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{{Version|1.0}} {{#evt: | service= youtube | id= w0vvs374wn4 | description= Introducing CK3 #09 - Military. ''Pixelated Apollo'' will help you focus on military and how to make a strong army! | alignment= right | container=frame }} An Army is a large group of soldiers that can be controlled to attack other armies or siege a Holding. Based on its composition an army will be shown having a certain quality. After an army has completed half of a move order it becomes Movement Locked, meaning that it will not be able to receive orders until it arrives at its destination. Armies ordered to cross a Sea Zone will embark onto a fleet. Embarking costs {{iconify|Gold}} proportional to the army size. While embarked army maintenance is raised by {{red|+25%}} and the army will start to lose Supplies after 30 days at sea. == Soldier stats == Each soldier and character that fights has four important stats: * {{iconify|Damage}} represents how much damage a single soldier is able to inflict on the enemy * {{iconify|Toughness}} represents how much damage a single soldier can take before being killed or routed * {{iconify|Pursuit}} increases the amount of damage a single soldier is able to inflict upon the routing opponent * {{iconify|Screen}} decreases the amount of damage a single soldier can take when retreating == Levies == Levies make up the bulk of all armies. They are conscripted peasants that are not very impressive on their own but are used in great numbers to complement more important troops or as a meat shield. A Levy has 10 {{iconify|Damage}} and {{iconify|Toughness}}. == Knights == Knights are characters that fight in an army and their combat power is determined by their {{iconify|Prowess}} skill. Each ruler can only have a small number of Knights. By default Knights are appointed automatically based on their {{iconify|Prowess}} skill but characters can be manually forced or forbidden to become Knights. Knights combat stats are based on their {{iconify|Prowess}} skill. For each point of {{iconify|Prowess}} Knight receives 100 {{iconify|Damage}} and 10 {{iconify|Toughness}}. If an army loses a Battle each Knight has a 10% chance to be captured and imprisoned and 5% chance to be killed. The chances are increased to 55.3% and 27.6% respectively if the army is defeated in the Early Battle Phase. == Commander == Each army can have one Commander, a character who commands the army and uses its {{iconify|Martial}} skill to improve an army's {{iconify|Advantage}}. There are many different Commander traits available, which either have a direct effect on battles or give the Commander bonuses outside of battles. If an army loses a Battle there is a 10% chance for its Commander to be captured and imprisoned. == Men-at-Arms == Men-at-Arms are trained troops that come in several different regiment types which excel in their given role, all with their own stats and uses. Each type of Men-at-Arms will counter another type, reducing their {{iconify|Damage}} based on the size of the countering Men-at-Arms. Men-at-Arms regiments are reinforced at a rate of 10% per month. Each realm has a limited number of regiments for Men-at-Arms. Feudal and Clan Rulers pay for Men-at-Arms with {{iconify|Gold}}. Tribal Rulers pay twice more with {{iconify|Prestige}}. === Regular === Regular Men-at-Arms are available to all cultures as long as the other requirements are met. {| class="mildtable plainlist sortable" ! Regiment ! Type ! {{icon|gold}} Cost ! {{icon|levies}} Soldiers per Size ! {{iconify|Damage}} ! {{iconify|Toughness}} ! {{iconify|Pursuit}} ! {{iconify|Screen}} ! [[File:Icon maa countered.png|24px]] Counters ! Advantageous terrain ! Disadvantageous terrain ! Innovation |- | '''Bowmen''' | {{iconify|Archers}} | style="text-align: center; | 75 | style="text-align: center; | 100 | style="text-align: center; | 25 | style="text-align: center; | 10 | style="text-align: center; | 0 | style="text-align: center; | 0 | {{iconify|Skirmishers}} | * {{iconify|Forest}} * {{iconify|Hills}} * {{iconify|Taiga}} | None | None |- | '''Light Footmen''' | {{iconify|Skirmishers}} | style="text-align: center; | 50 | style="text-align: center; | 100 | style="text-align: center; | 10 | style="text-align: center; | 16 | style="text-align: center; | 10 | style="text-align: center; | 16 | {{iconify|Heavy Infantry}} | * {{iconify|Forest}} * {{iconify|Jungle}} * {{iconify|Taiga}} | None | None |- | '''Light Horsemen''' | {{iconify|Light Cavalry}} | style="text-align: center; | 115 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 20 | style="text-align: center; | 30 | style="text-align: center; | 30 | {{iconify|Archers}} | * {{iconify|Drylands}} * {{iconify|Plains}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | None |- | '''Pikemen''' | {{iconify|Spearmen}} | style="text-align: center; | 100 | style="text-align: center; | 100 | style="text-align: center; | 26 | style="text-align: center; | 24 | style="text-align: center; | 0 | style="text-align: center; | 0 | * {{iconify|Heavy Cavalry}} * {{iconify|Light Cavalry}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} | None | None |- | '''Armored Footmen''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 125 | style="text-align: center; | 100 | style="text-align: center; | 32 | style="text-align: center; | 22 | style="text-align: center; | 0 | style="text-align: center; | 0 | {{iconify|Spearmen}} | None | None | [[File:Innovation weapons and armor 02.png|24px]] Quilted Armor |- | '''Armored Horsemen''' | {{iconify|Heavy Cavalry}} | style="text-align: center; | 225 | style="text-align: center; | 50 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 20 | style="text-align: center; | 0 | {{iconify|Archers}} | * {{iconify|Drylands}} * {{iconify|Plains}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | [[File:Innovation knight.png|24px]] Arched Saddle |- | '''Crossbowmen''' | [[File:Unit crossbowmen.png|24px]] Archers | style="text-align: center; | 112.5 | style="text-align: center; | 100 | style="text-align: center; | 42 | style="text-align: center; | 18 | style="text-align: center; | 0 | style="text-align: center; | 0 | * {{iconify|Heavy Cavalry}} * {{iconify|Heavy Infantry}} | {{iconify|Hills}} | * {{iconify|Desert}} * {{iconify|Drylands}} * {{iconify|Plains}} | [[File:Innovation weapons and armor 01.png|24px]] Advanced Bowmaking |} === Cultural === Cultural Men-at-Arms are locked behind cultural innovations that are only available to specific cultures. They tend to be more powerful then their regular counterparts. {| class="mildtable plainlist sortable" ! width=1% | Regiment ! Type ! {{icon|gold}} Cost ! {{icon|levies}} Soldiers per Size ! {{iconify|Damage}} ! {{iconify|Toughness}} ! {{iconify|Pursuit}} ! {{iconify|Screen}} ! [[File:Icon maa countered.png|24px]] Counters ! Advantageous terrain ! Disadvantageous terrain ! Innovation ! Era ! Culture |- | '''Horse Archers''' | [[File:Unit horse archers.png|24px]] Skirmishers | style="text-align: center; | 150 | style="text-align: center; | 100 | style="text-align: center; | 45 | style="text-align: center; | 20 | style="text-align: center; | 40 | style="text-align: center; | 30 | * {{iconify|Heavy Infantry}} * {{iconify|Skirmishers}} | * {{iconify|Drylands}} * {{iconify|Plains}} * {{iconify|Steppe}} | * {{iconify|Desert Mountains}} * {{iconify|Jungle}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | Compound Bows | Tribal | * All Iranian * All Mongolic * All Turkic * Alan * Mogyër |- | '''Abudrar''' | {{iconify|Skirmishers}} | style="text-align: center; | 90 | style="text-align: center; | 100 | style="text-align: center; | 20 | style="text-align: center; | 16 | style="text-align: center; | 20 | style="text-align: center; | 10 | * {{iconify|Heavy Infantry}} * {{iconify|Light Cavalry}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} | {{iconify|Desert}} | Desert Mountain Practices | Early Medieval | * Baranis * Beja * Maghrebi |- | '''Bush Hunters''' | {{iconify|Archers}} | style="text-align: center; | 60 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 14 | style="text-align: center; | 5 | style="text-align: center; | 0 | {{iconify|Skirmishers}} | * {{iconify|Forest}} * {{iconify|Hills}} * {{iconify|Jungle}} | None | Bush Hunting | Tribal | * All Akan * All Yoruba |- | '''Caballeros''' | {{iconify|Light Cavalry}} | style="text-align: center; | 126.5 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 20 | style="text-align: center; | 30 | style="text-align: center; | 50 | {{iconify|Archers}} | * {{iconify|Drylands}} * {{iconify|Hills}} * {{iconify|Plains}} | * {{iconify|Desert Mountains}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | Caballeros | Early Medieval | * All Iberian * Andalucian |- | '''Cataphracts''' | {{iconify|Heavy Cavalry}} | style="text-align: center; | 292.5 | style="text-align: center; | 50 | style="text-align: center; | 120 | style="text-align: center; | 35 | style="text-align: center; | 25 | style="text-align: center; | 10 | {{iconify|Archers}} | * {{iconify|Drylands}} * {{iconify|Plains}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | Cataphracts | Early medieval | All Byzantine except Alan |- | '''Chasseurs''' | {{iconify|Light Cavalry}} | style="text-align: center; | 149.5 | style="text-align: center; | 100 | style="text-align: center; | 50 | style="text-align: center; | 20 | style="text-align: center; | 50 | style="text-align: center; | 15 | {{iconify|Archers}} | * {{iconify|Desert}} * {{iconify|Drylands}} * {{iconify|Plains}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | Desert Tactics | High Medieval | Outremer |- | '''Chu-ko-nu Archers''' | [[File:Unit crossbowmen.png|24px]] Archers | style="text-align: center; | 112.5 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 20 | style="text-align: center; | 0 | style="text-align: center; | 0 | {{iconify|Skirmishers}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} | None | Chu-ko-nu | Tribal | Han |- | '''Druzhina''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 162.5 | style="text-align: center; | 100 | style="text-align: center; | 40 | style="text-align: center; | 30 | style="text-align: center; | 0 | style="text-align: center; | 30 | {{iconify|Spearmen}} | None | None | Druzhina | Early Medieval | All East Slavic |- | '''Gendarmes''' | {{iconify|Heavy Cavalry}} | style="text-align: center; | 270 | style="text-align: center; | 50 | style="text-align: center; | 125 | style="text-align: center; | 35 | style="text-align: center; | 20 | style="text-align: center; | 10 | {{iconify|Archers}} | * {{iconify|Drylands}} * {{iconify|Plains}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Jungle}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | Valets | Late Medieval | * Breton * French * Norman * Occita |- | '''Goedendag Militia''' | {{iconify|Skirmishers}} | style="text-align: center; | 50 | style="text-align: center; | 100 | style="text-align: center; | 13 | style="text-align: center; | 18 | style="text-align: center; | 0 | style="text-align: center; | 16 | * {{iconify|Heavy Cavalry}} * {{iconify|Heavy Infantry}} | None | None | Adaptive Militia | Late Medieval | Dutch |- | '''Guinean Uplanders''' | {{iconify|Skirmishers}} | style="text-align: center; | 60 | style="text-align: center; | 100 | style="text-align: center; | 18 | style="text-align: center; | 14 | style="text-align: center; | 0 | style="text-align: center; | 20 | {{iconify|Heavy Infantry}} | * {{iconify|Drylands}} * {{iconify|Forest}} * {{iconify|Hills}} | None | Upland Skirmishing | Tribal | All West African |- | '''Hobelars''' | {{iconify|Light Cavalry}} | style="text-align: center; | 126.5 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 20 | style="text-align: center; | 50 | style="text-align: center; | 30 | {{iconify|Archers}} | * {{iconify|Hills}} * {{iconify|Forest}} | * {{iconify|Desert Mountains}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | Hobbies | Tribal | * All Brythonic * Irish |- | '''Horn Warriors''' | {{iconify|Skirmishers}} | style="text-align: center; | 50 | style="text-align: center; | 100 | style="text-align: center; | 12 | style="text-align: center; | 16 | style="text-align: center; | 0 | style="text-align: center; | 20 | {{iconify|Heavy Infantry}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} | None | Mountain Skirmishing | Tribal | * Afar * Somali * Welayta |- | '''Huscarls''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 162.5 | style="text-align: center; | 100 | style="text-align: center; | 40 | style="text-align: center; | 26 | style="text-align: center; | 0 | style="text-align: center; | 24 | * {{iconify|Archers}} * {{iconify|Spearmen}} | * {{iconify|Forest}} * {{iconify|Taiga}} | None | Hirds | Early Medieval | * All North Germanic * Anglo-Saxon * Frisian * Old Saxon |- | '''Khandayat''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 150 | style="text-align: center; | 100 | style="text-align: center; | 44 | style="text-align: center; | 22 | style="text-align: center; | 0 | style="text-align: center; | 0 | * {{iconify|Light Cavalry}} * {{iconify|Spearmen}} | {{iconify|Jungle}} | None | Khandayats | Early Medieval | * All Dravidian * All Indo-Aryan |- | '''Konni''' | {{iconify|Light Cavalry}} | style="text-align: center; | 149.5 | style="text-align: center; | 100 | style="text-align: center; | 40 | style="text-align: center; | 20 | style="text-align: center; | 60 | style="text-align: center; | 40 | {{iconify|Archers}} | * {{iconify|Drylands}} * {{iconify|Plains}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | Konni Raids | Tribal | * All South Slavic * Hungarian * Polabian * Polish * Pommeranian |- | '''Landsknechts''' | {{iconify|Spearmen}} | style="text-align: center; | 120 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 24 | style="text-align: center; | 0 | style="text-align: center; | 0 | * {{iconify|Heavy Cavalry}} * {{iconify|Light Cavalry}} * {{iconify|Spearmen}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} | None | Zweihanders | Late Medieval | All Central Germanic except the dutch |- | '''Longbowmen''' | {{iconify|Archers}} | style="text-align: center; | 90 | style="text-align: center; | 100 | style="text-align: center; | 45 | style="text-align: center; | 14 | style="text-align: center; | 0 | style="text-align: center; | 0 | * {{iconify|Heavy Cavalry}} * {{iconify|Skirmishers}} | {{iconify|Hills}} | None | Longbow | Late Medieval | * English * Welsh |- | '''Metsänvartija''' | {{iconify|Archers}} | style="text-align: center; | 82.5 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 14 | style="text-align: center; | 10 | style="text-align: center; | 10 | {{iconify|Skirmishers}} | * {{iconify|Forest}} * {{iconify|Taiga}} | None | Forest Wardens | Tribal | * All Balto-Finnic * All Ugro-Permian * All Volga-Finnic |- | '''Mountaineers''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 150 | style="text-align: center; | 100 | style="text-align: center; | 40 | style="text-align: center; | 26 | style="text-align: center; | 0 | style="text-align: center; | 0 | {{iconify|Spearmen}} | * {{iconify|Desert Mountains}} * {{iconify|Mountains}} | None | Alpine Supremacy | Early Medieval | * All Quiangic * All Tibetan |- | '''Mubarizun''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 150 | style="text-align: center; | 100 | style="text-align: center; | 45 | style="text-align: center; | 25 | style="text-align: center; | 0 | style="text-align: center; | 0 | * {{iconify|Heavy Infantry}} * {{iconify|Spearmen}} | None | None | Mubarizun | Tribal | * Bedouin * Butr * Egyptian * Levantine * Nubian |- | '''Palace Guards''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 150 | style="text-align: center; | 100 | style="text-align: center; | 38 | style="text-align: center; | 24 | style="text-align: center; | 0 | style="text-align: center; | 20 | {{iconify|Spearmen}} | * {{iconify|Hills}} * {{iconify|Jungle}} | None | Royal Army Tradition | Early Medieval | All Burman |- | '''Palatini''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 250 | style="text-align: center; | 100 | style="text-align: center; | 60 | style="text-align: center; | 30 | style="text-align: center; | 0 | style="text-align: center; | 20 | {{iconify|Spearmen}} | None | None | Legionnaires | Late Medieval | Roman |- | '''Picchieri''' | {{iconify|Spearmen}} | style="text-align: center; | 130 | style="text-align: center; | 100 | style="text-align: center; | 40 | style="text-align: center; | 24 | style="text-align: center; | 0 | style="text-align: center; | 0 | * {{iconify|Heavy Cavalry}} * {{iconify|Light Cavalry}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} | None | Pike Columns | High Medieval | All Latin |- | '''Sahel Horsemen''' | {{iconify|Light Cavalry}} | style="text-align: center; | 126.5 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 20 | style="text-align: center; | 30 | style="text-align: center; | 30 | * {{iconify|Archers}} * {{iconify|Heavy Infantry}} | * {{iconify|Desert}} * {{iconify|Drylands}} * {{iconify|Floodplains}} * {{iconify|Oasis}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | Sahel Horsemen | Tribal | * All Sahelian * All Senegambian * All Central African * Daju * Zaghawa |- | '''Sarawit''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 150 | style="text-align: center; | 100 | style="text-align: center; | 32 | style="text-align: center; | 26 | style="text-align: center; | 0 | style="text-align: center; | 10 | {{iconify|Light Cavalry}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} | * {{iconify|Desert}} * {{iconify|Drylands}} | Sarawit | High Medieval | Ethiopian |- | '''Schiltron''' | {{iconify|Spearmen}} | style="text-align: center; | 150 | style="text-align: center; | 100 | style="text-align: center; | 36 | style="text-align: center; | 28 | style="text-align: center; | 0 | style="text-align: center; | 0 | * {{iconify|Heavy Cavalry}} * {{iconify|Light Cavalry}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} * {{iconify|Plains}} | None | Rectilinear Schiltron | Late Medieval | * Gaelic * Scots |- | '''Shomer''' | {{iconify|Skirmishers}} | style="text-align: center; | 50 | style="text-align: center; | 100 | style="text-align: center; | 10 | style="text-align: center; | 24 | style="text-align: center; | 0 | style="text-align: center; | 40 | {{iconify|Heavy Infantry}} | None | None | Defensive Tactics | Tribal | All Israelite |- | '''Zbrojnosh''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 137.5 | style="text-align: center; | 100 | style="text-align: center; | 34 | style="text-align: center; | 20 | style="text-align: center; | 0 | style="text-align: center; | 10 | * {{iconify|Archers}} * {{iconify|Spearmen}} | * {{iconify|Forest}} * {{iconify|Hills}} * {{iconify|Mountains}} | {{iconify|Wetlands}} | Zbrojnosh | Tribal | * Czech * Slovien |} === Regional === Regional Men-at-Arms are made available through regional innovations. {| class="mildtable plainlist sortable" ! width=1% | Regiment ! Type ! {{icon|gold}} Cost ! {{icon|levies}} Soldiers per Size ! {{iconify|Damage}} ! {{iconify|Toughness}} ! {{iconify|Pursuit}} ! {{iconify|Screen}} ! [[File:Icon maa countered.png|24px]] Counters ! Advantageous terrain ! Disadvantageous terrain ! Innovation ! Region |- | '''Camel Riders''' | [[File:Unit camel riders.png|24px]] Light Cavalry | style="text-align: center; | 115 | style="text-align: center; | 100 | style="text-align: center; | 30 | style="text-align: center; | 20 | style="text-align: center; | 30 | style="text-align: center; | 30 | {{iconify|Archers}} | * {{iconify|Desert}} * {{iconify|Drylands}} * {{iconify|Floodplains}} * {{iconify|Plains}} | * {{iconify|Desert Mountains}} * {{iconify|Hills}} * {{iconify|Mountains}} | * War Camels * Tribal Era | * The Middle East * Persia * North Africa |- | '''War Elephants''' | [[File:Unit war elephants.png|24px]] Heavy Cavalry | style="text-align: center; | 550 | style="text-align: center; | 25 | style="text-align: center; | 250 | style="text-align: center; | 50 | style="text-align: center; | 0 | style="text-align: center; | 0 | * {{iconify|Heavy Infantry}} * {{iconify|Skirmishers}} | {{iconify|Jungle}} | * {{iconify|Desert Mountains}} * {{iconify|Mountains}} * {{iconify|Wetlands}} | * Elephantry * Tribal Era | * India * South East Asia |} === Special === Special Men-at-Arms are only available under special circumstances. {| class="mildtable plainlist sortable" ! width=1% | Regiment ! Type ! {{icon|gold}} Cost ! {{icon|levies}} Soldiers per Size ! {{iconify|Damage}} ! {{iconify|Toughness}} ! {{iconify|Pursuit}} ! {{iconify|Screen}} ! [[File:Icon maa countered.png|24px]] Counters ! Advantageous terrain ! Disadvantageous terrain ! Requirements |- |- | '''House Guard''' | [[File:Unit default.png|24px]] Heavy Infantry | style="text-align: center; | 50 | style="text-align: center; | 100 | style="text-align: center; | 40 | style="text-align: center; | 30 | style="text-align: center; | 0 | style="text-align: center; | 24 | {{iconify|Spearmen}} | None | None | Finishing the Warfare dynasty legacy<br>Only one regiment can be created at a time |- | '''Order Knights''' | {{iconify|Heavy Infantry}} | style="text-align: center; | 125 | style="text-align: center; | 100 | style="text-align: center; | 36 | style="text-align: center; | 26 | style="text-align: center; | 0 | style="text-align: center; | 0 | {{iconify|Spearmen}} | None | None | Christian Holy Order |} === Siege Weapons === Siege Weapons are man-at-arms regiments that cannot fight in battle but will greatly increase Siege Progress when attacking Holdings. They are unlocked by discovering the innovation with the same name. {| class="mildtable" style="text-align: center; ! Regiment ! [[File:Unit stat siege progress.png|24px]] Daily Siege Progress ! {{icon|fort level}} Max Fort Level ! {{icon|gold}} Feudal / Clan cost ! {{icon|prestige}} Tribal cost ! Description |- | style="text-align: left; | [[File:Unit onager.png|60px]] Onager | +0.3 | 9 | 80 | 160 | ''These small torsion catapults can tear down enemy fortification by hurling stone projectiles over a distance.'' |- | style="text-align: left; | [[File:Unit mangonel.png|60px]] Mangonels | +0.6 | 15 | 88 | 176 | ''The traction-powered mangonel is easier to operate than the onager while also boasting a faster rate-of-fire.'' |- | style="text-align: left; | [[File:Unit trebuchet.png|60px]] Trebuchets | +1.0 | 21 | 104 | 208 | ''The counterweight trebuchet can hurl large projectiles with much greater force than mangonels or onagers.'' |- | style="text-align: left; | [[File:Unit bombard.png|60px]] Bombards | +1.5 | 29 | 128 | 256 | ''No longer constrained by the limits of levers and pulleys, these cannons can blast through fortifications with ease.'' |} == Supply == All armies carry an amount of Supply with them. Supply is consumed whenever armies are in a Barony with a lower Supply Limit than the army size and gained whenever armies are in an allied territory up to the current Barony's Supply Limit. Low Supply will cause Advantage penalties in battles. If an army runs out of Supply it will take Attrition damage. Supply is increased by {{green|+25%}} in coastal Baronies. == Attrition == Attrition is a loss of Levies and Men-at-Arms that is caused when an army is out of Supply, is besieging a Fortified Holding or is located in a hostile County that is only bordering other hostile Counties and is not coastal. == Special Soldiers == Special Soldiers are maintenance free armies that belong to historical Rulers and do not reinforce. {| class="mildtable sortable" ! Army ! Inherited ! Ruler ! Year |- | {{icon|levies}} 1400 Levies<br>{{icon|heavy infantry}} 100 Armored Footmen | {{icon|no}} | {{icon|county}} Hæsteinn of Montaigu | 867 |- | {{icon|levies}} 1400 Levies<br>{{icon|heavy infantry}} 100 Armored Footmen | {{icon|no}} | {{icon|county}} Hæsteinn of Montaigu | 867 |- | {{icon|levies}} 1250 Levies | {{icon|yes}} | {{icon|duchy}} Halfdan of the Jórvík | 867 |- | {{icon|levies}} 1250 Levies | {{icon|yes}} | {{icon|duchy}} Halfdan of the Jórvík | 867 |- | {{icon|levies}} 1250 Levies | {{icon|yes}} | {{icon|duchy}} Halfdan of the Jórvík | 867 |- | {{icon|levies}} 1250 Levies | {{icon|yes}} | {{icon|duchy}} Halfdan of the Jórvík | 867 |- | {{icon|levies}} 1250 Levies | {{icon|yes}} | {{icon|duchy}} Ivar of the Suđreyjar | 867 |- | {{icon|levies}} 1250 Levies | {{icon|yes}} | {{icon|duchy}} Ivar of the Suđreyjar | 867 |- | {{icon|levies}} 1250 Levies | {{icon|yes}} | {{icon|duchy}} Ivar of the Suđreyjar | 867 |- | {{icon|levies}} 1250 Levies | {{icon|yes}} | {{icon|duchy}} Ivar of the Suđreyjar | 867 |- | {{icon|levies}} 1200 Levies | {{icon|yes}} | {{icon|county}} Hummay of Bilma | 1066 |- | {{icon|levies}} 1200 Levies | {{icon|yes}} | {{icon|county}} Hummay of Bilma | 1066 |- | {{icon|levies}} 1200 Levies | {{icon|yes}} | {{icon|county}} Hummay of Bilma | 1066 |- | {{icon|levies}} 1075 Levies | {{icon|yes}} | {{icon|county}} Vijayabahu of Rohana | 1066 |- | {{icon|levies}} 1075 Levies | {{icon|yes}} | {{icon|county}} Vijayabahu of Rohana | 1066 |- | {{icon|levies}} 1075 Levies | {{icon|yes}} | {{icon|county}} Vijayabahu of Rohana | 1066 |- | {{icon|levies}} 1075 Levies | {{icon|yes}} | {{icon|county}} Vijayabahu of Rohana | 1066 |- | {{icon|levies}} 800 Levies | {{icon|no}} | {{icon|duchy}} William II of Normandy | 1066 |- | {{icon|levies}} 800 Levies | {{icon|no}} | {{icon|duchy}} William II of Normandy | 1066 |- | {{icon|levies}} 800 Levies | {{icon|no}} | {{icon|duchy}} William II of Normandy | 1066 |- | {{icon|levies}} 800 Levies<br>{{icon|heavy infantry}} 200 Armored Footmen | {{icon|no}} | {{icon|duchy}} William II of Normandy | 1066 |- | {{icon|levies}} 1000 Levies | {{icon|yes}} | {{icon|duchy}} William II of Normandy | 1066 |- | {{icon|levies}} 1000 Levies | {{icon|no}} | {{icon|kingdom}} Harald IV of Norway | 1066 |- | {{icon|levies}} 1000 Levies | {{icon|no}} | {{icon|kingdom}} Harald IV of Norway | 1066 |- | {{icon|levies}} 700 Levies | {{icon|no}} | {{icon|kingdom}} Harold II Godwineson of England | 1066 |- | {{icon|levies}} 700 Levies | {{icon|no}} | {{icon|kingdom}} Harold II Godwineson of England | 1066 |- | {{icon|levies}} 1410 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |- | {{icon|levies}} 1410 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |- | {{icon|levies}} 1700 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |- | {{icon|levies}} 1700 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |- | {{icon|levies}} 1700 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |- | {{icon|levies}} 1700 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |- | {{icon|levies}} 2000 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |- | {{icon|levies}} 2000 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |- | {{icon|levies}} 2000 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |- | {{icon|levies}} 2000 Levies | {{icon|yes}} | {{icon|empire}} Al-Muazzam Alp Arslan Chagri-Begoglu of Seljuk | 1066 |}
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