User:咯咯炀/沙盒:修订间差异

无编辑摘要
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== 压力应对机制 ==
== 压力应对机制 ==
{{SVersion|1.0}}
{{SVersion|1.0}}
A coping mechanism is a trait that can be obtained when a character suffers a mental break and helps a character lose {{iconify|stress}} and usually imparts negative effects. A few coping mechanisms impart only positive effects and are rare but can be obtained more easily by having the ''Whole of Body'' lifestyle focus. Each coping mechanism unlocks a unique decision.
应对机制是角色精神崩溃时可能获得的特质,它将帮助角色失去 {{icon|stress}} 压力,并且通常还会带有负面效果。有几个应对机制只会给予正面效果,获得概率较小,但通过拥有'' 身心俱悉'' 生活方式重心将更容易获得。每个应对机制将解锁一个独特决议。
{| class="mildtable plainlist "
{| class="mildtable plainlist "
! colspan="2" | Trait
! colspan="2" | 特质
! Character effects
! 角色效果
! AI effects
! AI 效果
! Description
! 描述


|- id="Comfort Eater"
|- id="Comfort Eater"
{{trait entry|Comfort Eater}}
{{trait entry|Comfort Eater|食以慰藉}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|stress loss}} {{green|+20%}} 压力失去
* {{icon|stewardship}} {{red|−1}} Stewardship
* {{icon|stewardship}} {{red|−1}} 管理
* +5 Greed
* +5 贪婪
* −5 Energy
* −5 精力
| ''This character often tries to fill the emptiness they feel by indulging in comforting foods.''
| '' 该角色常常试图用食物的慰藉来填补内心的空缺。''


|- id="Contrite"
|- id="Contrite"
{{trait entry|Contrite}}
{{trait entry|Contrite|懊悔}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|stress loss}} {{green|+20%}} 压力失去
* {{icon|intrigue}} {{red|−2}} Intrigue
* {{icon|intrigue}} {{red|−2}} 谋略
* +10 Compassion
* +10 怜悯
* +10 Honor
* +10 荣誉
* +10 Zeal
* +10 狂热
* −10 Vengefulness
* −10 报复
| ''This character suffers from a guilty conscience, often feeling compelled to confess things better left unmentioned.''
| '' 该角色受到良心的谴责,常感到比起隐瞒,坦白一切会更好。''


|- id="Drunkard"
|- id="Drunkard"
{{trait entry|Drunkard}}
{{trait entry|Drunkard|酒鬼}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|stress loss}} {{green|+20%}} 压力失去
* {{icon|stewardship}} {{red| −2}} Stewardship
* {{icon|opinion}} {{green|+10}} 相同特质好感
* {{icon|prowess}} {{red|−2}} Prowess
* {{icon|stewardship}} {{red|−2}} 管理
* {{icon|opinion}} {{green|+10}} Same trait opinion
* {{icon|prowess}} {{red| −2}} 勇武
* {{icon|health penalty}} {{red|-0.15}} Health
* {{icon|health penalty}} {{red|-0.15}} 健康
* −10 Rationality
* −10 理性
* −15 Energy
* −15 精力
| ''This character has taken to the bottle, and is constantly looking for its bottom.''
| '' 该角色爱死了酒瓶,总想要见到它的瓶底。''


|- id="Flagellant"
|- id="Flagellant"
{{trait entry|Flagellant}}
{{trait entry|Flagellant|自鞭笞者}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|stress loss}} {{green|+20%}} 压力失去
* {{icon|prowess}} {{red|−2}} Prowess
* {{icon|prowess}} {{red|−2}} 勇武
* {{icon|health penalty}} {{red|-0.5}} Health
* {{icon|health penalty}} {{red|-0.5}} 健康
* +25 Zeal
* +25 狂热
* +10 Honor
* +10 荣耀
* +5 Boldness
* +5 胆量
| ''The catharsis of self-flagellation is the only thing which makes this character feel better.''
| '' 自我鞭笞的宣泄是唯一让该角色能感觉好点的事情。''


|- id="Hashishiyah"
|- id="Hashishiyah"
{{trait entry|Hashishiyah}}
{{trait entry|Hashishiyah|大麻瘾君子}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|stress loss}} {{green|+20%}} 压力失去
* {{icon|stewardship}} {{red| −2}} Stewardship
* {{icon|opinion}} {{green|+10}} 相同特质好感
* {{icon|learning}} {{red|−2}} Learning
* {{icon|stewardship}} {{red|−2}} 管理
* {{icon|opinion}} {{green|+10}} Same trait opinion
* {{icon|learning}} {{red| −2}} 学识
* −10 Vengefulness
* −10 报复
* −15 Energy
* −15 精力
| ''This character is dependent on the consumption of hashish to deal with the stress of everyday life.''
| '' 该角色依赖摄取大麻来应对日常生活中的压力。''


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|- id="Improvident"
|- id="Improvident"
{{trait entry|Improvident}}
{{trait entry|Improvident|缺乏远见}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|diplomacy}} {{green|+1}} 外交
* {{icon|diplomacy}} {{green|+1}} Diplomacy
* {{icon|stress loss}} {{green|+20%}} 压力失去
* {{icon|gold}} {{red|−15%}} Monthly income
* {{icon|gold}} {{red|−15%}} 每月收入
* +10 Compassion
* +10 怜悯
* −10 Greed
* −10 贪婪
| ''This character habitually gives far more money away to charities than they can reasonably afford.''
| '' 该角色习惯捐献大量的金钱,远远大于他们所能够合理支付的数额。''


|- id="Inappetetic"
|- id="Inappetetic"
{{trait entry|Inappetetic}}
{{trait entry|Inappetetic|没有食欲}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|stress loss}} {{green|+20%}} 压力失去
* {{icon|diplomacy}} {{red|−1}} Diplomacy
* {{icon|diplomacy}} {{red|−1}} 外交
* {{icon|prowess}} {{red|−3}} Prowess
* {{icon|prowess}} {{red|−3}} 勇武
* −5 Greed
* −5 贪婪
* −10 Energy
* −10 精力
| ''Stress has ruined this character's appetite, causing them to skip meals and waste away...''
| '' 压力毁掉了该角色的食欲,导致其拒绝用餐并且浪费掉……''


|- id="Irritable"
|- id="Irritable"
{{trait entry|Irritable}}
{{trait entry|Irritable|烦躁}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|stress loss}} {{green|+20%}} 压力失去
* {{icon|diplomacy}} {{red| −2}} Diplomacy
* {{icon|prowess}} {{green|+2}} 勇武
* {{icon|martial}} {{red| −1}} Martial
* {{icon|dread}} {{green|+10%}} 恐怖值获得
* {{icon|prowess}} {{green|+2}} Prowess
* {{icon|diplomacy}} {{red| −2}} 外交
* {{icon|dread}} {{green|+10%}} Dread gain
* {{icon|martial}} {{red| −1}} 军事
* {{icon|opinion}} {{red|−5}} Attraction opinion
* {{icon|opinion}} {{red|−5}} 吸引好感度
* +10 Boldness
* +10 胆量
* +10 Energy
* +10 精力
* +10 Vengefulness
* +10 报复
* −10 Compassion
* −10 怜悯
* −20 Rationality
* −20 理性
| ''Stress has made this character prone to frequent outbursts and tantrums.''
| '' 压力使得该角色易于发怒。''


|- id="Profligate"
|- id="Profligate"
{{trait entry|Profligate}}
{{trait entry|Profligate|挥霍}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|Stress loss}} {{green|+20%}} 压力失去
* {{icon|prestige}} {{green|+0.5}} Monthly prestige
* {{icon|prestige}} {{green|+0.5}} 每月威望
* {{icon|gold}} {{red|−10%}} Monthly income
* {{icon|gold}} {{red|−10%}} 每月收入
* +10 Greed
* +10 贪婪
* −10 Compassion
* −10 怜悯
| ''Compulsive spending causes this character to frequently waste money on unnecessary purchases.''
| '' 强迫性的消费导致该角色在不必要的花费上频频浪费金钱。''


|- id="Rakish"
|- id="Rakish"
{{trait entry|Rakish}}
{{trait entry|Rakish|放荡}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|Stress loss}} {{green|+20%}} 压力失去
* {{icon|intrigue}} {{green|+1}} Intrigue
* {{icon|intrigue}} {{green|+1}} 谋略
* {{icon|diplomacy}} {{red| −1}} Diplomacy
* {{icon|opinion}} {{green|+5}} 相同特质好感
* {{icon|opinion}} {{green|+5}} Same trait opinion
* {{icon|diplomacy}} {{red| −1}} 外交
* {{icon|opinion}} {{red|−5}} Attraction opinion
* {{icon|opinion}} {{red|−5}} 吸引好感度
* +20 Sociability
* +20 社交力
* +10 Greed
* +10 贪婪
* −10 Energy
* −10 精力
* −10 Honor
* −10 荣誉
* −10 Zeal
* −10 狂热
| ''This character spends so much time in the brothel that it has become their second home.''
| '' 妓院已经成为该角色的第二个家。''


|- id="Reclusive"
|- id="Reclusive"
{{trait entry|Reclusive}}
{{trait entry|Reclusive|蟄居}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|Stress loss}} {{green|+20%}} 压力失去
* {{icon|diplomacy}} {{red|−2}} Diplomacy
* {{icon|diplomacy}} {{red|−2}} 外交
* {{icon|stewardship}} {{red|−1}} Stewardship
* {{icon|stewardship}} {{red|−1}} 管理
* −10 Boldness
* −10 胆量
* −10 Energy
* −10 精力
* −50 Sociability
* −50 社交力
| ''This character often sequestrates themselves away and neglects their responsibilities.''
| '' 该角色隔绝自我并无视自己的责任。''


|- id="Athletic"
|- id="Athletic"
{{trait entry|Athletic}}
{{trait entry|Athletic|运动}}
* {{icon|prowess}} {{green|+1}} Prowess
* {{icon|prowess}} {{green|+1}} 勇武
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|Stress loss}} {{green|+20%}} 压力失去
* {{icon|health boost}} {{green|+0.25}} Health
* {{icon|health boost}} {{green|+0.25}} 健康
* +25 Energy
* +25 精力
* +5 Boldness
* +5 胆量
| ''Regular exercise helps this character keep a level head and burn off stress.''
| '' 日常的锻炼让该角色保持着灵敏的头脑并释放压力。''


|- id="Confider"
|- id="Confider"
{{trait entry|Confider}}
{{trait entry|Confider|倾诉者}}
* {{icon|diplomacy}} {{green|+1}} Diplomacy
* {{icon|diplomacy}} {{green|+1}} 外交
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|Stress loss}} {{green|+20%}} 压力失去
* +20 Sociability
* +20 社交力
* +10 Compassion
* +10 怜悯
| ''In sharing their problems with a close confidant, this character has become able to manage life far better than they could before.''
| '' 与亲近的知己分享他们的困难,该角色成功设法改善生活,不再孤单。''


|- id="Journaller"
|- id="Journaller"
{{trait entry|Journaller}}
{{trait entry|Journaller|写日记者}}
* {{icon|Stress loss}} {{green|+20%}} Stress loss
* {{icon|Stress loss}} {{green|+20%}} 压力失去
* {{icon|learning}} {{green|+1}} Learning
* {{icon|learning}} {{green|+1}} 学识
| +10 Rationality
| ''This character has taken to writing down the thoughts which plague them to make them easier to manage.''
* +10 理性
| '' 该角色喜欢写下大脑中四溢的想法,让它们更容易被组织管理。''
|}
|}

2020年9月29日 (二) 17:36的版本

压力应对机制

应对机制是角色精神崩溃时可能获得的特质,它将帮助角色失去 压力,并且通常还会带有负面效果。有几个应对机制只会给予正面效果,获得概率较小,但通过拥有身心俱悉生活方式重心将更容易获得。每个应对机制将解锁一个独特决议。

特质 角色效果 AI效果 描述
食以慰藉
  • +20% 压力失去
  • −1 管理
  • +5 贪婪
  • −5 精力
该角色常常试图用食物的慰藉来填补内心的空缺。
懊悔
  • +20% 压力失去
  • −2 谋略
  • +10 怜悯
  • +10 荣誉
  • +10 狂热
  • −10 报复
该角色受到良心的谴责,常感到比起隐瞒,坦白一切会更好。
酒鬼
  • +20% 压力失去
  • +10 相同特质好感
  • −2 管理
  • −2 勇武
  • -0.15 健康
  • −10 理性
  • −15 精力
该角色爱死了酒瓶,总想要见到它的瓶底。
自鞭笞者
  • +20% 压力失去
  • −2 勇武
  • -0.5 健康
  • +25 狂热
  • +10 荣耀
  • +5 胆量
自我鞭笞的宣泄是唯一让该角色能感觉好点的事情。
大麻瘾君子
  • +20% 压力失去
  • +10 相同特质好感
  • −2 管理
  • −2 学识
  • −10 报复
  • −15 精力
该角色依赖摄取大麻来应对日常生活中的压力。


缺乏远见
  • +1 外交
  • +20% 压力失去
  • −15% 每月收入
  • +10 怜悯
  • −10 贪婪
该角色习惯捐献大量的金钱,远远大于他们所能够合理支付的数额。
没有食欲
  • +20% 压力失去
  • −1 外交
  • −3 勇武
  • −5 贪婪
  • −10 精力
压力毁掉了该角色的食欲,导致其拒绝用餐并且浪费掉……
烦躁
  • +20% 压力失去
  • +2 勇武
  • +10% 恐怖值获得
  • −2 外交
  • −1 军事
  • −5 吸引好感度
  • +10 胆量
  • +10 精力
  • +10 报复
  • −10 怜悯
  • −20 理性
压力使得该角色易于发怒。
挥霍
  • +20% 压力失去
  • +0.5 每月威望
  • −10% 每月收入
  • +10 贪婪
  • −10 怜悯
强迫性的消费导致该角色在不必要的花费上频频浪费金钱。
放荡
  • +20% 压力失去
  • +1 谋略
  • +5 相同特质好感
  • −1 外交
  • −5 吸引好感度
  • +20 社交力
  • +10 贪婪
  • −10 精力
  • −10 荣誉
  • −10 狂热
妓院已经成为该角色的第二个家。
蟄居
  • +20% 压力失去
  • −2 外交
  • −1 管理
  • −10 胆量
  • −10 精力
  • −50 社交力
该角色隔绝自我并无视自己的责任。
运动
  • +1 勇武
  • +20% 压力失去
  • +0.25 健康
  • +25 精力
  • +5 胆量
日常的锻炼让该角色保持着灵敏的头脑并释放压力。
倾诉者
  • +1 外交
  • +20% 压力失去
  • +20 社交力
  • +10 怜悯
与亲近的知己分享他们的困难,该角色成功设法改善生活,不再孤单。
写日记者
  • +20% 压力失去
  • +1 学识
  • +10 理性
该角色喜欢写下大脑中四溢的想法,让它们更容易被组织管理。