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{{Version|1.0}}{{Copy edit|reason=duplicate commands in tables.}} This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games while in debug mode by pressing Shift+2, ALT+2+1, Shift+3,{{key press|§}}, {{key press|~}}, {{key press|^}}, {{key press|°}}, {{key press|²}}, or {{key press|`}} (key varies based on keyboard layout). For a QWERTY keyboard, the key is {{key press|`}}. Else, try pressing Shift + Alt + C if none of the above worked. Press the up or down arrow keys to traverse through previously executed commands. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. To start the game in debug mode, within Steam, right-click to set the game's Properties, then under the General tab, click the Set Launch Options... button. Add -debug_mode to the launch options. You will have to restart the game. Alternatively, without using Steam, you can start the game in debug mode by going to your main CK3 installation folder and creating a shortcut by right-clicking on the main CK3 application and selecting Create shortcut. Right-click the new shortcut and select properties. In the Shortcut tab where it says Target add -debug_mode to the very end of the field and hit apply. This will enable debug mode when launching the game using that shortcut. For the Xbox gamepass edition/windows 10 store edtion, it is a little more complicated you cannot create a normal shortcut for it instead you are going to need to run in command prompt this command everytime: <code>start shell:AppsFolder\ParadoxInteractive.ProjectTitus_zfnrdv2de78ny!App -debug_mode</code> Alternatively, you can create a batch file on your desktop and paste in that code to run it. To create a simple batch file on Windows 10, use these steps: * Open Start. * Search for Notepad, and click the top result to start the app. * Paste in the above code provided. * Click the File menu. * Select the Save As option or {{key press|CTRL}} + {{key press|SHIFT}} + {{key press|S}}. * Type a name for the script for example, "ck2debug.bat". '''Whatever you call it it must end in .bat''' * Select Desktop for location. * Click save and your done! Character IDs can be seen by hovering the cursor over a character. __TOC__ == Cheats == Cheats are console commands that can be used to give unfair advantages as opposed to sole testing purposes. They are different from scripted [[commands]]. {| class="wikitable" ! Command ! Effect ! Parameters ! Example |- | age | Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | age 20 |- | add_claim | Adds a pressed claim on [title id] to [character id], if no character is specified then the player character. | [title id] [character id] | add_claim e_hre |- | add_doctrine | Adds [doctrine id] to [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs. | [doctrine id] [faith id] | add_doctrine doctrine_pluralism_fundamentalist catholic |- | add_dread | Adds [amount] of dread to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | add_dread 100 |- | add_maa | Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs. | [regiment id] [character id] | add_maa bowmen |- | add_perk | Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs. | [perk id] [character id] | add_perk thoughtful_perk |- | add_piety | Adds [amount] of piety to the player character. Negative values lower it. Default 1000. | [amount] | add_piety 9000 |- | add_prestige | Adds [amount] of prestige to the player character. Negative values lower it. Default 1000. | [amount] | add_prestige 16000 |- | add_realm_law | Passes [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs. | [law id] [character id] | add_realm_law crown_authority_3 |- | add_realm_law_skip_effects | Adds [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs. | [law id] [character id] | add_realm_law_skip_effects crown_authority_3 |- | add_relation | Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. | [relation id] [character id] | add_relation friend 1234 |- | add_secret | Adds [secret id] to the player character. Pressing tab reveals all secret IDs. | [secret id] | add_secret secret_witch |- | add_stress | Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | add_stress 50 |- | add_title_law | Adds [succession law id] to [title id]. | [title id] [law id] | add_title_law e_hre feudal_elective_succession_law |- | add_trait | Adds [trait id] to [character id], if no character is specified then the player character. | [trait id] [character id] | add_trait witch |- | add_lifestyle_xp_all | Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_lifestyle_xp_all 2000 |- | add_diplomacy_lifestyle_xp | Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_diplomacy_lifestyle_xp 2000 |- | add_martial_lifestyle_xp | Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_martial_lifestyle_xp 2000 |- | add_stewardship_lifestyle_xp | Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_stewardship_lifestyle_xp 2000 |- | add_intrigue_lifestyle_xp | Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_intrigue_lifestyle_xp 2000 |- | add_learning_lifestyle_xp | Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000. | [amount] [character id] | add_learning_lifestyle_xp 2000 |- | change_culture | Changes the culture of [county id] to [culture id]. | [county id] [culture id] | change_culture 496 swedish |- | change_development_level | Adds [amount] of development to [county id], if no county is specified then the player character's capital. Negative values lower it. | [amount] [county id] | change_development_level 100 496 |- | change_fervor | Adds [amount] of fervor to [faith id], if no faith is specified then the player character's faith. Negative values lower it. Default 10. | [amount] [faith id] | change_fervor 100 catholic |- | change_diplomacy | Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_diplomacy 16 |- | change_martial | Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_martial 16 |- | change_stewardship | Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_stewardship 16 |- | change_intrigue | Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_intrigue 16 |- | change_learning | Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_learning 16 |- | change_prowess | Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it. | [amount] [character id] | change_prowess 16 |- | clear_character_modifiers | Removes all character modifiers from [character id], if no character is specified then the player character. | [character id] | clear_character_modifiers |- | clear_title_laws | Removes all title succession laws from [title id]. | [title id] | clear_title_laws e_hre |- | clear_traits | Removes all traits from [character id], if no character is specified then the player character. | [character id] | clear_traits |- | discover_all_eras | Discovers all innovations for the culture of [character id], if no character is specified then the player character's. | [character id] | discover_all_eras |- | discover_era | Discovers [era id] and all its innovations for the player character's culture. Pressing tab reveals all era IDs. Default current era. | [era id] | discover_era culture_era_early_medieval |- | discover_fascination | Discovers the current fascination for the culture of [character id], if no character is specified then the player character's. | [character id] | discover_fascination |- | discover_innovation | Discovers [innovation id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all innovation IDs. | [innovation id] [character id] | discover_innovation innovation_motte |- | dynasty_prestige | Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character's dynasty. Negative values lower it. Default 1000. | [amount] [dynasty id] | dynasty_prestige 100000 |- | end_schemes | All schemes targeting the player character are abandoned. | None | end_schemes |- | event | Triggers [event id]. | [event id] | event lifestyle_nicknames.0001 |- | gain_all_dynasty_perks | Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character's. | [character id] | gain_all_dynasty_perks |- | gain_all_perks | Gives all lifestyle perks to [character id], if no character is specified then the player character. | [character id] | gain_all_perks |- | give_title | Gives [title id] to [character id], if no character is specified then the player character. | [title id] [character id] | give_title e_hre |- | gold | Adds [amount] of gold to the player character. Negative values lower it. Default 1000. | [amount] | add_gold 500 |- | instabuild | Holdings and buildings in the player character's domain are finished in a day. Entering it again disables it. | None | instabuild |- | instant_birth | Pregnancies last a day. Entering it again disables it. | None | instant_birth |- | join_era | Enters [era id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all era IDs. | [era id] | join_era culture_era_high_medieval |- | kill | Kills [character id], if no character is specified then the player character. | [character id] | kill |- | know_schemes | Discovers all schemes targeting the player character. | None | know_schemes |- | merge_culture | Changes the culture of all counties of [culture id] to [culture id]. | [culture id] [culture id] | merge_culture greek swedish |- | pregnancy | Impregnates female [character id] with father [character id], if no character is specified then an unknown father. | [character id] [character id] | pregnancy 1234 |- | remove_doctrine | Removes [doctrine id] from [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs. | [doctrine id] [faith id] | remove_doctrine doctrine_pluralism_righteous catholic |- | remove_nick | Removes the current nickname from [character id], if no character is specified then the player character. | [character id] | remove_nick |- | remove_relation | Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. | [relation id] [character id] | remove_relation friend 1234 |- | remove_trait | Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs. | [trait id] [character id] | remove_trait witch |- | set_culture | Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs. | [culture id] [character id] | set_culture swedish |- | set_dread | Sets the dread to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_dread 100 |- | set_faith | Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs. | [faith id] [character id] | set_faith catholic |- | set_focus | Sets the focus to [focus id] for [character id], if no character is specified then the player character. | [focus id] [character id] | set_focus diplomacy_majesty_focus |- | set_nick | Gives [nickname id] to [character id], if no character is specified then the player character. | [nickname id] [character id] | set_nick nick_the_lazy |- | set_sexuality | Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character. | [sexuality id] [character id] | set_sexuality bisexual |- | set_stress | Sets the stress to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_stress 0 |- | set_diplomacy | Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_diplomacy 16 |- | set_martial | Sets the martial skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_martial 16 |- | set_stewardship | Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_stewardship 16 |- | set_intrigue | Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_intrigue 16 |- | set_learning | Sets the learning skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_learning 16 |- | set_prowess | Sets the prowess skill to [amount] for [character id], if no character is specified then the player character. | [amount] [character id] | set_prowess 16 |- | yesmen | AI characters accept all proposals. Entering it again disables it. | None | yesmen |} == Testing commands == Testing commands are used for developer, beta tester or modder testing. {| class="wikitable" ! Command ! Effect ! Parameters ! Example |- | clear | Clears console history. | None | clear |- | effect | Executes a scripted effect. | [effect script] | effect test |- | faction_spawn | Spawns [faction type] if there are valid counties or courtiers to create it. | [faction type] | faction_spawn peasant_faction |- | generate_cadet_coa | Generates a new coat of arms for the player character's house. | None | generate_cadet_coa |- | help | Prints the description of [command], if empty lists all console commands. | [command] | help help |- | instamove | Armies move one barony per day. (Affects AI as well as the player) | None | instamove |- | map_editor | Opens the map editor. | None | map_editor |- | nomen | AI characters refuse all proposals. Entering it again disables it. | None | nomen |- | observe | Enters observer mode. | None | observe |- | play | Switches character to [character id]. | [character id] | play 1234 |- | portrait_editor | Opens the portrait editor. | None | portrait_editor |- | run | Executes the commands in [file name]. The file must be placed in Documents/Paradox Interactive/Crusader Kings III. | None | run test.ini |- | set_is_ai | Allows the AI to control [character id]. | [character id] | set_is_ai 1234 |- | set_is_player | Disallows the AI to control [character id]. | [character id] | set_is_player 1234 |- | yesmen | AI characters accept all proposals. Entering it again disables it. | None | yesmen |} {{Modding navbox}} [[Category:Modding]]
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