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游戏中总共有三种对于大部分行动都是必不可少的''' 资源''' ('''Resources''')、威望、虔诚和财富。每种资源都可以用在不同的事情上,并且都可以在事件中花费和获得。 | 游戏中总共有三种对于大部分行动都是必不可少的''' 资源''' ('''Resources''')、威望、虔诚和财富。每种资源都可以用在不同的事情上,并且都可以在事件中花费和获得。 | ||
== | ==威望== | ||
威望代表了一个角色的社会地位。它主要由持有头衔所获得。 威望可以被用于封臣关系,决议和宣战上。 | 威望代表了一个角色的社会地位。它主要由持有头衔所获得。 威望可以被用于封臣关系,决议和宣战上。 | ||
=== | === 名誉等级=== | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
角色的名誉等级衡量着他们的声望水平以及每个人对他们的看法。 角色每次获得声望时,都将朝着下一个名誉等级前进,这会带来各种好处。 因采取不荣誉的举动而失去声望会降低角色的声望水平。A character can pay a prestige cost with fame if it doesn't have enough prestige. | |||
{{clear}} | {{clear}} | ||
{| class="mildtable" style="text-align: center; | {| class="mildtable" style="text-align: center;" | ||
|- | |- | ||
! | ! 名誉等级 | ||
! {{icon|opinion}} | !{{icon|opinion}} 世俗好感 | ||
! {{iconify|Knight}} | !{{iconify|Knight}} 骑士数量 | ||
! {{icon|gold}} | !{{icon|gold}} 部落封臣税收 | ||
! {{icon|levies}} | !{{icon|levies}} 部落封臣征召兵 | ||
! [[File:Conquest cb.png|24px]] | ![[File:Conquest cb.png|24px]] 最大征服目标等级 | ||
! {{icon|decision}} | !{{icon|decision}} 采用封建/ 氏族制度 | ||
! {{icon|decision}} | !{{icon|decision}} 自建王国 | ||
! {{icon|decision}} | !{{icon|decision}} 自建帝国 | ||
! {{icon|prestige}} | !{{icon|prestige}} 所需威望 | ||
|- | |- | ||
| style="text-align: left; | [[File:Icon prestige 00.png]] | | style="text-align: left; " |[[File:Icon prestige 00.png]] 丢人现眼 | ||
| {{red|-10}} | |{{red|-10}} | ||
| {{red|-1}} | |{{red|-1}} | ||
| 0% | |0% | ||
| 0% | |0% | ||
| {{icon|no}} | |{{icon|no}} 无 | ||
| {{icon|no}} | |{{icon|no}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| 0 | |0 | ||
|- | |- | ||
| style="text-align: left; | [[File:Icon prestige 01.png]] | | style="text-align: left; " |[[File:Icon prestige 01.png]] 崭露头角 | ||
| '''0''' | |'''0''' | ||
| '''0''' | |'''0''' | ||
| 10% | |10% | ||
| 20% | |20% | ||
| {{iconify|County}} | |{{iconify|County}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| 1000 | |1000 | ||
|- | |- | ||
| style="text-align: left; | [[File:Icon prestige 02.png]] | | style="text-align: left; " |[[File:Icon prestige 02.png]] 闻名遐迩 | ||
| {{green|+3}} | |{{green|+3}} | ||
| {{green|+1}} | |{{green|+1}} | ||
| 20% | |20% | ||
| 40% | |40% | ||
| {{iconify|County}} | |{{iconify|County}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| 2000 | |2000 | ||
|- | |- | ||
| style="text-align: left; | [[File:Icon prestige 03.png]] | | style="text-align: left; " |[[File:Icon prestige 03.png]] 赫赫有名 | ||
| {{green|+5}} | |{{green|+5}} | ||
| {{green|+2}} | |{{green|+2}} | ||
| 30% | |30% | ||
| 60% | |60% | ||
| {{iconify|Duchy}} | |{{iconify|Duchy}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| 4000 | |4000 | ||
|- | |- | ||
| style="text-align: left; | [[File:Icon prestige 04.png]] | | style="text-align: left; " |[[File:Icon prestige 04.png]] 高贵之人 | ||
| {{green|+10}} | |{{green|+10}} | ||
| {{green|+3}} | |{{green|+3}} | ||
| 40% | |40% | ||
| 80% | |80% | ||
| {{iconify|Kingdom}} | |{{iconify|Kingdom}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| 8000 | |8000 | ||
|- | |- | ||
| style="text-align: left; | [[File:Icon prestige 05.png]] | | style="text-align: left; " |[[File:Icon prestige 05.png]] 在世传奇 | ||
| {{green|+20}} | |{{green|+20}} | ||
| {{green|+4}} | |{{green|+4}} | ||
| 50% | |50% | ||
| 100% | |100% | ||
| {{iconify|Kingdom}} | |{{iconify|Kingdom}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| 16000 | |16000 | ||
|} | |} | ||
== | == 虔诚== | ||
虔诚代表了一个角色的美德水平,主要来自于宗教关系和角色的学识能力。Traits a character's [[religion]] considers virtues grant +1 piety/month, while sins cost -1 piety/month; 伟大的美德和重大的罪恶使这些后果加倍。 与教会互动并宣战时花费虔诚。 表示角色虔诚等级的奉献等级图标取决于角色的宗教信仰。 | |||
=== | === 奉献等级=== | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
Each time a character gains piety, they will increase progress towards their next level of devotion, which grants various benefits. A character will lose a level of devotion if they are caught doing something their faith doctrines consider shunned. A character can pay a piety cost with devotion if they don't have enough piety. | Each time a character gains piety, they will increase progress towards their next level of devotion, which grants various benefits. A character will lose a level of devotion if they are caught doing something their faith doctrines consider shunned. A character can pay a piety cost with devotion if they don't have enough piety. | ||
{| class="mildtable" style="text-align: center; | {| class="mildtable" style="text-align: center;" | ||
|- | |- | ||
! | ! 图标 | ||
! | ! 奉献等级 | ||
! {{icon|opinion}} | !{{icon|opinion}} 神职人员好感 | ||
! {{icon|gold}} | !{{icon|gold}} 神权封臣税收 | ||
! {{icon|levies}} | !{{icon|levies}} 神权封臣征召兵 | ||
! [[File:Religious war cb.png|24px]] | ![[File:Religious war cb.png|24px]] 最大圣战等级 | ||
! {{icon|decision}} | !{{icon|decision}} 建立骑士团 | ||
! {{icon|decision}} | !{{icon|decision}} 祝圣血脉 | ||
! {{icon|piety}} | !{{icon|piety}} 所需虔诚 | ||
|- | |- | ||
| [[File:Icon piety christian 00.png|36px]][[File:Icon piety islam 00.png|36px]][[File:Icon piety eastern 00.png|36px]][[File:Icon piety pagan 00.png|36px]] | |[[File:Icon piety christian 00.png|36px]][[File:Icon piety islam 00.png|36px]][[File:Icon piety eastern 00.png|36px]][[File:Icon piety pagan 00.png|36px]] | ||
| | | 戴罪之人 | ||
| {{red|-10}} | |{{red|-10}} | ||
| 0% | |0% | ||
| 0% | |0% | ||
| {{icon|no}} None | |{{icon|no}} None | ||
| {{icon|no}} | |{{icon|no}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| 0 | |0 | ||
|- | |- | ||
| [[File:Icon piety christian 01.png|36px]][[File:Icon piety islam 01.png|36px]][[File:Icon piety eastern 01.png|36px]][[File:Icon piety pagan 01.png|36px]] | |[[File:Icon piety christian 01.png|36px]][[File:Icon piety islam 01.png|36px]][[File:Icon piety eastern 01.png|36px]][[File:Icon piety pagan 01.png|36px]] | ||
| | | 恭顺尽责 | ||
| '''0''' | |'''0''' | ||
| 15% | |15% | ||
| 10% | |10% | ||
| {{iconify|County}} | |{{iconify|County}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| 1000 | |1000 | ||
|- | |- | ||
| [[File:Icon piety christian 02.png|36px]][[File:Icon piety islam 02.png|36px]][[File:Icon piety eastern 02.png|36px]][[File:Icon piety pagan 02.png|36px]] | |[[File:Icon piety christian 02.png|36px]][[File:Icon piety islam 02.png|36px]][[File:Icon piety eastern 02.png|36px]][[File:Icon piety pagan 02.png|36px]] | ||
| | | 虔诚信者 | ||
| {{green|+5}} | |{{green|+5}} | ||
| 25% | |25% | ||
| 20% | |20% | ||
| {{iconify|Duchy}} | |{{iconify|Duchy}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| 500 | |500 | ||
|- | |- | ||
| [[File:Icon piety christian 03.png|36px]][[File:Icon piety islam 03.png|36px]][[File:Icon piety eastern 03.png|36px]][[File:Icon piety pagan 03.png|36px]] | |[[File:Icon piety christian 03.png|36px]][[File:Icon piety islam 03.png|36px]][[File:Icon piety eastern 03.png|36px]][[File:Icon piety pagan 03.png|36px]] | ||
| | | 忠实仆人 | ||
| {{green|+10}} | |{{green|+10}} | ||
| 35% | |35% | ||
| 30% | |30% | ||
| {{iconify|Duchy}} | |{{iconify|Duchy}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| 1000 | |1000 | ||
|- | |- | ||
| [[File:Icon piety christian 04.png|36px]][[File:Icon piety islam 04.png|36px]][[File:Icon piety eastern 04.png|36px]][[File:Icon piety pagan 04.png|36px]] | |[[File:Icon piety christian 04.png|36px]][[File:Icon piety islam 04.png|36px]][[File:Icon piety eastern 04.png|36px]][[File:Icon piety pagan 04.png|36px]] | ||
| | | 美德典范 | ||
| {{green|+20}} | |{{green|+20}} | ||
| 45% | |45% | ||
| 40% | |40% | ||
| {{iconify|Kingdom}} | |{{iconify|Kingdom}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|no}} | |{{icon|no}} | ||
| 2000 | |2000 | ||
|- | |- | ||
| [[File:Icon piety christian 05.png|36px]][[File:Icon piety islam 05.png|36px]][[File:Icon piety eastern 05.png|36px]][[File:Icon piety pagan 05.png|36px]] | |[[File:Icon piety christian 05.png|36px]][[File:Icon piety islam 05.png|36px]][[File:Icon piety eastern 05.png|36px]][[File:Icon piety pagan 05.png|36px]] | ||
| | | 宗教楷模 | ||
| {{green|+30}} | |{{green|+30}} | ||
| 55% | |55% | ||
| 50% | |50% | ||
| {{iconify|Kingdom}} | |{{iconify|Kingdom}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| {{icon|yes}} | |{{icon|yes}} | ||
| 4000 | |4000 | ||
|} | |} | ||
== | == 金钱== | ||
{{SVersion|1.0}} | {{SVersion|1.0}} | ||
Gold is a measure of a character's wealth reserves. If a character has negative Gold it enters Debt. During Debt the character can experience various negative events, cannot declare war, its Counties can acquire Corruption, its Men-at-Arms cannot reinforce and its armies gain {{red|-10}} {{iconify|Advantage}}. | Gold is a measure of a character's wealth reserves. If a character has negative Gold it enters Debt. During Debt the character can experience various negative events, cannot declare war, its Counties can acquire Corruption, its Men-at-Arms cannot reinforce and its armies gain {{red|-10}} {{iconify|Advantage}}. | ||
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Most rulers start the game with Gold equal to 12 months of income. | Most rulers start the game with Gold equal to 12 months of income. | ||
{| class="wikitable" style="text-align: center; | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
! Gold can be gained from: !! Gold can be spent on: | !Gold can be gained from:!!Gold can be spent on: | ||
|- | |- | ||
| | | 你的地产(以及其建筑 )|| 建筑 | ||
|- | |- | ||
| | | 封臣|| 招募兵士 | ||
|- | |- | ||
| | | 赎金|| 创建头衔 | ||
|- | |- | ||
| | | 劫掠|| 雇佣佣兵 | ||
|- | |- | ||
| | | 继承|| 举办宴会/狩猎 | ||
|- | |- | ||
| | | 宗教资助|| 贿赂角色 | ||
|- | |- | ||
| ... ( | |... ( 其他)||... ( 其他) | ||
|} | |} | ||
[[en:Resources]] | [[en:Resources]] |
2020年9月15日 (二) 00:23的版本
游戏中总共有三种对于大部分行动都是必不可少的 资源 (Resources)、威望、虔诚和财富。每种资源都可以用在不同的事情上,并且都可以在事件中花费和获得。
威望
威望代表了一个角色的社会地位。它主要由持有头衔所获得。 威望可以被用于封臣关系,决议和宣战上。
名誉等级
角色的名誉等级衡量着他们的声望水平以及每个人对他们的看法。 角色每次获得声望时,都将朝着下一个名誉等级前进,这会带来各种好处。 因采取不荣誉的举动而失去声望会降低角色的声望水平。A character can pay a prestige cost with fame if it doesn't have enough prestige.
虔诚
虔诚代表了一个角色的美德水平,主要来自于宗教关系和角色的学识能力。Traits a character's religion considers virtues grant +1 piety/month, while sins cost -1 piety/month; 伟大的美德和重大的罪恶使这些后果加倍。 与教会互动并宣战时花费虔诚。 表示角色虔诚等级的奉献等级图标取决于角色的宗教信仰。
奉献等级
Each time a character gains piety, they will increase progress towards their next level of devotion, which grants various benefits. A character will lose a level of devotion if they are caught doing something their faith doctrines consider shunned. A character can pay a piety cost with devotion if they don't have enough piety.
金钱
Gold is a measure of a character's wealth reserves. If a character has negative Gold it enters Debt. During Debt the character can experience various negative events, cannot declare war, its Counties can acquire Corruption, its Men-at-Arms cannot reinforce and its armies gain -10 Advantage.
Most rulers start the game with Gold equal to 12 months of income.
Gold can be gained from: | Gold can be spent on: |
---|---|
你的地产(以及其建筑 ) | 建筑 |
封臣 | 招募兵士 |
赎金 | 创建头衔 |
劫掠 | 雇佣佣兵 |
继承 | 举办宴会/狩猎 |
宗教资助 | 贿赂角色 |
... (其他) | ... (其他) |