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{{Version|1.0}} Tenets represent various concepts a Faith believes in. Each Faith has 3 Tenets. {| class="mildtable plainlist" width=100% ! Tenet ! Effects ! Max Piety cost ! Religions ! Requirements |- | style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> Asceticism | * {{icon|decision}} Enables the Meditate in Seclusion decision * [[File:Trait temperate.png|24px]] Makes Temperate a Virtue * [[File:Trait gluttonous.png|24px]] Makes Gluttonous a Sin * [[File:Trait greedy.png|24px]] Makes Greedy a Sin * [[File:Trait reveler 1.png|24px]] Makes Eager Reveler a Sin * [[File:Trait reveler 2.png|24px]] Makes Famous Reveler a Sin * [[File:Trait reveler 3.png|24px]] Makes Legendary Reveler a Sin | * 500 if Christian, Dualist, Buddhist, Jain or Taoist * 1500 Zoroastrian or Pagan * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> Astrology | * {{icon|pursuit}} {{green|+25%}} Naval Speed * {{icon|decision}} Enables the Divine the Stars decision | * 500 if Zoroastrian or Pagan * 1500 if Christian, Muslim or Jewish * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet festivities.png|60px]] <br> Carnal Exaltation | * {{icon|fertility}} {{green|+25%}} Fertility * [[File:Trait lustful.png|24px]] Makes Lustful a Virtue * [[File:Trait chaste.png|24px]] Makes Chaste a Sin | * 500 if Hindu * 1500 if Christian or Jewish * 2000 if Buddhist or Jain * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> Communal Identity | * {{icon|opinion}} {{green|+10}} Same Faith Opinion * [[File:Task promote culture.png|24px]] {{green|+50%}} Culture Promotion Speed if same Faith * [[File:Task conversion.png|24px]] {{green|+50%}} County Conversion Speed if same Culture * [[File:Task conversion.png|24px]] {{red|-50%}} County Conversion Speed if different Culture | * 1000 if Buddhist or Jain * 500 if any other | All | None |- | style="text-align: center; | [[File:Core tenet bhakti.png|60px]] <br> Esotericism | * [[File:Learning lifestyle.png|24px]] Learning Education may also grant the Wise Man trait * [[File:Trait mystic 1.png|24px]] Makes Wise Man a Virtue * [[File:Trait mystic 2.png|24px]] Makes Mystic a Virtue * [[File:Trait mystic 3.png|24px]] Makes Miracle Worker a Virtue | * 500 if Hindu, Jain, Zoroastrian or Pagan * 1500 if Christian * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> Legalism | * {{icon|prestige}} {{green|-10%}} Law Cost per Virtue trait * {{icon|prestige}} {{red|+10%}} Law Cost per Sin trait * [[File:Factions.png|24px]] Characters are less likely to join [[Faction]]s if the Liege has a Virtue trait * [[File:Factions.png|24px]] Characters are more likely to join Factions if the Liege has a Sin trait * {{icon|yes}} Electors are more likely to vote for the Liege's choice if it has the Just trait * [[File:Trait just.png|24px]] Makes Just a Great Virtue * [[File:Trait arbitrary.png|24px]] Makes Arbitrary a Great Sin | * 500 if Muslim, Jewish or Zoroastrian * 1500 if Buddhist, Jain or Pagan * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet judged.png|60px]] <br> Pursuit of Power | * {{icon|gold}} {{green|-50%}} Title Creation Cost * {{icon|opinion}} {{green|-50%}} Tyranny Gain * {{icon|opinion}} {{red|-10}} Direct Vassal Opinion * [[File:Conquest cb.png|24px]] Grants the Conquest Casus Belli * [[File:Default cb.png|24px]] Grants the Invasion Casus Belli * [[File:Trait ambitious.png|24px]] Makes Ambitious a Virtue * [[File:Trait content.png|24px]] Makes Content a Sin | * 1000 if Muslim, Hindu or Pagan * 1500 if Jewish * 100 if any other | All | None |- | style="text-align: center; | [[File:Core tenet judged.png|60px]] <br> Religious Law * ''Variant Names:'' * [[File:Religion sunni.png|25px]] Fatwa (Islam) * [[File:Religion kabarism.png|25px]] Halakha (Judaism) | * {{icon|prestige}} {{green|-10%}} Law Cost * {{icon|yes}} Enables the Temporal Condemnation interaction with Vassals | * 500 if Muslim or Jewish * 1500 if Christian, Hindu, Zoroastrian or Pagan * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet foodsacrifice.png|60px]] <br> Ritual Cannibalism | * [[File:Trait cannibal.png|24px]] Cannibal is no longer Criminal * [[File:Trait cannibal.png|24px]] Makes Cannibal a Great Virtue | * 1000 if Christian or Pagan * 1500 if Hindu * 2000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet festivities.png|60px]] <br> Ritual Celebrations | * {{icon|opinion}} {{green|+5}} Vassal Opinion * {{icon|opinion}} {{green|+5}} Courtier Opinion * {{icon|piety}} {{green|+100}} Piety when holding a Feast * {{icon|piety}} {{red|-100}} Piety when refusing to attend a Feast | * 500 if Hindu, Zoroastrian or Pagan * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet shadyfigure.png|60px]] <br> Sacred Lies | * {{icon|piety}} {{green|+50}} Piety when successfully completing a [[Scheme]] * {{icon|yes}} {{green|+20}} Agent Acceptance * [[File:Trait deceitful.png|24px]] Makes Deceitful a Virtue * [[File:Trait honest.png|24px]] Makes Honest a Sin | * 1000 if Pagan * 1500 if Muslim or Jewish * 2000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet holytree.png|60px]] <br> Sanctity of Nature | * {{icon|opinion}} {{green|+5}} Popular Opinion * {{icon|advantage}} {{green|+5}} [[Advantage]] in Forest, Jungle and Taiga [[terrain]] * {{icon|advantage}} {{green|-25%}} [[Attrition]] in Forest, Jungle and Taiga terrain * {{icon|gold}} {{red|+10%}} Building Construction Gold Cost | * 500 if Pagan * 1500 if Hindu * 2000 if Abrahamic * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet handcoin.png|60px]] <br> Tax Nonbelievers * ''Variant Names:'' * [[File:Religion sunni.png|25px]] Jizya (Islam) | * {{icon|gold}} {{green|+20%}} Domain Taxes if different Faith * {{icon|levies}} {{green|+25%}} Levy Reinforcement Rate if same Faith * {{icon|levies}} {{red|-25%}} Levy Reinforcement Rate if different Faith | * 500 if Muslim or Pagan * 1500 if Christian or Dualist * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet sword.png|60px]] <br> Unrelenting Faith | * {{icon|prowess}} {{green|+4}} Prowess * {{icon|advantage}} {{green|+2}} Faith Hostility Advantage * {{icon|knight}} Members of the clergy can serve as [[Commander]]s or [[Knight]]s | * 500 if Muslim, Jewish or Pagan * 1500 if Buddhist or Jain * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> Vows of Poverty | * {{icon|decision}} Enables the Take Vow of Poverty decision * [[File:Trait generous.png|24px]] Makes Generous a Great Virtue * [[File:Trait greedy.png|24px]] Makes Greedy a Great Sin | * 500 if Christian, Dualist, Buddhist or Jain * 1500 Zoroastrian or Pagan * 1000 if any other | All | None |- | style="text-align: center; | [[File:Core tenet gnostic.png|60px]] <br> Gnosticism | * {{icon|learning}} {{green|+2}} Learning * {{icon|stewardship}} {{red|-2}} Stewardship * {{icon|stress loss}} Giving away titles reduces [[Stress]]: ** {{icon|stress loss}} {{green|-5}} Stress when granting a County Title ** {{icon|stress loss}} {{green|-15}} Stress when granting a Duchy Title ** {{icon|stress loss}} {{green|-65}} Stress when granting a Kingdom Title ** {{icon|stress loss}} {{green|-160}} Stress when granting an Empire Title * {{icon|yes}} Faiths with the same tenet are considered Righteous * [[File:Trait temperate.png|24px]] Makes Temperate a Virtue * [[File:Trait gluttonous.png|24px]] Makes Gluttonous a Sin | * 500 if Dualist, Zoroastrian * 1500 if Muslim, Jewish, Hindu or Pagan * 1000 if any other | All | * {{icon|no}} Eastern Syncretism tenet |- | style="text-align: center; | [[File:Core tenet missionary.png|60px]] <br> Mendicant Preachers | * [[File:Task conversion.png|24px]] {{green|+33%}} County Conversion Speed * {{icon|gold}} Completing a pilgrimage grants a Holy Order Hire Cost modifier * [[File:Trait temperate.png|24px]] Makes Temperate a Virtue * [[File:Trait gluttonous.png|24px]] Makes Gluttonous a Sin | * 500 if Christian, Dualist, Buddhist or Jain * 1500 if Hindu, Zoroastrian or Pagan * 1000 if any other | All | {{icon|no}} Hedonistic tenet |- | style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> Monasticism | * {{icon|yes}} Enables the Ask to Take Vows interaction with Courtiers * [[File:Trait temperate.png|24px]] Makes Temperate a Virtue * [[File:Trait gluttonous.png|24px]] Makes Gluttonous a Sin | * 500 if Christian, Dualist, Buddhist or Jain * 1500 Zoroastrian or Pagan * 1000 if any other | All | {{icon|no}} Hedonistic tenet |- | style="text-align: center; | [[File:Core tenet chalice.png|60px]] <br> Communion | * {{icon|yes}} Enables the Seek Indulgences interaction with the Head of Faith * {{icon|excommunicated}} Head of Faith can Excommunicate characters * [[File:Trait honest.png|24px]] Makes Honest a Virtue * [[File:Trait deceitful.png|24px]] Makes Deceitful a Sin * {{icon|excommunicated}} Makes Excommunicated a Crime | * 500 if Christian or Jewish * 1500 if Pagan * 1000 if any other | All | {{icon|no}}[[File:Doctrine no head.png|24px]] None head of faith doctrine |- | style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> Ecclesiarchy * ''Variant Names:'' * [[File:Religion catholicism.png|25px]] The Pentarchy (Christianity) | * {{icon|fervor}} {{green|+0.1}} Monthly Fervor per Holy Site * {{icon|opinion}} Completing a pilgrimage grants a Clergy Opinion modifier | * 1000 if Christian, Hindu or Zoroastrian * 1500 if any other | All | {{icon|no}}[[File:Doctrine pluralism pluralistic.png|24px]] Pluralist religious attitude doctrine |- | style="text-align: center; | [[File:Core tenet cabal.png|60px]] <br> Adaptive | * [[File:Task conversion.png|24px]] {{green|+30%}} County Conversion Resistance * {{icon|opinion}} {{green|+15}} Different Faith Liege Opinion * {{icon|opinion}} {{red|-25%}} Different Faith Popular Opinion * [[File:Factions.png|24px]] Different faith vassals are less likely to join Independence and Populist factions | * 500 if Jewish, Buddhist, Jain or Pagan * 1500 if Christian or Muslim * 1000 if any other | All | [[File:Doctrine pluralism pluralistic.png|24px]] Pluralist religious attitude doctrine |- | style="text-align: center; | [[File:Core tenet marriage.png|60px]] <br> Divine Marriage | * {{icon|fertility}} {{green|+100%}} Fertility with Close Family members * {{icon|opinion}} {{green|+10}} Vassal Opinion if married to a Close Family member * {{icon|piety}} {{green|+1000}} Piety if first marriage is with a Close Family member and is Monogamous | * 1500 if Muslim, Dualist, Buddhist or Jain * 1000 if any other | All | [[File:Doctrine consanguinity.png|24px]] Unrestricted Marriage consanguinity doctrine |- | style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> Polyamory | {{icon|no}} No penalties from extramarital relationships | * 500 if Hindu * 1500 if Abrahamic, Buddhist or Jain * 1000 if any other | All | * {{icon|no}}[[File:Doctrine adultery men.png|24px]] Shunned male adultery doctrine * {{icon|no}}[[File:Doctrine adultery men.png|24px]] Criminal male adultery doctrine * {{icon|no}}[[File:Doctrine adultery women.png|24px]] Shunned female adultery doctrine * {{icon|no}}[[File:Doctrine adultery women.png|24px]] Criminal female adultery doctrine |- | style="text-align: center; | [[File:Core tenet nudism.png|60px]] <br> Natural Primitivism | * {{icon|stress loss}} {{green|+25%}} [[Stress]] Loss * {{icon|stress gain}} {{green|-25%}} Stress Gain * {{icon|prestige}} {{red|+50%}} Law Cost * {{icon|opinion}} {{red|+100%}} [[Tyranny]] Gain * [[File:Rules.png|24px]] Characters don't wear clothes if the Character Nudity game rule is set to Default | * 1000 if Hindu or Jain * 1500 if Christian, Dualist, Buddhist or Pagan * 2000 if any other | All | * {{icon|no}}[[File:Doctrine homosexuality.png|24px]] Criminal same-sex relations doctrine * {{icon|no}}[[File:Doctrine adultery men.png|24px]] Criminal male adultery doctrine * {{icon|no}}[[File:Doctrine adultery women.png|24px]] Criminal female adultery doctrine * {{icon|no}}[[File:Doctrine deviancy.png|24px]] Criminal deviancy doctrine * {{icon|no}}[[File:Doctrine witchcraft.png|24px]] Criminal witchcraft doctrine * {{icon|no}}[[File:Doctrine kinslaying.png|24px]] Criminal kinslaying doctrine |- | style="text-align: center; | [[File:Core tenet foodsacrifice.png|60px]] <br> Hedonistic | * {{icon|piety}} {{green|+100}} Piety when holding a Feast * [[File:Trait gluttonous.png|24px]] Makes Gluttonous a Great Virtue * [[File:Trait temperate.png|24px]] Makes Temperate a Great Sin | * 500 if Hindu * 1500 if Muslim or Jewish * 2000 if Christian, Buddhist or Jain * 1000 if any other | All except Dualism | * {{icon|no}} Mendicant Preachers tenet * {{icon|no}} Monasticism tenet |- | style="text-align: center; | [[File:Core tenet shadyfigure.png|60px]] <br> Sanctioned False Conversions * ''Variant Names:'' * [[File:Religion sunni.png|25px]] Taqiya (Islam) | * [[File:Task conversion.png|24px]] {{green|+30%}} County Conversion Resistance * {{icon|yes}} Counties and characters may sometimes reconvert to this faith | * 500 if Zoroastrian * 1500 if Dualist, Buddhist, Hindu or Jain * 1000 if any other | All except Christianity | None |- | style="text-align: center; | [[File:Core tenet chalice.png|60px]] <br> Christian Syncretism | * {{icon|opinion}} {{green|+30}} Christian Faith Opinion * {{icon|yes}} Christian faiths cannot be considered or consider this faith Evil * [[File:Trait compassionate.png|24px]] Makes Compassionate a Virtue * [[File:Trait callous.png|24px]] Makes Callous a Sin * [[File:Trait sadistic.png|24px]] Makes Sadistic a Sin | * 500 if Muslim or Dualist * 1000 if any other | * All except Christianity | * {{icon|no}} Islamic Syncretism tenet * {{icon|no}} Jewish Syncretism tenet * {{icon|no}} Eastern Syncretism tenet * {{icon|no}} Syncretic Folk Traditions tenet |- | style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> Islamic Syncretism | * {{icon|opinion}} {{green|+30}} Muslim Faith Opinion * {{icon|yes}} Muslim faiths cannot be considered or consider this faith Evil * [[File:Trait generous.png|24px]] Makes Generous a Virtue * [[File:Trait arbitrary.png|24px]] Makes Arbitrary a Sin * [[File:Trait greedy.png|24px]] Makes Greedy a Sin | * 500 if Christian or Dualist * 1000 if any other | * All except Islam | * {{icon|no}} Christian Syncretism tenet * {{icon|no}} Jewish Syncretism tenet * {{icon|no}} Eastern Syncretism tenet * {{icon|no}} Syncretic Folk Traditions tenet |- | style="text-align: center; | [[File:Core tenet followers.png|60px]] <br> Jewish Syncretism | * {{icon|opinion}} {{green|+30}} Jewish Faith Opinion * {{icon|yes}} Jewish faiths cannot be considered or consider this faith Evil * [[File:Trait patient.png|24px]] Makes patient a Virtue * [[File:Trait cynical.png|24px]] Makes Cynical a Sin * [[File:Trait greedy.png|24px]] Makes Greedy a Sin | * 500 if Christian or Dualist * 1000 if any other | * All except Judaism | * {{icon|no}} Christian Syncretism tenet * {{icon|no}} Islamic Syncretism tenet * {{icon|no}} Eastern Syncretism tenet * {{icon|no}} Syncretic Folk Traditions tenet |- | style="text-align: center; | [[File:Core tenet dharmawheel.png|60px]] <br> Eastern Syncretism | * {{icon|yes}} Faiths of eastern religions cannot be considered or consider this faith Evil * [[File:Trait honest.png|24px]] Makes Honest a Virtue * [[File:Trait wrathful.png|24px]] Makes Wrathful a Sin | * 500 if Dualist or Pagan * 1500 if Muslim * 1000 if any other | * All Abrahamic * All Pagan | * {{icon|no}} Gnosticism tenet * {{icon|no}} Christian Syncretism tenet * {{icon|no}} Islamic Syncretism tenet * {{icon|no}} Jewish Syncretism tenet * {{icon|no}} Syncretic Folk Traditions tenet |- | style="text-align: center; | [[File:Core tenet skyshaman.png|60px]] <br> Syncretic Folk Traditions | * {{icon|opinion}} {{green|+30}} Unreformed Faith Opinion * {{icon|yes}} Faiths of unreformed religions cannot be considered or consider this faith Evil * [[File:Trait humble.png|24px]] Makes Humble a Virtue * [[File:Trait arrogant.png|24px]] Makes Arrogant a Sin | 1000 | * All Abrahamic * All Eastern | * {{icon|no}} Christian Syncretism tenet * {{icon|no}} Islamic Syncretism tenet * {{icon|no}} Jewish Syncretism tenet * {{icon|no}} Eastern Syncretism tenet |- | style="text-align: center; | [[File:Core tenet pacifism.png|60px]] <br> Pacifism | * {{icon|no}} Cannot declare Holy Wars or [[Raid]] * {{icon|opinion}} {{green|+10}} Opinion of Other Pacifists * Rulers at peace for at least two years will have their {{icon|piety}} Piety change by {{green|1}} each month * [[File:Trait calm.png|24px]] Makes Calm a Virtue * [[File:Trait wrathful.png|24px]] Makes Wrathful a Sin | * 500 if Christian or Taoist * 1500 if Muslim * 1000 if any other | * All Abrahamic * All Pagan * Zoroastrianism * Taoism | * {{icon|no}} Armed Pilgrimages tenet * {{icon|no}} Human Sacrifice tenet |- | style="text-align: center; | [[File:Core tenet adorcism.png|60px]] <br> Reincarnation | * [[File:Task conversion.png|24px]] {{green|+20%}} County Conversion Resistance * [[File:Trait reincarnation.png|24px]] {{green|4%}} Chance of a child to gain the Reincarnation trait and an ancestor's personality trait at age 9 | * 500 if Dualist, Buddhist, Hindu or Jain * 1500 if Muslim * 1000 if any other | * All Eastern * All Pagan * Islam * Dualism * Miletê Tawûsê Melek | None |- | style="text-align: center; | [[File:Core tenet flagellant.png|60px]] <br> Human Sacrifice | * [[File:Default cb.png|24px]] Grants the Raid for Captives Casus Belli * {{icon|piety}} {{green|+50}} Piety per executed Count * {{icon|piety}} {{green|+100}} Piety per executed Duke * {{icon|piety}} {{green|+500}} Piety per executed King * {{icon|piety}} {{green|+1000}} Piety per executed Emperor | * 1000 if Pagan * 1500 if Hindu * 2000 if any other | * All Eastern * All Pagan * Dualism * Miletê Tawûsê Melek | * {{icon|no}} Dharmic Pacifism tenet * {{icon|no}} Pacifism tenet |- | style="text-align: center; | [[File:Core tenet sword.png|60px]] <br> Warmonger | * {{icon|knight}} Members of the clergy can serve as [[Commander]]s or [[Knight]]s * [[File:Conquest cb.png|24px]] Grants the Conquest Casus Belli * [[File:Default cb.png|24px]] Grants the Invasion Casus Belli * {{icon|opinion}} No Offensive War Opinion * {{icon|opinion}} Being at peace for more than 6 months lowers Vassal Opinion * {{icon|yes}} Can declare Great Holy Wars if Faith has a Head of Faith and is Organized | * 2000 if Buddhist, Jain or Taoist * 1000 if any other | * All Eastern * All Pagan * Miletê Tawûsê Melek | * {{icon|no}} Dharmic Pacifism tenet * {{icon|no}} Pacifism tenet |- | style="text-align: center; | [[File:Core tenet cabal.png|60px]] <br> Ritual Hospitality * ''Variant Names:'' * [[File:Religion shaivism.png|25px]] Pūjā (Hinduism) | * [[File:Icon piety eastern 01.png|24px]] {{green|+0.3}} Piety per Powerful Vassal on the Council * {{icon|yes}} Enables the Host as Honored Guest interaction with landed characters * [[File:Trait generous.png|24px]] Makes Generous a Virtue * [[File:Trait callous.png|24px]] Makes Callous a Sin | * 500 if Buddhist, Hindu or Jain * 1000 if any other | * All Eastern * All Pagan | None |- | style="text-align: center; | [[File:Core tenet birdofprey.png|60px]] <br> Sky Burials | * {{icon|decision}} Enables the Give your Ancestor a Sky Burial decision * {{icon|health boost}} Small Disease Resistance Boost | 500 | * All Eastern * All Pagan | None |- | style="text-align: center; | [[File:Core tenet prayer.png|60px]] <br> Consolamentum | * {{icon|time}} {{green|-50%}} Short Reign Duration * {{icon|decision}} Enables the Initiate Consolamentum decision | * 1500 if Dualist, Hindu or Jain * 1000 if any other | * All Eastern * Christianity * Dualism * Miletê Tawûsê Melek | None |- | style="text-align: center; | [[File:Core tenet altar.png|60px]] <br> Aniconism | * {{icon|gold}} {{green|-33%}} Temple Holding and Building Construction Cost * {{icon|time}} {{green|-33%}} Temple Holding and Building Construction Time | * 500 if Christian, Muslim or Jewish * 1000 if Dualist or Miletê | All Abrahamic | None |- | style="text-align: center; | [[File:Core tenet altar.png|60px]] <br> Literalism | * {{icon|yes}} Enables the Literalist Debate interaction with characters of the same faith * [[File:Trait scholar.png|24px]] Makes Scholar a Virtue * [[File:Trait education learning 3.png|24px]] Makes Astute Intellectual a Virtue * [[File:Trait education learning 4.png|24px]] Makes Mastermind Philosopher a Virtue | * 500 if Muslim or Jewish * 1000 if Christian, Dualist or Miletê | All Abrahamic | None |- | style="text-align: center; | [[File:Core tenet runestone.png|60px]] <br> Ancestor Worship | * {{icon|prestige}} {{green|+100%}} Prestige from Level of Splendor * {{icon|opinion}} {{green|+5}} Close Family Opinion * {{icon|opinion}} {{green|+50%}} Maximum Long Reign Opinion Bonus * {{icon|opinion}} Completing a pilgrimage grants Close Family Opinion modifier | 500 | All Pagan | None |- | style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> Inner Journey | * {{icon|decision}} Enables the Meditate in Seclusion decision * [[File:Trait patient.png|24px]] Makes Patient a Virtue * [[File:Trait impatient.png|24px]] Makes Impatient a Sin | 500 | * Buddhism * Hinduism * Jainism * Taoism | None |- | style="text-align: center; | [[File:Core tenet dharmawheel.png|60px]] <br> Dharmic Pacifism | * [[File:Task conversion.png|24px]] {{green|+20%}} County Conversion Resistance * {{icon|opinion}} {{green|+10}} Opinion of other Pacifists * {{icon|no}} Cannot declare Holy Wars or [[Raid]] * [[File:Trait calm.png|24px]] Makes Calm a Virtue * [[File:Trait wrathful.png|24px]] Makes Wrathful a Sin | * 500 if Buddhism or Jainism * 1000 if any other | * Buddhism * Hinduism * Jainism * Taoism | * {{icon|no}} Armed Pilgrimages tenet * {{icon|no}} Human Sacrifice tenet |- | style="text-align: center; | [[File:Core tenet sword.png|60px]] <br> Armed Pilgrimages | * {{icon|piety}} {{green|-20%}} Holy War Piety Cost * [[File:Task conversion.png|24px]] {{green|+25%}} County Conversion Speed per owned Holy Site if no Head of Faith * {{icon|yes}} Can declare Great Holy Wars if Faith has a Head of Faith * {{icon|piety}} Completing a pilgrimage grants a Monthly Piety from Knights modifier | * 500 if Christian * 1000 if Jewish | * Christianity * Judaism | * {{icon|no}} Dharmic Pacifism tenet * {{icon|no}} Pacifism tenet |- | style="text-align: center; | [[File:Core tenet scimitars.png|60px]] <br> Struggle and Submission | * {{icon|piety}} {{green|+50%}} Piety and Devotion from Holy Wars * [[File:Task conversion.png|24px]] {{green|+25%}} County Conversion Speed per owned Holy Site if no Head of Faith * {{icon|yes}} Can declare Great Holy Wars if Faith has a Head of Faith * {{icon|opinion}} Completing a pilgrimage grants a Same Faith Opinion modifier | * 500 if Muslim * 1500 if Dualist | * Islam * Dualism | None |- | style="text-align: center; | [[File:Core tenet meditation.png|60px]] <br> Sacred Childbirth * ''Variant Names:'' * [[File:Religion baltic.png|25px]] Kūdikis Lemti (Baltic) | * {{icon|fertility}} {{green|+10%}} Fertility * {{icon|unknown}} {{green|-50%}} Pregnancy Complication Chance | 500 | * Baltic * Oromo-Somali | None |- | style="text-align: center; | [[File:Core tenet bigbook.png|60px]] <br> Alexandrian Catechism | [[File:Learning lifestyle.png|24px]] {{green|+20%}} Monthly Learning Lifestyle Experience | 1000 | Christianity | {{icon|no}}[[File:Doctrine pluralism fundamentalist.png|24px]] Fundamentalist religious attitude doctrine |- | style="text-align: center; | [[File:Core tenet holytree.png|60px]] <br> Pastoral Isolation | * {{icon|opinion}} {{green|+10}} Different Faith Liege Opinion * [[File:Task conversion.png|24px]] {{green|+30%}} County Conversion Resistance * {{icon|development}} {{red|-10%}} Monthly Development * [[File:Task conversion.png|24px]] {{red|+20}} Enemy Demand Conversion Acceptance * {{icon|yes}} Christian Faiths are considered Righteous * {{icon|yes}} Counties and characters may sometimes reconvert to this faith | 500 | Christianity | * [[File:Doctrine no head.png|24px]] None head of faith doctrine * {{icon|no}} Sanctioned False Conversions tenet |- | style="text-align: center; | [[File:Core tenet bhakti.png|60px]] <br> Bhakti | {{icon|decision}} Enables the Determine Bhakti decision | 1000 | Hinduism | None |- | style="text-align: center; | [[File:Core tenet adorcism.png|60px]] <br> Adorcism | * {{icon|decision}} Enables the Seek Aid of the Spirits decision * [[File:Trait possessed.png|24px]] Makes Possessed a Great Virtue | 500 | Hausa | None |- | style="text-align: center; | [[File:Core tenet bhakti.png|60px]] <br> Auspicious Birthright | * [[File:Trait mystic 3.png|24px]] {{green|5%}} Chance a child is born with the Miracle Worker trait * [[File:Trait mystic 3.png|24px]] Makes Miracle Worker a Great Virtue | 500 | Uralic | None |- | style="text-align: center; | [[File:Core tenet skyshaman.png|60px]] <br> Sun Worship | * {{icon|advantage}} {{green|-25%}} [[Attrition]] in Desert and Desert Mountains [[terrain]] * {{icon|yes}} Enables the Sun Trial interaction with [[Prisoner]]s * {{icon|yes}} Hosting Feasts during summer months grants Piety | 1000 | Zunbil | None |}
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