 Trait trusting.png 轻信他人特质。
  • 折磨者获得 +100 压力,如果他们有 Trait compassionate.png 慈悲特质。
  • 被折磨者对折磨者 -75 好感,持续50年。
  • 被折磨者获得“近期被虐待”修正,持续5年, −0.75 健康。
  • 如果被折磨者拥有或者知道一个秘密,他可以选择透露秘密来逃避折磨。

Castration

Adult characters of a culture with the Amharic Highlanders, Byzantine Traditions or Court Eunuchs tradition can castrate male prisoners, giving them the  Eunuch trait.

Blinding

Adult characters of a culture with the Byzantine Traditions or Merciful Blindings tradition can blind their prisoners, giving them the  Blind trait.

罪行

罪行是令其他角色有理由在领地内囚禁的行为。囚禁者在囚禁有罪行的角色时不会导致暴政并有可能因为某些惩罚而减少暴政。领主可以赦免封臣的罪行,令其无法被正当地囚禁以换取 好感加成。罪行分为 个人Personal亲族Familial宗教Religious三种类型。

  • 个人罪行Personal crimes由针对统治者的某些行为导致,仅允许该统治者囚禁有罪行的角色
  • 亲族罪行Familial crimes由针对一位角色的某些行为导致,允许来自同一亲族的任何统治者囚禁有罪行的角色
  • 宗教罪行Religious crimes由被信仰认为是罪行的特质导致,允许任何相同信仰的统治者囚禁有罪行的角色

以下行为是罪行:

罪行 要求 剥夺头衔 驱逐 处决 类型
绑架未遂 对角色的绑架计划失败 个人
逮捕未遂 领主要求逮捕而角色抵抗 个人
私奔未遂 对角色配偶的私奔计谋失败 个人
谋杀我未遂 对角色的谋杀计划失败 Yes Yes 个人
致盲了我 致盲角色 个人
对我的治疗失败 宫廷医师对领主进行的有风险的治疗失败 Yes Yes 个人
阉割了我 阉割角色 个人
宣战 对角色宣战 Yes 个人
私奔 对角色配偶的私奔计谋成功 个人
没能照顾好我 宫廷医师对领主进行的安全的治疗失败 个人
反抗我 内战无条件和平或者更利于领主的情况结束 Yes 个人
拒绝了囚禁封臣 封臣拒绝逮捕,并且领地有高君权 Yes 个人
拒绝了收回封臣 封臣拒绝收回封臣,并且领地有高君权 Yes 个人
拒绝了剥夺头衔 封臣拒绝剥夺头衔,并且领地有高君权 Yes 个人
正密谋反对我 被发现是针对角色的一场阴谋的同谋 个人
跟踪领主 Spymaster job.png 间谍首脑对领主的找出秘密任务失败 个人
折磨了我 折磨角色 个人
谋杀亲族成员未遂 针对角色亲族成员的谋杀计划失败 Yes Yes 亲族
对亲属的治疗失败 宫廷医师对领主亲族成员进行的有风险的治疗失败 Yes Yes 亲族
没能照顾好亲属 宫廷医师对领主亲族成员进行的安全的治疗失败 亲族
谋杀了亲族成员 谋杀角色亲族成员的行动未能保密 Yes Yes 亲族
折磨了亲族成员 折磨了角色的亲族成员 亲族
非法处决了亲族 无正当理由地处决了角色的亲族成员 Yes Yes 亲族
被绝罚 角色拥有 绝罚特质,并且信仰拥有 Core tenet chalice.png 共融圣事核心教义 Yes Yes Yes 宗教
众所周知的通奸者 角色拥有 Trait adulterer.png 通奸者特质,并且信仰的教义认为其性别的 Doctrine adultery men.png/Doctrine adultery women.png 通奸行为是罪行 Yes 宗教
众所周知的食人者 角色拥有 Trait cannibal.png 食人者特质,并且信仰没有 Core tenet foodsacrifice.png 食人礼核心教义 Yes 宗教
众所周知的变态 角色拥有 Trait deviant.png 变态特质,并且信仰的教义认为 Doctrine deviancy.png 性变态是罪行 Yes 宗教
众所周知的私通者 角色拥有 Trait fornicator.png 私通者特质,并且信仰的教义认为其性别的 Doctrine adultery men.png/Doctrine adultery women.png 通奸行为是罪行 Yes 宗教
众所周知的鸡奸者 角色拥有 Trait sodomite.png 鸡奸者特质,并且信仰的教义认为 Doctrine homosexuality.png 同性关系是罪行 Yes 宗教
众所周知的巫师 角色拥有 Trait witch.png 巫师特质,并且信仰的教义认为 Doctrine witchcraft.png 巫术是罪行 Yes 宗教
众所周知的弑亲禽兽 角色拥有 Trait kinslayer 1.png 弑亲禽兽特质,并且信仰的教义认为其 Doctrine kinslaying.png 弑亲行为是罪行 Yes 宗教
被谴责 角色拥有 Trait denounced.png 被谴责特质 宗族

参考资料

机制 
角色 角色属性特质资源生活方式宗族亲族文化革新传统修正宝物
领地与管理 领地封臣内阁宫廷谋略政体法律决议头衔男爵领伯爵领朝廷建筑
战争 战争宣战理由同盟军队受雇军队
信仰 宗教信仰教义核心教义圣地
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