[模板https://www.parawikis.com/wiki/Template:Template_doc_page_transcluded?action=raw读取失败:HTTP 502] 此模板用于在CK3维基中规范化生成建筑的金钱花费,从而更容易在游戏更新时编辑它们的格式和数值[1]。
参数
- 1
- 第一个参数是花费的资源类型。没有默认值,目前支持:gold,prestige,piety。
- 2
- 第二个参数是建筑花费的等级或者具体数值。没有默认值,总是必须输入。花费等级目前支持以下数值:
- cheap
- normal
- expensive
- main
- tribal
- 3
- 如果第二个参数为建筑花费的等级,则第三个参数是建筑的等级。目前,仅支持1至8的数值。注意,游戏内 main 和 tribal 对应的最高等级只有5级和2级。
- 如果第二个参数为具体数值,无此参数。
用法
- 语法:
{{building cost|cheap|4}}或者{{building cost|400|prestige}}
替换上面的语法中的相应修正参数。
- 举例:
{{building cost|gold|cheap|4}}
将生成
{{#switch:gold
| cheap =
| normal =
| expensive =
| main =
| tribal =
| #default = cheap金钱
- 举例:
{{building cost|prestige|cheap|4}}
将生成
{{#switch:prestige
| cheap =
| normal =
| expensive =
| main =
| tribal =
| #default = cheap金钱
- 举例:
{{building cost|prestige|399}}
将生成
{{#switch:prestige
| cheap =
| normal =
| expensive =
| main =
| tribal =
| #default = 399金钱
建筑花费列表
| 等级 | cheap | normal | expensive | main | tribal | ||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | cheap = | normal = | expensive = | main = | tribal = | #default = cheap金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = normal金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = expensive金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = main金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = tribal金钱 | |||||
| 2 | cheap = | normal = | expensive = | main = | tribal = | #default = cheap金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = normal金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = expensive金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = main金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = tribal金钱 | |||||
| 3 | cheap = | normal = | expensive = | main = | tribal = | #default = cheap金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = normal金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = expensive金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = main金钱 | - | ||||||||||
| 4 | cheap = | normal = | expensive = | main = | tribal = | #default = cheap金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = normal金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = expensive金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = main金钱 | - | ||||||||||
| 5 | cheap = | normal = | expensive = | main = | tribal = | #default = cheap金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = normal金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = expensive金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = main金钱 | - | ||||||||||
| 6 | cheap = | normal = | expensive = | main = | tribal = | #default = cheap金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = normal金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = expensive金钱 | - | - | |||||||||||||||
| 7 | cheap = | normal = | expensive = | main = | tribal = | #default = cheap金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = normal金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = expensive金钱 | - | - | |||||||||||||||
| 8 | cheap = | normal = | expensive = | main = | tribal = | #default = cheap金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = normal金钱 | cheap = | normal = | expensive = | main = | tribal = | #default = expensive金钱 | - | - |
其他建筑模板
参考资料
- ↑ 基础数值与每级的增长数值见
Crusader Kings III\game\common\script_values\00_building_values.txt中的Building Cost部分