Decisions:修订间差异

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(重定向页面至决议
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{{Version|1.0}}
#重定向 [[ 决议]]
Decisions are unique actions a landed character who is at least Count can take. Most decisions are unavailable if the character has the {{iconify|Incapable}} trait. Decisions are not shown unless the character meets one of the more specific requirements.
 
== Major decisions ==
Major decisions leave a permanent mark on the world and notify all rulers which may be affected by the decision.
{| class="mildtable"
! Decision
! Effect
! Cost
! Requirements
|-
| Found a New Kingdom
|
* {{icon|kingdom}} Creates a kingdom title
* [[File:De jure cb.png|24px]] All held duchy titles becoming de jure part of the created title
| {{icon|gold}} 300 Gold<br>{{icon|prestige}} 500 Prestige<br>{{icon|piety}} 200 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|yes}} 30 Realm size or at least 3 duchy titles
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* [[File:Rules.png|24px]] Custom Kingdoms are enabled in game rules
|-
| Found a New Empire
|
* {{icon|empire}} Creates an empire title
* [[File:De jure cb.png|24px]] All held kingdom titles become de jure part of the created title
| {{icon|gold}} 1200 Gold<br>{{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 600 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|yes}} 120 Realm size or at least 3 kingdom titles and 80 realm size
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* [[File:Rules.png|24px]] Custom Kingdoms are enabled in game rules
|-
| Adopt Special Succession Type
|
* {{icon|law}} Changes the title succession of the primary title to the one specific to the character's culture
* {{icon|opinion}} {{green|+30}} Opinion with vassals of the same culture for 30 years
| {{icon|prestige}} 300 Prestige
|
* {{icon|yes}} Title rank is king or emperor
* {{icon|culture}} Goidelic or North Germanic culture group or Anglo-Saxon culture
* {{icon|no}} Year is 1100 or above
|-
| Challenge the Ruler
|
* If victorious take the claimed title and lose {{red|-50}} {{iconify|Opinion}} with the former liege for 12 years
* If defeated lose {{red|-30}} {{iconify|Opinion}} with the former liege for 12 years and a Level of Fame
* Defeated character gets the [[File:Trait wounded 1.png|24px]] Wounded trait
** If they already have the [[File:Trait wounded 1.png|24px]] Wounded trait, they get the [[File:Trait wounded 2.png|24px]] Severely Injured trait
** If they already have the [[File:Trait wounded 2.png|24px]] Severely Injured trait, they get the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait
** If they already have the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait, they are killed
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Tribal government
* {{icon|vassal}} Vassal
* [[File:Default cb.png|24px]] Claim on the Liege's title
* [[File:Doctrine gender equal.png|24px]] Characters have the same gender or faith has the Equal doctrine
* {{icon|yes}} Liege is adult
* {{icon|warning}} Can only be tried once every 10 years
|-
| Create Cadet Branch
|
* {{icon|prestige}} {{green|+350}} Prestige
* {{icon|yes}} Creates a Cadet Branch of the current House
| None
|
* {{icon|yes}} Adult
* {{icon|no}} House head
* {{icon|no}} Third or closer in succession for one of the house head's titles
* {{icon|no}} Court chaplain if faith has the Theocratic doctrine
|-
| Consecrate Bloodline
|
* {{icon|renown}} {{green|+500}} Renown
* {{icon|fervor}} {{green|+25%}} Fervor
* [[File:Trait paragon.png|24px]] Gain the Paragon trait if not Head of Faith
* [[File:Trait paragon.png|24px]] Gain the The Savior trait if Head of Faith
| {{icon|piety}} 2500 Piety
|
* {{icon|yes}} At least 3 titles above County
* {{icon|yes}} Faith is Organized
* {{icon|yes}} Control a holy site
* [[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion
* {{icon|opinion}} {{green|+75}} Opinion with head of faith if one exists
* {{icon|warning}} Can only be done once per faith
* {{icon|no}} [[File:Trait content.png|24px]] Content trait
* {{icon|no}} [[File:Trait humble.png|24px]] Humble trait
|-
| Found Witch Coven
|
* [[File:Modifier outdoors positive.png|24px]] House gains the Witch Coven permanent modifier
* [[File:Trait witch.png|24px]] All children educated by a character with the Witch trait gain it
* [[File:Trait witch.png|24px]] All characters with the Witch trait are more successful when converting others to witchcraft
| None
|
* {{icon|yes}} House Head
* [[File:Trait witch.png|24px]] Witch trait
* [[File:Trait witch.png|24px]] At least 4 House members have the Witch trait or secret
* [[File:Trait witch.png|24px]] Player Heir has the Witch trait or secret
|-
| Adopt Feudal Ways through Liege
|
* {{icon|yes}} Government becomes Feudal
* {{icon|yes}} Government of Tribal vassals becomes Feudal
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
| {{icon|prestige}} 150 Prestige
|
* {{icon|yes}} Tribal government
* {{icon|yes}} Faith is Organized
* {{icon|yes}} Liege with Feudal government
* {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
|-
| Adopt Clan Ways through Liege
|
* {{icon|yes}} Government becomes Clan
* {{icon|yes}} Government of Tribal vassals becomes Clan
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
| {{icon|prestige}} 150 Prestige
|
* {{icon|yes}} Tribal government
* {{icon|yes}} Faith is Organized
* {{icon|yes}} Liege with Clan government
* {{icon|no}}[[File:Tribal authority 0.png|24px]] Disparate Tribes Authority law
|-
| Adopt Feudal Ways
|
* {{icon|yes}} Government becomes Feudal
* {{icon|yes}} Government of Tribal vassals becomes Feudal
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
| {{icon|prestige}} 200 Prestige
|
* {{icon|yes}} Tribal government
* {{icon|yes}} Faith is Organized
* {{icon|innovation}} All Tribal Era innovations
* {{icon|development}} 5 or more Development in the realm capital
* [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
* [[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
* {{icon|no}} Liege with Feudal or Clan government
* {{icon|no}} Islam religion
|-
| Adopt Clan Ways
|
* {{icon|yes}} Government becomes Clan
* {{icon|yes}} Government of Tribal vassals becomes Clan
* [[File:Holding castle.png|24px]] All tribal holdings become castle holdings
| {{icon|prestige}} 200 Prestige
|
* {{icon|yes}} Tribal government
* {{icon|yes}} Faith is Organized
* {{icon|innovation}} All Tribal Era innovations
* {{icon|development}} 5 or more Development in the realm capital
* [[File:Tribal authority 3.png|24px]] Absolute Tribal Authority law
* [[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
* {{icon|no}} Liege with Feudal or Clan government
* {{icon|yes}} Islam religion
|-
| Found Holy Order
|
* {{icon|yes}} Become the Patron of a newly created Holy Order
| {{icon|gold}} 500 Gold<br>{{icon|piety}}1000 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Title rank is king or emperor
* {{icon|yes}} At least one Castle or City holding except the realm capital
* {{icon|opinion}} At least 60 Opinion with the head of faith if one exists
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|no}} Patron of a holy order
|-
| Take Stewardship of the Sacred River
|
* [[File:Icon piety eastern 01.png|24px]] {{green|+1}} Level of Devotion
* [[File:Modifier learning positive.png|24px]] Gain the Steward of the Sacred River modifier
** {{icon|warning}} If another character has the Steward of the Sacred River modifier it is removed and gain {{red|-40}} {{iconify|Opinion}} with them
* {{icon|yes}} Gain ''the Lord of the Ganges'' nickname
| [[File:Icon piety eastern 01.png|24px]] 350 Piety<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} Title rank is at least duke
* {{icon|yes}} Control the region of Ganges Plain
* {{icon|yes}} Realm capital is in the region of Ganges Plain
* [[File:Religion shaivism.png|24px]] Hinduism religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* [[File:Icon piety eastern 01.png|24px]] Level of Devotion is at least Dutiful
|-
| Accuse the Krstjani of Heresy
|
* If the head of faith refuses lose {{red|-30}} {{iconify|Opinion}} with them and cannot take the decision for 30 years
* If the head of faith agrees gain {{green|+30}} {{iconify|Opinion}} with them and the Krstjani loses the [[File:Doctrine ecumenical christian.png|24px]] Ecumenism doctrine
** The head of faith always agrees if the character has a {{iconify|Strong Hook}} on them
| {{icon|piety}} 250 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title tier is at least duke
* {{icon|yes}} Feudal or Clan government
* {{icon|yes}} Faith has a head of faith
* [[File:Doctrine ecumenical christian.png|24px]] Character's faith has the Ecumenism doctrine
* [[File:Doctrine ecumenical christian.png|24px]] Krstjani faith has the Ecumenism doctrine
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* [[File:Religion bosnian church.png|24px]] A neighbor Duke of at least 8 Realm Size practices Krstjani
* {{icon|no}}{{iconify|Excommunicated}} trait
|-
| Establish Ecumenical Patriarchate
|
* {{icon|piety}} {{green|+250}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
* {{icon|fervor}} {{green|-30%}} Iconoclasm Fervor
* [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith gains the Ecumenism doctrine
* [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith loses the Ecumenism doctrine
* {{icon|piety}} The Ecumenical Patriarchate replaces the Iconoclast Patriarchate
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
* {{icon|county}} Own the County of Constantinople title
* {{icon|piety}} 1500 Piety
* [[File:Religion orthodox.png|24px]] Orthodoxy Faith
* {{icon|no}} Ecumenical Patriarchate
|-
| Establish Iconoclast Patriarchate
|
* {{icon|piety}} {{green|+250}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
* {{icon|fervor}} {{green|-30%}} Orthodoxy Fervor
* [[File:Doctrine ecumenical christian.png|24px]] Iconoclasm faith gains the Ecumenism doctrine
* [[File:Doctrine ecumenical christian.png|24px]] Orthodoxy faith loses the Ecumenism doctrine
* {{icon|piety}} The Iconoclast Patriarchate replaces the Ecumenical Patriarchate
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
* {{icon|county}} Own the County of Constantinople title
* {{icon|piety}} 1500 Piety
* [[File:Religion christianity iconoclasm.png|24px]] Iconoclasm Faith
* {{icon|no}} Iconoclast Patriarchate
|-
| Restore the Faith High Priesthood
|
* {{icon|prestige}} {{green|+300}} Prestige
* {{icon|piety}} {{green|+250}} Piety
* {{icon|fervor}} {{green|+10%}} Fervor
* {{icon|vassal}} A random character becomes head of faith and vassal
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|yes}} Control at least 3 holy sites
* {{icon|piety}} 1000 Piety
* {{icon|yes}} One of the following:
** [[File:Religion kabarism.png|24px]] Judaism religion
** [[File:Religion zoroastrian.png|24px]] Zoroastrianism religion
|-
| Dismantle the Papacy
|
* {{icon|piety}} {{green|+500}} Piety
* {{icon|fervor}} {{green|+50%}} Fervor
* {{icon|fervor}} {{green|-100%}} Catholicism fervor
* [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith loses the Ecumenism doctrine
* {{icon|yes}} The former pope converts to the character's faith
* {{icon|warning}} Destroy the Papacy title
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Control the region of Italia
* {{icon|yes}} Realm capital is in the region of Africa, Europe or Middle-East
* {{icon|yes}} One of the following faiths
** [[File:Religion germanic.png|24px]] Ásatrú
** [[File:Religion sunni.png|24px]] Ash'arism
** [[File:Religion hellenic.png|24px]] Hellenism
** [[File:Religion slavic.png|24px]] Slovianska Pravda
** [[File:Religion baltic.png|24px]] Vidilism
* {{icon|no}} The pope is landed
|-
| Restore the Papacy
|
* {{icon|piety}} {{green|+250}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
* [[File:Religious councillor job.png|24px]] The Court Chaplain gains the Papacy, County of Rome, Duchy of Latinum and Duchy of Spoleto titles
* [[File:Doctrine ecumenical christian.png|24px]] Catholicism faith gains the Ecumenism doctrine
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
* [[File:Religion catholicism.png|24px]] Catholicism faith
* {{icon|piety}} 3000 Piety
* {{icon|county}} Own the County of Roma title
* {{icon|yes}} Control Ancora, Latinum, Romagna and Spoleto
|-
| Faith Cannibalism
|
* {{icon|piety}} {{green|-50%}} Piety cost to reform or create a faith with the Ritual cannibalism tenet
* [[File:Trait cannibal.png|24px]] All close family members gain the Cannibal trait
* [[File:Trait cannibal.png|24px]] All intimidated vassals gain the Cannibal trait
* {{icon|yes}} Gain ''the Devourer'' nickname
| {{icon|piety}} 250 Piety
|
* {{icon|yes}} Adult
* [[File:Trait cannibal.png|24px]] Cannibal trait
* [[File:Trait cannibal.png|24px]] Court chaplain has the Cannibal trait
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|opinion}} {{green|+40}} Opinion with head of faith if one exists
* {{icon|no}} Faith has the Ritual Cannibalism tenet
|-
| Found University
|
* [[File:Building university.png|24px]] Creates a University building on a historical site
* {{icon|yes}} Gain ''the Scholar'' nickname
| {{icon|prestige}} 150 Prestige
|
* {{icon|yes}} Adult
* {{icon|yes}} Title rank is king or emperor
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|development}} At least 40 Development in a historical university site
|-
| Embrace English Culture
|
* {{icon|prestige}} {{green|+150}} Prestige
* {{icon|culture}} Change culture to English
* {{icon|culture}} Family Members change culture to English
* {{icon|culture}} Every owned county de jure in Kingdom of England has a 40% chance to change culture to English
* {{icon|innovation}} English culture gains several Norman and Anglo-Saxon culture innovations
| None
|
* {{icon|yes}} Adult
* {{icon|kingdom}} Own the Kingdom of England title
* {{icon|yes}} Realm capital is in Kingdom of England
* {{icon|culture}} Frankish culture group
|-
| Embrace Outremer Culture
|
* {{icon|culture}} Change culture to Outremer
* {{icon|culture}} Courtiers of the same Dynasty change culture to Outremer
* {{icon|culture}} Realm Capital changes culture to Outremer
* {{icon|culture}} Domain counties in the region of Middle-East culture to Outremer
| None
|
* {{icon|culture}} Frankish culture group
* {{icon|piety}} Character or liege follows a Christian faith
* {{icon|decision}} Form the Outremer Empire decision
* {{icon|yes}} Realm capital is in the region of Africa, Middle-East or Persia
* {{icon|yes}} One of the following:
** {{icon|empire}} Own the Empire on Outremer title
** {{icon|empire}} Liege owns the Empire on Outremer title
** {{icon|culture}} Liege belongs to the Outremer culture
** [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|no}}{{icon|culture}} Roman culture
|-
| Reclaim Constantinople
|
* [[File:Realm capital.png|24px]] Barony of Constantinople becomes realm capital
| None
|
* {{icon|yes}} Adult
* {{icon|empire}} Own the Byzantine Empire title
* {{icon|county}} Own or is liege of County of Constantinople
|-
| Reclaim Rome
|
* [[File:Realm capital.png|24px]] Barony of Rome becomes realm capital
| None
|
* {{icon|yes}} Adult
* {{icon|empire}} Own the Roman Empire title
* {{icon|county}} Own or is liege of County of Rome
|-
| Repay Loan
|
* {{icon|yes}} Removes all negative effects associated with holy order loans
| {{icon|gold}} Scaled Gold
|
* {{icon|decision}} Borrow Gold from Holy Order decision
|-
| Escape from Prison
|
* {{icon|unknown}} {{green|50%}} chance to escape prison
* {{icon|unknown}} {{red|50%}} chance to gain {{red|-20}} {{iconify|Opinion}} with the jailer and {{icon|health penalty}} {{red|Moderate Health Penalty}} for 5 years
** Chance is increased to {{red|66%}} if the character has the [[File:Trait craven.png|24px]] Craven, [[File:Trait physique bad 1.png|24px]] Delicate or [[File:Trait weak.png|24px]] Weak traits
** Chance is increased to {{red|75%}} if the character has the [[File:Trait physique bad 2.png|24px]] Frail or [[File:Trait physique bad 3.png|24px]] Feeble trait
| None
|
* {{icon|yes}} At least 10 years old
* {{icon|crime}} Imprisoned
* {{icon|warning}} Can only be tried once every 5 years
|}
 
=== Unique decisions ===
The following major decisions can only be taken once per game, regardless of character.
{| class="mildtable"
! Decision
! Effect
! Cost
! Requirements
|-
| Avenge the Battle of Tours
|
* {{icon|prestige}} {{green|+750}} Prestige
* [[File:Icon piety islam 01.png|24px]] {{green|+500}} Piety
* {{icon|fervor}} {{green|+25%}} Fervor
* {{icon|fervor}} {{green|-25%}} Catholicism faith fervor
* {{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith
* {{icon|yes}} Gain ''the Avenger'' nickname
| None
|
* [[File:Icon piety islam 01.png|24px]] Islam relgion
* {{icon|yes}} Control the regions of Iberia and Southern Francia
* {{icon|yes}} Realm capital is near the regions of Iberia and Southern Francia
|-
| Become the Saoshyant
|
* {{icon|fervor}} {{green|+15%}} Fervor
* [[File:Trait saoshyant.png|24px]] Gain the Saoshyant trait
* [[File:Trait saoshyant descendant.png|24px]] Descendants gain the Saoshyant Descendant trait
* {{icon|unknown}} {{green|35%}} chance for each courtier to convert to the character's faith
* [[File:Modifier prestige positive.png|24px]] Dynasty gains the Saoshyant Resurgent modifier for 25 years, giving the following effects:
** {{icon|renown}} {{green|+1}} Monthly Renown
** {{icon|prestige}} {{green|+0.5}} Monthly Prestige
** [[File:Icon piety eastern 01.png|24px]] {{green|+0.5}} Monthly Piety
* {{icon|yes}} Gain ''the Saoshyant'' nickname
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|empire}} Own the Persian Empire title and all its de jure territory
* [[File:Religion urartuism.png|24px]] Zoroastrianism religion
* [[File:Icon piety eastern 04.png|24px]] Level of Devotion is at least Paragon of Virtue
|-
| Build a Glass Monument
|
* [[File:Building generic house.png|24px]] Creates a Glass Monument building in the realm capital
* {{icon|yes}} Gain ''the Man of Glass'' nickname
| {{icon|prestige}} 150 Prestige<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
* [[File:Trait lunatic.png|24px]] Lunatic trait event
* [[File:Icon prestige 02.png|24px]] Level of Fame is at least Distinguished
|-
| Dismantle German Pretenders
|
* [[File:Default cb.png|24px]] Start a war against the Holy Roman Empire to conquer it
| {{icon|prestige}} 10000 Prestige
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|empire}} Own the Byzantine Empire or Roman Empire title
* {{icon|yes}} Another character owns the Holy Roman Empire title
* {{icon|yes}} Control the region of Italia
* {{icon|yes}} Control Brabant, Jülich, Luxembourg, Lower Lorraine and Upper Lorraine
* [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|culture}} Greek, Italian or Roman culture
|-
| Dismantle Greek Pretenders
|
* [[File:Default cb.png|24px]] Start a war against the Byzantine Empire to conquer it
| {{icon|prestige}} 10000 Prestige
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|empire}} Own the Holy Roman Empire title
* {{icon|yes}} Another character owns the Byzantine Empire title
* {{icon|yes}} Control the region of Italia
* {{icon|yes}} Control Achaia, Athens, Cephalonia, Dyrrachion and Epirus
* [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|culture}} One of the following cultures:
** {{icon|culture}} Any culture in the Central Germanic group
** {{icon|culture}} Frankish, French or Italian
|-
| Dynasty of Many Crowns
|
* {{icon|renown}} {{green|+75}} Renown
* [[File:Modifier prestige positive.png|24px]] Dynasty gains the Dynasty of Many Crowns permanent modifier, giving:
** {{icon|stewardship}} {{green|+2}} Stewardship
** {{icon|prestige}} {{green|+20%}} Monthly Prestige
** {{icon|levies}} {{green|+10%}} Levy Size
** {{icon|opinion}} {{green|+5}} Direct Vassal Opinion
|
|
* {{icon|yes}} 10 Dynasty members are independent kings or emperors
|-
| Empower the Sicilian Parliament
|
* {{icon|law}} Gain the next level of Crown Authority Law
* [[File:Modifier county development positive.png|24px]] De jure counties in the realm capital duchy gain the Parliamentary Bureaucracy modifier for 150 years, giving:
** {{icon|time}} {{green|-5%}} Building Construction Time
** {{icon|gold}} {{green|-5%}} Building Construction Gold Cost
** {{icon|development}} {{green|+10%}} Monthly Development
| {{icon|gold}} 1500 Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|yes}} Feudal government
* {{icon|learning}} At least 10 Learning
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|culture}} Central Germanic, Iberian or Latin culture group
* {{icon|kingdom}} Own the Kingdom of Naples, Kingdom of Sicily or Kingdom of Trinacria title
* {{icon|yes}} Control Duchy of Capua or Duchy of Sicily
* {{icon|yes}} Realm capital is in the Duchy of Capua or Duchy of Sicily
* {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
|-
| Establish Norman Culture
|
* {{icon|culture}} Change culture to Norman
* {{icon|culture}} Norse and French culture characters in the Northern France region change culture to Norman
* {{icon|innovation}} Culture gains all innovation discovered by the Norse and French cultures
* {{icon|yes}} Duchy of Neustria is renamed Duchy of Normandy
| None
|
* {{icon|yes}} At peace
* {{icon|yes}} Own and fully control the Duchy of Neustria
* {{icon|culture}} Norse culture
* {{icon|culture}} At least one county de jure part of Duchy of Neustria has French culture
* {{icon|no}}{{icon|culture}} Norman culture doesn't exist
|-
| Inspire Opus Francigenum
|
* {{icon|law}} Gain the next level of Crown Authority Law
* [[File:Modifier county development positive.png|24px]] Capitals of the required duchies gain the Flourishing Culture modifier for 150 years, giving the following effects:
** {{icon|time}} {{green|-10%}} Building Construction Time
** {{icon|gold}} {{green|-10%}} Building Construction Gold Cost
** {{icon|prestige}} {{green|-10%}} Building Construction Prestige Cost
** {{icon|development}} {{green|+10%}} Monthly Development
| {{icon|prestige}} 3000 Prestige<br>{{icon|gold}} 500 Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Feudal government
* {{icon|yes}} Title rank is king or emperor
* {{icon|learning}} At least 10 Learning
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|innovation}} Knighthood, Royal Prerogative and Windmills innovations
* {{icon|yes}} Own the Empire of Francia, Kingdom of France or Kingdom of Burgundy title
* {{icon|yes}} Control one of the following:
** {{icon|yes}} Duchy of Orleans and Duchy of Valois
** {{icon|yes}} Duchy of Provence and Duchy of Toulouse
* {{icon|culture}} Latin culture group
* {{icon|no}}{{icon|culture}} Italian culture
* {{icon|no}}[[File:Crown authority 0.png|24px]] Autonomous Vassals Law
|-
| Mend the Great Schism
|
* {{icon|fervor}} {{green|+25%}} Fervor
* {{icon|fervor}} {{green|-25%}} Fervor for all other Christian faiths
* [[File:Doctrine ecumenical christian.png|24px]] Your faith gains Ecumenism if it did not already have it.
* [[File:Doctrine ecumenical christian.png|24px]] All other Christian faiths lose the Ecumenism doctrine
* {{icon|unknown}} {{green|80%}} chance for each character of a different Christian faith to convert to the character's faith
** All characters with the [[File:Trait cynical.png|24px]] Cynical trait will convert and all characters with the [[File:Trait zealous.png|24px]] Zealous that will refuse
* {{icon|yes}} Gain ''the Ecumenist'' nickname
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title rank is emperor
* {{icon|piety}} Christian religion
* [[File:Icon piety christian 05.png|24px]] Religious Icon Level of Devotion
* {{icon|yes}} Directly control Alexandria, Antiocheia, Constantinople, Jerusalem and Roma
|-
| Prepare to Cross the Carpathians
|
* [[File:Default cb.png|24px]] Gain the Migrate to Pannonia casus belli
| {{icon|prestige}} 1000 Prestige
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Tribal government
* {{icon|yes}} Year is 911 or above
* {{icon|culture}} Mogyër culture
* {{icon|culture}} Liege is Mogyër if not independent
* {{icon|no}} Owns 12 or more county titles de jure in Kingdom of Pannonia
* {{icon|no}} Title rank is emperor
* {{icon|no}}[[File:Rules.png|24px]] ''Immediate'' Hungarian Migration game rule
|-
| Promote Christian Settlements
|
* {{icon|culture}} Every Magyar county de jure part of Kingdom on Hungary changed culture to Hungarian
* {{icon|development}} Every Magyar county de jure part of Kingdom on Hungary gains 1 development if below 5
* {{icon|piety}} Every Magyar county de jure part of Kingdom on Hungary may convert to a Christian faith
* [[File:Modifier horse positive.png|24px]] Every Magyar county de jure part of Kingdom on Hungary gains the Christian Settlers modifier for 100 years:
** {{icon|development}} {{green|+10%}} Monthly Development
** {{icon|time}} {{green|-10%}} Building Construction Time
** {{icon|opinion}} {{red|-10}} Popular Opinion
| {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 500 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|culture}} Magyar culture group
* {{icon|culture}} Realm capital has a Magyar culture
* [[File:Doctrine ecumenical christian.png|24px]] Faith has the Ecumenism doctrine
* {{icon|piety}} At least 2 neighbor independent rulers are Christian
* {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
* {{icon|no}} ''Revive Táltoism''
|-
| Revive Táltoism
|
* [[File:Religion pagan magyar.png|24px]] Convert to Táltoism
* [[File:Religion pagan magyar.png|24px]] Close family and vassals may convert
| {{icon|piety}} 2000 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Feudal government
* {{icon|piety}} Christian religion
* {{icon|culture}} Magyar culture group
* {{icon|culture}} Realm capital has a Magyar culture
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|innovation}} Early Medieval era
* {{icon|innovation}} Royal Prerogative innovation
* {{icon|yes}} Owns Kingdom of Hungary or Empire of Carpathia
* {{icon|no}} Did not ''Promote Christian Settlements''
|-
| Reclaim Britannia
|
* [[File:Modifier county opinion positive.png|24px]] All counties in the region of Britannia gain the Reclaimed Britannia modifier for 10 years, giving the following effects:
** [[File:Task promote culture.png|24px]] {{green|+1000}} Promote Celtic Culture Speed
* {{icon|yes}} Gain ''the Tuatha Dé Danann'' nickname
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|culture}} Brythonic or Goidelic culture group
* {{icon|culture}} All powerful vassals belong to Brythonic or Goidelic
* {{icon|yes}} Control the region of Britannia
|-
| Request Claim on Ireland
|
* [[File:Default cb.png|24px]] Gain the Laudably Conquer County casus belli for 100 years
| {{icon|gold}} 1000 Gold<br>{{icon|piety}} 2000 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|yes}} Feudal government
* {{icon|yes}} Title rank is king or emperor
* {{icon|culture}} Frankish, North Germanic or West Germanic culture group
* [[File:Religion catholicism.png|24px]] Catholicism faith
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|opinion}} {{green|+80}} Opinion with the pope
* {{icon|yes}} Control Deira, Essex, Lancester and Mercia
* {{icon|no}} Control the region of Ireland
|-
| Restore Carolingian Borders
|
* {{icon|prestige}} {{green|+350}} Prestige
* {{icon|law}} Gain the Primogeniture Law
* {{icon|innovation}} Culture gains the Heraldry and Knighthood innovations
* {{icon|opinion}} {{red|-50}} Opinion with the owner of the Holy Roman Empire title
* {{icon|yes}} Gain ''the Great'' nickname
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|empire}} Own the Empire of Francia title
* {{icon|yes}} Realm capital is in the region of Western Europe
* {{icon|yes}} The Holy Roman Empire title is owned by another character
* {{icon|yes}} Control the western half of Europe
* {{icon|culture}} French culture
* {{icon|piety}} Christian religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
|-
| Restore the Ash'ari Caliphate
|
* [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
* {{icon|yes}} Gain the Sunni Caliphate title
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Control the County of Mecca
* {{icon|yes}} Control Hashimid, Oultrejourdain, Palestine and Shammar
* [[File:Religion sunni.png|24px]] Ash'arism faith
* [[File:Icon piety islam 01.png|24px]] 3000 Piety
* {{icon|decision}} Form the Outremer Empire decision
|-
| Strengthen Bloodline
|
* [[File:Modifier health positive.png|24px]] Dynasty gains the Strong Blood permanent modifier
| None
|
* {{icon|yes}} Dynasty Head
* {{icon|no}} Negative congenital traits
* {{icon|yes}} One of the following traits
** [[File:Trait beauty good 3.png|24px]] Beautiful
** [[File:Trait intellect good 3.png|24px]] Genius
** [[File:Trait physique good 3.png|24px]] Herculean
* {{icon|yes}} One positive manifestation of each of the congential traits above
|-
| Unite Africa
|
* {{icon|prestige}} {{green|+750}} Prestige
* {{icon|piety}} {{green|+500}} Piety
* {{icon|fervor}} {{green|+25%}} Fervor
* {{icon|unknown}} {{green|33%}} chance for each vassal or county in Africa to convert to the character's faith
* {{icon|yes}} Gain ''the Unifier of Africa'' nickname
| None
|
* {{icon|yes}} Control the region of Africa
* {{icon|yes}} Realm capital is in the region of Africa
* {{icon|culture}} Any African culture group
|}
 
==== Realm founding decisions ====
The following unique decisions will result in the creation of a powerful new realm.
{| class="mildtable"
! Decision
! Effect
! Cost
! Requirements
|-
| Become Chakravrati
|
* {{icon|prestige}} {{green|+750}} Prestige
* {{icon|prestige}} {{green|+2}} Levels of Fame
* {{icon|fervor}} {{green|+50%}} Fervor
* [[File:Icon piety eastern 01.png|24px]] {{green|-50%}} Holy War Piety Cost
* [[File:Trait chakravarti.png|24px]] Gain the Chakravrati trait
* {{icon|empire}} Deccan Empire, Empire of Rajastan and The Bengal Empire titles are replaced by Empire of India
* {{icon|empire}} Gain the Empire of India title
* {{icon|yes}} Faith gains the Rightful Rulers of the World special doctrine
* {{icon|unknown}} {{green|50%}} chance for each vassal to convert to the character's faith
| [[File:Icon piety eastern 01.png|24px]] 500 Piety<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* [[File:Icon piety eastern 05.png|24px]] Religious Icon Level of Devotion
* {{icon|yes}} Realm capital is in the region of India
* {{icon|yes}} Control Deccan Empire, Empire of Rajastan and The Bengal Empire
* {{icon|yes}} One of the following religions
** [[File:Religion lamaism buddhism.png|24px]] Buddhism
** [[File:Religion shaivism.png|24px]] Hinduism
** [[File:Religion jainism.png|24px]] Jainism
|-
| Become Greatest of Khans
|
* {{icon|empire}} Gain the Mongol Empire title
* {{icon|law}} Mongol Empire gains High Partition title succession law
* [[File:Trait greatest of khans.png|24px]] Gain the Greatest of Khans trait
* [[File:Modifier horse positive.png|24px]] Gain the The Great Khan permanent modifier
* [[File:Default cb.png|24px]] Gain the Mongol Invasion of Kingdom casus belli
* [[File:Icon prestige 05.png|24px]] Level of Fame becomes The Living Legend if not already
* [[File:Unit horse archers.png|24px]] Realm capital gains 3 armies of 300 Horse Archers and 4000 Levies that don't use supply, increased by the following:
** {{icon|levies}} {{green|+500}} Levies for each held duchy title
** {{icon|levies}} {{green|+1000}} Levies for each held kingdom title
** {{icon|levies}} {{green|+2000}} Levies for each held empire title
| {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Tribal government
* {{icon|yes}} Title rank is king or emperor
* {{icon|yes}} At least 25 realm size
* {{icon|yes}} Realm capital is in the Steppe region
* [[File:Religion tengri.png|24px]] Tengriism faith
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|culture}} Mongolic culture group
|-
| Establish Bactrian Supremacy
|
* {{icon|empire}} Gain the Empire of Bactria title
* [[File:Modifier county development positive.png|24px]] County of Balkh gains the Royal Tolls permanent modifier
| {{icon|prestige}} 350 Prestige<br>{{icon|gold}} Scaled Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Feudal government
* {{icon|yes}} Title rank is king or emperor
* {{icon|yes}} Realm capital is in the region of Bactria
* {{icon|yes}} Control the region of Bactria
* {{icon|culture}} Afghan culture
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|yes}} One of the following religions
** [[File:Religion lamaism buddhism.png|24px]] Buddhism
** [[File:Religion urartuism.png|24px]] Zoroastrianism
|-
| Form the Outremer Empire
|
* {{icon|prestige}} {{green|+150}} Prestige
* {{icon|piety}} {{green|+100}} Piety
* {{icon|fervor}} {{green|+15%}} Fervor
* {{icon|fervor}} {{green|-25%}} Ash'arism faith fervor
* {{icon|empire}} Gain the Empire of Outremer title
* [[File:De jure cb.png|24px]] Kingdom of Arabia becomes de jure part of Empire of Outremer
* [[File:De jure cb.png|24px]] Kingdom of Jerusalem becomes de jure part of Empire of Outremer
* [[File:De jure cb.png|24px]] Kingdom of Mesopotamia becomes de jure part of Empire of Outremer
* [[File:De jure cb.png|24px]] Kingdom of Syria becomes de jure part of Empire of Outremer
* [[File:De jure cb.png|24px]] Kingdom of Egypt becomes de jure part of Empire of Outremer if owned
* [[File:De jure cb.png|24px]] Kingdom of Israel becomes de jure part of Empire of Outremer if owned
* {{icon|culture}} Change culture to Outremer
* {{icon|culture}} County of Jerusalem changes culture to Outremer
* {{icon|innovation}} Culture gains the Men-at-Arms innovation
* {{icon|warning}} Destroy the Sunni Caliphate title
* [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each owned county to change faith to Catholicism
* [[File:Religion catholicism.png|24px]] {{green|35%}} chance for each Muslim vassal to change faith to Catholicism
* {{icon|culture}} {{green|50%}} chance for each vassal in the same culture group to change culture to Outremer
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Title rank is king or emperor
* [[File:Religion catholicism.png|24px]] Catholicism faith
* [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|yes}} Control the region of Outremer
* {{icon|yes}} Realm capital is in the region of Outremer
* {{icon|yes}} Crusades are available
|-
| Form the Sultanate of Rum
|
* {{icon|prestige}} {{green|+150}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Rum title
* {{icon|vassal}} If vassal become independent and the former liege gains the following:
** {{icon|unpressed claim}} Unpressed claim on the Kingdom of Rum title
** {{icon|opinion}} {{red|-100}} Opinion for 50 years
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Control the region of Asia Minor
* {{icon|yes}} Realm capital is in the regions of Asia Minor or Persia
* [[File:Icon piety islam 01.png|24px]] Islam religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* [[File:Icon piety islam 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|yes}} One of the following:
** {{icon|yes}} Independent
** [[File:Icon piety islam 01.png|24px]] Liege follows Islam religion
* {{icon|no}} Title rank is emperor
* {{icon|no}}{{icon|culture}} Greek culture
|-
| Found Portugal
|
* {{icon|prestige}} {{green|+350}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Portugal title
* [[File:De jure cb.png|24px]] Duchy of Algarve becomes de jure part of Kingdom of Portugal
* [[File:De jure cb.png|24px]] Duchy of Beja becomes de jure part of Kingdom of Portugal
* [[File:De jure cb.png|24px]] Duchy of Coimbra becomes de jure part of Kingdom of Portugal
* [[File:De jure cb.png|24px]] Duchy of Portucale becomes de jure part of Kingdom of Portugal
* {{icon|culture}} All Iberian culture group characters and counties adopt Portuguese culture
* {{icon|innovation}} Culture gains a random Civic and Military Innovation
* {{icon|yes}} Gain ''the Great'' nickname
| {{icon|gold}} 300 Gold
|
* {{icon|yes}} Independent
* {{icon|yes}} Control Algarve, Beja, Coimbra and Portucale
* {{icon|culture}} Iberian culture group
|-
| Found the Kingdom of Aragon
|
* {{icon|prestige}} {{green|+350}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Aragon title
* [[File:De jure cb.png|24px]] Duchy of Aragon becomes de jure part of Kingdom of Aragon
* [[File:De jure cb.png|24px]] Duchy of Barcelona becomes de jure part of Kingdom of Aragon
| {{icon|gold}} 200 Gold
|
* {{icon|yes}} Independent
* {{icon|yes}} Control the Duchy of Aragon and Duchy of Barcelona
* {{icon|yes}} Title rank is count or duke
|-
| Found the Kingdom of Bosnia
|
* {{icon|kingdom}} Gain the Kingdom of Bosnia title
* [[File:De jure cb.png|24px]] Duchy of Bosnia becomes de jure part of Kingdom of Bosnia
* [[File:De jure cb.png|24px]] Duchy of Zachlumia becomes de jure part of Kingdom of Bosnia
| {{icon|gold}} 300 Gold<br>{{icon|prestige}} 200 Prestige
|
* {{icon|yes}} Independent
* {{icon|yes}} Control Bosnia and Zachlumia
* {{icon|yes}} Capital is within Bosnia or Zachlumia
* {{icon|yes}} Feudal or Clan government
* {{icon|yes}} Title rank is count or duke
* [[File:Icon dynasty prestige 02.png|24px]] Level of Splendor is at least Reputable
* {{icon|culture}} Bosnian, Croatian or Serbian culture
* {{icon|no}} Tribal era
|-
| Restore Israel
|
* {{icon|prestige}} {{green|+150}} Prestige
* {{icon|piety}} {{green|+100}} Piety
* {{icon|fervor}} {{green|+25%}} Fervor
* {{icon|kingdom}} Kingdom of Jerusalem title is replaced by Kingdom of Israel
* {{icon|kingdom}} Gain the Kingdom of Israel title
* {{icon|unknown}} {{green|33%}} chance for each owned county to gain the character's faith and culture
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* [[File:Religion kabarism.png|24px]] Judaism religion
* [[File:Religion kabarism.png|24px]] County of Jerusalem shares the character's faith
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* [[File:Icon piety christian 03.png|24px]] Level of Devotion is at least Devoted Servant
* {{icon|yes}} Control Oultrejourdain, Palestine and Urdunn
|-
| Restore the Danelaw
|
* {{icon|kingdom}} Kingdom of England title is replaced by Kingdom of the Danelaw
* {{icon|kingdom}} Gain the Kingdom of the Danelaw title
* {{icon|law}} Kingdom of the Danelaw gains Scandinavian Elective title succession law
* {{icon|yes}} Gain ''the Dane'' nickname
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Control Deira, East Anglia, East Seaxe, Lancester and Mercia
* {{icon|culture}} North Germanic culture group
|-
| Restore the Kingdom of Cornwall
|
* {{icon|kingdom}} Gain the Kingdom of Cornwall title
* [[File:De jure cb.png|24px]] Duchy of Hwicce becomes de jure part of Kingdom of Cornwall if owned
* [[File:De jure cb.png|24px]] Duchy of Wessex becomes de jure part of Kingdom of Cornwall if owned
| {{icon|gold}} 300 Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Feudal or Clan government
* {{icon|yes}} Title rank is count or duke
* {{icon|yes}} Owns Duchy of Cornwall and all its counties
* {{icon|culture}} Brythonic culture group
* {{icon|culture}} At least one barony has Brythonic culture group
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
|-
| Restore the Holy Roman Empire
|
* {{icon|prestige}} {{green|+750}} Prestige
* {{icon|prestige}} {{green|+500}} Fame
* {{icon|opinion}} {{green|+30}} Opinion with current direct vassals for 30 years
* {{icon|empire}} Gain the Holy Roman Empire title
* {{icon|law}} Holy Roman Empire gains High Partition title succession law
* [[File:De jure cb.png|24px]] Completely controlled kingdoms become de jure part of Holy Roman Empire
* {{icon|warning}} Destroy the Kingdom of East Francia title
* {{icon|yes}} Gain ''the Great'' nickname
| {{icon|gold}} 500 Gold<br>{{icon|piety}} 200 Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Feudal or Clan government
* {{icon|yes}} Title rank is king
* {{icon|yes}} At least 140 realm size
* {{icon|kingdom}} Owns the Kingdom of East Francia title
* {{icon|kingdom}} Own at least 3 kingdom titles
* [[File:Religion catholicism.png|24px]] Catholicism faith
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|yes}} One of the following
** {{icon|opinion}} {{green|+60}} Opinion with the pope
** {{icon|weak hook}} A hook on the pope
* {{icon|no}} Owner of the Byzantine Empire title follows follows the Catholicism faith
* {{icon|no}}{{iconify|Excommunicated}} trait
|-
| Restore the Roman Empire
|
* {{icon|empire}} Replace all held empire titles with Roman Empire
* [[File:Default cb.png|24px]] Gain the Restore Imperial Province casus belli
* [[File:Trait augustus.png|24px]] Gain the Augustus trait
* {{icon|yes}} Gain ''the Glorious'' nickname
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Feudal or Clan government
* {{icon|yes}} Control the territory of the Roman Empire
* {{icon|empire}} Own the Byzantine Empire, Holy Roman Empire or Empire of Italia title
* [[File:Icon prestige 05.png|24px]] The Living Legend Level of Fame
* {{icon|yes}} Religion is one of the following:
** {{icon|piety}} Christian
** [[File:Religion hellenic.png|24px]] Greco-Roman
|-
| Revive Greater Armenia
|
* {{icon|empire}} Gain the Empire of Greater Armenia title
* [[File:De jure cb.png|24px]] All held kingdoms in the region of Armenia become de jure part of Empire of Greater Armenia
| {{icon|prestige}} 2000 Prestige<br>{{icon|piety}} 1000 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} Feudal or Clan government
* {{icon|yes}} Title rank is king
* {{icon|yes}} Control the region of Armenia
* {{icon|yes}} One of the following
** {{icon|culture}} Armenian culture
** [[File:Religion christianity armenian.png|24px]] Apostolic faith
|-
| Form Archduchy of Austria
|
* {{icon|prestige}} {{green|+350}} Prestige
* {{icon|kingdom}} Gain the Archduchy of Austria title
* {{icon|law}} Gain the Primogeniture Law
* [[File:De jure cb.png|24px]] Duchy of Austria becomes de jure part of Archduchy of Austria
* [[File:De jure cb.png|24px]] Duchy of Carinthia becomes de jure part of Archduchy of Austria
* [[File:De jure cb.png|24px]] Duchy of Salzburg becomes de jure part of Archduchy of Austria
* [[File:De jure cb.png|24px]] Duchy of Steyermark becomes de jure part of Archduchy of Austria
| {{icon|gold}} 1000 Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Control Austria, Carinthia, Salzburg and Steyermark
* {{icon|vassal}} Liege owns the Holy Roman Empire title
* {{icon|piety}} Christian religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
|-
| Form the Swiss Confederation
|
* {{icon|prestige}} {{green|+350}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Switzerland title
* [[File:De jure cb.png|24px]] Duchy of Currezia becomes de jure part of Kingdom of Switzerland
* [[File:De jure cb.png|24px]] Duchy of Savoy becomes de jure part of Kingdom of Switzerland
* [[File:De jure cb.png|24px]] Duchy of Upper Burgundy becomes de jure part of Kingdom of Switzerland
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal
| {{icon|gold}} 500 Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Control Currezia, Savoy and Upper Burgundy
* {{icon|vassal}} Liege owns the Holy Roman Empire title
* {{icon|piety}} Christian religion
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
* {{icon|culture}} One of the following cultures:
** {{icon|culture}} Any culture in the Central Germanic group
** {{icon|culture}} Frankish, Italian, Lombard or Occitan
|-
| Unify the Burgundies
|
* {{icon|prestige}} {{green|+150}} Prestige
* {{icon|kingdom}} Gain the Kingdom of Burgundy title
* {{icon|culture}} Change culture to Occitan if not already
* {{icon|innovation}} Culture discovers the Bailiffs, Burhs and Guilds innovations
* {{icon|vassal}} Become independent
* {{icon|unpressed claim}} Former liege gains an unpressed claim on the Kingdom of Rum title
* {{icon|opinion}} {{red|-100}} Opinion with the former liege gains for 50 years
| {{icon|gold}} 1000 Gold
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Realm capital is in the region of Burgundy
* {{icon|yes}} Control the region of Burgundy
* {{icon|culture}} French or Occitan culture
* {{icon|vassal}} Liege owns the Holy Roman Empire, Empire of Francia or Kingdom of France title
* [[File:Icon prestige 03.png|24px]] Level of Fame is at least Illustrious
|-
| Unify Italy
|
* {{icon|prestige}} {{green|+350}} Prestige
* [[File:De jure cb.png|24px]] Kingdom of Croatia and Kingdom of Sicily becomes de jure part of Empire of Italia
* {{icon|culture}} Culture discovers the Guilds and Men-at-Arms innovations
| None
|
* {{icon|yes}} Adult
* {{icon|yes}} Independent
* {{icon|yes}} At peace
* {{icon|empire}} Own the Empire of Italia title
* {{icon|yes}} Control the regions of Italia and Illyricum
* {{icon|yes}} Realm Capital is in the region of Italia
* {{icon|culture}} Italian culture
* [[File:Icon prestige 04.png|24px]] Level of Fame is at least Exalted Among Men
* {{icon|no}}{{icon|decision}} Restore Carolingian Borders decision
|-
| Unite the Slavs
|
* {{icon|prestige}} {{green|+750}} Prestige
* {{icon|innovation}} Culture gains up to 3 Innovations from other Slavic cultures
* {{icon|empire}} Gain the Empire of Slavia title
* [[File:De jure cb.png|24px]] All owned Slavic kingdom titles become de jure part of Empire of Slavia
* {{icon|yes}} Gain ''the Bogatyr'' nickname if male
* {{icon|yes}} Gain ''the Polyanitsa'' nickname if female
| {{icon|gold}} 600 Gold
|
* {{icon|culture}} East Slavic, West Slavic or South Slavic culture group
* {{icon|yes}} Control the region of Slavia
|-
| Unite the South Slavs
|
* {{icon|prestige}} {{green|+750}} Prestige
* {{icon|innovation}} Culture gains a random Civic and Military Innovation
* {{icon|kingdom}} All owned South Slavic kingdom titles are merged under the primary title
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
| None
|
* {{icon|culture}} South Slavic culture group
* {{icon|yes}} Control Bulgaria, Croatia, Moldavia, Serbia and Wallachia
* {{icon|yes}} Primary title is Bulgaria, Croatia, Moldavia, Serbia or Wallachia unless emperor
|-
| Unite the West Slavs
|
* {{icon|prestige}} {{green|+750}} Prestige
* {{icon|innovation}} Culture gains a random Civic and Military Innovation
* {{icon|kingdom}} All owned West Slavic kingdom titles are merged under the primary title
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
| None
|
* {{icon|culture}} West Slavic culture group
* {{icon|yes}} Control Boemia, Great Moravia, Poland and Pomerania
* {{icon|yes}} Primary title is Boemia, Great Moravia, Poland or Pomerania unless emperor
|-
| Unite the Spanish Thrones
|
* {{icon|prestige}} {{green|+750}} Prestige
* {{icon|kingdom}} All owned Spanish kingdom titles are merged under the primary title
* {{icon|law}} Gain the next level of Crown Authority Law if government is Feudal or Clan
| None
|
* {{icon|culture}} Iberian culture group
* {{icon|yes}} Control Castille, Léon and Galicia
* {{icon|yes}} Primary title is Castille, Léon, Galicia or Portugal unless emperor
* {{icon|yes}} Year is 1000 or above
|}
 
== Minor decisions ==
The following decisions have a cooldown and do not affect the world at large.
{| class="mildtable"
! Decision
! Effect
! Cost
! Requirements
! Cooldown
|-
| Search for Physician
|
* {{icon|gold}} Gain the option to hire one of the following Court Physicians within two weeks:
** A character with 5-10 {{iconify|Learning}}
** A character with 10-15 {{iconify|Learning}}
** A character with 1-15 {{iconify|Learning}} and the [[File:Trait mystic 1.png|24px]] Wise Man or [[File:Trait mystic 2.png|24px]] Mystic trait if they're in the capital county
** A character with 15 {{iconify|Learning}} if the character taking the decision has at least 15 {{iconify|Learning}}
| None
|
* None
| {{icon|time}} 1 year
|-
| Invite Knights
|
* [[File:Doctrine gender male dominated.png|24px]] 3 men with 12+ Prowess arrive as guests within the next 3 years if faith has the Male Dominated doctrine
* [[File:Doctrine gender equal.png|24px]] 3 characters with 12+ Prowess arrive as guests within the next 3 years if faith has the Equal doctrine
* [[File:Doctrine gender female dominated.png|24px]] 3 women with 12+ Prowess arrive as guests within the next 3 years if faith has the Female Dominated doctrine
| {{icon|prestige}} 150 Prestige
|
* None
| {{icon|time}} 10 years
|-
| Invite Claimants
|
* {{icon|yes}} 3 characters with relevant claims will arrive as guests within the next 5 years
| {{icon|prestige}} 150 Prestige if Count<br>{{icon|prestige}} 350 Prestige if Duke<br>{{icon|prestige}} 750 Prestige if King<br>{{icon|prestige}} 1500 Prestige if Emperor
|
* {{icon|yes}} Title rank is at least duke
| {{icon|time}} 10 years
|-
| Convert to Local Culture
|
* {{icon|culture}} Adopts the culture of the realm capital
* {{icon|unknown}} {{green|20%}} chance for each vassal to convert to the character's culture
| {{icon|prestige}} 300 Prestige
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|culture}} Realm capital has a different culture
| {{icon|time}} Lifetime
|-
| Borrow Gold from Holy Order
|
* {{icon|gold}} Gain scaled Gold
* {{icon|warning}} The holy order will make demands if the loan is not repaid
* {{icon|warning}} If the character dies the loan is inherited
| {{icon|piety}} 50 Piety
|
* {{icon|yes}} Any holy order with the same faith and enough gold
* {{icon|yes}} No active loan
| {{icon|time}} 15 years
|-
| Revoke Holy Order Lease
|
* {{icon|warning}} Take a barony title from the holy order
* {{icon|opinion}} {{red|-40}} Opinion with the holy order grandmaster
* {{icon|opinion}} {{red|-20}} Opinion with the head of faith if one exists
| {{icon|piety}} 500 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} At peace
* {{icon|yes}} Own the de jure county of a holy order barony
| None
|-
| Submit to the Great Khan
|
* {{icon|vassal}} Become a vassal of the Mongol Empire
* [[File:War outcome white peace.png|24px]] All offensive wars end in white peace
| None
|
* {{icon|yes}} Independent
* {{icon|yes}} Mongol Empire borders the realm
* {{icon|no}} Title rank is emperor
| None
|-
| Return Roma
|
* {{icon|yes}} The pope gains the County of Roma title
* {{icon|piety}} {{green|+250}} Piety
* {{icon|opinion}} {{green|+20}} Opinion with the pope
* {{icon|stress gain}} {{red|+10}} Stress if character has the Ambitious trait
* {{icon|stress gain}} {{red|+30}} Stress if character has the Cynical trait
| None
|
* {{icon|yes}} Independent
* {{icon|county}} Own the County of Roma title
* [[File:Religion catholicism.png|24px]] Catholicism faith
| None
|-
| Raise a Runestone
|
* [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety
* {{icon|opinion}} {{green|+10}} Opinion with vassals of the same faith
* [[File:Modifier social positive.png|24px]] Capital county gains the Runestone permanent modifier
| None
|
* [[File:Religion germanic.png|24px]] Ásatrú faith
* [[File:Death natural.png|24px]] Dead ancestor
| None
|-
| Determine Bhakti
|
* {{icon|unknown}} If faith is or originates from Vaishnavism choose or replace one of the following permanent bonuses:
** {{green|-33%}} {{iconify|Stress}} Gain and {{icon|health boost}} {{green|Medium Health Boost}}
** {{green|+10%}} {{icon|gold}} Domain Taxes from same faith and {{green|+20%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience
** {{green|+2}} {{iconify|Martial}} and {{green|+3}} {{icon|advantage}} Controlled Territory Defender Advantage
** {{green|+2}} {{iconify|Learning}} and {{green|+20%}} [[File:Icon piety eastern 01.png|24px]] Monthly Piety
* {{icon|unknown}} If faith is or originates from Smartism choose or replace one of the following permanent bonuses:
** {{green|+2}} {{iconify|Stewardship}}, {{green|+5%}} {{icon|gold}} Domain Taxes and {{red|-10}} {{icon|opinion}} Attraction Opinion
** {{green|+2}} {{iconify|Diplomacy}} and {{green|+2}} {{iconify|Learning}}
** {{green|+10}} {{icon|opinion}} Vassal Opinion and {{icon|health boost}} {{green|Small Health Boost}}
** {{green|+10}} {{icon|opinion}} Dynasty Opinion and {{green|+2}} {{icon|advantage}} Faith Hostility Advantage
| [[File:Icon piety eastern 01.png|24px]] 100 Piety if no patron deity<br>[[File:Icon piety eastern 01.png|24px]] 500 Piety if any patron deity
|
* {{icon|yes}} Faith has the Bhakti tenet
| None
|-
| Divide the Stars
|
* {{icon|unknown}} Gain a random modifier for 10 years:
** {{green|+2}} {{iconify|Diplomacy}}, {{green|+25%}} [[File:Diplomacy lifestyle.png|24px]] Monthly Diplomacy Lifestyle Experience and {{red|-2}} {{iconify|Martial}}
** {{green|+2}} {{iconify|Martial}}, {{green|+25%}} [[File:Martial lifestyle.png|24px]] Monthly Martial Lifestyle Experience and {{red|-2}} {{iconify|Learning}}
** {{green|+2}} {{iconify|Stewardship}}, {{green|+25%}} [[File:Stewardship lifestyle.png|24px]] Monthly Stewardship Lifestyle Experience and {{red|-2}} {{iconify|Intrigue}}
** {{green|+2}} {{iconify|Intrigue}}, {{green|+25%}} [[File:Intrigue lifestyle.png|24px]] Monthly Intrigue Lifestyle Experience and {{red|-2}} {{iconify|Diplomacy}}
** {{green|+2}} {{iconify|Learning}}, {{green|+25%}} [[File:Learning lifestyle.png|24px]] Monthly Learning Lifestyle Experience and {{red|-2}} {{iconify|Stewardship}}
| None
|
* {{icon|yes}} Faith has the Astrology tenet
| None
|-
| Give your Ancestor a Sky Burial
|
* [[File:Icon piety pagan 01.png|24px]] {{green|+250}} Piety
* {{icon|opinion}} {{green|+20}} Opinion with vassals whose faiths have the same tenet
| None
|
* {{icon|yes}} Faith has the Sky Burials tenet
* [[File:Death natural.png|24px]] Dead ancestor
| None
|-
| Initiate Consolamentum
|
* [[File:Death natural.png|24px]] Character dies
* {{icon|piety}} {{green|+1}} Level of Devotion
| None
|
* {{icon|yes}} Faith has the Consolamentum tenet
* {{icon|yes}} One of the following
** {{icon|yes}} 60 years old
** {{icon|health penalty}} Health is Near Death or Dying
** {{iconify|Incapable}} trait
| None
|-
| Seek Aid of the Spirits
|
* {{icon|unknown}} Choose an offering
** A large offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait cynical.png|24px]] Cynical or [[File:Trait greedy.png|24px]] Greedy traits
** No offering gives {{red|+40}} {{iconify|Stress}} if the character has the [[File:Trait generous.png|24px]] Generous or [[File:Trait humble.png|24px]] Humble traits
* {{icon|unknown}} Gain one of the following:
** [[File:Trait shrewd.png|24px]] Shrewd trait
** [[File:Trait strong.png|24px]] Strong trait
** [[File:Trait possessed.png|24px]] Possessed trait
** [[File:Trait impotent.png|24px]] Impotent trait
** [[File:Trait infirm.png|24px]] Infirm trait
** {{iconify|Ill}} trait
** {{green|+3}} {{iconify|Stewardship}} and {{green|+25%}} {{iconify|Fertility}} for 20 years
** {{green|+3}} {{iconify|Intrigue}} and {{green|+25%}} {{iconify|Dread}} Gain for 20 years
** {{green|+3}} {{iconify|Learning}} and {{green|-25%}} {{iconify|Stress}} Gain for 20 years
** {{green|+3}} {{iconify|Martial}} and {{green|+4}} {{iconify|Prowess}} for 20 years
** {{green|+3}} {{iconify|Diplomacy}} and {{icon|health boost}} {{green|Small Health Boost}} for 20 years
** Lose [[File:Trait dull.png|24px]] Dull trait
** Lose [[File:Trait weak.png|24px]] Weak trait
| None
|
* {{icon|yes}} Faith has the Adorcism tenet
* [[File:Religious councillor job.png|24px]] Court Chaplain
* {{icon|no}}[[File:Trait possessed.png|24px]] Possessed trait
| {{icon|time}} 5 years
|-
| Take Vow of Poverty
|
* [[File:Modifier piety positive.png|24px]] Vow of Poverty
** {{icon|opinion}} {{green|+5}} Clergy Opinion
** {{icon|piety}} {{green|+2}} Monthly Piety
** {{icon|gold}} {{red|-20%}} Monthly Income
* {{icon|stress gain}} {{red|+10}} Stress if the character has the Ambitious trait
* {{icon|stress gain}} {{red|+35}} Stress if the character has the Cynical trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Greedy trait
| None
|
* {{icon|yes}} Faith has the Vows of Poverty tenet
| None
|-
| Renounce Vow of Poverty
|
* [[File:Modifier piety positive.png|24px]] Lose Vow of Poverty
* {{icon|stress gain}} {{red|+10}} Stress if the character has the Humble trait
* {{icon|stress gain}} {{red|+35}} Stress if the character has the Zealous trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
| {{icon|piety}} 100 Piety
|
* {{icon|yes}} Faith has the Vows of Poverty tenet
| None
|-
| Commission Epic
|
* {{icon|unknown}} Choose who shall write the epic:
** Choosing the storyteller will give {{red|+30}} {{iconify|Stress}} if the character has the Greedy trait
* {{icon|unknown}} Choose a theme:
** Focusing on the character will grant 150 {{iconify|Prestige}} and 50 {{iconify|Renown}} when the poem is complete
** Focusing on family will grant 75 {{iconify|Prestige}} and 75 {{iconify|Renown}} when the poem is complete
** Focusing on truth will grant 150 {{iconify|Prestige}} and 250 {{iconify|Piety}} when the poem is complete
* {{icon|prestige}} {{green|+2}} Monthly Prestige for 10 years if the epic is regular
* {{icon|prestige}} {{green|+5}} Monthly Prestige for 10 years if the epic is exceptional
| {{icon|gold}} Depends on monthly income
|
* {{icon|yes}} Adult
* [[File:Diplomacy lifestyle.png|24px]] Writing History perk
| {{icon|time}} 10 years
|-
| Extort Subjects
|
* {{icon|gold}} Two events to gain gold in exchange for penalties will take place within the next 5 days
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Generous trait
| None
|
* {{icon|yes}} Adult
* [[File:Stewardship lifestyle.png|24px]] It is MY Domain perk
| {{icon|time}} 2 years
|-
| Sell Minor Titles
|
* {{icon|gold}} Scaled Gold
* {{icon|unknown}} One of the following happens in 5 days:
** Gain random {{iconify|Gold}}, {{iconify|Prestige}} and a {{iconify|Weak Hook}} on a vassal
** Gain random {{iconify|Gold}} and reduce a powerful vassal's feudal taxes
** Lose random {{iconify|Prestige}} and 30 {{iconify|Opinion}} with a vassal
** Choose to gain random {{iconify|Gold}} or random {{iconify|Prestige}}
** Choose to gain random {{iconify|Gold}} or random {{iconify|Renown}}
** Choose to lose random {{iconify|Prestige}} or 30 {{iconify|Opinion}} with a powerful vassal
| {{icon|prestige}} 150 Prestige
|
* {{icon|yes}} Adult
* [[File:Stewardship lifestyle.png|24px]] Restraint perk
| {{icon|time}} 5 years
|-
| Embrace Celibacy
|
* [[File:Trait celibate.png|24px]] Gain the Celibate trait
* {{icon|stress gain}} {{red|+60}} Stress if the character has the Lustful trait
| None
|
* {{icon|yes}} Adult
* [[File:Learning lifestyle.png|24px]] Restraint perk
* {{icon|no}}[[File:Trait seducer.png|24px]] Seducer trait
* {{icon|no}}[[File:Trait reveler 1.png|24px]] Eager Reveler trait
* {{icon|no}}[[File:Trait reveler 2.png|24px]] Famous Reveler trait
* {{icon|no}}[[File:Trait reveler 3.png|24px]] Legendary Reveler trait
| {{icon|time}} 1 year
|-
| Abandon Celibacy
|
* [[File:Trait celibate.png|24px]] Lose the Celibate trait
* {{icon|stress loss}} {{green|-35}} Stress if the character has the Lustful trait
| None
|
* [[File:Learning lifestyle.png|24px]] Restraint perk
* [[File:Trait celibate.png|24px]] Celibate trait
| {{icon|time}} 1 year
|-
| Hold Mystical Communion
|
* [[File:Learning lifestyle.png|24px]] {{green|+300}} Learning Lifestyle Experience
* [[File:Modifier stress positive.png|24px]] Gain the Divine Guidance modifier for 5 years, giving the following effects:
** {{icon|martial}} {{green|+1}} Martial
** {{icon|learning}} {{green|+1}} Learning
** {{icon|stress gain}} {{green|-25%}} Stress Gain
** {{icon|stress loss}} {{green|+25%}} Stress Loss
* {{icon|unknown}} '''50%''' change to gain one of the following in 3 days:
** {{icon|opinion}} {{red|-20}} Opinion with the court chaplain
** {{icon|opinion}} {{red|-20}} Opinion with a vassal with the Zealous trait
** {{icon|opinion}} {{red|-30}} Opinion with the head of faith and {{red|-1}} level of devotion
** {{icon|opinion}} {{green|+30}} Opinion with a vassal with the Zealous trait
** {{icon|opinion}} {{green|+30}} Opinion with a vassal, councilor or family member with a required trait
** {{icon|ill}} Ill trait
** {{icon|ill}} Ill trait removed
| {{icon|piety}} 100 Piety
|
* {{icon|yes}} Adult
* {{icon|yes}} One of the following
** [[File:Trait mystic 1.png|24px]] Wise Man trait
** [[File:Trait mystic 2.png|24px]] Mystic trait
** [[File:Trait mystic 3.png|24px]] Miracle Worker trait
| {{icon|time}} 5 years
|-
| Pet Cat
|
* {{icon|stress loss}} {{green|-10}} Stress
| None
|
* [[File:Modifier cat positive.png|24px]] Pet cat
| {{icon|time}} 5 years
|-
| Pet Dog
|
* {{icon|unknown}} One of the following happens:
** 98% character gains {{green|-10}} {{iconify|Stress}}
** 1% choice between an {{iconify|Unpressed Claim}} on a random neighbor title or {{green|+20}} {{iconify|Opinion}} with the title holder
** 1% character is injured
| None
|
* [[File:Modifier dog positive.png|24px]] Pet dog
| {{icon|time}} 5 years
|-
| Attempt Suicide
|
* {{icon|piety}} {{red|-1}} Level of Devotion
* {{icon|unknown}} '''50%''' chance the following happen
** [[File:Death natural.png|24px]] Character dies
** {{icon|renown}} {{red|-1}} Level of Splendor
** {{icon|opinion}} {{red|-30}} Opinion with all vassals
| None
|
* {{icon|no}} Faith has the Consolamentum tenet
* {{icon|warning}} One of the following
** [[File:Trait cancer.png|24px]] Cancer trait
** [[File:Trait depressed.png|24px]] Depressed trait
** [[File:Trait great pox.png|24px]] Great Pox trait
** {{iconify|Incapable}} trait
** [[File:Trait leper.png|24px]] Leper trait
** [[File:Trait lunatic.png|24px]] Lunatic trait
** [[File:Stress level 3.png|24px]] Stress Level 3
** [[File:Death natural.png|24px]] Best Friend, Soulmate or Child with high Opinion died
| {{icon|time}} 5 years
|}
 
=== Activities ===
Activities are minor decisions which temporarily move the character to a specific location and prevent the character from taking other decisions for a while. Activities are not available if the character is a child, imprisoned, at war or commanding an army.
{| class="mildtable"
! Activity
! Immediate effects
! Cost
! Additional rquirements
! Cooldown
|-
| [[File:Activity hunt.png]] Call Hunt
|
* {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Lazy trait
* {{icon|stress loss}} Additional stress lost depending on traits
* {{icon|unknown}} Can trigger events with courtiers, vassals and guests
| None
| None
| {{icon|time}} 5 years
|-
| [[File:Activity feast.png]] Host Feast
|
* [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Hedonistic tenet
* [[File:Icon piety pagan 01.png|24px]] {{green|+100}} Piety if faith has the Ritual Celebrations tenet
* {{icon|stress loss}} {{green|-30}} Stress if the character doesn't have the Shy trait
* {{icon|stress loss}} Additional Stress lost depending on traits
* {{icon|unknown}} Can trigger events with courtiers, vassals, family, liege and personal scheme targets
| {{icon|gold}} Depends of primary title tier
| None
| {{icon|time}} 5 years
|-
| [[File:Activity meditation.png]] Meditate in Seclusion
|
* {{icon|unknown}} Choose a place to meditate based on what terrain controlled baronies have:
** If meditating at the castle lose {{green|-10}} {{iconify|Stress}}
** If meditating outside the castle can lose or gain random {{iconify|Stress}}, gain {{iconify|Learning}} or lose a negative trait
* [[File:Modifier learning negative.png|24px]] Gain the Meditating in Seclusion modifier for 6 months, giving the following effects:
** {{icon|diplomacy}} {{red|-1}} Diplomacy
** {{icon|martial}} {{red|-1}} Martial
** {{icon|stewardship}} {{red|-1}} Stewardship
** {{icon|intrigue}} {{red|-1}} Intrigue
* {{icon|unknown}} Each meditation increases the chance of a successful outcome for further meditations
| None
| {{icon|yes}} Faith has one of the following tenets:
* Asceticism
* Inner Journey
| {{icon|time}} 3 years
|-
| [[File:Activity pilgrimage.png]] Go on a Pilgrimage
|
* {{icon|unknown}} Choose a destination
* {{icon|unknown}} Can trigger various events
* [[File:Modifier prowess positive.png|24px]] Upon completion grants the Determined Pilgrim modifier for 10 years if faith has the Armed Pilgrimages tenet, giving:
** {{icon|piety}} {{green|+2%}} Monthly Piety per Knight
* [[File:Modifier family positive.png|24px]] Upon completion grants the In the Footsteps of my Forebearers modifier for 10 years if faith has the Ancestor Worship tenet, giving:
** {{icon|opinion}} {{green|+10}} Close Family Opinion
* [[File:Modifier martial positive.png|24px]] Upon completion grants the Poverty's Journey modifier for 10 years if faith has the Mendicant Preachers tenet, giving:
** {{icon|gold}} {{green|-33%}} Holy Order Hire Cost
* [[File:Modifier social positive.png|24px]] Upon completion grants the The Seats of Bishops modifier for 10 years if faith has the Ecclesiarchy tenet, giving:
** {{icon|opinion}} {{green|+10}} Clergy Opinion
* [[File:Modifier social positive.png|24px]] Upon completion grants the Display of Submission modifier for 10 years if faith has the Struggle and Submission tenet, giving:
** {{icon|opinion}} {{green|+10}} Same Faith Opinion
* {{icon|ill}} {{red|Character may die if they're ill}}
| {{icon|gold}} Depends of distance to destination
| {{icon|no}}[[File:Religion christianity lollard.png|24px]] Lollardy faith<br>{{icon|no}}[[File:Religion christianity paulicanism.png|24px]] Paulicianism faith<br>{{icon|no}}[[File:Religion christianity waldensian.png|24px]] Waldensianism faith
| {{icon|time}} 15 years
|-
| [[File:Activity pilgrimage.png]] Undertake the Hajj
|
* [[File:Trait pilgrim.png|24px]] Gain the Hajjaj Trait
* [[File:Icon piety islam 01.png|24px]] {{green|+250}} Piety if Mecca is nearby
* [[File:Icon piety islam 01.png|24px]] {{green|+375}} Piety if Mecca is some distance away
* [[File:Icon piety islam 01.png|24px]] {{green|+625}} Piety if Mecca is far
* [[File:Icon piety islam 01.png|24px]] {{green|+875}} Piety if Mecca is very far
* [[File:Modifier social positive.png|24px]] Gain the Display of Submission permanent modifier if faith has the Struggle and Submission tenet
* [[File:Modifier letter positive.png|24px]] Reaching Mecca grants the option to gain the Halq modifier for 5 months, giving the following effects:
** [[File:Icon piety islam 01.png|24px]] {{green|+5}} Monthly Piety
** {{icon|opinion}} {{green|+5}} Same Faith Opinion
** {{icon|opinion}} {{red|-10}} Attraction Opinion
* {{icon|ill}} {{red|Character may die if they're ill}}
| {{icon|gold}} Depends of distance to Mecca
| [[File:Icon piety islam 01.png|24px]] Islam religion<br>{{icon|no}}[[File:Religion alevi.png|24px]] Alevism faith<br>{{icon|no}}[[File:Religion islam druze.png|24px]] Druze faith
| {{icon|time}} 15 years
|-
| [[File:Activity witch ritual.png]] Host Grant Rite
|
* {{icon|unknown}} 7 days after starting the activity choose what to perform:
** Being successful grants {{green|+20}} {{iconify|Opinion}} with every participant
** Being unsuccessful grants {{red|-15}} {{iconify|Opinion}} with every participant and {{red|+20}} {{iconify|Stress}}
* [[File:Trait witch.png|24px]] Can trigger events with characters with the Witch trait
| {{icon|gold}} 50 Gold
| [[File:Trait witch.png|24px]] Witch trait<br>[[File:Modifier outdoors positive.png|24px]] Witch Coven house modifier
| {{icon|time}} 10 years
|}
 
=== Coping actions ===
Coping actions are decisions available to characters with a coping mechanism trait and reduce {{iconify|Stress}} at the cost of various penalties. Each coping action can only be done once every 3 years but has no other requirements.
{| class="mildtable"
! Decision
! Stress
! Cost
! Required trait
! width=35% | Description
|-
| Confess
| {{green|-20}}
|
* {{icon|warning}} Expose a secret if the character has any
* [[File:Modifier social negative.png|24px]] Gain the Disturbing Confession modifier for 2 years if the character has no secrets, giving the following effects:
** {{icon|opinion}} {{red|-5}} General Opinion
| [[File:Trait contrite.png|24px]] Contrite
| ''Few things brings such release and freedom as a confession. By voicing my secrets and faults I can calm my mind.''
|-
| Consume Hashish Cakes
| {{green|-20}}
|
* [[File:Modifier stress negative.png|24px]] Gain the Hashish Stupor modifier for 2 years, giving the following effects:
** {{icon|stewardship}} {{red|-1}} Stewardship
** {{icon|learning}} {{red|-2}} Learning
| [[File:Trait hashishiyah.png|24px]] Hashishiyah
| ''Just a few bites, and the stress seems to flow from my body. My mind begins to fog, and a sense of peace and restfulness overcomes me. There is nothing that is quite as relaxing as good hashish!''
|-
| Donate to Charity
| {{green|-20}}
|
* {{icon|gold}} Scaled gold
| [[File:Trait improvident.png|24px]] Improvident
| ''There are many who need my gold more than me. It might not directly solve my own issues, but it lightens the mind to give.''
|-
| Flagellate
| {{green|-40}}
|
* [[File:Trait wounded 1.png|24px]] Gain the Wounded trait
** If already [[File:Trait wounded 1.png|24px]] Wounded, gain the [[File:Trait wounded 2.png|24px]] Severely Injured trait
** If already [[File:Trait wounded 2.png|24px]] Severely Injured, gain the [[File:Trait wounded 3.png|24px]] Brutally Mangled trait
** If already [[File:Trait wounded 3.png|24px]] Brutally Mangled, character dies
| [[File:Trait flagellant.png|24px]] Flagellant
| ''Nothing cleanses the mind like the catharsis of pain. I will apply the whip to my own back until my mind clears.''
|-
| Indulge in Drink
| {{green|-20}}
|
* {{icon|prestige}} {{red|-150}} Prestige
| [[File:Trait drunkard.png|24px]] Drunkard
| ''The camaraderie found in the company of fellow patrons of the drinks, the calm that the fog grants... The time has come to indulge in a drinking binge!''
|-
| Indulge in Food
| {{green|-20}}
|
* {{icon|gold}} Scaled gold
| [[File:Trait comfort eater.png|24px]] Comfort Eater
| ''When everything seems a bit too much I can always count on food to put my mind at ease – a full stomach leads to an empty and calm mind.''
|-
| Lash Out
| {{green|-20}}
|
* [[File:Modifier stress negative.png|24px]] {{red|50%}} Chance to gain the Lashing Out modifier for 1 year, giving the following effects:
** {{icon|opinion}} {{red|-10}} Direct Vassal Opinion
* {{icon|opinion}} {{red|50%}} Chance to lose {{red|-40}} Opinion with a vassal
** Friend vassals will only be insulted if the character has no other vassals
| [[File:Trait irritable.png|24px]] Irritable
| ''To let go off all this anger and irritation I have been holding in... Oh, there's nothing better than it to clear the mind! Next time an opportunity arises I will not stop myself.''
|-
| Seclude Yourself
| {{green|-20}}
|
* {{icon|prestige}} {{red|-150}} Prestige
| [[File:Trait reclusive.png|24px]] Reclusive
| ''To truly center my mind and clear it of thoughts and concerns I have to be left to my own devices. Alone I can focus and heal.''
|-
| Shun Food
| {{green|-20}}
|
* [[File:Modifier food negative.png|24px]] Gain the Famished modifier for 3 years, giving the following effects:
** {{icon|prowess}} {{red|-1}} Prowess
** {{icon|health penalty}} {{red|Moderate Health Penalty}}
| [[File:Trait inappetetic.png|24px]] Inappetetic
| ''I have too much on my plate at it is, even without counting the literal food sitting there! By skipping meals I can focus on the issues that actually matter to the realm.''
|-
| Talk to Confidant
| {{green|-20}}
|
* {{icon|opinion}} {{red|-10}} Opinion with all courtiers except one
| [[File:Trait confider.png|24px]] Confider
| ''To truly be listened to is a rare treat. Nothing eases the mind like a good conversation with someone you can trust, and it usually makes problems seem much smaller!''
|-
| Visit a Brothel
| {{green|-40}}
|
* {{icon|gold}} Scaled gold
* [[File:Trait lovers pox.png|24px]] {{red|20%}} chance to gain the Lover's Pox trait
* [[File:Trait great pox.png|24px]] {{red|5%}} chance to gain the Great Pox trait
* {{icon|warning}} {{red|5%}} chance to be suspected of adultery
| [[File:Trait rakish.png|24px]] Rakish
| ''Nothing relieves the mind like some carnal relief.''
|-
| Visit the Market
| {{green|-20}}
|
* {{icon|gold}} Scaled gold
| [[File:Trait profligate.png|24px]] Profligate
| ''Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!''
|-
| Work Off Some Stress
| {{green|-20}}
|
* [[File:Modifier social negative.png|24px]] Gain the Sweaty Stench modifier for 1 year, giving the following effects:
** {{icon|opinion}} {{red|-5}} General Opinion
| [[File:Trait athletic.png|24px]] Athletic
| ''Nothing eases the mind like a raised pulse and a healthy sweat! I will work my body until my mind is more at ease.''
|-
| Write Thoughts Down
| {{green|-20}}
|
* [[File:Modifier social negative.png|24px]] Gain the Occupied Writing modifier for 1 year, giving the following effects:
** {{icon|diplomacy}} {{red|-2}} Diplomacy
| [[File:Trait journaller.png|24px]] Journaller
| ''I will put my thoughts and burdens down in writing. Nothing clears the mind like some ink and paper can!''
|}

2020年9月8日 (二) 00:17的最新版本

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