十字军之王3
ParaWikis
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
帮助
译名手册
字词转换
编辑指南
编辑规范
练手沙盒
资助我们
×
欢迎访问十字军之王3百科!
注册一个账号
,一起参与编写吧!这里是
当前的工程
。
全站已采用新UI,任何使用上的问题请点击
这里
。欢迎所有对百科感兴趣的同学加入QQ群:
497888338
。
阅读
编辑
编辑源代码
查看历史
讨论
编辑“
朝廷
”
木火流派
(
讨论
|
贡献
)
2022年2月14日 (一) 21:43的版本
(添加ck3维基链接)
(
差异
)
←上一版本
|
最后版本
(
差异
) |
下一版本→
(
差异
)
警告:您正在编辑的是本页面的旧版本。
如果您发布该更改,该版本后的所有更改都会丢失。
警告:
您没有登录。如果您做出任意编辑,您的IP地址将会公开可见。如果您
登录
或
创建
一个账户,您的编辑将归属于您的用户名,且将享受其他好处。
反垃圾检查。
不要
加入这个!
{{Version|1.5}} {{Hatnote|Available only with the Royal Court DLC enabled.}} The Royal Court represents a ruler's seat of majesty and is only available to Feudal and Clan rulers of {{iconify|King}} or {{iconify|Emperor}} rank. If a character's last title of {{iconify|King}} or {{iconify|Emperor}} rank is destroyed or taken by a character of equal rank, the court becomes dormant. If the last title is taken by a character of lower rank, the court will be transferred to the new title owner. A liege character's court can be visited at any time in order to petition them. The visual appearance of a royal court depends on the architecture aesthetics of the realm capital's culture. On the court screen, adult characters have the option to Hold Court every 5 years. Holding Court costs 100 {{iconify|Prestige}} for a {{iconify|King}} and 125 for an {{iconify|Emperor}} and triggers 3 random petition events. An optional event will take place inside a Royal Court every 24-32 months, indicated by an icon above the involved characters. When such an event takes place, the player will be notified that something is happening within the Royal Court. == Court type == Each ruler will have the option to choose between two court types based on the Culture's ethos. Court types determine some additional bonuses that the court will grant at certain levels of grandeur, as well as which courtier trait a courtier will gain after spending 5 years at a court with grandeur level 5. Changing the court type costs 500 {{iconify|Prestige}}. Court type also determines which court petition events will be more common. If a ruler's Culture is changed, they can still keep their old court type. {| class="mildtable plainlist" ! Type ! Level 1 effects ! Level 4 effects ! Level 7 effects ! Level 10 effects ! Required ethos |- | '''Diplomatic''' | {{icon|unknown}} {{green|+0.5}} Offer Vassalage Acceptance per point of Grandeur | {{icon|opinion}} {{green|−20%}} Tyranny Gain | {{icon|opinion}} {{green|+10}} Councilor Opinion | [[File:Tab intrigue.png|24px]] {{green|+1}} Max Personal Schemes | * Courtly * Egalitarian * Stoic |- | '''Warlike''' | {{icon|knight}} {{green|+10%}} Knight Effectiveness | {{icon|levies}} {{green|+10%}} Powerful Vassal Councilor Levy Base Contribution | [[File:Icon maa countered.png|24px]] {{green|+10%}} Men-at-Arms Counter Efficiency | {{icon|levies}} {{green|+1}} Size of Men-at-Arms Regiments | * Bellicose * Bureaucratic * Stoic |- | '''Administrative''' | * {{icon|gold}} {{green|−10%}} Building Construction Cost * {{icon|time}} {{green|−10%}} Building Construction Time | [[File:Task_accept_culture.png|40px]] {{green|+30%}} Promote Cultural Acceptance Effectiveness | {{icon|development}} {{green|+0.2}} Monthly Development in Realm Capital | {{icon|gold}} {{green|+10%}} Vassal Tax Contribution | * Bureaucratic * Communal * Egalitarian * Spiritual |- | '''Intrigue''' | {{icon|scheme secrecy}} {{green|+5%}} Scheme Secrecy | {{icon|scheme success chance}} {{green|+20%}} Support Schemes Effectiveness | {{icon|unknown}} Increased Agent Acceptance for Hostile Schemes | [[File:Tab intrigue.png|24px]] {{green|+1}} Max Hostile Schemes | * Bellicose * Communal |- | '''Scholarly''' | * {{icon|unknown}} {{green|+10%}} More likely to gain Inspired Characters | {{icon|opinion}} {{green|+15}} Courtier and Guest Opinion | [[File:Focus invalid.png|24px]] {{green|+10%}} Monthly Lifestyle Experience | * {{icon|learning}} {{green|+1}} Learning per Level of Fame * {{icon|learning}} {{green|+1}} Courtier and Guest Learning | * Courtly * Spiritual |} == Court language == Court language is the language spoken by a court. If a King or Emperor knows the same language as their court, the court will gain Court Grandeur based on each county in their realm that speaks the same language. This bonus is increased by {{green|+25%}} if the character's culture also uses the same language. If multiple royal courts use the same language, they will all gain additional Court Grandeur as well. For the court with the highest current grandeur, the ruler must know the language. For the rest, the ruler knowing the language is not required. This bonus is reduced by {{red|-50%}} if the rulers of the courts follow faiths from different religions and by {{red|-25%}} if they have a different government type. A court can change its language every 5 years at the cost of 750 {{iconify|Prestige}}. Said language must be either the ruler's culture language or the court language of another ruler within diplomatic range. == Court amenities == Court Amenities are monthly expenditures that increase a court's grandeur and grant various benefits. The cost of each level of amenities scales with the size and income of a ruler's realm as well as their culture's era. The level of Court Amenities can only be raised or lowered once per year. {| class="mildtable plainlist" ! rowspan=2 | Type ! colspan=2 | Level 2 ({{green|+4 Grandeur}}) ! colspan=2 | Level 3 ({{green|+8 Grandeur}}) ! colspan=2 | Level 4 ({{green|+12 Grandeur}}) ! colspan=2 | Level 5 ({{green|+16 Grandeur}}) |- ! Ruler effects ! Courtier effects ! Ruler effects ! Courtier effects ! Ruler effects ! Courtier effects ! Ruler effects ! Courtier effects |- | [[File:Icon_amenity_fashion.png|50px]] Fashion | {{icon|prestige}} {{green|+2%}} Monthly Prestige | {{icon|prestige}} {{green|+0.2}} Monthly Prestige | {{icon|prestige}} {{green|+4%}} Monthly Prestige | {{icon|prestige}} {{green|+0.4}} Monthly Prestige | {{icon|prestige}} {{green|+6%}} Monthly Prestige | {{icon|prestige}} {{green|+0.8}} Monthly Prestige | {{icon|prestige}} {{green|+8%}} Monthly Prestige | {{icon|prestige}} {{green|+1.6}} Monthly Prestige |- | [[File:Icon_amenity_dining.png|50px]] Food | {{icon|stress loss}} Feasts reduce stress | {{icon|stress loss}} {{green|+10%}} Stress Loss | {{icon|stress loss}} Feasts reduce more stress | {{icon|stress loss}} {{green|+20%}} Stress Loss | {{icon|stress loss}} Feasts reduce more stress | {{icon|stress loss}} {{green|+30%}} Stress Loss | * {{icon|stress loss}} Feasts reduce more stress * {{icon|health}} Small Health Boost | * {{icon|stress loss}} {{green|+40%}} Stress Loss * {{icon|health}} Small Health Boost |- | [[File:Icon_amenity_lodgings.png|50px]] Lodgings | * {{icon|unknown}} Guests can stay longer * {{icon|unknown}} {{green|+5}} Agent Acceptance | * {{icon|unknown}} More Inspiration Quality * {{icon|stress gain}} {{green|-5%}} Stress Gain | * {{icon|unknown}} Guests can stay longer * {{icon|unknown}} {{green|+10}} Agent Acceptance | * {{icon|unknown}} More Inspiration Quality * {{icon|stress gain}} {{green|-10%}} Stress Gain | * {{icon|unknown}} Guests can stay longer * {{icon|unknown}} {{green|+15}} Agent Acceptance | * {{icon|unknown}} More Inspiration Quality * {{icon|stress gain}} {{green|-15%}} Stress Gain | * {{icon|unknown}} Guests can stay longer * {{icon|unknown}} {{green|+20}} Agent Acceptance | * {{icon|unknown}} More Inspiration Quality * {{icon|stress gain}} {{green|-20%}} Stress Gain |- | [[File:Icon_amenity_servants.png|50px]] Servants | * {{icon|gold}} {{green|-20%}} Recruit Guest Cost * {{icon|scheme success chance}} {{green|+4}} Scheme Power * {{icon|scheme success chance}} {{green|+4}} Scheme Resistance | * {{icon|scheme success chance}} {{green|+2}} Scheme Power * {{icon|scheme success chance}} {{green|+2}} Scheme Resistance | * {{icon|gold}} {{green|-30%}} Recruit Guest Cost * {{icon|scheme success chance}} {{green|+8}} Scheme Power * {{icon|scheme success chance}} {{green|+8}} Scheme Resistance | * {{icon|scheme success chance}} {{green|+4}} Scheme Power * {{icon|scheme success chance}} {{green|+4}} Scheme Resistance | * {{icon|gold}} {{green|-40%}} Recruit Guest Cost * {{icon|scheme success chance}} {{green|+12}} Scheme Power * {{icon|scheme success chance}} {{green|+12}} Scheme Resistance | * {{icon|scheme success chance}} {{green|+6}} Scheme Power * {{icon|scheme success chance}} {{green|+6}} Scheme Resistance | * {{icon|gold}} {{green|-50%}} Recruit Guest Cost * {{icon|scheme success chance}} {{green|+16}} Scheme Power * {{icon|scheme success chance}} {{green|+16}} Scheme Resistance | * {{icon|scheme success chance}} {{green|+8}} Scheme Power * {{icon|scheme success chance}} {{green|+8}} Scheme Resistance |} == Court grandeur == Court Grandeur is a measure of how famed a royal court is. Each court will have a baseline Court Grandeur, which is determined by dynasty legacies, court amenities and court artifacts. Court Grandeur will be raised or lowered towards the baseline at a rate of 0.2 per month, which is doubled if the ruler's dynasty unlocked the second [[File:Glory legacy track.png|24px]] Glory dynasty legacy. Court Grandeur can also be raised or lowered by holding court and certain events can affect it. A small amount of Court Grandeur is also lost upon succession. Once enough Court Grandeur has been acquired the grandeur level will increase, granting various benefits. If Court Grandeur falls below a level's required amount the bonuses will be lost in 6 months unless Court Grandeur is raised back. Courts for newly created kingdoms and empires start with 25 Court Grandeur. {| class="mildtable plainlist" ! Grandeur level ! Effects ! Required grandeur |- | 1 |{{icon|unknown}}Level 1 effect from Court Type | 10 |- | 2 | [[File:Task_bestow_royal_favor.png|24px]] Unlocks the Bestow Royal Favor chancellor task | 15 |- | 3 | [[File:Task_manage_guards.png|24px]] Unlocks the Manage Royal Guards marshal task | 20 |- | 4 |{{icon|unknown}}Level 4 effect from Court Type | 30 |- | 5 | {{icon|unknown}} Courtiers can gain level 1 Court Traits | 40 |- | 6 | [[File:Task_convince_dejure.png|24px]] Unlocks the Convince De Jure Territory steward task | 50 |- | 7 | * {{icon|unknown}} {{green|+20}} Offer Guardianship Acceptance for Vassals * {{icon|crime}} {{green|+10%}} Imprison Chance *{{icon|unknown}}Level 7 effect from Court Type | 60 |- | 8 | {{icon|unknown}} Courtiers can gain level 2 Court Traits | 70 |- | 9 | * {{icon|unknown}} {{green|+20}} Offer Guardianship Acceptance for Vassals * {{icon|crime}} {{green|+10%}} Imprison Chance * {{icon|renown}} {{green|+5%}} Monthly Renown | 80 |- | 10 |{{icon|unknown}}Level 10 effect from Court Type | 90 |} === Expectations === Depending on the size of a ruler's realm as well as whether they are a King or Emperor, a court will be expected to reach a grandeur level. Exceeding the grandeur level will grant increasing bonuses while falling behind will give increasing penalties. {| class="mildtable" style="text-align: center;" ! Levels above/below ! {{icon|prestige}} Monthly Prestige ! {{icon|opinion}} Courtier and Guest Opinion ! {{icon|opinion}} Vassal Opinion ! {{icon|opinion}} Independent Ruler and Fellow Vassal Opinion ! {{icon|renown}} Monthly Renown ! [[File:Focus invalid.png|24px]] Monthly Lifestyle Experience |- | '''+10''' | {{green|+1.4}} | {{green|+12}} | {{green|+12}} | {{green|+14}} | {{green|+1.3}} | {{green|+20%}} |- | '''+9''' | {{green|+1.2}} | {{green|+12}} | {{green|+12}} | {{green|+14}} | {{green|+1.1}} | {{green|+15%}} |- | '''+8''' | {{green|+1}} | {{green|+12}} | {{green|+7}} | {{green|+14}} | {{green|+0.9}} | {{green|+10%}} |- | '''+7''' | {{green|+0.8}} | {{green|+12}} | {{green|+7}} | {{green|+10}} | {{green|+0.7}} | '''0''' |- | '''+6''' | {{green|+0.7}} | {{green|+8}} | {{green|+7}} | {{green|+10}} | {{green|+0.5}} | '''0''' |- | '''+5''' | {{green|+0.6}} | {{green|+8}} | {{green|+7}} | {{green|+5}} | {{green|+0.3}} | '''0''' |- | '''+4''' | {{green|+0.5}} | {{green|+8}} | {{green|+3}} | {{green|+5}} | {{green|+0.15}} | '''0''' |- | '''+3''' | {{green|+0.4}} | {{green|+4}} | {{green|+3}} | {{green|+5}} | '''0''' | '''0''' |- | '''+2''' | {{green|+0.3}} | {{green|+4}} | {{green|+3}} | '''0''' | '''0''' | '''0''' |- | '''+1''' | {{green|+0.2}} | {{green|+4}} | '''0''' | '''0''' | '''0''' | '''0''' |- | '''−1''' | {{red|−0.2}} | '''0''' | '''0''' | '''0''' | '''0''' | '''0''' |- | '''−2''' | {{red|−0.4}} | {{red|−5}} | '''0''' | '''0''' | '''0''' | '''0''' |- | '''−3''' | {{red|−0.6}} | {{red|−5}} | {{red|−5}} | '''0''' | '''0''' | '''0''' |- | '''−4''' | {{red|−0.8}} | {{red|−5}} | {{red|−5}} | {{red|−5}} | {{red|−0.2}} | '''0''' |- | '''−5''' | {{red|−1}} | {{red|−10}} | {{red|−5}} | {{red|−5}} | {{red|−0.4}} | '''0''' |- | '''−6''' | {{red|−1.2}} | {{red|−10}} | {{red|−10}} | {{red|−5}} | {{red|−0.6}} | '''0''' |- | '''−7''' | {{red|−1.4}} | {{red|−10}} | {{red|−10}} | {{red|−10}} | {{red|−0.8}} | '''0''' |- | '''−8''' | {{red|−1.6}} | {{red|−20}} | {{red|−10}} | {{red|−10}} | {{red|−1}} | {{red|−10%}} |- | '''−9''' | {{red|−1.8}} | {{red|−20}} | {{red|−20}} | {{red|−10}} | {{red|−1.2}} | {{red|−15%}} |- | '''−10''' | {{red|−2}} | {{red|−20}} | {{red|−20}} | {{red|−20}} | {{red|−1.4}} | {{red|−20%}} |} == References == <references/> {{Mechanics navbox}} [[Category:领地]] [[en:Royal_court]]
摘要:
请注意您对十字军之王3百科的所有贡献都被认为是在知识共享署名-非商业性使用-相同方式共享下发布,请查看在
十字军之王3百科:版权
的细节。如果您不希望您的文字被任意修改和再散布,请不要提交。
您同时也要向我们保证您所提交的内容是您自己所作,或得自一个不受版权保护或相似自由的来源。
未经许可,请勿提交受版权保护的作品!
为防止机器编辑,请完成下方验证
取消
编辑帮助
(在新窗口中打开)
本页使用的模板:
Template:Ambox
(
查看源代码
)(受保护)
Template:Ambox/core
(
编辑
)
Template:Clear
(
编辑
)
Template:Expansion
(
编辑
)
Template:Green
(
编辑
)
Template:Icon
(
编辑
)
Template:Icon/a
(
编辑
)
Template:Icon/b
(
编辑
)
Template:Icon/c
(
编辑
)
Template:Icon/d
(
编辑
)
Template:Icon/e
(
编辑
)
Template:Icon/f
(
编辑
)
Template:Icon/g
(
编辑
)
Template:Icon/h
(
编辑
)
Template:Icon/i
(
编辑
)
Template:Icon/k
(
编辑
)
Template:Icon/l
(
编辑
)
Template:Icon/m
(
编辑
)
Template:Icon/n
(
编辑
)
Template:Icon/o
(
编辑
)
Template:Icon/p
(
编辑
)
Template:Icon/r
(
编辑
)
Template:Icon/s
(
编辑
)
Template:Icon/t
(
编辑
)
Template:Icon/v
(
编辑
)
Template:Icon/w
(
编辑
)
Template:Mechanics navbox
(
编辑
)
Template:Navbox
(
查看源代码
)(受保护)
Template:Navboxgroup
(
编辑
)
Template:Red
(
编辑
)
Template:Version
(
查看源代码
)(受半保护)
×
登录
密码
记住登录
加入十字军之王3百科
忘记密码?
其他方式登录