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==哨所== {{ Building box | file = Building outposts.png | desc = 一系列哨所矗立在该省份的所有主要定居点边缘,对劫掠或动物袭击提供早期预警系统。 }} ; 建造时间 : {{construction time|quick}} ; 基本要求 * 非部落地产 * 非部落制 ; 地形要求 : {{terrain requirement | mode = table | forest = yes | jungle = yes | taiga = yes | wetlands = yes }} ; 解锁效果 : 提高在该地产举办的{{icon|hunt}}狩猎活动的狩猎目击概率 ; 升级 <tabber> 游戏资料= {|class="mildtable plainlist" width=100%; ! 等级 ! 花费 ! 要求 ! 地产效果 ! 伯爵领效果 ! 领地效果 |- ! 1 | {{Building cost_gold|cheap|1}} | {{em dash}} | * {{Building monthly_income|super poor|1}} * {{Building hostile_raid_time|0.10}} * {{Building defender_holding_advantage|normal|1}} * {{Building travel_danger|1}} * {{Building stationed_archers_damage_mult|low|1}} * {{Building stationed_archers_toughness_mult|normal|1}} * {{Building stationed_skirmishers_damage_mult|low|1}} * {{Building stationed_skirmishers_toughness_mult|normal|1}} * {{Building stationed_skirmishers_screen_mult|normal|1}} * {{Building levy|poor|1}} * [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building monthly_income|super poor|1}}</br>   {{Building levy_size|0.01}} | {{em dash}} | [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building archers_maintenance_mult|-0.01}}</br>   {{Building archers_recruitment_cost_mult|-0.01}}</br>   {{Building skirmishers_maintenance_mult|-0.01}}</br>   {{Building skirmishers_recruitment_cost_mult|-0.01}}</br> |- ! 2 | {{Building cost_gold|cheap|2}} | {{iconify|Barracks|[[革新#兵营|兵营]]}} | * {{Building monthly_income|super poor|2}} * {{Building hostile_raid_time|0.20}} * {{Building defender_holding_advantage|normal|2}} * {{Building travel_danger|2}} * {{Building stationed_archers_damage_mult|low|2}} * {{Building stationed_archers_toughness_mult|normal|2}} * {{Building stationed_skirmishers_damage_mult|low|2}} * {{Building stationed_skirmishers_toughness_mult|normal|2}} * {{Building stationed_skirmishers_screen_mult|normal|2}} * {{Building levy|poor|2}} * [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building monthly_income|super poor|2}}</br>   {{Building levy_size|0.02}} | {{Building monthly_county_control_change_add|0.1}} | [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building archers_maintenance_mult|-0.02}}</br>   {{Building archers_recruitment_cost_mult|-0.02}}</br>   {{Building skirmishers_maintenance_mult|-0.02}}</br>   {{Building skirmishers_recruitment_cost_mult|-0.02}}</br> |- ! 3 | {{Building cost_gold|cheap|3}} | * 地产至少2级 * {{iconify|Burhs|[[革新#乡堡|乡堡]]}} | * {{Building monthly_income|super poor|3}} * {{Building hostile_raid_time|0.30}} * {{Building defender_holding_advantage|normal|3}} * {{Building travel_danger|3}} * {{Building stationed_archers_damage_mult|low|3}} * {{Building stationed_archers_toughness_mult|normal|3}} * {{Building stationed_skirmishers_damage_mult|low|3}} * {{Building stationed_skirmishers_toughness_mult|normal|3}} * {{Building stationed_skirmishers_screen_mult|normal|3}} * {{Building levy|poor|3}} * [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building monthly_income|super poor|3}}</br>   {{Building levy_size|0.03}} | {{Building monthly_county_control_change_add|0.1}} | [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building archers_maintenance_mult|-0.03}}</br>   {{Building archers_recruitment_cost_mult|-0.03}}</br>   {{Building skirmishers_maintenance_mult|-0.03}}</br>   {{Building skirmishers_recruitment_cost_mult|-0.03}}</br> |- ! 4 | {{Building cost_gold|cheap|4}} | * 地产至少2级 * {{iconify|Burhs|[[革新#乡堡|乡堡]]}} | * {{Building monthly_income|super poor|4}} * {{Building hostile_raid_time|0.40}} * {{Building defender_holding_advantage|normal|4}} * {{Building travel_danger|4}} * {{Building stationed_archers_damage_mult|low|4}} * {{Building stationed_archers_toughness_mult|normal|4}} * {{Building stationed_skirmishers_damage_mult|low|4}} * {{Building stationed_skirmishers_toughness_mult|normal|4}} * {{Building stationed_skirmishers_screen_mult|normal|4}} * {{Building levy|poor|4}} * [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building monthly_income|super poor|4}}</br>   {{Building levy_size|0.04}} | {{Building monthly_county_control_change_add|0.1}} | [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building archers_maintenance_mult|-0.04}}</br>   {{Building archers_recruitment_cost_mult|-0.04}}</br>   {{Building skirmishers_maintenance_mult|-0.04}}</br>   {{Building skirmishers_recruitment_cost_mult|-0.04}}</br> |- ! 5 | {{Building cost_gold|cheap|5}} | * 地产至少3级 * {{iconify|Castle Baileys|[[革新#城堡庭院|城堡庭院]]}} | * {{Building monthly_income|super poor|5}} * {{Building hostile_raid_time|0.50}} * {{Building defender_holding_advantage|normal|5}} * {{Building travel_danger|5}} * {{Building stationed_archers_damage_mult|low|5}} * {{Building stationed_archers_toughness_mult|normal|5}} * {{Building stationed_skirmishers_damage_mult|low|5}} * {{Building stationed_skirmishers_toughness_mult|normal|5}} * {{Building stationed_skirmishers_screen_mult|normal|5}} * {{Building levy|poor|5}} * [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building monthly_income|super poor|5}}</br>   {{Building levy_size|0.05}} | * {{Building garrison_size|0.05}} * {{Building monthly_county_control_change_add|0.1}} | [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building archers_maintenance_mult|-0.05}}</br>   {{Building archers_recruitment_cost_mult|-0.05}}</br>   {{Building skirmishers_maintenance_mult|-0.05}}</br>   {{Building skirmishers_recruitment_cost_mult|-0.05}}</br> |- ! 6 | {{Building cost_gold|cheap|6}} | * 地产至少3级 * {{iconify|Castle Baileys|[[革新#城堡庭院|城堡庭院]]}} | * {{Building monthly_income|super poor|6}} * {{Building hostile_raid_time|0.60}} * {{Building defender_holding_advantage|normal|6}} * {{Building travel_danger|6}} * {{Building stationed_archers_damage_mult|low|6}} * {{Building stationed_archers_toughness_mult|normal|6}} * {{Building stationed_skirmishers_damage_mult|low|6}} * {{Building stationed_skirmishers_toughness_mult|normal|6}} * {{Building stationed_skirmishers_screen_mult|normal|6}} * {{Building levy|poor|6}} * [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building monthly_income|super poor|6}}</br>   {{Building levy_size|0.06}} | * {{Building garrison_size|0.05}} * {{Building monthly_county_control_change_add|0.1}} | [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building archers_maintenance_mult|-0.06}}</br>   {{Building archers_recruitment_cost_mult|-0.06}}</br>   {{Building skirmishers_maintenance_mult|-0.06}}</br>   {{Building skirmishers_recruitment_cost_mult|-0.06}}</br> |- ! 7 | {{Building cost_gold|cheap|7}} | * 地产4级 * {{iconify|Royal Armory|[[革新#君主军械库|君主军械库]]}} | * {{Building monthly_income|super poor|7}} * {{Building hostile_raid_time|0.70}} * {{Building defender_holding_advantage|normal|7}} * {{Building travel_danger|7}} * {{Building stationed_archers_damage_mult|low|7}} * {{Building stationed_archers_toughness_mult|normal|7}} * {{Building stationed_skirmishers_damage_mult|low|7}} * {{Building stationed_skirmishers_toughness_mult|normal|7}} * {{Building stationed_skirmishers_screen_mult|normal|7}} * {{Building levy|poor|7}} * [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building monthly_income|super poor|7}}</br>   {{Building levy_size|0.07}} | * {{Building garrison_size|0.05}} * {{Building monthly_county_control_change_add|0.1}} | [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building archers_maintenance_mult|-0.07}}</br>   {{Building archers_recruitment_cost_mult|-0.07}}</br>   {{Building skirmishers_maintenance_mult|-0.07}}</br>   {{Building skirmishers_recruitment_cost_mult|-0.07}}</br> |- ! 8 | {{Building cost_gold|cheap|8}} | * 地产4级 * {{iconify|Royal Armory|[[革新#君主军械库|君主军械库]]}} | * {{Building monthly_income|super poor|8}} * {{Building hostile_raid_time|0.80}} * {{Building defender_holding_advantage|normal|8}} * {{Building travel_danger|8}} * {{Building stationed_archers_damage_mult|low|8}} * {{Building stationed_archers_toughness_mult|normal|8}} * {{Building stationed_skirmishers_damage_mult|low|8}} * {{Building stationed_skirmishers_toughness_mult|normal|8}} * {{Building stationed_skirmishers_screen_mult|normal|8}} * {{Building levy|poor|8}} * [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building monthly_income|super poor|8}}</br>   {{Building levy_size|0.08}} | * {{Building garrison_size|0.05}} * {{Building monthly_county_control_change_add|0.1}} * {{Building monthly_county_control_change_factor|0.15}} | [[传统#丛林居民|丛林居民]]文化传统:</br>   {{Building archers_maintenance_mult|-0.08}}</br>   {{Building archers_recruitment_cost_mult|-0.08}}</br>   {{Building skirmishers_maintenance_mult|-0.08}}</br>   {{Building skirmishers_recruitment_cost_mult|-0.08}}</br> |} |-| 描述= {|class="mildtable plainlist" width=100%; ! 等级 ! 名称 ! 内部ID ! 描述 |- ! 1 | 警戒塔 | outposts_01 | ''为了追踪动物(和来犯之敌),一大批眺望处中配备了警觉的卫兵。如果发现了危险的野兽,传播消息不要花多长时间,脆弱的牛只能很快赶到安全的地方。'' |- ! 2 | 军事前哨 | outposts_02 | ''沿着众多蜿蜒的道路散布着数个哨所,配备着本地商人雇佣的卫兵。他们保证这个区域的和平与安全,不受拦路劫匪的侵害。'' |- ! 3 | 武器藏匿处 | outposts_03 | ''生活在起伏地形中的其中一个好处是有办法掩藏任何东西。如果一场劫掠找上门来,当地人可以从无数藏匿处取得武装自己的武器。'' |- ! 4 | 木桩哨所 | outposts_04 | ''摇摇晃晃的老旧哨所现在被结实耐用的木桩塔楼取代。不仅如此,他们还几乎能完美隐藏在起伏的地形中。'' |- ! 5 | 征兵哨所 | outposts_05 | ''每座塔楼旁都有一间征兵哨所。召集士兵时,被征召的农民可以安全的聚集到附近,获得武器和庇护。'' |- ! 6 | 前线哨所 | outposts_06 | ''与那些隐藏起来的哨所相反,前线哨所的作用是威慑。这些塔楼使用更坚固的材料建造,单凭体量就能让任何劫掠者望风而逃。'' |- ! 7 | 侦察站 | outposts_07 | ''为了保证我们的斥候吃得好又能轻装上阵,我们在战略要地建造了一系列侦察哨所。这些建筑隐藏于敌军窥视的视线之外,在有入侵时收集无价的情报。'' |- ! 8 | 加固哨所 | outposts_08 | ''凿石而成的哨所气势宏伟地直指苍穹,其内的士兵和商队卫兵实际感受到这些哨所的作用。'' |} </tabber>
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