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==牧马场== {{Building box | file = Building horse pastures.png | desc = 任何人都能挥舞一把粗制的武器击中附近的人。几乎任何人都能聚集一队挥舞粗制武器的农民暴徒。但只有由最杰出的将领指挥、佩戴合适的武器、骑乘良种马的老练战士所组成的无可匹敌的战力,才能够横扫全地,崛起于万国之间。 }} ; 建造时间 : {{construction time|quick}} ; 基本要求 * 其中之一: ** [[区域#东部草原|东部草原]]地区 ** 持有者的文化拥有[[马上领主]]传统 ** {{icon|steppe}} 草原地形 ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 伯爵领效果 ! 领地效果 |- ! 1 | {{Building cost_gold|cheap|1}} | {{em dash}} | * {{Building stationed_light_cavalry_damage_mult|normal|1}} * {{Building stationed_light_cavalry_toughness_mult|normal|1}} * {{Building stationed_archer_cavalry_damage_mult|normal|1}} * {{Building stationed_archer_cavalry_toughness_mult|low|1}} * {{Building stationed_archer_cavalry_pursuit_mult|normal|1}} * {{Building stationed_archer_cavalry_screen_mult|normal|1}} * {{Building levy|small|1}} | {{em dash}} | * {{Building movement_speed|high|1}} * {{Building movement_speed_land_raiding|high|1}} |- ! 2 | {{Building cost_gold|cheap|2}} | {{iconify|Barracks|[[革新#兵营|兵营]]}} | * {{Building stationed_light_cavalry_damage_mult|normal|2}} * {{Building stationed_light_cavalry_toughness_mult|normal|2}} * {{Building stationed_archer_cavalry_damage_mult|normal|2}} * {{Building stationed_archer_cavalry_toughness_mult|low|2}} * {{Building stationed_archer_cavalry_pursuit_mult|normal|2}} * {{Building stationed_archer_cavalry_screen_mult|normal|2}} * {{Building levy|small|2}} | {{em dash}} | * {{Building movement_speed|high|2}} * {{Building movement_speed_land_raiding|high|2}} |- ! 3 | {{Building cost_gold|cheap|3}} | * 地产至少2级 * 非部落制 * 非部落地产 * {{iconify|burhs|[[革新#乡堡|乡堡]]}} | * {{Building levy|small|3}} * {{Building stationed_light_cavalry_damage_mult|normal|3}} * {{Building stationed_light_cavalry_toughness_mult|normal|3}} * {{Building stationed_archer_cavalry_damage_mult|normal|3}} * {{Building stationed_archer_cavalry_toughness_mult|low|3}} * {{Building stationed_archer_cavalry_pursuit_mult|normal|3}} * {{Building stationed_archer_cavalry_screen_mult|normal|3}} | {{em dash}} | * {{Building movement_speed|high|3}} * {{Building movement_speed_land_raiding|high|3}} |- ! 4 | {{Building cost_gold|cheap|4}} | * 地产至少2级 * 非部落制 * 非部落地产 * {{iconify|burhs|[[革新#乡堡|乡堡]]}} | * {{Building stationed_light_cavalry_damage_mult|normal|4}} * {{Building stationed_light_cavalry_toughness_mult|normal|4}} * {{Building stationed_archer_cavalry_damage_mult|normal|4}} * {{Building stationed_archer_cavalry_toughness_mult|low|4}} * {{Building stationed_archer_cavalry_pursuit_mult|normal|4}} * {{Building stationed_archer_cavalry_screen_mult|normal|4}} * {{Building levy|small|4}} | {{em dash}} | * {{Building movement_speed|high|4}} * {{Building movement_speed_land_raiding|high|4}} |- ! 5 | {{Building cost_gold|cheap|5}} | * 地产至少3级 * 非部落制 * 非部落地产 * {{iconify|castle baileys|[[革新#城堡庭院|城堡庭院]]}} | * {{Building stationed_light_cavalry_damage_mult|normal|5}} * {{Building stationed_light_cavalry_toughness_mult|normal|5}} * {{Building stationed_archer_cavalry_damage_mult|normal|5}} * {{Building stationed_archer_cavalry_toughness_mult|low|5}} * {{Building stationed_archer_cavalry_pursuit_mult|normal|5}} * {{Building stationed_archer_cavalry_screen_mult|normal|5}} * {{Building levy|small|5}} | {{em dash}} | * {{Building movement_speed|high|5}} * {{Building movement_speed_land_raiding|high|5}} |- ! 6 | {{Building cost_gold|cheap|6}} | * 地产至少3级 * 非部落制 * 非部落地产 * {{iconify|royal armory|[[革新#君主军械库|君主军械库]]}} | * {{Building stationed_light_cavalry_damage_mult|normal|6}} * {{Building stationed_light_cavalry_toughness_mult|normal|6}} * {{Building stationed_archer_cavalry_damage_mult|normal|6}} * {{Building stationed_archer_cavalry_toughness_mult|low|6}} * {{Building stationed_archer_cavalry_pursuit_mult|normal|6}} * {{Building stationed_archer_cavalry_screen_mult|normal|6}} * {{Building levy|small|6}} | {{em dash}} | * {{Building movement_speed|high|6}} * {{Building movement_speed_land_raiding|high|6}} |- ! 7 | {{Building cost_gold|cheap|7}} | * 地产至少4级 * 非部落制 * 非部落地产 * {{iconify|royal armory|[[革新#君主军械库|君主军械库]]}} | * {{Building stationed_light_cavalry_damage_mult|normal|7}} * {{Building stationed_light_cavalry_toughness_mult|normal|7}} * {{Building stationed_archer_cavalry_damage_mult|normal|7}} * {{Building stationed_archer_cavalry_toughness_mult|low|7}} * {{Building stationed_archer_cavalry_pursuit_mult|normal|7}} * {{Building stationed_archer_cavalry_screen_mult|normal|7}} * {{Building levy|small|7}} | {{em dash}} | * {{Building movement_speed|high|7}} * {{Building movement_speed_land_raiding|high|7}} |- ! 8 | {{Building cost_gold|cheap|8}} | * 地产至少4级 * 非部落制 * 非部落地产 * {{iconify|royal armory|[[革新#君主军械库|君主军械库]]}} | * {{Building stationed_light_cavalry_damage_mult|normal|8}} * {{Building stationed_light_cavalry_toughness_mult|normal|8}} * {{Building stationed_archer_cavalry_damage_mult|normal|8}} * {{Building stationed_archer_cavalry_toughness_mult|low|8}} * {{Building stationed_archer_cavalry_pursuit_mult|normal|8}} * {{Building stationed_archer_cavalry_screen_mult|normal|8}} * {{Building levy|small|8}} | {{em dash}} | * {{Building movement_speed|high|8}} * {{Building movement_speed_land_raiding|high|8}} |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 驯服野马 | horse_pastures_01 | ''能够在崎岖地形中生存下来的马儿有着卓越的本能。除了击溃这些马群之外,我们也可以利用他们的适应力来帮助我们的战士。'' |- ! 2 | 皮马鞭 | horse_pastures_02 | ''我们的战士不用马刺这种会伤到马儿的粗糙工具,而是用套在手腕上的皮鞭。抽过一鞭之后,战士就会松开鞭子,解放自己的双手。'' |- ! 3 | 弓骑鞍 | horse_pastures_03 | ''高马镫、深座位、高鞍桥,我们的战士用上了这样的马鞍,就能在骑马的同时专注于向敌人射箭。'' |- ! 4 | 穿透式箭头 | horse_pastures_04 | ''击坠无甲的骑兵比瞄准和击伤敌方骑兵要容易得多。'' |- ! 5 | 皮马铠 | horse_pastures_05 | ''整套轻甲能保护动物全身,又不限制马匹的移动力和坚韧性。'' |- ! 6 | 复合反曲弓 | horse_pastures_06 | ''使用木头、动物角、筋腱和动物胶水制成的复合弓最适合作为我们最强弓骑兵的武器'' |- ! 7 | 备用马 | horse_pastures_07 | ''骑兵会在战马疲劳时下马换乘。骑乘过的坐骑以及其他备用马都会在没有骑手负载的情况下与骑手一起赶路。通过这样的方式,我们的大军就能长距离行进并在主力部队之前保持斥候侦察。'' |- ! 8 | 马战条例 | horse_pastures_08 | ''“若要因猎做行粮呵,也要斟酌着。马的鞦并闸环不许套上,如此则军每不敢走马。若有违号令者,我认得的,便拿将来;不认得的,就那里典刑了。”'' |} </tabber>
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